From f7089c55a700776bc8042534b9b0f05b6ab5e848 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Fri, 30 May 2025 10:40:27 +0800 Subject: [PATCH] =?UTF-8?q?=E5=8F=96=E6=B6=88=E8=A7=A6=E5=8F=91=E5=BC=8F?= =?UTF-8?q?=E8=AE=A2=E5=8D=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/Gm.go | 2 - src/server/game/PlayerFunc.go | 57 ------------- src/server/game/RegisterNetworkFunc.go | 15 ---- src/server/game/mod/order/Order.go | 114 ------------------------- 4 files changed, 188 deletions(-) diff --git a/src/server/game/Gm.go b/src/server/game/Gm.go index fe60cc5e..0750aa4a 100644 --- a/src/server/game/Gm.go +++ b/src/server/game/Gm.go @@ -268,8 +268,6 @@ func ReqGmCommand_(player *Player, Command string) error { RaceMod := player.PlayMod.getRaceMod() RaceMod.AddCoin(100) RaceBackData(player) - case "playroomTrigger": - PlayroomOrderTrigger(player) case "playroomReset": PlayroomMod := playroom.PlayroomMod{} PlayroomMod.InitData() diff --git a/src/server/game/PlayerFunc.go b/src/server/game/PlayerFunc.go index cc7c2bc3..052c2ccf 100644 --- a/src/server/game/PlayerFunc.go +++ b/src/server/game/PlayerFunc.go @@ -12,7 +12,6 @@ import ( chargeCfg "server/conf/charge" mailCfg "server/conf/mail" mergeDataCfg "server/conf/mergeData" - playroomCfg "server/conf/playroom" "server/db" "server/game/mod/card" "server/game/mod/friend" @@ -624,62 +623,6 @@ func BackChampship(p *Player) { p.PushClientRes(ChampshipMod.BackData(MyRank, MyPreRank)) } -func GuideTriggerOrder(p *Player) error { - GuideMod := p.PlayMod.getGuideMod() - GuideOrder := GuideMod.GetGuideOrder() - if GuideOrder { - return fmt.Errorf("not") - } - OrderMod := p.PlayMod.getOrderMod() - MinOrderId := 0 - for k := range OrderMod.GetOrderList() { - if MinOrderId == 0 { - MinOrderId = k - } - if k < MinOrderId { - MinOrderId = k - } - } - BaseMod := p.PlayMod.getBaseMod() - ChessMod := p.PlayMod.getChessMod() - if MinOrderId < 12 { - return fmt.Errorf("not") - } - if MinOrderId < 14 && BaseMod.GetEnergy() > 0 { - return fmt.Errorf("not") - } - OrderMod.GuideTriggerOrder(ChessMod.GetUnlockChessList()) - GuideMod.SetGuideOrder(true) - p.PlayMod.save() - return nil -} - -func PlayroomOrderTrigger(p *Player) error { - CD := playroomCfg.GetTriggerCd() - PlayroomMod := p.PlayMod.getPlayroomMod() - Now := GoUtil.Now() - if PlayroomMod.TriggerTime+int64(CD) > Now { - return nil - } - PlayroomUnlockLv := playroomCfg.GetUnLockLv() - if p.GetPlayerBaseMod().GetLevel() < PlayroomUnlockLv { - return nil - } - OrderMod := p.PlayMod.getOrderMod() - Lv := p.GetPlayerBaseMod().GetLevel() - Emit := p.PlayMod.getChessMod().GetOrderEmit() - EnergyMul := p.PlayMod.getBaseMod().GetEnergyMul() - Star, err := OrderMod.CreateTriggerOrder(Lv, Emit, EnergyMul) - if err != nil { - log.Debug("uid : %d, PlayroomOrderTrigger, err : %s", p.M_DwUin, err) - return err - } - PlayroomMod.CreateOrderReward(Star, p.PlayMod.getItemMod()) - PlayroomBackData(p) - p.PlayMod.save() - return nil -} - func GetVisitorPlayer(p *Player) int { PlayroomMod := p.PlayMod.getPlayroomMod() VisitorList := PlayroomMod.GetVisitor() diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index a0d25f5c..2516121e 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -355,16 +355,6 @@ func ReqRewardOrder(player *Player, buf []byte) error { ChampshipMod.AddScore(mergeList) player.HandleInChampshipRank() } - // playroom 触发式订单 - err = PlayroomOrderTrigger(player) - GuideTriggerOrder(player) - if err != nil { - player.SendErrClienRes(&msg.ResRewardOrder{ - Code: msg.RES_CODE_FAIL, - Msg: err.Error(), - }) - return err - } FriendTreasureMod := player.PlayMod.getFriendTreasureMod() FriendTreasureMod.AddStar(Star / 10) player.PushClientRes(FriendTreasureMod.NotifyStar()) @@ -550,11 +540,6 @@ func UpdatePlayerChessDataFunc(player *Player, buf []byte) error { } RedBackData(player) player.UpdateUserInfo() - err1 := GuideTriggerOrder(player) - if err1 == nil { - OrderMod := player.PlayMod.getOrderMod() - player.PushClientRes(OrderMod.BackData()) - } return err } diff --git a/src/server/game/mod/order/Order.go b/src/server/game/mod/order/Order.go index d94d6cca..7fe65b21 100644 --- a/src/server/game/mod/order/Order.go +++ b/src/server/game/mod/order/Order.go @@ -6,10 +6,8 @@ import ( limitedTimeEventCfg "server/conf/limitedTimeEvent" mergeDataCfg "server/conf/mergeData" orderCfg "server/conf/order" - playroomCfg "server/conf/playroom" "server/game/mod/item" "server/msg" - "sort" "time" ) @@ -381,105 +379,6 @@ func (o *OrderMod) CreateSuperOrder(lv int, Emit []int, EnergyMul int) error { return nil } -/* -* -触发订单生成规则: -1.有触发订单时,不重复生成 -2.检索当前已有的订单中,除特殊订单外星星基础收益数值(订单收益数低于1000)最高的订单 -*/ -func (o *OrderMod) CreateTriggerOrder(lv int, Emit []int, EnergyMul int) (int, error) { - if lv < playroomCfg.GetUnLockLv() { - return 0, nil - } - StarCfg := playroomCfg.GetOrderStar() - type info struct { - k int - v Order - } - orderList := make([]info, 0) - // 查找奖励小于1000的订单, 取最大的订单 - for k, v := range o.OrderList { - if v.Type == Trigger_type { - return 0, nil - } - if v.Type != Common_type { - continue - } - Star := getOrderStar(v.MergeId) - if Star > StarCfg { - continue - } - orderList = append(orderList, info{k, v}) - } - sort.Slice(orderList, func(i, j int) bool { - return getOrderStar(orderList[i].v.MergeId) > getOrderStar(orderList[j].v.MergeId) - }) - // 没有奖励小于1000的订单且无法生成,去最小的订单 - if len(orderList) == 0 && EnergyMul >= 8 { - for k, v := range o.OrderList { - if v.Type != Common_type { - continue - } - orderList = append(orderList, info{k, v}) - } - sort.Slice(orderList, func(i, j int) bool { - return getOrderStar(orderList[i].v.MergeId) < getOrderStar(orderList[j].v.MergeId) - }) - } - if len(orderList) != 0 { - o.OrderList[orderList[0].k] = Order{ - MergeId: orderList[0].v.MergeId, - Diff: orderList[0].v.Diff, - Type: Trigger_type, - Timestamp: time.Now().Unix(), - } - return getOrderStar(orderList[0].v.MergeId), nil - } - - // 随机生成新的订单 - if len(Emit) == 0 { - return 0, nil - } - randNum := 0 - mergeList := make([]int, 0) - for { - if randNum > 50 { - break - } - randNum++ - mergeList1, _, err := randOrderChess(o, lv, Emit, EnergyMul) - if err != nil { - continue - } - - if getOrderStar(mergeList1) < StarCfg { - mergeList = mergeList1 - break - } - } - if len(mergeList) > 0 { - o.addOrder(mergeList, DIFF_LOW, Trigger_type) - return getOrderStar(mergeList), nil - } else { - for k, v := range o.OrderList { - if v.Type != Common_type { - continue - } - orderList = append(orderList, info{k, v}) - } - sort.Slice(orderList, func(i, j int) bool { - return getOrderStar(orderList[i].v.MergeId) < getOrderStar(orderList[j].v.MergeId) - }) - o.OrderList[orderList[0].k] = Order{ - MergeId: orderList[0].v.MergeId, - Diff: orderList[0].v.Diff, - Type: Trigger_type, - Timestamp: time.Now().Unix(), - } - return getOrderStar(orderList[0].v.MergeId), nil - } -} - func (o *OrderMod) addOrder(ChessList []int, Diff int, Type int) { o.Auto_id++ Order := Order{ @@ -495,19 +394,6 @@ func (o *OrderMod) addOrder(ChessList []int, Diff int, Type int) { o.LastDiff = Diff } -func (o *OrderMod) GuideTriggerOrder(ChessList []int) bool { - //rand := map[int]int{1: 10, 2: 10, 21: 10, 22: 10, 41: 10, 42: 10} - C := []int{1, 2, 21, 22, 41, 42} - for _, v := range C { - if GoUtil.InArray(v, ChessList) { - o.addOrder([]int{v}, DIFF_LOW, Guide_type) - return true - } - } - o.addOrder([]int{1}, DIFF_LOW, Guide_type) - return true -} - func (o *OrderMod) CreateCleanOrder(ChessList []int) bool { o.addOrder(ChessList, DIFF_LOW, Clean_type) return true