pet_home_server/src/server/game/mod_factory.go
2026-03-19 21:00:02 +08:00

118 lines
2.7 KiB
Go

package game
import (
"server/game/mod/activity"
"server/game/mod/base"
"server/game/mod/card"
"server/game/mod/champship"
"server/game/mod/charge"
"server/game/mod/chess"
"server/game/mod/collect"
dailyTask "server/game/mod/daily_task"
"server/game/mod/decorate"
"server/game/mod/endless"
"server/game/mod/face"
"server/game/mod/friend"
friendTreasure "server/game/mod/friend_treasure.go"
"server/game/mod/fur"
"server/game/mod/invite"
"server/game/mod/item"
limitedTimeEvent "server/game/mod/limited_time_event"
"server/game/mod/mail"
"server/game/mod/mining"
"server/game/mod/order"
"server/game/mod/playroom"
sevenLogin "server/game/mod/seven_login"
)
func (p *Player) GetChessMod() *chess.ChessBorad {
return p.PlayMod.getChessMod()
}
func (p *Player) GetDecorateMod() *decorate.Decorate {
return p.PlayMod.getDecorateMod()
}
func (p *Player) GetLimitEventMod() *limitedTimeEvent.LimitedTimeEventMod {
return p.PlayMod.getLimitedTimeEventMod()
}
func (p *Player) GetCardMod() *card.CardMod {
return p.PlayMod.getCardMod()
}
func (p *Player) GetPlayroomMod() *playroom.PlayroomMod {
return p.PlayMod.getPlayroomMod()
}
func (p *Player) GetEndlessMod() *endless.EndlessMod {
return p.PlayMod.getEndlessMod()
}
func (p *Player) GetBaseMod() *base.Base {
return p.PlayMod.getBaseMod()
}
func (p *Player) GetChargeMod() *charge.ChargeMod {
return p.PlayMod.getChargeMod()
}
func (p *Player) GetMailMod() *mail.MailMod {
return p.PlayMod.getMailMod()
}
func (p *Player) GetSevenLoginMod() *sevenLogin.SevenLoginMod {
return p.PlayMod.getSevenLoginMod()
}
func (p *Player) GetOrderMod() *order.OrderMod {
return p.PlayMod.getOrderMod()
}
func (p *Player) GetFurMod() *fur.FurMod {
return p.PlayMod.getFurMod()
}
func (p *Player) GetFriendMod() *friend.FriendMod {
return p.PlayMod.getFriendMod()
}
func (p *Player) GetChampshipMod() *champship.ChampshipMod {
return p.PlayMod.getChampshipMod()
}
func (p *Player) GetFaceMod() *face.FaceMod {
return p.PlayMod.getFaceMod()
}
func (p *Player) GetLimitedTimeEventMod() *limitedTimeEvent.LimitedTimeEventMod {
return p.PlayMod.getLimitedTimeEventMod()
}
func (p *Player) GetMiningMod() *mining.MiningMod {
return p.PlayMod.getMiningMod()
}
func (p *Player) GetDailyTaskMod() *dailyTask.DailyTaskMod {
return p.PlayMod.getDailyTaskMod()
}
func (p *Player) GetItemMod() *item.ItemMod {
return p.PlayMod.getItemMod()
}
func (p *Player) GetFriendTreasureMod() *friendTreasure.FriendTreasureMod {
return p.PlayMod.getFriendTreasureMod()
}
func (p *Player) GetActivityMod() *activity.Activity {
return p.PlayMod.getActivityMod()
}
func (p *Player) GetCollectMod() *collect.Collect {
return p.PlayMod.getCollectMod()
}
func (p *Player) GetInviteMod() *invite.InviteMod {
return p.PlayMod.getInviteMod()
}