pet_home_server/src/server/game/PlayerLog.go
2025-09-19 12:26:15 +08:00

95 lines
2.3 KiB
Go

package game
import (
itemCfg "server/conf/item"
playroomCfg "server/conf/playroom"
"server/game/mod/item"
)
func (p *Player) PlayerDecoLog(Type string, Id int, Label string) {
p.TeLog("playerdeco_income", map[string]interface{}{
"playerdeco_type": Type,
"playerdeco_id": Id,
"income_from": Label,
})
}
func (p *Player) PlayerDecoSetLog(Type string, Id int, Set string) {
p.TeLog("playerdeco_set", map[string]interface{}{
"playerdeco_type": Type,
"playerdeco_id": Id,
"set_function": Set,
})
}
func (p *Player) PetItemGetLog(Item []*item.Item, Cost []*item.Item, Label string) {
CostType := ""
CostNum := 0
if len(Cost) > 0 {
switch Cost[0].Id {
case item.ITEM_DIAMOND_ID:
CostType = "diamond"
case item.ITEM_STAR_ID:
CostType = "star"
case 0:
CostType = "ad"
default:
CostType = "unknown"
}
CostNum = -Cost[0].Num
}
for _, v := range Item {
Type := itemCfg.GetItemType(v.Id)
if Type == item.ITEM_TYPE_PLAYROOM_PET {
Name, _ := itemCfg.GetItemName(v.Id)
Effect := itemCfg.GetItemEffect(v.Id)
p.PetItemGetLog_(Effect, Name, Label, CostType, CostNum)
}
}
}
func (p *Player) PetItemGetLog_(Type int, Name string, Label string, CostType string, CostNum int) {
p.TeLog("pet_item_get", map[string]interface{}{
"pet_item_type": Type,
"pet_item_name": Name,
"pet_item_get_type": Label,
"pet_item_cost_type": CostType,
"pet_item_cost": CostNum,
})
}
func (p *Player) PetItemUseLog(Item []*item.Item) {
for _, v := range Item {
Type := itemCfg.GetItemType(v.Id)
if Type == item.ITEM_TYPE_PLAYROOM_PET && v.Num < 0 {
Name, _ := itemCfg.GetItemName(v.Id)
Effect := itemCfg.GetItemEffect(v.Id)
p.TeLog("pet_item_use", map[string]interface{}{
"pet_item_type": Effect,
"pet_item_name": Name,
})
}
}
}
func (p *Player) RoomDecoSetLog(Diff map[int]int) {
for _, v := range Diff {
Type, Name := playroomCfg.GetDecoInfo(v)
p.TeLog("room_deco_set", map[string]interface{}{
"room_deco_type": Type,
"room_deco_name": Name,
})
}
}
func (p *Player) PetDecoSetLog(Diff map[int]int) {
for _, v := range Diff {
Type := playroomCfg.GetDressPart(v)
Name := playroomCfg.GetDressName(v)
p.TeLog("pet_deco_set", map[string]interface{}{
"pet_deco_type": Type,
"pet_deco_name": Name,
})
}
}