232 lines
6.6 KiB
Go
232 lines
6.6 KiB
Go
package game
|
|
|
|
import (
|
|
"server/GoUtil"
|
|
playroomCfg "server/conf/playroom"
|
|
"server/game/mod/item"
|
|
proto "server/msg"
|
|
)
|
|
|
|
func (p *Player) NotifyPlayroomTask() {
|
|
PlayroomMod := p.PlayMod.getPlayroomMod()
|
|
m := &proto.NotifyPlayroomTask{
|
|
DailyTask: PlayroomMod.BackDataTask(),
|
|
DailyTaskReward: GoUtil.IntToInt32(PlayroomMod.DailyTaskReward),
|
|
}
|
|
p.PushClientRes(m)
|
|
}
|
|
|
|
func PlayroomBackData(p *Player) {
|
|
r := &proto.ResPlayroom{}
|
|
PlayroomMod := p.PlayMod.getPlayroomMod()
|
|
FriendMod := p.PlayMod.getFriendMod()
|
|
r.Status = int32(PlayroomMod.Status)
|
|
r.Items = item.ItemToMsg(PlayroomMod.Reward)
|
|
Opponent := make([]*proto.RoomOpponent, 0)
|
|
FriendList := make([]*proto.FriendRoom, 0)
|
|
if PlayroomMod.Target == 0 {
|
|
PlayroomMod.Target = GetVisitorPlayer(p)
|
|
}
|
|
TargerRoom := &proto.FriendRoom{}
|
|
if PlayroomMod.Target != 0 {
|
|
PlayerData := G_GameLogicPtr.GetSimplePlayerByUid(PlayroomMod.Target)
|
|
if PlayerData != nil {
|
|
TargerRoom.Uid = int64(PlayerData.Uid)
|
|
TargerRoom.Name = PlayerData.Name
|
|
TargerRoom.Face = int32(PlayerData.Face)
|
|
TargerRoom.Avatar = int32(PlayerData.Avatar)
|
|
} else {
|
|
PlayroomMod.Target = 0
|
|
}
|
|
}
|
|
for k, v := range PlayroomMod.Visitor {
|
|
ps := G_GameLogicPtr.GetSimplePlayerByUid(k)
|
|
if ps == nil {
|
|
continue
|
|
}
|
|
if !FriendMod.CheckFriend(k) {
|
|
Opponent = append(Opponent, &proto.RoomOpponent{
|
|
Uid: int64(k),
|
|
Name: ps.Name,
|
|
Face: int32(ps.Face),
|
|
Avatar: int32(ps.Avatar),
|
|
LastTime: int32(v.Time),
|
|
})
|
|
}
|
|
}
|
|
Friend := FriendMod.GetFriendList()
|
|
for k := range Friend {
|
|
ps := G_GameLogicPtr.GetSimplePlayerByUid(k)
|
|
if ps == nil {
|
|
continue
|
|
}
|
|
Times, _ := PlayroomMod.GetVisitorInfo(k)
|
|
FriendList = append(FriendList, &proto.FriendRoom{
|
|
Uid: int64(k),
|
|
Name: ps.Name,
|
|
Face: int32(ps.Face),
|
|
Avatar: int32(ps.Avatar),
|
|
Times: int32(Times),
|
|
})
|
|
}
|
|
r.Opponent = Opponent
|
|
r.Friend = FriendList
|
|
r.Target = TargerRoom
|
|
Collect := make([]*proto.PlayroomCollectInfo, 0)
|
|
for _, v := range PlayroomMod.GetCollect() {
|
|
Collect = append(Collect, &proto.PlayroomCollectInfo{
|
|
Id: int32(v.Id),
|
|
AddTime: v.AddTime,
|
|
EndTime: v.EndTime,
|
|
Label: v.Label,
|
|
})
|
|
}
|
|
r.Collect = Collect
|
|
Dress := make(map[int32]*proto.PlayroomDress)
|
|
for _, v := range PlayroomMod.GetDress() {
|
|
PlayroomDress, ok := Dress[int32(v.Part)]
|
|
if !ok {
|
|
PlayroomDress = &proto.PlayroomDress{}
|
|
}
|
|
PlayroomDress.List = append(PlayroomDress.List, &proto.PlayroomDressInfo{
|
|
Id: int32(v.Id),
|
|
AddTime: int64(v.AddTime),
|
|
EndTime: int64(v.EndTime),
|
|
Label: v.Label,
|
|
})
|
|
Dress[int32(v.Part)] = PlayroomDress
|
|
}
|
|
ChipMessage := make([]*proto.ChipInfo, 0)
|
|
for _, v := range PlayroomMod.ChipList {
|
|
ChipMessage = append(ChipMessage, &proto.ChipInfo{
|
|
Uid: int64(v.Uid),
|
|
EmojiId: int32(v.Emoji),
|
|
})
|
|
}
|
|
AdWatch := make([]*proto.AdItem, 0)
|
|
for k, v := range PlayroomMod.ADItem {
|
|
AdWatch = append(AdWatch, &proto.AdItem{
|
|
Watch: int32(v.Watch),
|
|
LastWatch: int32(v.LastTime),
|
|
ItemId: int32(k),
|
|
})
|
|
}
|
|
data := G_GameLogicPtr.GetUserData(int(p.M_DwUin))
|
|
|
|
r.Dress = Dress
|
|
r.DressSet = GoUtil.MapIntToInt32(PlayroomMod.GetDressSet())
|
|
PetAir := make([]*proto.PlayroomAirInfo, 0)
|
|
for _, v := range PlayroomMod.GetPetAir() {
|
|
PetAir = append(PetAir, &proto.PlayroomAirInfo{
|
|
Id: int32(v.Id),
|
|
AddTime: int64(v.AddTime),
|
|
Label: v.Label,
|
|
})
|
|
}
|
|
weeklyDiscount := make(map[int32]*proto.WeeklyDiscountInfo)
|
|
ChargeMod := p.PlayMod.getChargeMod()
|
|
if ChargeMod.IsWeeklyDiscountDay() {
|
|
w1 := playroomCfg.GetShopWeeklyLimit()
|
|
for k, v := range w1 {
|
|
limitNum := PlayroomMod.WeeklyDiscount[k]
|
|
weeklyDiscount[int32(k)] = &proto.WeeklyDiscountInfo{
|
|
Id: int32(k),
|
|
Discount: int32(v.Discount),
|
|
Count: int32(v.WeeklyLimit - limitNum),
|
|
}
|
|
}
|
|
}
|
|
r.WeeklyDiscount = weeklyDiscount
|
|
r.PetAir = PetAir
|
|
r.PetAirSet = int32(PlayroomMod.GetPetAirSet())
|
|
r.Chip = ChipMessage
|
|
r.StartTime = int32(PlayroomMod.Starttime)
|
|
r.WorkStatus = int32(PlayroomMod.WorkStatus)
|
|
r.Playroom = GoUtil.MapIntToInt32(PlayroomMod.GetRoom())
|
|
r.Mood = GoUtil.MapIntToInt32(PlayroomMod.GetMood())
|
|
r.Physiology = GoUtil.MapIntToInt32(PlayroomMod.GetPhysiologyList())
|
|
r.AllMood = int32(PlayroomMod.AllMood)
|
|
r.Jackpot = int32(PlayroomMod.JackpotNum)
|
|
r.Upvote = int32(PlayroomMod.Upvote)
|
|
r.RoomPoint = int32(PlayroomMod.RoomPoint)
|
|
r.Unlock = PlayroomMod.GetUnlockIds()
|
|
r.DailyTaskReward = GoUtil.IntToInt32(PlayroomMod.DailyTaskReward)
|
|
r.DailyTask = PlayroomMod.BackDataTask()
|
|
r.Kiss = int32(data.Kiss)
|
|
r.Revenge = PlayroomMod.RevengeUid
|
|
r.InteractNum = int32(PlayroomMod.InteractNum)
|
|
r.AdItem = AdWatch
|
|
p.PushClientRes(r)
|
|
}
|
|
|
|
func PlayroomVisit(p *Player, Uid int) {
|
|
if Uid == 0 {
|
|
p.PushClientRes(&proto.ResPlayroomInfo{})
|
|
return
|
|
}
|
|
PlayroomMod := p.PlayMod.getPlayroomMod()
|
|
r := &proto.ResPlayroomInfo{}
|
|
PlayerData := G_GameLogicPtr.GetSimplePlayerByUid(Uid)
|
|
Now := GoUtil.Now()
|
|
Work := false
|
|
if PlayerData.WorkStart > 0 && PlayerData.WorkStart+86400 > Now {
|
|
Work = true
|
|
}
|
|
r.Uid = int64(Uid)
|
|
r.Name = PlayerData.Name
|
|
r.Face = int32(PlayerData.Face)
|
|
r.Avatar = int32(PlayerData.Avatar)
|
|
r.Playroom = GoUtil.MapIntToInt32(PlayerData.Playroom)
|
|
r.GameId = int32(PlayroomMod.GameId)
|
|
r.Defense = Work
|
|
r.Emoji = GoUtil.MapIntToInt32(PlayerData.Emoji)
|
|
r.PetName = PlayerData.PetName
|
|
Items := make(map[int32]*proto.ItemInfo, 0)
|
|
for k, v := range PlayroomMod.GameReward {
|
|
Items[int32(k)] = &proto.ItemInfo{
|
|
Id: int32(v.Id),
|
|
Num: int32(v.Num),
|
|
}
|
|
}
|
|
r.Upvote = GoUtil.InArray(Uid, PlayroomMod.UpvoteList)
|
|
r.Items = Items
|
|
r.Status = int32(PlayroomMod.GameStatus)
|
|
data := G_GameLogicPtr.GetUserData(Uid)
|
|
r.UpvoteCount = int32(data.Upvote)
|
|
r.Chip = int32(data.Chip)
|
|
r.Kiss = int32(data.Kiss)
|
|
r.DressSet = GoUtil.MapIntToInt32(PlayerData.DressSet)
|
|
|
|
p.PushClientRes(r)
|
|
}
|
|
|
|
func (p *Player) NotifyPlayroomKiss() {
|
|
data := G_GameLogicPtr.GetUserData(int(p.M_DwUin))
|
|
m := &proto.NotifyPlayroomKiss{
|
|
Kiss: int32(data.Kiss),
|
|
}
|
|
p.PushClientRes(m)
|
|
}
|
|
|
|
func BackUserInfo(p *Player) {
|
|
BaseMod := p.PlayMod.getBaseMod()
|
|
FaceMod := p.PlayMod.getFaceMod()
|
|
AvatarMod := p.PlayMod.getAvatarMod()
|
|
DecorateMod := p.PlayMod.getDecorateMod()
|
|
p.PushClientRes(&proto.UserInfo{
|
|
Uid: p.M_DwUin,
|
|
Nickname: BaseMod.NickName,
|
|
Avatar: int32(AvatarMod.SetId),
|
|
Face: int32(FaceMod.SetId),
|
|
DecorateCnt: int32(DecorateMod.DecorateNum),
|
|
AvatarList: AvatarMod.BackData(),
|
|
FaceList: FaceMod.BackData(),
|
|
EmojiList: p.PlayMod.getEmojiMod().BackData(),
|
|
SetEmoji: p.PlayMod.getEmojiMod().GetEmojiSet(),
|
|
Login: int32(BaseMod.GetLoginTime()),
|
|
PetName: BaseMod.PetName,
|
|
IdNum: BaseMod.IdCardNum,
|
|
AddCode: BaseMod.AddCode,
|
|
})
|
|
}
|