syntax = "proto3";

package Byway.Thrift.Data.Net;

option go_package = "../msg";

import "ItemInfo.proto";

message ResPlayroomInfo{
	int64 Uid = 1;
	string name = 2;
	int32 Face = 3;
	int32 Avatar = 4;
	map<int32, int32> Playroom = 5; 
	int32 GameId = 6; 
	map<int32, ItemInfo> Items = 7; 
	int32  Status = 8; 
	bool defense = 9; 
	map<int32, int32> flip = 10; 
	int32 Chip = 11; 
	string PetName = 12; 
	map<int32, int32> Emoji = 13; 
	bool Upvote = 14; 
	int32 UpvoteCount = 15; 
	map<int32, int32> DressSet = 16; 
	int32 Kiss = 17; 
}
