package game import ( "server/game/mod/base" "server/game/mod/card" "server/game/mod/champship" "server/game/mod/charge" "server/game/mod/chess" "server/game/mod/decorate" "server/game/mod/endless" "server/game/mod/face" "server/game/mod/friend" "server/game/mod/fur" limitedTimeEvent "server/game/mod/limited_time_event" "server/game/mod/mail" "server/game/mod/mining" "server/game/mod/order" "server/game/mod/playroom" sevenLogin "server/game/mod/seven_login" ) func (p *Player) GetChessMod() *chess.ChessBorad { return p.PlayMod.getChessMod() } func (p *Player) GetDecorateMod() *decorate.Decorate { return p.PlayMod.getDecorateMod() } func (p *Player) GetLimitEventMod() *limitedTimeEvent.LimitedTimeEventMod { return p.PlayMod.getLimitedTimeEventMod() } func (p *Player) GetCardMod() *card.CardMod { return p.PlayMod.getCardMod() } func (p *Player) GetPlayroomMod() *playroom.PlayroomMod { return p.PlayMod.getPlayroomMod() } func (p *Player) GetEndlessMod() *endless.EndlessMod { return p.PlayMod.getEndlessMod() } func (p *Player) GetBaseMod() *base.Base { return p.PlayMod.getBaseMod() } func (p *Player) GetChargeMod() *charge.ChargeMod { return p.PlayMod.getChargeMod() } func (p *Player) GetMailMod() *mail.MailMod { return p.PlayMod.getMailMod() } func (p *Player) GetSevenLoginMod() *sevenLogin.SevenLoginMod { return p.PlayMod.getSevenLoginMod() } func (p *Player) GetOrderMod() *order.OrderMod { return p.PlayMod.getOrderMod() } func (p *Player) GetFurMod() *fur.FurMod { return p.PlayMod.getFurMod() } func (p *Player) GetFriendMod() *friend.FriendMod { return p.PlayMod.getFriendMod() } func (p *Player) GetChampshipMod() *champship.ChampshipMod { return p.PlayMod.getChampshipMod() } func (p *Player) GetFaceMod() *face.FaceMod { return p.PlayMod.getFaceMod() } func (p *Player) GetLimitedTimeEventMod() *limitedTimeEvent.LimitedTimeEventMod { return p.PlayMod.getLimitedTimeEventMod() } func (p *Player) GetMiningMod() *mining.MiningMod { return p.PlayMod.getMiningMod() }