package game import ( "server/GoUtil" "server/game/mod/activity" "server/game/mod/msg" ) func (p *Player) CatnipGrowthMsg(To, Id, Growth int) error { ActivityId := GetActivityId(p, activity.ACT_TYPE_CATNIP) FriendMgrSend(&msg.Msg{ From: int(p.M_DwUin), To: To, Type: msg.HANDLE_TYPE_CATNIP_GROWTH, SendT: GoUtil.Now(), Extra: CatnipMsg{ ActivityId: ActivityId, GameId: Id, Growth: Growth, }, }) return nil }