syntax = "proto3";

package Byway.Thrift.Data.Net;

option go_package = "../msg";

import "ItemInfo.proto";
import "RES_CODE.proto";

message ResPlayroomGame{
	RES_CODE Code = 1;
	string Msg = 2;
	int32 Type = 3;
	map<int32, ItemInfo> Items = 4; 
}
