playroom优化
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@ -1894,7 +1894,7 @@ message ResPlayroom{
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int32 StartTime = 9; // 开始时间
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int32 WorkStatus = 10; // 1 工作中 2 休息中
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int32 AllMood = 11; // 总心情
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int32 Chip = 12; // 碎片
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repeated ChipInfo Chip = 12; // 碎片
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int32 WorkOutline = 13;// 离线打工状态 0 未离线 1 已离线
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int32 Jackpot = 14; // 每日转盘次数
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map<int32, int32> Physiology = 15;
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@ -1951,7 +1951,11 @@ message NotifyPlayroomWork{
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message NotifyPlayroomLose{
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repeated ItemInfo LoseItem = 1; // 损失的道具
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int32 Chip = 2;// 碎片
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repeated ChipInfo Chip = 2;// 碎片
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}
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message ChipInfo {
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int64 Uid = 1; // 玩家id
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}
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message NotifyPlayroomMood{
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@ -1994,7 +1998,7 @@ message ResPlayroomInfo{
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int32 Status = 8; // 状态 0 未开始 1 选择奖励 2 已结束
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bool defense = 9; // 是否有防御
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map<int32, int32> flip = 10; // 翻牌 <位置, 牌>
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int32 Chip = 11; // 碎片
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repeated ChipInfo Chip = 11; // 碎片
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string PetName = 12; // 宠物名
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map<int32, int32> Emoji = 13; // 表情
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bool Upvote = 14; // 是否点赞
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