Initial Version of Textmesh Pro Extension
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.gitignore
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.gitignore
vendored
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# This .gitignore file should be placed at the root of your Unity project directory
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#
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# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
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#
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*.blend1.meta
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# MemoryCaptures can get excessive in size.
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# They also could contain extremely sensitive data
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Packages/com.bywaystudios.textmeshpro.ext/Editor.meta
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{
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"name": "TextMeshPro.Byway.Editor",
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"references": [
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"TextMeshPro.Byway",
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using TMPro;
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using TMPro.EditorUtilities;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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namespace Byway.TMP
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||||
{
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[CustomEditor(typeof(TextMeshProBywayUI))]
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public class TextMeshProBywayUIInspector : TMP_EditorPanelUI
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||||
{
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||||
static readonly GUIContent k_HasOutlineLabel = new GUIContent("Outline", "Should the text Contains the outline.");
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||||
static readonly GUIContent k_OutlineColorLabel = new GUIContent("Outline Color", "The outline color of the text.");
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||||
static readonly GUIContent k_OutlineWidthLabel = new GUIContent("Outline Width", "The outline width of the text.");
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||||
static readonly GUIContent k_HasUnderlayLabel = new GUIContent("Underlay", "Should the text Contains the underlay.");
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||||
static readonly GUIContent k_UnderlayColorLabel = new GUIContent("Underlay Color", "The underlay color of the text.");
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||||
static readonly GUIContent k_UnderlayOffsetXLabel = new GUIContent("Underlay Offset X", "The underlay offset X of the text.");
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||||
static readonly GUIContent k_UnderlayOffsetYLabel = new GUIContent("Underlay Offset Y", "The underlay offset Y of the text.");
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protected SerializedProperty m_FontHasOutlineProp;
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protected SerializedProperty m_FontOutlineColorProp;
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protected SerializedProperty m_FontOutlineWidthProp;
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protected SerializedProperty m_FontHasUnderlayProp;
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protected SerializedProperty m_FontUnderlayColorProp;
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protected SerializedProperty m_FontUnderlayOffsetXProp;
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protected SerializedProperty m_FontUnderlayOffsetYProp;
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protected override void OnEnable()
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{
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m_FontHasOutlineProp = serializedObject.FindProperty("m_OverrideHasOutline");
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m_FontOutlineColorProp = serializedObject.FindProperty("m_OverrideOutlineColor");
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m_FontOutlineWidthProp = serializedObject.FindProperty("m_OverrideOutlineWidth");
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m_FontHasUnderlayProp = serializedObject.FindProperty("m_OverrideHasUnderlay");
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m_FontUnderlayColorProp = serializedObject.FindProperty("m_OverrideUnderlayColor");
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m_FontUnderlayOffsetXProp = serializedObject.FindProperty("m_OverrideUnderlayOffsetX");
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m_FontUnderlayOffsetYProp = serializedObject.FindProperty("m_OverrideUnderlayOffsetY");
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base.OnEnable();
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}
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protected override void DrawExtraSettings()
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{
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EditorGUI.BeginChangeCheck();
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EditorGUILayout.PropertyField(m_FontHasOutlineProp, k_HasOutlineLabel);
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if (m_FontHasOutlineProp.boolValue)
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{
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EditorGUI.indentLevel += 1;
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EditorGUILayout.PropertyField(m_FontOutlineColorProp, k_OutlineColorLabel);
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EditorGUILayout.PropertyField(m_FontOutlineWidthProp, k_OutlineWidthLabel);
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EditorGUI.indentLevel -= 1;
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}
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EditorGUILayout.PropertyField(m_FontHasUnderlayProp, k_HasUnderlayLabel);
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if (m_FontHasUnderlayProp.boolValue)
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{
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EditorGUI.indentLevel += 1;
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EditorGUILayout.PropertyField(m_FontUnderlayColorProp, k_UnderlayColorLabel);
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EditorGUILayout.PropertyField(m_FontUnderlayOffsetXProp, k_UnderlayOffsetXLabel);
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EditorGUILayout.PropertyField(m_FontUnderlayOffsetYProp, k_UnderlayOffsetYLabel);
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EditorGUI.indentLevel -= 1;
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}
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if (EditorGUI.EndChangeCheck())
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{
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serializedObject.ApplyModifiedProperties();
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(target as TextMeshProBywayUI).NotifyHelper();
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}
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base.DrawExtraSettings();
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}
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[MenuItem("GameObject/UI/Text - Textmesh Pro - Byway", false, 30)]
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private static void CreateTextmeshProByway(MenuCommand command)
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{
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// Check if there is a Canvas in the scene
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Canvas canvas = Object.FindObjectOfType<Canvas>();
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||||
if (canvas == null)
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||||
{
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||||
// Create new Canvas since none exists in the scene.
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||||
GameObject canvasObject = new GameObject("Canvas");
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canvas = canvasObject.AddComponent<Canvas>();
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canvas.renderMode = RenderMode.ScreenSpaceOverlay;
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// Add a Graphic Raycaster Component as well
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canvas.gameObject.AddComponent<GraphicRaycaster>();
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Undo.RegisterCreatedObjectUndo(canvasObject, "Create " + canvasObject.name);
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}
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GameObject go = new GameObject("Text(Byway)");
|
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RectTransform goRectTransform = go.AddComponent<RectTransform>();
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Undo.RegisterCreatedObjectUndo((Object)go, "Create " + go.name);
|
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||||
// Check if object is being create with left or right click
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||||
GameObject contextObject = command.context as GameObject;
|
||||
if (contextObject == null)
|
||||
{
|
||||
GameObjectUtility.SetParentAndAlign(go, canvas.gameObject);
|
||||
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||||
TextMeshProUGUI textMeshPro = go.AddComponent<TextMeshProUGUI>();
|
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go.AddComponent<TextMeshProBywayUIRuntimeHelper>();
|
||||
textMeshPro.text = "New Text";
|
||||
textMeshPro.alignment = TextAlignmentOptions.TopLeft;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (contextObject.GetComponent<Button>() != null)
|
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{
|
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goRectTransform.sizeDelta = Vector2.zero;
|
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goRectTransform.anchorMin = Vector2.zero;
|
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goRectTransform.anchorMax = Vector2.one;
|
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GameObjectUtility.SetParentAndAlign(go, contextObject);
|
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TextMeshProBywayUI textMeshPro = go.AddComponent<TextMeshProBywayUI>();
|
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go.AddComponent<TextMeshProBywayUIRuntimeHelper>();
|
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textMeshPro.text = "Button";
|
||||
textMeshPro.fontSize = 24;
|
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textMeshPro.alignment = TextAlignmentOptions.Center;
|
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}
|
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else
|
||||
{
|
||||
GameObjectUtility.SetParentAndAlign(go, contextObject);
|
||||
|
||||
TextMeshProBywayUI textMeshPro = go.AddComponent<TextMeshProBywayUI>();
|
||||
textMeshPro.text = "Byway";
|
||||
textMeshPro.alignment = TextAlignmentOptions.TopLeft;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Check if an event system already exists in the scene
|
||||
if (!Object.FindObjectOfType<EventSystem>())
|
||||
{
|
||||
GameObject eventObject = new GameObject("EventSystem", typeof(EventSystem));
|
||||
eventObject.AddComponent<StandaloneInputModule>();
|
||||
#if UNITY_5_3_OR_NEWER
|
||||
// Nothing
|
||||
#else
|
||||
eventObject.AddComponent<TouchInputModule>();
|
||||
#endif
|
||||
Undo.RegisterCreatedObjectUndo(eventObject, "Create " + eventObject.name);
|
||||
}
|
||||
|
||||
Selection.activeGameObject = go;
|
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}
|
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}
|
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}
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41260
Packages/com.bywaystudios.textmeshpro.ext/Fonts & Materials/CN.asset
Normal file
41260
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%YAML 1.1
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using TMPro;
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using UnityEngine;
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namespace Byway.TMP
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{
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public class TextMeshProBywayUI : TextMeshProUGUI
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{
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{
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{
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{
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}
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}
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{
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set
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if (m_OverrideHasOutline && m_OverrideOutlineColor.Compare(value))
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{
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m_OverrideOutlineColor = value;
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{
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get
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{
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return m_OverrideOutlineWidth;
|
||||
}
|
||||
set
|
||||
{
|
||||
m_OverrideHasOutline = true;
|
||||
m_OverrideOutlineWidth = value;
|
||||
NotifyHelper();
|
||||
}
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
protected bool m_OverrideHasUnderlay = false;
|
||||
|
||||
public bool underlay
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_OverrideHasUnderlay;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (m_OverrideHasUnderlay == value)
|
||||
{
|
||||
return;
|
||||
}
|
||||
m_OverrideHasUnderlay = value;
|
||||
NotifyHelper();
|
||||
}
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
protected Color32 m_OverrideUnderlayColor = Color.black;
|
||||
|
||||
public Color32 underlayColor
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_OverrideUnderlayColor;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (m_OverrideHasUnderlay && m_OverrideUnderlayColor.Compare(value))
|
||||
{
|
||||
return;
|
||||
}
|
||||
m_OverrideHasUnderlay = true;
|
||||
m_OverrideUnderlayColor = value;
|
||||
NotifyHelper();
|
||||
}
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
[Range(-1f, 1f)]
|
||||
protected float m_OverrideUnderlayOffsetX = 0.5f;
|
||||
|
||||
[SerializeField]
|
||||
[Range(-1f, 1f)]
|
||||
protected float m_OverrideUnderlayOffsetY = -0.5f;
|
||||
|
||||
public float underlayOffsetX
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_OverrideUnderlayOffsetX;
|
||||
}
|
||||
set
|
||||
{
|
||||
m_OverrideHasUnderlay = true;
|
||||
m_OverrideUnderlayOffsetX = value;
|
||||
NotifyHelper();
|
||||
}
|
||||
}
|
||||
public float underlayOffsetY
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_OverrideUnderlayOffsetY;
|
||||
}
|
||||
set
|
||||
{
|
||||
m_OverrideHasUnderlay = true;
|
||||
m_OverrideUnderlayOffsetY = value;
|
||||
NotifyHelper();
|
||||
}
|
||||
}
|
||||
|
||||
public Vector2 underlayOffset
|
||||
{
|
||||
get
|
||||
{
|
||||
return new Vector2(m_OverrideUnderlayOffsetX, m_OverrideUnderlayOffsetY);
|
||||
}
|
||||
set
|
||||
{
|
||||
m_OverrideHasUnderlay = true;
|
||||
m_OverrideUnderlayOffsetX = value.x;
|
||||
m_OverrideUnderlayOffsetY = value.y;
|
||||
NotifyHelper();
|
||||
}
|
||||
}
|
||||
|
||||
public ColorMode gradientColorMode
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_colorMode;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (m_colorMode == value)
|
||||
{
|
||||
return;
|
||||
}
|
||||
m_havePropertiesChanged = true;
|
||||
m_colorMode = value;
|
||||
SetVerticesDirty();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 762a1c76c61ff6f44864797c01cf0c88
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {fileID: 2800000, guid: 86c8fd0881466f24ea8af0460b86fb88, type: 3}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -0,0 +1,86 @@
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Byway.TMP
|
||||
{
|
||||
[RequireComponent(typeof(TextMeshProBywayUI))]
|
||||
public class TextMeshProBywayUIRuntimeHelper : MonoBehaviour
|
||||
{
|
||||
private TextMeshProBywayUI m_TextComponent;
|
||||
private Material m_TextMaterialInstance;
|
||||
|
||||
private void CheckMaterialInstance()
|
||||
{
|
||||
DestroyMaterialInstanceIfNeeded();
|
||||
if (m_TextComponent != null && (m_TextComponent.outline || m_TextComponent.underlay))
|
||||
{
|
||||
m_TextMaterialInstance = m_TextComponent.fontMaterial;
|
||||
}
|
||||
}
|
||||
|
||||
private void SetOverrideProperties()
|
||||
{
|
||||
if (m_TextMaterialInstance != null)
|
||||
{
|
||||
if (m_TextComponent.outline)
|
||||
{
|
||||
m_TextMaterialInstance.EnableKeyword(ShaderUtilities.Keyword_Outline);
|
||||
m_TextMaterialInstance.SetColor(ShaderUtilities.ID_OutlineColor, m_TextComponent.outlineColor);
|
||||
m_TextMaterialInstance.SetFloat(ShaderUtilities.ID_OutlineWidth, m_TextComponent.outlineWidth);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_TextMaterialInstance.DisableKeyword(ShaderUtilities.Keyword_Outline);
|
||||
}
|
||||
|
||||
|
||||
if (m_TextComponent.underlay)
|
||||
{
|
||||
m_TextMaterialInstance.EnableKeyword(ShaderUtilities.Keyword_Underlay);
|
||||
m_TextMaterialInstance.SetColor(ShaderUtilities.ID_UnderlayColor, m_TextComponent.underlayColor);
|
||||
m_TextMaterialInstance.SetFloat(ShaderUtilities.ID_UnderlayOffsetX, m_TextComponent.underlayOffset.x);
|
||||
m_TextMaterialInstance.SetFloat(ShaderUtilities.ID_UnderlayOffsetY, m_TextComponent.underlayOffset.y);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_TextMaterialInstance.DisableKeyword(ShaderUtilities.Keyword_Underlay);
|
||||
}
|
||||
|
||||
m_TextComponent.UpdateMeshPadding();
|
||||
}
|
||||
}
|
||||
|
||||
private void DestroyMaterialInstanceIfNeeded()
|
||||
{
|
||||
if(m_TextComponent == null || (!m_TextComponent.outline && !m_TextComponent.underlay))
|
||||
{
|
||||
DestroyMaterialInstance();
|
||||
}
|
||||
}
|
||||
|
||||
private void DestroyMaterialInstance()
|
||||
{
|
||||
if (m_TextMaterialInstance != null)
|
||||
{
|
||||
Destroy(m_TextMaterialInstance);
|
||||
}
|
||||
}
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
m_TextComponent = GetComponent<TextMeshProBywayUI>();
|
||||
Notify();
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
DestroyMaterialInstance();
|
||||
}
|
||||
|
||||
public void Notify()
|
||||
{
|
||||
CheckMaterialInstance();
|
||||
SetOverrideProperties();
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 18363789288cc944c8a340692f2367ff
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {fileID: 2800000, guid: 86c8fd0881466f24ea8af0460b86fb88, type: 3}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
9
Packages/com.bywaystudios.textmeshpro.ext/package.json
Normal file
9
Packages/com.bywaystudios.textmeshpro.ext/package.json
Normal file
@ -0,0 +1,9 @@
|
||||
{
|
||||
"name": "com.bywaystudios.textmeshpro.ext",
|
||||
"displayName": "TextmeshPro Extension",
|
||||
"version": "0.1.0",
|
||||
"dependencies": {
|
||||
"com.unity.textmeshpro": "3.0.9"
|
||||
},
|
||||
"description": "Package Contains Textmesh Pro Extension"
|
||||
}
|
||||
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ee665ab5316d4ff44aebef7891173fa5
|
||||
PackageManifestImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
48
Packages/manifest.json
Normal file
48
Packages/manifest.json
Normal file
@ -0,0 +1,48 @@
|
||||
{
|
||||
"dependencies": {
|
||||
"com.unity.asset-store-validation": "0.6.0",
|
||||
"com.unity.collab-proxy": "2.11.2",
|
||||
"com.unity.editorcoroutines": "1.0.1",
|
||||
"com.unity.feature.development": "1.0.1",
|
||||
"com.unity.ide.rider": "3.0.38",
|
||||
"com.unity.ide.visualstudio": "2.0.25",
|
||||
"com.unity.ide.vscode": "1.2.5",
|
||||
"com.unity.nuget.newtonsoft-json": "3.2.2",
|
||||
"com.unity.performance.profile-analyzer": "1.2.4",
|
||||
"com.unity.settings-manager": "2.1.1",
|
||||
"com.unity.test-framework": "1.1.33",
|
||||
"com.unity.testtools.codecoverage": "1.2.7",
|
||||
"com.unity.upm.develop": "0.5.3-exp.1",
|
||||
"com.unity.modules.ai": "1.0.0",
|
||||
"com.unity.modules.androidjni": "1.0.0",
|
||||
"com.unity.modules.animation": "1.0.0",
|
||||
"com.unity.modules.assetbundle": "1.0.0",
|
||||
"com.unity.modules.audio": "1.0.0",
|
||||
"com.unity.modules.cloth": "1.0.0",
|
||||
"com.unity.modules.director": "1.0.0",
|
||||
"com.unity.modules.imageconversion": "1.0.0",
|
||||
"com.unity.modules.imgui": "1.0.0",
|
||||
"com.unity.modules.jsonserialize": "1.0.0",
|
||||
"com.unity.modules.particlesystem": "1.0.0",
|
||||
"com.unity.modules.physics": "1.0.0",
|
||||
"com.unity.modules.physics2d": "1.0.0",
|
||||
"com.unity.modules.screencapture": "1.0.0",
|
||||
"com.unity.modules.terrain": "1.0.0",
|
||||
"com.unity.modules.terrainphysics": "1.0.0",
|
||||
"com.unity.modules.tilemap": "1.0.0",
|
||||
"com.unity.modules.ui": "1.0.0",
|
||||
"com.unity.modules.uielements": "1.0.0",
|
||||
"com.unity.modules.umbra": "1.0.0",
|
||||
"com.unity.modules.unityanalytics": "1.0.0",
|
||||
"com.unity.modules.unitywebrequest": "1.0.0",
|
||||
"com.unity.modules.unitywebrequestassetbundle": "1.0.0",
|
||||
"com.unity.modules.unitywebrequestaudio": "1.0.0",
|
||||
"com.unity.modules.unitywebrequesttexture": "1.0.0",
|
||||
"com.unity.modules.unitywebrequestwww": "1.0.0",
|
||||
"com.unity.modules.vehicles": "1.0.0",
|
||||
"com.unity.modules.video": "1.0.0",
|
||||
"com.unity.modules.vr": "1.0.0",
|
||||
"com.unity.modules.wind": "1.0.0",
|
||||
"com.unity.modules.xr": "1.0.0"
|
||||
}
|
||||
}
|
||||
395
Packages/packages-lock.json
Normal file
395
Packages/packages-lock.json
Normal file
@ -0,0 +1,395 @@
|
||||
{
|
||||
"dependencies": {
|
||||
"com.bywaystudios.textmeshpro.ext": {
|
||||
"version": "file:com.bywaystudios.textmeshpro.ext",
|
||||
"depth": 0,
|
||||
"source": "embedded",
|
||||
"dependencies": {
|
||||
"com.unity.textmeshpro": "3.0.9"
|
||||
}
|
||||
},
|
||||
"com.unity.asset-store-validation": {
|
||||
"version": "0.6.0",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.nuget.newtonsoft-json": "2.0.2"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.collab-proxy": {
|
||||
"version": "2.11.2",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.editorcoroutines": {
|
||||
"version": "1.0.1",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ext.nunit": {
|
||||
"version": "1.0.6",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.feature.development": {
|
||||
"version": "1.0.1",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.ide.visualstudio": "2.0.22",
|
||||
"com.unity.ide.rider": "3.0.36",
|
||||
"com.unity.ide.vscode": "1.2.5",
|
||||
"com.unity.editorcoroutines": "1.0.0",
|
||||
"com.unity.performance.profile-analyzer": "1.2.3",
|
||||
"com.unity.test-framework": "1.1.33",
|
||||
"com.unity.testtools.codecoverage": "1.2.6"
|
||||
}
|
||||
},
|
||||
"com.unity.ide.rider": {
|
||||
"version": "3.0.38",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.ext.nunit": "1.0.6"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ide.visualstudio": {
|
||||
"version": "2.0.25",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.test-framework": "1.1.31"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ide.vscode": {
|
||||
"version": "1.2.5",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.nuget.newtonsoft-json": {
|
||||
"version": "3.2.2",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.performance.profile-analyzer": {
|
||||
"version": "1.2.4",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.settings-manager": {
|
||||
"version": "2.1.1",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.test-framework": {
|
||||
"version": "1.1.33",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.ext.nunit": "1.0.6",
|
||||
"com.unity.modules.imgui": "1.0.0",
|
||||
"com.unity.modules.jsonserialize": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.testtools.codecoverage": {
|
||||
"version": "1.2.7",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.test-framework": "1.0.16",
|
||||
"com.unity.settings-manager": "1.0.1"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.textmeshpro": {
|
||||
"version": "3.0.9",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.ugui": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ugui": {
|
||||
"version": "1.0.0",
|
||||
"depth": 2,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.ui": "1.0.0",
|
||||
"com.unity.modules.imgui": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.upm.develop": {
|
||||
"version": "0.5.3-exp.1",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.test-framework": "1.1.20",
|
||||
"com.unity.nuget.newtonsoft-json": "2.0.2",
|
||||
"com.unity.asset-store-validation": "0.1.3"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.modules.ai": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.androidjni": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.animation": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.assetbundle": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.audio": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.cloth": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.physics": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.modules.director": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.audio": "1.0.0",
|
||||
"com.unity.modules.animation": "1.0.0"
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91
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35
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961
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streamingMipmapsRenderersPerFrame: 512
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streamingMipmapsMaxLevelReduction: 2
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name: Very High
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shadowCascades: 2
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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anisotropicTextures: 2
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realtimeReflectionProbes: 1
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lodBias: 1.5
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streamingMipmapsActive: 0
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsMemoryBudget: 512
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streamingMipmapsRenderersPerFrame: 512
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streamingMipmapsMaxLevelReduction: 2
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streamingMipmapsMaxFileIORequests: 1024
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particleRaycastBudget: 1024
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asyncUploadTimeSlice: 2
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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excludedTargetPlatforms: []
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name: Ultra
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shadows: 2
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shadowResolution: 2
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shadowProjection: 1
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shadowCascades: 4
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shadowDistance: 150
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shadowNearPlaneOffset: 3
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 1
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blendWeights: 4
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textureQuality: 0
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anisotropicTextures: 2
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antiAliasing: 2
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softParticles: 1
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softVegetation: 1
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realtimeReflectionProbes: 1
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billboardsFaceCameraPosition: 1
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lodBias: 2
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maximumLODLevel: 0
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streamingMipmapsActive: 0
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsMemoryBudget: 512
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streamingMipmapsRenderersPerFrame: 512
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streamingMipmapsMaxLevelReduction: 2
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streamingMipmapsMaxFileIORequests: 1024
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particleRaycastBudget: 4096
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asyncUploadTimeSlice: 2
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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excludedTargetPlatforms: []
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m_PerPlatformDefaultQuality:
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Android: 2
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Lumin: 5
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GameCoreScarlett: 5
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GameCoreXboxOne: 5
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Nintendo 3DS: 5
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Nintendo Switch: 5
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PS4: 5
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PS5: 5
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Stadia: 5
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Standalone: 5
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WebGL: 3
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Windows Store Apps: 5
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XboxOne: 5
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iPhone: 2
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tvOS: 2
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121
ProjectSettings/SceneTemplateSettings.json
Normal file
121
ProjectSettings/SceneTemplateSettings.json
Normal file
@ -0,0 +1,121 @@
|
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{
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"templatePinStates": [],
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"dependencyTypeInfos": [
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{
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"userAdded": false,
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"type": "UnityEngine.AnimationClip",
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"defaultInstantiationMode": 0
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},
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{
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"userAdded": false,
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"type": "UnityEditor.Animations.AnimatorController",
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"defaultInstantiationMode": 0
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},
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{
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"userAdded": false,
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"type": "UnityEngine.AnimatorOverrideController",
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"defaultInstantiationMode": 0
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},
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{
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"userAdded": false,
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"type": "UnityEditor.Audio.AudioMixerController",
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"defaultInstantiationMode": 0
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},
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{
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"userAdded": false,
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"type": "UnityEngine.ComputeShader",
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"defaultInstantiationMode": 1
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Cubemap",
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"defaultInstantiationMode": 0
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},
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{
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"userAdded": false,
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"type": "UnityEngine.GameObject",
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},
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{
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"userAdded": false,
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"type": "UnityEditor.LightingDataAsset",
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"defaultInstantiationMode": 0
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},
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{
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"userAdded": false,
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"type": "UnityEngine.LightingSettings",
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"defaultInstantiationMode": 0
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Material",
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},
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{
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"type": "UnityEditor.MonoScript",
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},
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{
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"type": "UnityEngine.PhysicMaterial",
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"defaultInstantiationMode": 0
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},
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{
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"userAdded": false,
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"type": "UnityEngine.PhysicsMaterial2D",
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"defaultInstantiationMode": 0
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},
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"userAdded": false,
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"type": "UnityEngine.Rendering.PostProcessing.PostProcessProfile",
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},
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"userAdded": false,
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"type": "UnityEngine.Rendering.VolumeProfile",
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"defaultInstantiationMode": 0
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},
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{
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"userAdded": false,
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"type": "UnityEditor.SceneAsset",
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"defaultInstantiationMode": 1
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Shader",
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"defaultInstantiationMode": 1
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},
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{
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"userAdded": false,
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"type": "UnityEngine.ShaderVariantCollection",
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"defaultInstantiationMode": 1
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Texture",
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},
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"userAdded": false,
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"type": "UnityEngine.Texture2D",
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Timeline.TimelineAsset",
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}
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],
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"userAdded": false,
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"type": "<default_scene_template_dependencies>",
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}
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43
ProjectSettings/TagManager.asset
Normal file
43
ProjectSettings/TagManager.asset
Normal file
@ -0,0 +1,43 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!78 &1
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serializedVersion: 2
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tags: []
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layers:
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- Default
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- TransparentFX
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- Ignore Raycast
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-
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- Water
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- UI
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-
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-
|
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-
|
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-
|
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-
|
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-
|
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-
|
||||
-
|
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-
|
||||
-
|
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-
|
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-
|
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-
|
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-
|
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-
|
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-
|
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-
|
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-
|
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-
|
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-
|
||||
-
|
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-
|
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-
|
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-
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-
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-
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9
ProjectSettings/TimeManager.asset
Normal file
9
ProjectSettings/TimeManager.asset
Normal file
@ -0,0 +1,9 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!5 &1
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TimeManager:
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m_ObjectHideFlags: 0
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Fixed Timestep: 0.02
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Maximum Allowed Timestep: 0.33333334
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m_TimeScale: 1
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Maximum Particle Timestep: 0.03
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36
ProjectSettings/UnityConnectSettings.asset
Normal file
36
ProjectSettings/UnityConnectSettings.asset
Normal file
@ -0,0 +1,36 @@
|
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!310 &1
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UnityConnectSettings:
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serializedVersion: 1
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m_Enabled: 0
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m_TestMode: 0
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m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
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m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
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m_ConfigUrl: https://config.uca.cloud.unity3d.com
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m_DashboardUrl: https://dashboard.unity3d.com
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m_TestInitMode: 0
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CrashReportingSettings:
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m_EventUrl: https://perf-events.cloud.unity3d.com
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m_LogBufferSize: 10
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m_CaptureEditorExceptions: 1
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UnityPurchasingSettings:
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m_Enabled: 0
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m_TestMode: 0
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UnityAnalyticsSettings:
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m_TestMode: 0
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m_InitializeOnStartup: 1
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m_PackageRequiringCoreStatsPresent: 0
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UnityAdsSettings:
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m_Enabled: 0
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m_InitializeOnStartup: 1
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m_TestMode: 0
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m_IosGameId:
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m_AndroidGameId:
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m_GameIds: {}
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m_GameId:
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PerformanceReportingSettings:
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m_Enabled: 0
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12
ProjectSettings/VFXManager.asset
Normal file
12
ProjectSettings/VFXManager.asset
Normal file
@ -0,0 +1,12 @@
|
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!937362698 &1
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VFXManager:
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m_ObjectHideFlags: 0
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m_IndirectShader: {fileID: 0}
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m_CopyBufferShader: {fileID: 0}
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m_SortShader: {fileID: 0}
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m_StripUpdateShader: {fileID: 0}
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m_RenderPipeSettingsPath:
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m_FixedTimeStep: 0.016666668
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8
ProjectSettings/VersionControlSettings.asset
Normal file
8
ProjectSettings/VersionControlSettings.asset
Normal file
@ -0,0 +1,8 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!890905787 &1
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VersionControlSettings:
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m_ObjectHideFlags: 0
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m_Mode: Visible Meta Files
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m_CollabEditorSettings:
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inProgressEnabled: 1
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10
ProjectSettings/XRSettings.asset
Normal file
10
ProjectSettings/XRSettings.asset
Normal file
@ -0,0 +1,10 @@
|
||||
{
|
||||
"m_SettingKeys": [
|
||||
"VR Device Disabled",
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"VR Device User Alert"
|
||||
],
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||||
"m_SettingValues": [
|
||||
"False",
|
||||
"False"
|
||||
]
|
||||
}
|
||||
Loading…
Reference in New Issue
Block a user