/**
 * <auto-generated>
 * Autogenerated by Thrift Compiler (0.22.0)
 * DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING
 * </auto-generated>
 */
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Thrift;
using Thrift.Collections;
using System.Runtime.Serialization;
using Thrift.Protocol;
using Thrift.Protocol.Entities;
using Thrift.Protocol.Utilities;
using Thrift.Transport;
using Thrift.Transport.Client;


#pragma warning disable IDE0079  // remove unnecessary pragmas
#pragma warning disable IDE0017  // object init can be simplified
#pragma warning disable IDE0028  // collection init can be simplified
#pragma warning disable IDE0305  // collection init can be simplified
#pragma warning disable IDE0034  // simplify default expression
#pragma warning disable IDE0066  // use switch expression
#pragma warning disable IDE0090  // simplify new expression
#pragma warning disable IDE0290  // use primary CTOR
#pragma warning disable IDE1006  // parts of the code use IDL spelling
#pragma warning disable CA1822   // empty DeepCopy() methods still non-static
#pragma warning disable IDE0083  // pattern matching "that is not SomeType" requires net5.0 but we still support earlier versions

namespace Byway.Thrift.Data
{

  [DataContract(Namespace="")]
  public partial class RaceRewardItem : TBase
  {
    private int _Id;
    private int _Level;
    private int _Way;
    private int _Score;
    private string _Reward;
    private string _LimitReward;

    [DataMember(Order = 0)]
    public int Id
    {
      get
      {
        return _Id;
      }
      set
      {
        __isset.Id = true;
        this._Id = value;
      }
    }

    [DataMember(Order = 0)]
    public int Level
    {
      get
      {
        return _Level;
      }
      set
      {
        __isset.Level = true;
        this._Level = value;
      }
    }

    [DataMember(Order = 0)]
    public int Way
    {
      get
      {
        return _Way;
      }
      set
      {
        __isset.Way = true;
        this._Way = value;
      }
    }

    [DataMember(Order = 0)]
    public int Score
    {
      get
      {
        return _Score;
      }
      set
      {
        __isset.Score = true;
        this._Score = value;
      }
    }

    [DataMember(Order = 0)]
    public string Reward
    {
      get
      {
        return _Reward;
      }
      set
      {
        __isset.Reward = true;
        this._Reward = value;
      }
    }

    [DataMember(Order = 0)]
    public string LimitReward
    {
      get
      {
        return _LimitReward;
      }
      set
      {
        __isset.LimitReward = true;
        this._LimitReward = value;
      }
    }


    [DataMember(Order = 1)]
    public Isset __isset;
    [DataContract]
    public struct Isset
    {
      [DataMember]
      public bool Id;
      [DataMember]
      public bool Level;
      [DataMember]
      public bool Way;
      [DataMember]
      public bool Score;
      [DataMember]
      public bool Reward;
      [DataMember]
      public bool LimitReward;
    }

    #region XmlSerializer support

    public bool ShouldSerializeId()
    {
      return __isset.Id;
    }

    public bool ShouldSerializeLevel()
    {
      return __isset.Level;
    }

    public bool ShouldSerializeWay()
    {
      return __isset.Way;
    }

    public bool ShouldSerializeScore()
    {
      return __isset.Score;
    }

    public bool ShouldSerializeReward()
    {
      return __isset.Reward;
    }

    public bool ShouldSerializeLimitReward()
    {
      return __isset.LimitReward;
    }

    #endregion XmlSerializer support

    public RaceRewardItem()
    {
    }

    public RaceRewardItem DeepCopy()
    {
      var tmp0 = new RaceRewardItem();
      if(__isset.Id)
      {
        tmp0.Id = this.Id;
      }
      tmp0.__isset.Id = this.__isset.Id;
      if(__isset.Level)
      {
        tmp0.Level = this.Level;
      }
      tmp0.__isset.Level = this.__isset.Level;
      if(__isset.Way)
      {
        tmp0.Way = this.Way;
      }
      tmp0.__isset.Way = this.__isset.Way;
      if(__isset.Score)
      {
        tmp0.Score = this.Score;
      }
      tmp0.__isset.Score = this.__isset.Score;
      if((Reward != null) && __isset.Reward)
      {
        tmp0.Reward = this.Reward;
      }
      tmp0.__isset.Reward = this.__isset.Reward;
      if((LimitReward != null) && __isset.LimitReward)
      {
        tmp0.LimitReward = this.LimitReward;
      }
      tmp0.__isset.LimitReward = this.__isset.LimitReward;
      return tmp0;
    }

    public async global::System.Threading.Tasks.Task ReadAsync(TProtocol iprot, CancellationToken cancellationToken)
    {
      iprot.IncrementRecursionDepth();
      try
      {
        TField field;
        await iprot.ReadStructBeginAsync(cancellationToken);
        while (true)
        {
          field = await iprot.ReadFieldBeginAsync(cancellationToken);
          if (field.Type == TType.Stop)
          {
            break;
          }

          switch (field.ID)
          {
            case 1:
              if (field.Type == TType.I32)
              {
                Id = await iprot.ReadI32Async(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 2:
              if (field.Type == TType.I32)
              {
                Level = await iprot.ReadI32Async(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 3:
              if (field.Type == TType.I32)
              {
                Way = await iprot.ReadI32Async(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 4:
              if (field.Type == TType.I32)
              {
                Score = await iprot.ReadI32Async(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 5:
              if (field.Type == TType.String)
              {
                Reward = await iprot.ReadStringAsync(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 6:
              if (field.Type == TType.String)
              {
                LimitReward = await iprot.ReadStringAsync(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            default: 
              await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              break;
          }

          await iprot.ReadFieldEndAsync(cancellationToken);
        }

        await iprot.ReadStructEndAsync(cancellationToken);
      }
      finally
      {
        iprot.DecrementRecursionDepth();
      }
    }

    public async global::System.Threading.Tasks.Task WriteAsync(TProtocol oprot, CancellationToken cancellationToken)
    {
      oprot.IncrementRecursionDepth();
      try
      {
        var tmp1 = new TStruct("RaceRewardItem");
        await oprot.WriteStructBeginAsync(tmp1, cancellationToken);
        var tmp2 = new TField();
        if(__isset.Id)
        {
          tmp2.Name = "Id";
          tmp2.Type = TType.I32;
          tmp2.ID = 1;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteI32Async(Id, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if(__isset.Level)
        {
          tmp2.Name = "Level";
          tmp2.Type = TType.I32;
          tmp2.ID = 2;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteI32Async(Level, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if(__isset.Way)
        {
          tmp2.Name = "Way";
          tmp2.Type = TType.I32;
          tmp2.ID = 3;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteI32Async(Way, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if(__isset.Score)
        {
          tmp2.Name = "Score";
          tmp2.Type = TType.I32;
          tmp2.ID = 4;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteI32Async(Score, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if((Reward != null) && __isset.Reward)
        {
          tmp2.Name = "Reward";
          tmp2.Type = TType.String;
          tmp2.ID = 5;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteStringAsync(Reward, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if((LimitReward != null) && __isset.LimitReward)
        {
          tmp2.Name = "LimitReward";
          tmp2.Type = TType.String;
          tmp2.ID = 6;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteStringAsync(LimitReward, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        await oprot.WriteFieldStopAsync(cancellationToken);
        await oprot.WriteStructEndAsync(cancellationToken);
      }
      finally
      {
        oprot.DecrementRecursionDepth();
      }
    }

    public override bool Equals(object that)
    {
      if (!(that is RaceRewardItem other)) return false;
      if (ReferenceEquals(this, other)) return true;
      return ((__isset.Id == other.__isset.Id) && ((!__isset.Id) || (global::System.Object.Equals(Id, other.Id))))
        && ((__isset.Level == other.__isset.Level) && ((!__isset.Level) || (global::System.Object.Equals(Level, other.Level))))
        && ((__isset.Way == other.__isset.Way) && ((!__isset.Way) || (global::System.Object.Equals(Way, other.Way))))
        && ((__isset.Score == other.__isset.Score) && ((!__isset.Score) || (global::System.Object.Equals(Score, other.Score))))
        && ((__isset.Reward == other.__isset.Reward) && ((!__isset.Reward) || (global::System.Object.Equals(Reward, other.Reward))))
        && ((__isset.LimitReward == other.__isset.LimitReward) && ((!__isset.LimitReward) || (global::System.Object.Equals(LimitReward, other.LimitReward))));
    }

    public override int GetHashCode() {
      int hashcode = 157;
      unchecked {
        if(__isset.Id)
        {
          hashcode = (hashcode * 397) + Id.GetHashCode();
        }
        if(__isset.Level)
        {
          hashcode = (hashcode * 397) + Level.GetHashCode();
        }
        if(__isset.Way)
        {
          hashcode = (hashcode * 397) + Way.GetHashCode();
        }
        if(__isset.Score)
        {
          hashcode = (hashcode * 397) + Score.GetHashCode();
        }
        if((Reward != null) && __isset.Reward)
        {
          hashcode = (hashcode * 397) + Reward.GetHashCode();
        }
        if((LimitReward != null) && __isset.LimitReward)
        {
          hashcode = (hashcode * 397) + LimitReward.GetHashCode();
        }
      }
      return hashcode;
    }

    public override string ToString()
    {
      var tmp3 = new StringBuilder("RaceRewardItem(");
      int tmp4 = 0;
      if(__isset.Id)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("Id: ");
        Id.ToString(tmp3);
      }
      if(__isset.Level)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("Level: ");
        Level.ToString(tmp3);
      }
      if(__isset.Way)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("Way: ");
        Way.ToString(tmp3);
      }
      if(__isset.Score)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("Score: ");
        Score.ToString(tmp3);
      }
      if((Reward != null) && __isset.Reward)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("Reward: ");
        Reward.ToString(tmp3);
      }
      if((LimitReward != null) && __isset.LimitReward)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("LimitReward: ");
        LimitReward.ToString(tmp3);
      }
      tmp3.Append(')');
      return tmp3.ToString();
    }
  }

}
