/**
 * <auto-generated>
 * Autogenerated by Thrift Compiler (0.22.0)
 * DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING
 * </auto-generated>
 */
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Thrift;
using Thrift.Collections;
using System.Runtime.Serialization;
using Thrift.Protocol;
using Thrift.Protocol.Entities;
using Thrift.Protocol.Utilities;
using Thrift.Transport;
using Thrift.Transport.Client;


#pragma warning disable IDE0079  // remove unnecessary pragmas
#pragma warning disable IDE0017  // object init can be simplified
#pragma warning disable IDE0028  // collection init can be simplified
#pragma warning disable IDE0305  // collection init can be simplified
#pragma warning disable IDE0034  // simplify default expression
#pragma warning disable IDE0066  // use switch expression
#pragma warning disable IDE0090  // simplify new expression
#pragma warning disable IDE0290  // use primary CTOR
#pragma warning disable IDE1006  // parts of the code use IDL spelling
#pragma warning disable CA1822   // empty DeepCopy() methods still non-static
#pragma warning disable IDE0083  // pattern matching "that is not SomeType" requires net5.0 but we still support earlier versions

namespace Byway.Thrift.Data
{

  [DataContract(Namespace="")]
  public partial class CollectionRoomRewardItem : TBase
  {
    private int _Id;
    private int _Rank;
    private string _ItemReward1;
    private string _ItemReward2;
    private string _ItemReward3;

    [DataMember(Order = 0)]
    public int Id
    {
      get
      {
        return _Id;
      }
      set
      {
        __isset.Id = true;
        this._Id = value;
      }
    }

    [DataMember(Order = 0)]
    public int Rank
    {
      get
      {
        return _Rank;
      }
      set
      {
        __isset.Rank = true;
        this._Rank = value;
      }
    }

    [DataMember(Order = 0)]
    public string ItemReward1
    {
      get
      {
        return _ItemReward1;
      }
      set
      {
        __isset.ItemReward1 = true;
        this._ItemReward1 = value;
      }
    }

    [DataMember(Order = 0)]
    public string ItemReward2
    {
      get
      {
        return _ItemReward2;
      }
      set
      {
        __isset.ItemReward2 = true;
        this._ItemReward2 = value;
      }
    }

    [DataMember(Order = 0)]
    public string ItemReward3
    {
      get
      {
        return _ItemReward3;
      }
      set
      {
        __isset.ItemReward3 = true;
        this._ItemReward3 = value;
      }
    }


    [DataMember(Order = 1)]
    public Isset __isset;
    [DataContract]
    public struct Isset
    {
      [DataMember]
      public bool Id;
      [DataMember]
      public bool Rank;
      [DataMember]
      public bool ItemReward1;
      [DataMember]
      public bool ItemReward2;
      [DataMember]
      public bool ItemReward3;
    }

    #region XmlSerializer support

    public bool ShouldSerializeId()
    {
      return __isset.Id;
    }

    public bool ShouldSerializeRank()
    {
      return __isset.Rank;
    }

    public bool ShouldSerializeItemReward1()
    {
      return __isset.ItemReward1;
    }

    public bool ShouldSerializeItemReward2()
    {
      return __isset.ItemReward2;
    }

    public bool ShouldSerializeItemReward3()
    {
      return __isset.ItemReward3;
    }

    #endregion XmlSerializer support

    public CollectionRoomRewardItem()
    {
    }

    public CollectionRoomRewardItem DeepCopy()
    {
      var tmp0 = new CollectionRoomRewardItem();
      if(__isset.Id)
      {
        tmp0.Id = this.Id;
      }
      tmp0.__isset.Id = this.__isset.Id;
      if(__isset.Rank)
      {
        tmp0.Rank = this.Rank;
      }
      tmp0.__isset.Rank = this.__isset.Rank;
      if((ItemReward1 != null) && __isset.ItemReward1)
      {
        tmp0.ItemReward1 = this.ItemReward1;
      }
      tmp0.__isset.ItemReward1 = this.__isset.ItemReward1;
      if((ItemReward2 != null) && __isset.ItemReward2)
      {
        tmp0.ItemReward2 = this.ItemReward2;
      }
      tmp0.__isset.ItemReward2 = this.__isset.ItemReward2;
      if((ItemReward3 != null) && __isset.ItemReward3)
      {
        tmp0.ItemReward3 = this.ItemReward3;
      }
      tmp0.__isset.ItemReward3 = this.__isset.ItemReward3;
      return tmp0;
    }

    public async global::System.Threading.Tasks.Task ReadAsync(TProtocol iprot, CancellationToken cancellationToken)
    {
      iprot.IncrementRecursionDepth();
      try
      {
        TField field;
        await iprot.ReadStructBeginAsync(cancellationToken);
        while (true)
        {
          field = await iprot.ReadFieldBeginAsync(cancellationToken);
          if (field.Type == TType.Stop)
          {
            break;
          }

          switch (field.ID)
          {
            case 1:
              if (field.Type == TType.I32)
              {
                Id = await iprot.ReadI32Async(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 2:
              if (field.Type == TType.I32)
              {
                Rank = await iprot.ReadI32Async(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 3:
              if (field.Type == TType.String)
              {
                ItemReward1 = await iprot.ReadStringAsync(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 4:
              if (field.Type == TType.String)
              {
                ItemReward2 = await iprot.ReadStringAsync(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 5:
              if (field.Type == TType.String)
              {
                ItemReward3 = await iprot.ReadStringAsync(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            default: 
              await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              break;
          }

          await iprot.ReadFieldEndAsync(cancellationToken);
        }

        await iprot.ReadStructEndAsync(cancellationToken);
      }
      finally
      {
        iprot.DecrementRecursionDepth();
      }
    }

    public async global::System.Threading.Tasks.Task WriteAsync(TProtocol oprot, CancellationToken cancellationToken)
    {
      oprot.IncrementRecursionDepth();
      try
      {
        var tmp1 = new TStruct("CollectionRoomRewardItem");
        await oprot.WriteStructBeginAsync(tmp1, cancellationToken);
        var tmp2 = new TField();
        if(__isset.Id)
        {
          tmp2.Name = "Id";
          tmp2.Type = TType.I32;
          tmp2.ID = 1;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteI32Async(Id, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if(__isset.Rank)
        {
          tmp2.Name = "Rank";
          tmp2.Type = TType.I32;
          tmp2.ID = 2;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteI32Async(Rank, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if((ItemReward1 != null) && __isset.ItemReward1)
        {
          tmp2.Name = "ItemReward1";
          tmp2.Type = TType.String;
          tmp2.ID = 3;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteStringAsync(ItemReward1, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if((ItemReward2 != null) && __isset.ItemReward2)
        {
          tmp2.Name = "ItemReward2";
          tmp2.Type = TType.String;
          tmp2.ID = 4;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteStringAsync(ItemReward2, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if((ItemReward3 != null) && __isset.ItemReward3)
        {
          tmp2.Name = "ItemReward3";
          tmp2.Type = TType.String;
          tmp2.ID = 5;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteStringAsync(ItemReward3, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        await oprot.WriteFieldStopAsync(cancellationToken);
        await oprot.WriteStructEndAsync(cancellationToken);
      }
      finally
      {
        oprot.DecrementRecursionDepth();
      }
    }

    public override bool Equals(object that)
    {
      if (!(that is CollectionRoomRewardItem other)) return false;
      if (ReferenceEquals(this, other)) return true;
      return ((__isset.Id == other.__isset.Id) && ((!__isset.Id) || (global::System.Object.Equals(Id, other.Id))))
        && ((__isset.Rank == other.__isset.Rank) && ((!__isset.Rank) || (global::System.Object.Equals(Rank, other.Rank))))
        && ((__isset.ItemReward1 == other.__isset.ItemReward1) && ((!__isset.ItemReward1) || (global::System.Object.Equals(ItemReward1, other.ItemReward1))))
        && ((__isset.ItemReward2 == other.__isset.ItemReward2) && ((!__isset.ItemReward2) || (global::System.Object.Equals(ItemReward2, other.ItemReward2))))
        && ((__isset.ItemReward3 == other.__isset.ItemReward3) && ((!__isset.ItemReward3) || (global::System.Object.Equals(ItemReward3, other.ItemReward3))));
    }

    public override int GetHashCode() {
      int hashcode = 157;
      unchecked {
        if(__isset.Id)
        {
          hashcode = (hashcode * 397) + Id.GetHashCode();
        }
        if(__isset.Rank)
        {
          hashcode = (hashcode * 397) + Rank.GetHashCode();
        }
        if((ItemReward1 != null) && __isset.ItemReward1)
        {
          hashcode = (hashcode * 397) + ItemReward1.GetHashCode();
        }
        if((ItemReward2 != null) && __isset.ItemReward2)
        {
          hashcode = (hashcode * 397) + ItemReward2.GetHashCode();
        }
        if((ItemReward3 != null) && __isset.ItemReward3)
        {
          hashcode = (hashcode * 397) + ItemReward3.GetHashCode();
        }
      }
      return hashcode;
    }

    public override string ToString()
    {
      var tmp3 = new StringBuilder("CollectionRoomRewardItem(");
      int tmp4 = 0;
      if(__isset.Id)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("Id: ");
        Id.ToString(tmp3);
      }
      if(__isset.Rank)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("Rank: ");
        Rank.ToString(tmp3);
      }
      if((ItemReward1 != null) && __isset.ItemReward1)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("ItemReward1: ");
        ItemReward1.ToString(tmp3);
      }
      if((ItemReward2 != null) && __isset.ItemReward2)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("ItemReward2: ");
        ItemReward2.ToString(tmp3);
      }
      if((ItemReward3 != null) && __isset.ItemReward3)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("ItemReward3: ");
        ItemReward3.ToString(tmp3);
      }
      tmp3.Append(')');
      return tmp3.ToString();
    }
  }

}
