/**
 * <auto-generated>
 * Autogenerated by Thrift Compiler (0.22.0)
 * DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING
 * </auto-generated>
 */
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Thrift;
using Thrift.Collections;
using System.Runtime.Serialization;
using Thrift.Protocol;
using Thrift.Protocol.Entities;
using Thrift.Protocol.Utilities;
using Thrift.Transport;
using Thrift.Transport.Client;


#pragma warning disable IDE0079  // remove unnecessary pragmas
#pragma warning disable IDE0017  // object init can be simplified
#pragma warning disable IDE0028  // collection init can be simplified
#pragma warning disable IDE0305  // collection init can be simplified
#pragma warning disable IDE0034  // simplify default expression
#pragma warning disable IDE0066  // use switch expression
#pragma warning disable IDE0090  // simplify new expression
#pragma warning disable IDE0290  // use primary CTOR
#pragma warning disable IDE1006  // parts of the code use IDL spelling
#pragma warning disable CA1822   // empty DeepCopy() methods still non-static
#pragma warning disable IDE0083  // pattern matching "that is not SomeType" requires net5.0 but we still support earlier versions

namespace Byway.Thrift.Data
{

  [DataContract(Namespace="")]
  public partial class DialogDataItem : TBase
  {
    private int _Id;
    private string _PlotNode;
    private int _SceneId;
    private string _Group;
    private int _SortId;
    private string _Direct;
    private string _Icon;
    private string _Title;
    private string _Content;
    private string _BubbleType;
    private string _Phone;
    private string _Status;

    [DataMember(Order = 0)]
    public int Id
    {
      get
      {
        return _Id;
      }
      set
      {
        __isset.Id = true;
        this._Id = value;
      }
    }

    [DataMember(Order = 0)]
    public string PlotNode
    {
      get
      {
        return _PlotNode;
      }
      set
      {
        __isset.PlotNode = true;
        this._PlotNode = value;
      }
    }

    [DataMember(Order = 0)]
    public int SceneId
    {
      get
      {
        return _SceneId;
      }
      set
      {
        __isset.SceneId = true;
        this._SceneId = value;
      }
    }

    [DataMember(Order = 0)]
    public string Group
    {
      get
      {
        return _Group;
      }
      set
      {
        __isset.@Group = true;
        this._Group = value;
      }
    }

    [DataMember(Order = 0)]
    public int SortId
    {
      get
      {
        return _SortId;
      }
      set
      {
        __isset.SortId = true;
        this._SortId = value;
      }
    }

    [DataMember(Order = 0)]
    public string Direct
    {
      get
      {
        return _Direct;
      }
      set
      {
        __isset.Direct = true;
        this._Direct = value;
      }
    }

    [DataMember(Order = 0)]
    public string Icon
    {
      get
      {
        return _Icon;
      }
      set
      {
        __isset.Icon = true;
        this._Icon = value;
      }
    }

    [DataMember(Order = 0)]
    public string Title
    {
      get
      {
        return _Title;
      }
      set
      {
        __isset.Title = true;
        this._Title = value;
      }
    }

    [DataMember(Order = 0)]
    public string Content
    {
      get
      {
        return _Content;
      }
      set
      {
        __isset.Content = true;
        this._Content = value;
      }
    }

    [DataMember(Order = 0)]
    public string BubbleType
    {
      get
      {
        return _BubbleType;
      }
      set
      {
        __isset.BubbleType = true;
        this._BubbleType = value;
      }
    }

    [DataMember(Order = 0)]
    public string Phone
    {
      get
      {
        return _Phone;
      }
      set
      {
        __isset.Phone = true;
        this._Phone = value;
      }
    }

    [DataMember(Order = 0)]
    public string Status
    {
      get
      {
        return _Status;
      }
      set
      {
        __isset.Status = true;
        this._Status = value;
      }
    }


    [DataMember(Order = 1)]
    public Isset __isset;
    [DataContract]
    public struct Isset
    {
      [DataMember]
      public bool Id;
      [DataMember]
      public bool PlotNode;
      [DataMember]
      public bool SceneId;
      [DataMember]
      public bool @Group;
      [DataMember]
      public bool SortId;
      [DataMember]
      public bool Direct;
      [DataMember]
      public bool Icon;
      [DataMember]
      public bool Title;
      [DataMember]
      public bool Content;
      [DataMember]
      public bool BubbleType;
      [DataMember]
      public bool Phone;
      [DataMember]
      public bool Status;
    }

    #region XmlSerializer support

    public bool ShouldSerializeId()
    {
      return __isset.Id;
    }

    public bool ShouldSerializePlotNode()
    {
      return __isset.PlotNode;
    }

    public bool ShouldSerializeSceneId()
    {
      return __isset.SceneId;
    }

    public bool ShouldSerializeGroup()
    {
      return __isset.@Group;
    }

    public bool ShouldSerializeSortId()
    {
      return __isset.SortId;
    }

    public bool ShouldSerializeDirect()
    {
      return __isset.Direct;
    }

    public bool ShouldSerializeIcon()
    {
      return __isset.Icon;
    }

    public bool ShouldSerializeTitle()
    {
      return __isset.Title;
    }

    public bool ShouldSerializeContent()
    {
      return __isset.Content;
    }

    public bool ShouldSerializeBubbleType()
    {
      return __isset.BubbleType;
    }

    public bool ShouldSerializePhone()
    {
      return __isset.Phone;
    }

    public bool ShouldSerializeStatus()
    {
      return __isset.Status;
    }

    #endregion XmlSerializer support

    public DialogDataItem()
    {
    }

    public DialogDataItem DeepCopy()
    {
      var tmp0 = new DialogDataItem();
      if(__isset.Id)
      {
        tmp0.Id = this.Id;
      }
      tmp0.__isset.Id = this.__isset.Id;
      if((PlotNode != null) && __isset.PlotNode)
      {
        tmp0.PlotNode = this.PlotNode;
      }
      tmp0.__isset.PlotNode = this.__isset.PlotNode;
      if(__isset.SceneId)
      {
        tmp0.SceneId = this.SceneId;
      }
      tmp0.__isset.SceneId = this.__isset.SceneId;
      if((Group != null) && __isset.@Group)
      {
        tmp0.Group = this.Group;
      }
      tmp0.__isset.@Group = this.__isset.@Group;
      if(__isset.SortId)
      {
        tmp0.SortId = this.SortId;
      }
      tmp0.__isset.SortId = this.__isset.SortId;
      if((Direct != null) && __isset.Direct)
      {
        tmp0.Direct = this.Direct;
      }
      tmp0.__isset.Direct = this.__isset.Direct;
      if((Icon != null) && __isset.Icon)
      {
        tmp0.Icon = this.Icon;
      }
      tmp0.__isset.Icon = this.__isset.Icon;
      if((Title != null) && __isset.Title)
      {
        tmp0.Title = this.Title;
      }
      tmp0.__isset.Title = this.__isset.Title;
      if((Content != null) && __isset.Content)
      {
        tmp0.Content = this.Content;
      }
      tmp0.__isset.Content = this.__isset.Content;
      if((BubbleType != null) && __isset.BubbleType)
      {
        tmp0.BubbleType = this.BubbleType;
      }
      tmp0.__isset.BubbleType = this.__isset.BubbleType;
      if((Phone != null) && __isset.Phone)
      {
        tmp0.Phone = this.Phone;
      }
      tmp0.__isset.Phone = this.__isset.Phone;
      if((Status != null) && __isset.Status)
      {
        tmp0.Status = this.Status;
      }
      tmp0.__isset.Status = this.__isset.Status;
      return tmp0;
    }

    public async global::System.Threading.Tasks.Task ReadAsync(TProtocol iprot, CancellationToken cancellationToken)
    {
      iprot.IncrementRecursionDepth();
      try
      {
        TField field;
        await iprot.ReadStructBeginAsync(cancellationToken);
        while (true)
        {
          field = await iprot.ReadFieldBeginAsync(cancellationToken);
          if (field.Type == TType.Stop)
          {
            break;
          }

          switch (field.ID)
          {
            case 1:
              if (field.Type == TType.I32)
              {
                Id = await iprot.ReadI32Async(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 2:
              if (field.Type == TType.String)
              {
                PlotNode = await iprot.ReadStringAsync(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 3:
              if (field.Type == TType.I32)
              {
                SceneId = await iprot.ReadI32Async(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 4:
              if (field.Type == TType.String)
              {
                Group = await iprot.ReadStringAsync(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 5:
              if (field.Type == TType.I32)
              {
                SortId = await iprot.ReadI32Async(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 6:
              if (field.Type == TType.String)
              {
                Direct = await iprot.ReadStringAsync(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 7:
              if (field.Type == TType.String)
              {
                Icon = await iprot.ReadStringAsync(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 8:
              if (field.Type == TType.String)
              {
                Title = await iprot.ReadStringAsync(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 9:
              if (field.Type == TType.String)
              {
                Content = await iprot.ReadStringAsync(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 10:
              if (field.Type == TType.String)
              {
                BubbleType = await iprot.ReadStringAsync(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 11:
              if (field.Type == TType.String)
              {
                Phone = await iprot.ReadStringAsync(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 12:
              if (field.Type == TType.String)
              {
                Status = await iprot.ReadStringAsync(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            default: 
              await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              break;
          }

          await iprot.ReadFieldEndAsync(cancellationToken);
        }

        await iprot.ReadStructEndAsync(cancellationToken);
      }
      finally
      {
        iprot.DecrementRecursionDepth();
      }
    }

    public async global::System.Threading.Tasks.Task WriteAsync(TProtocol oprot, CancellationToken cancellationToken)
    {
      oprot.IncrementRecursionDepth();
      try
      {
        var tmp1 = new TStruct("DialogDataItem");
        await oprot.WriteStructBeginAsync(tmp1, cancellationToken);
        var tmp2 = new TField();
        if(__isset.Id)
        {
          tmp2.Name = "Id";
          tmp2.Type = TType.I32;
          tmp2.ID = 1;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteI32Async(Id, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if((PlotNode != null) && __isset.PlotNode)
        {
          tmp2.Name = "PlotNode";
          tmp2.Type = TType.String;
          tmp2.ID = 2;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteStringAsync(PlotNode, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if(__isset.SceneId)
        {
          tmp2.Name = "SceneId";
          tmp2.Type = TType.I32;
          tmp2.ID = 3;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteI32Async(SceneId, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if((Group != null) && __isset.@Group)
        {
          tmp2.Name = "Group";
          tmp2.Type = TType.String;
          tmp2.ID = 4;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteStringAsync(Group, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if(__isset.SortId)
        {
          tmp2.Name = "SortId";
          tmp2.Type = TType.I32;
          tmp2.ID = 5;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteI32Async(SortId, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if((Direct != null) && __isset.Direct)
        {
          tmp2.Name = "Direct";
          tmp2.Type = TType.String;
          tmp2.ID = 6;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteStringAsync(Direct, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if((Icon != null) && __isset.Icon)
        {
          tmp2.Name = "Icon";
          tmp2.Type = TType.String;
          tmp2.ID = 7;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteStringAsync(Icon, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if((Title != null) && __isset.Title)
        {
          tmp2.Name = "Title";
          tmp2.Type = TType.String;
          tmp2.ID = 8;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteStringAsync(Title, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if((Content != null) && __isset.Content)
        {
          tmp2.Name = "Content";
          tmp2.Type = TType.String;
          tmp2.ID = 9;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteStringAsync(Content, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if((BubbleType != null) && __isset.BubbleType)
        {
          tmp2.Name = "BubbleType";
          tmp2.Type = TType.String;
          tmp2.ID = 10;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteStringAsync(BubbleType, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if((Phone != null) && __isset.Phone)
        {
          tmp2.Name = "Phone";
          tmp2.Type = TType.String;
          tmp2.ID = 11;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteStringAsync(Phone, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if((Status != null) && __isset.Status)
        {
          tmp2.Name = "Status";
          tmp2.Type = TType.String;
          tmp2.ID = 12;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteStringAsync(Status, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        await oprot.WriteFieldStopAsync(cancellationToken);
        await oprot.WriteStructEndAsync(cancellationToken);
      }
      finally
      {
        oprot.DecrementRecursionDepth();
      }
    }

    public override bool Equals(object that)
    {
      if (!(that is DialogDataItem other)) return false;
      if (ReferenceEquals(this, other)) return true;
      return ((__isset.Id == other.__isset.Id) && ((!__isset.Id) || (global::System.Object.Equals(Id, other.Id))))
        && ((__isset.PlotNode == other.__isset.PlotNode) && ((!__isset.PlotNode) || (global::System.Object.Equals(PlotNode, other.PlotNode))))
        && ((__isset.SceneId == other.__isset.SceneId) && ((!__isset.SceneId) || (global::System.Object.Equals(SceneId, other.SceneId))))
        && ((__isset.@Group == other.__isset.@Group) && ((!__isset.@Group) || (global::System.Object.Equals(Group, other.Group))))
        && ((__isset.SortId == other.__isset.SortId) && ((!__isset.SortId) || (global::System.Object.Equals(SortId, other.SortId))))
        && ((__isset.Direct == other.__isset.Direct) && ((!__isset.Direct) || (global::System.Object.Equals(Direct, other.Direct))))
        && ((__isset.Icon == other.__isset.Icon) && ((!__isset.Icon) || (global::System.Object.Equals(Icon, other.Icon))))
        && ((__isset.Title == other.__isset.Title) && ((!__isset.Title) || (global::System.Object.Equals(Title, other.Title))))
        && ((__isset.Content == other.__isset.Content) && ((!__isset.Content) || (global::System.Object.Equals(Content, other.Content))))
        && ((__isset.BubbleType == other.__isset.BubbleType) && ((!__isset.BubbleType) || (global::System.Object.Equals(BubbleType, other.BubbleType))))
        && ((__isset.Phone == other.__isset.Phone) && ((!__isset.Phone) || (global::System.Object.Equals(Phone, other.Phone))))
        && ((__isset.Status == other.__isset.Status) && ((!__isset.Status) || (global::System.Object.Equals(Status, other.Status))));
    }

    public override int GetHashCode() {
      int hashcode = 157;
      unchecked {
        if(__isset.Id)
        {
          hashcode = (hashcode * 397) + Id.GetHashCode();
        }
        if((PlotNode != null) && __isset.PlotNode)
        {
          hashcode = (hashcode * 397) + PlotNode.GetHashCode();
        }
        if(__isset.SceneId)
        {
          hashcode = (hashcode * 397) + SceneId.GetHashCode();
        }
        if((Group != null) && __isset.@Group)
        {
          hashcode = (hashcode * 397) + Group.GetHashCode();
        }
        if(__isset.SortId)
        {
          hashcode = (hashcode * 397) + SortId.GetHashCode();
        }
        if((Direct != null) && __isset.Direct)
        {
          hashcode = (hashcode * 397) + Direct.GetHashCode();
        }
        if((Icon != null) && __isset.Icon)
        {
          hashcode = (hashcode * 397) + Icon.GetHashCode();
        }
        if((Title != null) && __isset.Title)
        {
          hashcode = (hashcode * 397) + Title.GetHashCode();
        }
        if((Content != null) && __isset.Content)
        {
          hashcode = (hashcode * 397) + Content.GetHashCode();
        }
        if((BubbleType != null) && __isset.BubbleType)
        {
          hashcode = (hashcode * 397) + BubbleType.GetHashCode();
        }
        if((Phone != null) && __isset.Phone)
        {
          hashcode = (hashcode * 397) + Phone.GetHashCode();
        }
        if((Status != null) && __isset.Status)
        {
          hashcode = (hashcode * 397) + Status.GetHashCode();
        }
      }
      return hashcode;
    }

    public override string ToString()
    {
      var tmp3 = new StringBuilder("DialogDataItem(");
      int tmp4 = 0;
      if(__isset.Id)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("Id: ");
        Id.ToString(tmp3);
      }
      if((PlotNode != null) && __isset.PlotNode)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("PlotNode: ");
        PlotNode.ToString(tmp3);
      }
      if(__isset.SceneId)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("SceneId: ");
        SceneId.ToString(tmp3);
      }
      if((Group != null) && __isset.@Group)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("Group: ");
        Group.ToString(tmp3);
      }
      if(__isset.SortId)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("SortId: ");
        SortId.ToString(tmp3);
      }
      if((Direct != null) && __isset.Direct)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("Direct: ");
        Direct.ToString(tmp3);
      }
      if((Icon != null) && __isset.Icon)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("Icon: ");
        Icon.ToString(tmp3);
      }
      if((Title != null) && __isset.Title)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("Title: ");
        Title.ToString(tmp3);
      }
      if((Content != null) && __isset.Content)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("Content: ");
        Content.ToString(tmp3);
      }
      if((BubbleType != null) && __isset.BubbleType)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("BubbleType: ");
        BubbleType.ToString(tmp3);
      }
      if((Phone != null) && __isset.Phone)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("Phone: ");
        Phone.ToString(tmp3);
      }
      if((Status != null) && __isset.Status)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("Status: ");
        Status.ToString(tmp3);
      }
      tmp3.Append(')');
      return tmp3.ToString();
    }
  }

}
