namespace netstd Byway.Thrift.Data struct RaceRewardItem { 1:i32 Id, // Id 2:i32 Level, // 关卡 3:i32 Way, // 赛道 4:i32 Score, // 总分 5:string Reward, // 奖励 6:string LimitReward, // 限时奖励 } struct RaceReward { 1:map racerewards, }