Add network auto generated thrift files

This commit is contained in:
wsycarlos 2026-04-02 18:20:11 +08:00
parent c7f962e458
commit c7c16aba1b
490 changed files with 3048 additions and 1 deletions

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@echo off
if not exist generated md generated
if exist generated\meowment rd /s /q generated\meowment
if exist generated\meowment-network rd /s /q generated\meowment-network
md generated\meowment
for %%i in (thrift-files/meowment/*.thrift) do .\compiler\exe\thrift.exe -o .\generated\meowment -strict -v -r --gen netstd:unity,serial,async_postfix .\thrift-files\meowment\%%i
md generated\meowment-network
for %%i in (thrift-files/meowment/*.thrift) do .\compiler\exe\thrift.exe -o .\generated\meowment -strict -r --gen netstd:unity,serial,async_postfix .\thrift-files\meowment\%%i
for %%i in (thrift-files/meowment-network/*.thrift) do .\compiler\exe\thrift.exe -o .\generated\meowment-network -strict -r --gen netstd:unity,serial,async_postfix .\thrift-files\meowment-network\%%i
pause

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namespace * Byway.Thrift.Data.Net
enum ACTIVITY_TYPE {
ACTIVITY_TYPE_DEFAULT = 0
ACT_TYPE_MINING = 1
ACT_TYPE_GUESS_COLOR = 2
ACT_TYPE_RACE = 3
ACT_TYPE_DISCOUNT_GIFT = 4
ACT_TYPE_ADD_GIFT = 5
}

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namespace * Byway.Thrift.Data.Net
struct ActLog {
1: i32 Type,
2: i64 Time,
3: string Param,
}

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namespace * Byway.Thrift.Data.Net
enum ActLogType {
ACT_LOG_TYPE_NONE = 0
ACT_LOG_TYPE_FIRST_LOGIN = 1
ACT_LOG_TYPE_COMPLETE_RESTROOM = 2
ACT_LOG_TYPE_COMPLETE_RESTAURANT = 3
ACT_LOG_TYPE_COMPLETE_BATHROOM = 4
ACT_LOG_TYPE_COMPLETE_CLOAKROOM = 5
ACT_LOG_TYPE_GET_NEW_AVATAR = 6
ACT_LOG_TYPE_GET_NEW_AVATAR_FRAME = 7
ACT_LOG_TYPE_GET_NEW_EMOTION = 8
ACT_LOG_TYPE_GET_NEW_DECORATION = 9
ACT_LOG_TYPE_GET_NEW_COSTUME = 10
ACT_LOG_TYPE_COMPLETE_CARD_ALBUM = 11
ACT_LOG_TYPE_COMPLETE_ALL_CARDS = 12
ACT_LOG_TYPE_GET_CHAMPIONSHIP_RANK = 13
ACT_LOG_TYPE_GET_CHAMPIONSHIP_PRIZE = 14
ACT_LOG_TYPE_GET_LIMITED_ACTIVITY_PRIZE = 15
ACT_LOG_TYPE_JOIN_FRIEND_COOP_ACTIVITY = 16
ACT_LOG_TYPE_GET_VISIT_GAME_PRIZE = 17
ACT_LOG_TYPE_GET_VISIT_GAME_PRIZE_1 = 18
ACT_LOG_TYPE_OPEN_PET_TREASURE = 19
ACT_LOG_TYPE_VISIT_UPVOTE = 20
ACT_LOG_TYPE_COMPLETE_HANDBOOK_ACHIEVEMENT = 21
ACT_LOG_TYPE_COMPLETE_CHAPTER_SCENES = 22
ACT_LOG_TYPE_LOST_USER_RETURN = 23
}

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namespace * Byway.Thrift.Data.Net
struct ActivityInfo {
1: i32 Id,
2: i32 Type,
3: i32 StartTime,
4: i32 EndTime,
5: i32 Status,
6: string Title,
7: i32 Red,
}

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namespace * Byway.Thrift.Data.Net
include "ActivityInfo.thrift"
struct ActivityNotify {
1: ActivityInfo.ActivityInfo Info,
}

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namespace * Byway.Thrift.Data.Net
struct AdItem {
1: i32 Watch,
2: i32 LastWatch,
3: i32 ItemId,
}

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namespace * Byway.Thrift.Data.Net
struct AdminReq {
1: string Func,
2: binary Info,
}

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namespace * Byway.Thrift.Data.Net
struct AdminRes {
1: string Func,
2: binary Info,
}

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namespace * Byway.Thrift.Data.Net
struct AvatarInfo {
1: i32 Id,
2: i64 EndTime,
3: i64 AddTime,
}

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namespace * Byway.Thrift.Data.Net
include "LANG_TYPE.thrift"
struct BaseInfo {
1: i32 EnergyMul,
2: bool IsFirstBuy,
3: i32 EnergyBuy,
4: i32 EnergyAD,
5: LANG_TYPE.LANG_TYPE Lang,
}

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namespace * Byway.Thrift.Data.Net
enum CHESS_EX_TYPE {
CHESS_EX_NONE = 0
CHESS_EX_BUBBLE = 1
CHESS_EX_BOX = 2
CHESS_EX_QUICK_BUY = 3
CHESS_EX_EVENT = 4
CHESS_EX_EVENT_LITTLE_APPRENTICE = 5
}

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namespace * Byway.Thrift.Data.Net
struct Card {
1: i32 Id,
2: i32 Count,
}

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namespace * Byway.Thrift.Data.Net
struct CardPack {
1: i32 Id,
2: list<i32> Card,
}

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namespace * Byway.Thrift.Data.Net
include "ResPlayerSimple.thrift"
struct CatnipGame {
1: i32 Id,
2: i32 Status,
3: i32 Progress,
4: list<i32> Reward,
5: ResPlayerSimple.ResPlayerSimple Partner,
6: i32 Emoji,
7: i32 SendEmoji,
8: i32 FriendProgress,
}

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namespace * Byway.Thrift.Data.Net
include "ResPlayerSimple.thrift"
struct CatnipInvite {
1: i64 Uid,
2: i64 Time,
3: i32 Type,
4: ResPlayerSimple.ResPlayerSimple Player,
}

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namespace * Byway.Thrift.Data.Net
include "ChessBagGrid.thrift"
struct ChessBag {
1: list<ChessBagGrid.ChessBagGrid> ChessBagGrids,
2: i32 ChessBuyCnt,
3: i32 ChessFreeCnt,
}

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namespace * Byway.Thrift.Data.Net
struct ChessBagGrid {
1: i32 Id,
2: i32 ChessId,
3: i32 EmitId,
}

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namespace * Byway.Thrift.Data.Net
include "HANDLE_TYPE.thrift"
struct ChessHandle {
1: HANDLE_TYPE.HANDLE_TYPE type,
2: i32 Emit,
3: i32 ChessId,
4: i32 Id,
5: list<i32> ActType,
}

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namespace * Byway.Thrift.Data.Net
struct ChipInfo {
1: i64 Uid,
2: i32 EmojiId,
}

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namespace * Byway.Thrift.Data.Net
struct ClientReq {
1: string func,
2: string cid,
3: binary info,
4: string sessionId,
5: string gatewayId,
6: string userId,
7: string userBase,
}

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namespace * Byway.Thrift.Data.Net
struct ClientRes {
1: string func,
2: string cid,
3: binary info,
}

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namespace * Byway.Thrift.Data.Net
include "ItemInfo.thrift"
struct CollectItem {
1: i32 Id,
2: list<ItemInfo.ItemInfo> Items,
}

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namespace * Byway.Thrift.Data.Net
include "ItemInfo.thrift"
include "QuestProgress.thrift"
struct DailyTask {
1: i32 Status,
2: bool UnLock,
3: QuestProgress.QuestProgress Progress,
4: list<ItemInfo.ItemInfo> Items,
5: i32 Id,
6: i32 Index,
}

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namespace * Byway.Thrift.Data.Net
include "ItemInfo.thrift"
struct DailyWeek {
1: list<ItemInfo.ItemInfo> Items,
2: bool Status,
3: i32 NeedActive,
}

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namespace * Byway.Thrift.Data.Net
include "ItemInfo.thrift"
struct DecoratePart {
1: i32 Id,
2: list<ItemInfo.ItemInfo> Items,
}

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namespace * Byway.Thrift.Data.Net
struct EmojiInfo {
1: i32 Id,
2: i64 EndTime,
3: i64 AddTime,
}

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namespace * Byway.Thrift.Data.Net
enum FRIEND_REPLY_HANDLE_ERR_TYPE {
NONE = 0
CATNIP = 1
}

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namespace * Byway.Thrift.Data.Net
enum FRIEND_REPLY_TYPE {
FRIEND_REPLY_TYPE_NONE = 0
FRIEND_REPLY_TYPE_GREET = 1
FRIEND_REPLY_TYPE_RETURN_GREET = 2
REPLY_TYPE_CATNIP = 3
REPLY_TYPE_CATNIP_ITEMS = 4
}

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namespace * Byway.Thrift.Data.Net
struct FaceInfo {
1: i32 Id,
2: i64 EndTime,
3: i64 AddTime,
}

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namespace * Byway.Thrift.Data.Net
struct ForceKickOut {
}

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namespace * Byway.Thrift.Data.Net
include "ItemInfo.thrift"
struct FriendBubbleInfo {
1: i32 Id,
2: i32 Type,
3: list<ItemInfo.ItemInfo> Items,
}

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namespace * Byway.Thrift.Data.Net
struct FriendRoom {
1: i64 Uid,
2: string Name,
3: i32 Face,
4: i32 Avatar,
5: i32 Times,
}

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namespace * Byway.Thrift.Data.Net
struct GuessColorInfo {
1: map<i32, i32> Map
}

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namespace * Byway.Thrift.Data.Net
include "QuestProgress.thrift"
struct GuideTask {
1: i32 Status,
2: QuestProgress.QuestProgress Progress,
3: i32 Id,
}

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namespace * Byway.Thrift.Data.Net
enum HANDLE_TYPE {
ADD = 0
COMPOSE = 1
BUY = 2
SELL = 3
REMOVE = 4
}

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namespace * Byway.Thrift.Data.Net
include "HandbookInfo.thrift"
struct Handbook {
1: list<HandbookInfo.HandbookInfo> Handbooks,
2: list<string> Collect,
}

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namespace * Byway.Thrift.Data.Net
struct HandbookInfo {
1: i32 ChessId,
2: i32 Status,
}

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namespace * Byway.Thrift.Data.Net
enum ITEM_POP_LABEL {
Playroom = 0
PiggyBank = 1
Charge = 2
Endless = 3
LevUpReward = 4
HandleChess = 5
HandbookReward = 6
OrderReward = 7
DecorateCost = 8
DecorateAdd = 9
BuyChessBagGrid = 10
ChessEx = 11
CardCollectReward = 12
ExStarReward = 13
AllCollectReward = 14
GuideReward = 15
DailyTaskReward = 16
DailyWeekReward = 17
BuyEnergy = 18
SevenLoginRewardLabel = 19
MonthLoginReward = 20
FastProduceReward = 21
LimitSenceReward = 22
MailReward = 23
FreeShop = 24
ChessShop = 25
RefreshChessShop = 26
EndlessReward = 27
PiggyBankReward = 28
ChampshipReward = 29
LimitEventReward = 30
ChampshipRankReward = 31
invite = 32
SelectLimitEvent = 33
MiningTake = 34
MiningReward = 35
GuessColor = 36
GuessColorReward = 37
RaceReward = 38
PlayroomGame = 39
PlayroomDraw = 40
PlayroomChip = 41
PlayroomFlip = 42
FriendtreasureFilp = 43
FriendtreasureEnd = 44
GM = 45
Friendtreasure = 46
CardHandbookReward = 47
LimitEventChestRain = 48
GetEnergyByAD = 49
SourceChest = 50
PlayroomBuyItem = 51
CardSeasonFirstReward = 52
AllCollectRewardHB = 53
PlayroomShop = 54
HandbookAllReward = 55
TLUpvote = 56
Collect = 57
ActivityGift = 58
ActivityReward = 59
CatTrickReward = 60
AddWish = 61
GetWish = 62
PlayroomTask = 63
PlayroomTaskReward = 64
PlayroomUpvote = 65
DecorateReward = 66
CatnipReward = 67
CatnipGrandReward = 68
CatnipPlay = 69
FriendTReward = 70
PetTheif = 71
GuideTaskReward = 72
GuideActiveReward = 73
PassCharge = 74
ActPassReward = 75
FriendReplyHandle = 76
GetChessRetireReward = 77
ApplyFriendSponsor = 78
}

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namespace * Byway.Thrift.Data.Net
enum ITEM_TYPE {
ENERGY = 0
STAR = 1
DIAMOND = 2
}

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namespace * Byway.Thrift.Data.Net
struct ItemInfo {
1: i32 Id,
2: i32 Num,
}

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namespace * Byway.Thrift.Data.Net
struct ItemNotify {
1: map<i32, i32> Item
}

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namespace * Byway.Thrift.Data.Net
enum LANG_TYPE {
LANG_CN = 0
LANG_EN = 1
LANG_PTBR = 2
}

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namespace * Byway.Thrift.Data.Net
enum LOGIN_TYPE {
ACCOUNT_LOGIN = 0
CODE_LOGIN = 1
DEVICE_LOGIN = 2
SDK_LOGIN = 3
}

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namespace * Byway.Thrift.Data.Net
struct LimitEvent {
1: i32 EndTime,
2: i32 Cd,
3: double mul,
4: i32 StartTime,
5: map<string, i32> Param
6: i32 ShowTime,
}

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namespace * Byway.Thrift.Data.Net
struct LimitEventNotify {
1: i32 Id,
2: i32 Type,
3: i32 EndTime,
4: i32 Cd,
}

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namespace * Byway.Thrift.Data.Net
enum LimitEventParam {
LEP_NONE = 0
CAT_TRICK_ENERGY = 1
CAT_TRICK_TYPE = 2
PAYBACK_DAY_COUNT = 3
LUCKY_CAT_EARNINGS = 4
}

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namespace * Byway.Thrift.Data.Net
struct LogoutPetWork {
1: i64 WorkTime,
2: i64 RemainTime,
}

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namespace * Byway.Thrift.Data.Net
include "ItemInfo.thrift"
struct MailInfo {
1: i32 Id,
2: string Title,
3: string Content,
4: i32 Time,
5: i32 Status,
6: list<ItemInfo.ItemInfo> Items,
7: i32 Type,
8: string TitleEn,
9: string ContentEn,
10: string SubTitle,
11: string SubTitleEn,
12: string TitlePtBr,
13: string ContentPtBr,
14: string SubTitlePtBr,
}

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namespace * Byway.Thrift.Data.Net
include "MailInfo.thrift"
struct MailNotify {
1: MailInfo.MailInfo Info,
}

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namespace * Byway.Thrift.Data.Net
struct NofiPlayroomStatus {
1: i32 WorkOutline,
}

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namespace * Byway.Thrift.Data.Net
struct NotifyActRed {
1: i32 Id,
2: i32 Red,
}

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namespace * Byway.Thrift.Data.Net
struct NotifyAddEnergy {
1: i64 dwUin,
2: i32 addCnt,
}

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namespace * Byway.Thrift.Data.Net
include "ResFriendCard.thrift"
struct NotifyFriendCard {
1: ResFriendCard.ResFriendCard Info,
}

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namespace * Byway.Thrift.Data.Net
include "FriendBubbleInfo.thrift"
include "ResFriendLog.thrift"
struct NotifyFriendLog {
1: ResFriendLog.ResFriendLog info,
2: FriendBubbleInfo.FriendBubbleInfo Bubble,
}

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namespace * Byway.Thrift.Data.Net
struct NotifyInvitedSuccess {
1: i32 ResultCode,
2: list<i32> IdLists,
}

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namespace * Byway.Thrift.Data.Net
struct NotifyPlayroomKiss {
1: i32 Kiss,
}

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namespace * Byway.Thrift.Data.Net
include "ChipInfo.thrift"
include "ItemInfo.thrift"
struct NotifyPlayroomLose {
1: list<ItemInfo.ItemInfo> LoseItem,
2: list<ChipInfo.ChipInfo> Chip,
3: i64 Revenge,
}

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namespace * Byway.Thrift.Data.Net
include "AdItem.thrift"
struct NotifyPlayroomMood {
1: i32 AllMood,
2: map<i32, i32> Mood
3: map<i32, i32> Physiology
4: list<AdItem.AdItem> AdItem,
}

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namespace * Byway.Thrift.Data.Net
include "DailyTask.thrift"
struct NotifyPlayroomTask {
1: list<DailyTask.DailyTask> DailyTask,
2: list<i32> DailyTaskReward,
}

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namespace * Byway.Thrift.Data.Net
struct NotifyPlayroomWork {
1: i32 StartTime,
2: i32 WorkStatus,
}

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namespace * Byway.Thrift.Data.Net
struct NotifyRenewBuyEnergyCnt {
1: i64 dwUin,
2: i32 CurCnt,
}

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namespace * Byway.Thrift.Data.Net
enum ORDER_TYPE {
ORDER_TYPE_DEFAULT = 0
Common_type = 1
Extra_type = 2
Super_type = 3
Preheat_type = 4
Trigger_type = 5
Clean_type = 6
Clean_Order_type = 7
Clean_type2 = 8
COMFORT_TYPE = 9
Guide_type = 10
Pet_type = 11
Preview_type = 12
Fixed_type = 13
Playroom_type = 14
}

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namespace * Byway.Thrift.Data.Net
include "ItemInfo.thrift"
struct Order {
1: i32 Id,
2: list<i32> ChessId,
3: i32 type,
4: list<ItemInfo.ItemInfo> Items,
}

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namespace * Byway.Thrift.Data.Net
include "PartBagGrid.thrift"
struct PartBag {
1: list<PartBagGrid.PartBagGrid> PartBagGrids,
}

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namespace * Byway.Thrift.Data.Net
struct PartBagGrid {
1: i32 PartId,
2: i32 Count,
}

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namespace * Byway.Thrift.Data.Net
struct PlayroomAirInfo {
1: i32 Id,
2: i64 EndTime,
3: i64 AddTime,
4: string Label,
}

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namespace * Byway.Thrift.Data.Net
struct PlayroomCollectInfo {
1: i32 Id,
2: i64 EndTime,
3: i64 AddTime,
4: string Label,
}

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namespace * Byway.Thrift.Data.Net
include "PlayroomDressInfo.thrift"
struct PlayroomDress {
1: list<PlayroomDressInfo.PlayroomDressInfo> List,
}

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namespace * Byway.Thrift.Data.Net
struct PlayroomDressInfo {
1: i32 Id,
2: i64 EndTime,
3: i64 AddTime,
4: string Label,
}

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namespace * Byway.Thrift.Data.Net
struct QuestProgress {
1: string Label,
2: i32 Num,
3: i32 Target,
4: bool Status,
5: i32 Param,
}

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namespace * Byway.Thrift.Data.Net
enum RES_CODE {
FAIL = 0
SUCCESS = 1
Protocol_Error_Account_Exist = 100
Protocol_Error_Account_OR_PWD_ERROR = 101
Protocol_Error_Account_OR_PWD_Short = 102
Protocol_Error_Account_Fail = 103
Protocol_Error_Account_NoExsit = 104
Protocol_Error_Account_Code_Error = 105
Protocol_Error_Account_Device_Error = 106
Protocol_Error_Id_Not_Verify = 107
Protocol_Error_Id_Verify_Error = 108
}

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namespace * Byway.Thrift.Data.Net
struct RegHandbookAllReward {
1: string Type,
}

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namespace * Byway.Thrift.Data.Net
struct ReqActPass {
}

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namespace * Byway.Thrift.Data.Net
struct ReqActPassReward {
}

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namespace * Byway.Thrift.Data.Net
struct ReqActivityReward {
1: i32 Id,
}

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namespace * Byway.Thrift.Data.Net
struct ReqAddNpc {
1: i32 NpcId,
}

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namespace * Byway.Thrift.Data.Net
struct ReqAddWish {
1: i32 Id,
2: i32 Type,
}

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namespace * Byway.Thrift.Data.Net
struct ReqAdminBan {
1: i64 Uid,
2: i64 Time,
3: string Reason,
}

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namespace * Byway.Thrift.Data.Net
struct ReqAdminGm {
1: i64 Uid,
2: string Command,
}

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namespace * Byway.Thrift.Data.Net
struct ReqAdminInfo {
1: i64 Uid,
}

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namespace * Byway.Thrift.Data.Net
struct ReqAdminShipping {
1: string OrderSn,
2: i32 Status,
3: string ChannelOrderSn,
}

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namespace * Byway.Thrift.Data.Net
struct ReqAgreeCardExchange {
1: string Id,
}

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namespace * Byway.Thrift.Data.Net
struct ReqAgreeCardGive {
1: string Id,
}

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namespace * Byway.Thrift.Data.Net
struct ReqAgreeFriend {
1: i64 Uid,
}

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namespace * Byway.Thrift.Data.Net
struct ReqAllCollectReward {
}

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namespace * Byway.Thrift.Data.Net
struct ReqApplyFriend {
1: i64 Uid,
2: i32 Type,
}

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namespace * Byway.Thrift.Data.Net
struct ReqAreaReward {
1: i32 AreaId,
}

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namespace * Byway.Thrift.Data.Net
struct ReqAutoAddInviteFriend {
1: i64 id,
}

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namespace * Byway.Thrift.Data.Net
struct ReqAutoAddInviteFriend2 {
1: string id,
}

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namespace * Byway.Thrift.Data.Net
struct ReqBindFacebookAccount {
1: i64 dwUin,
2: string BindAccountId,
}

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namespace * Byway.Thrift.Data.Net
struct ReqBuyChessBagGrid {
}

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namespace * Byway.Thrift.Data.Net
struct ReqBuyChessShop {
1: i32 Id,
}

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namespace * Byway.Thrift.Data.Net
struct ReqBuyChessShop2 {
1: i32 Id,
2: map<string, i32> MChessData
}

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namespace * Byway.Thrift.Data.Net
struct ReqBuyEnergy {
1: i32 Energy,
}

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namespace * Byway.Thrift.Data.Net
struct ReqCardCollectReward {
1: i32 Color,
}

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namespace * Byway.Thrift.Data.Net
struct ReqCardExchange {
1: i64 Uid,
2: i32 CardId,
3: i32 Emoji,
}

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namespace * Byway.Thrift.Data.Net
struct ReqCardGive {
1: list<i64> Uid,
2: i32 CardId,
}

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namespace * Byway.Thrift.Data.Net
struct ReqCardHandbookReward {
1: i32 CardId,
}

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namespace * Byway.Thrift.Data.Net
struct ReqCardInfo {
}

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