142 lines
3.2 KiB
Go
142 lines
3.2 KiB
Go
package GoUtil
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import (
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"bytes"
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"encoding/json"
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"fmt"
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"net/http"
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"runtime"
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"server/conf"
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"time"
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)
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const (
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FEISHU_WEBHOOK = "https://gadmin.bywaystudios.com/api/feishu/notify"
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FEISHU_ORDER = "https://gadmin.bywaystudios.com/api/feishu/notify/order"
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)
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// AAqFpbuPhFSEx
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func SendFeishuFatal(PlayerId int, FuncName string, msg string) error {
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// 创建请求体
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stack := make([]byte, 1024)
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length := runtime.Stack(stack, false)
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payload := map[string]interface{}{
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"notify_msg": fmt.Sprintf("游戏接口出错 %s:%d", conf.Server.GameName, PlayerId),
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"host": FuncName,
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"event_name": fmt.Sprintf("%s\nStack trace:\n%s", msg, stack[:length]),
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"severity": "High",
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"alarm_time": time.Unix(time.Now().Unix(), 0).Format("2006-01-02 15:04:05"),
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}
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payloadBytes, err := json.Marshal(payload)
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if err != nil {
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return err
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}
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// 创建HTTP请求
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req, err := http.NewRequest("POST", FEISHU_WEBHOOK, bytes.NewBuffer(payloadBytes))
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if err != nil {
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return err
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}
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req.Header.Set("Content-Type", "application/json")
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// 发送请求
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client := &http.Client{}
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resp, err := client.Do(req)
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if err != nil {
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return err
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}
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defer resp.Body.Close()
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// 检查响应状态码
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if resp.StatusCode != http.StatusOK {
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return fmt.Errorf("failed to send message, status code: %d", resp.StatusCode)
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}
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return nil
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}
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func SendFeishuOrder(PlayerId int, OrderId string, Price float64, ProductName string, PayTime, VerityTime int64) error {
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// 创建请求体
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payload := map[string]interface{}{
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"UID": PlayerId,
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"OrderId": OrderId,
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"Product": String(Price),
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"ProductName": ProductName,
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"EventRecovery": time.Unix(PayTime, 0).Format("2006-01-02 15:04:05"),
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"EventAge": time.Unix(VerityTime, 0).Format("2006-01-02 15:04:05"),
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}
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payloadBytes, err := json.Marshal(payload)
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if err != nil {
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return err
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}
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// 创建HTTP请求
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req, err := http.NewRequest("POST", FEISHU_ORDER, bytes.NewBuffer(payloadBytes))
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if err != nil {
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return err
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}
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req.Header.Set("Content-Type", "application/json")
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// 发送请求
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client := &http.Client{}
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resp, err := client.Do(req)
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if err != nil {
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return err
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}
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defer resp.Body.Close()
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// 检查响应状态码
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if resp.StatusCode != http.StatusOK {
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return fmt.Errorf("failed to send message, status code: %d", resp.StatusCode)
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}
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return nil
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}
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func SendFeishuMsg2(msg string) error {
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// 创建请求体
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payload := map[string]interface{}{
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"msg_type": "interactive",
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"card": map[string]interface{}{
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"type": "template",
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"data": map[string]interface{}{
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"template_id": "AAqFpLD2XfySR",
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"template_version_name": "1.0.1",
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"template_variable": map[string]interface{}{
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"appName": conf.Server.GameName,
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},
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},
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},
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}
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payloadBytes, err := json.Marshal(payload)
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if err != nil {
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return err
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}
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// 创建HTTP请求
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req, err := http.NewRequest("POST", FEISHU_WEBHOOK, bytes.NewBuffer(payloadBytes))
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if err != nil {
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return err
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}
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req.Header.Set("Content-Type", "application/json")
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// 发送请求
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client := &http.Client{}
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resp, err := client.Do(req)
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if err != nil {
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return err
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}
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defer resp.Body.Close()
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// 检查响应状态码
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if resp.StatusCode != http.StatusOK {
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return fmt.Errorf("failed to send message, status code: %d", resp.StatusCode)
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}
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return nil
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}
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