Merge branch 'main' into sdk

This commit is contained in:
hahwu 2026-03-30 18:11:15 +08:00
commit adf03dc5c0
22 changed files with 180 additions and 85 deletions

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@ -187,6 +187,7 @@ message ClientReq{ //客户都请求数据
string userBase = 7; string userBase = 7;
} }
//
message ReqOfflineReconnect{ message ReqOfflineReconnect{
int64 dwUin = 1; int64 dwUin = 1;
@ -195,6 +196,8 @@ message ResOfflineReconnect{
int64 dwUin = 1; int64 dwUin = 1;
int32 Result = 2; int32 Result = 2;
} }
// facebook
message ReqBindFacebookAccount{ message ReqBindFacebookAccount{
int64 dwUin = 1; int64 dwUin = 1;
string BindAccountId = 2; string BindAccountId = 2;
@ -205,7 +208,8 @@ message ResBindFacebookAccount{
string BindAccountId = 2; string BindAccountId = 2;
int32 ResultCode = 3; int32 ResultCode = 3;
} }
////fb并且不同步数据
//fb并且不同步数据
message ReqOnlyBindFacebook{ message ReqOnlyBindFacebook{
int64 dwUin = 1; int64 dwUin = 1;
string BindAccountId = 2; string BindAccountId = 2;
@ -216,7 +220,8 @@ message ResOnlyBindFacebook{
string BindAccountId = 2; string BindAccountId = 2;
int32 ResultCode = 3; int32 ResultCode = 3;
} }
////
//
message ReqUnBindFacebook{ message ReqUnBindFacebook{
int64 dwUin = 1; int64 dwUin = 1;
string BindAccountId = 2; string BindAccountId = 2;
@ -226,7 +231,8 @@ message ResUnBindFacebook{
int32 ResultCode = 1; int32 ResultCode = 1;
string BindAccountId = 2; string BindAccountId = 2;
} }
////fb并且同步数据
//fb并且同步数据
message ReqSynGameData{ message ReqSynGameData{
int64 dwUin = 1; int64 dwUin = 1;
string NewFBId = 2; string NewFBId = 2;
@ -236,9 +242,9 @@ message ResSynGameData{
int64 dwUin = 1; int64 dwUin = 1;
int32 ResultCode = 2; int32 ResultCode = 2;
} }
message ForceKickOut{
} //
message ForceKickOut{}
message ResServerVersion{ message ResServerVersion{
int32 Version = 1; int32 Version = 1;
} }
@ -250,7 +256,8 @@ message ClientRes{ //客户都请求数据返回 和主动推送
string cid = 2; string cid = 2;
bytes info = 3; bytes info = 3;
} }
////
//
message ReqRegisterAccount{ message ReqRegisterAccount{
string UserName = 1; string UserName = 1;
string UserPwd = 2; string UserPwd = 2;
@ -258,11 +265,12 @@ message ReqRegisterAccount{
string Device = 4; // string Device = 4; //
} }
//// //
message ResRegisterAccount{ message ResRegisterAccount{
int32 ResultCode = 1; int32 ResultCode = 1;
} }
////
//
message ReqLogin{ message ReqLogin{
string UserName = 1; string UserName = 1;
string UserPwd = 2; string UserPwd = 2;
@ -271,6 +279,7 @@ message ReqLogin{
LOGIN_TYPE type = 5; // LOGIN_TYPE type = 5; //
} }
//
message ReqLoginCode{ message ReqLoginCode{
string TelPhone = 1; // string TelPhone = 1; //
} }
@ -281,6 +290,7 @@ message ResLoginCode{
string Code = 3; // TODO string Code = 3; // TODO
} }
//
message ReqId2Verify{ message ReqId2Verify{
string Id = 1; // string Id = 1; //
string Name = 2; // string Name = 2; //
@ -291,7 +301,7 @@ message ResId2Verify{
string Msg = 2; // string Msg = 2; //
} }
//// //
message ResLogin{ message ResLogin{
int32 ResultCode = 1; int32 ResultCode = 1;
int64 dwUin = 2; int64 dwUin = 2;
@ -300,6 +310,7 @@ message ResLogin{
string Msg = 5; // string Msg = 5; //
} }
//
message ReqChangePassword{ message ReqChangePassword{
string UserName = 1; string UserName = 1;
string OldPwd = 2; // -1 string OldPwd = 2; // -1
@ -310,7 +321,7 @@ message ResChangePassword{
int32 ResultCode = 1; int32 ResultCode = 1;
} }
/// //
message ReqPlayerBaseInfo{ message ReqPlayerBaseInfo{
int64 dwUin = 1; int64 dwUin = 1;
} }
@ -342,7 +353,10 @@ message ResPlayerBaseInfo{
string FaceBookId = 23; string FaceBookId = 23;
int32 register_time = 24; int32 register_time = 24;
} }
//
message ReqPlayerAsset{} message ReqPlayerAsset{}
// //
message ResPlayerAsset{ message ResPlayerAsset{
int64 dwUin = 1; int64 dwUin = 1;
@ -369,11 +383,12 @@ message NotifyRenewBuyEnergyCnt{
int32 CurCnt = 2; int32 CurCnt = 2;
} }
///广 //广
message ReqRemoveAd { message ReqRemoveAd {
int64 dwUin = 1; int64 dwUin = 1;
} }
////广
//广
message ResRemoveAd { message ResRemoveAd {
int32 ResultCode = 1; int32 ResultCode = 1;
} }
@ -383,17 +398,18 @@ message NotifyAddEnergy{
int64 dwUin = 1; int64 dwUin = 1;
int32 addCnt = 2; int32 addCnt = 2;
} }
///
//
message ReqServerTime { message ReqServerTime {
int64 dwUin = 1; int64 dwUin = 1;
} }
////
//
message ResServerTime { message ResServerTime {
int32 ServerTime = 1; int32 ServerTime = 1;
} }
///////////// //
message ReqPlayerChessData{ message ReqPlayerChessData{
int64 dwUin = 1; int64 dwUin = 1;
} }
@ -415,6 +431,7 @@ message ResPlayerChessInfo{
repeated string RetireReward = 7; // 退 repeated string RetireReward = 7; // 退
} }
// 退
message ReqGetChessRetireReward{ message ReqGetChessRetireReward{
string Id = 1; // IDABC... string Id = 1; // IDABC...
} }
@ -434,6 +451,7 @@ message PartBagGrid{
int32 Count = 2; // int32 Count = 2; //
} }
//
message ReqPutPartInBag{ message ReqPutPartInBag{
int32 ChessId = 1; //ID int32 ChessId = 1; //ID
map<string, int32> mChessData = 2; map<string, int32> mChessData = 2;
@ -454,7 +472,7 @@ message ChessHandle{
repeated int32 ActType = 5; // repeated int32 ActType = 5; //
} }
///// //
message UpdatePlayerChessData{ message UpdatePlayerChessData{
int64 dwUin = 1; int64 dwUin = 1;
map<string, int32> mChessData = 2; map<string, int32> mChessData = 2;
@ -466,7 +484,7 @@ message ResUpdatePlayerChessData{
string msg = 2; string msg = 2;
} }
// // 使
message ReqSeparateChess{ message ReqSeparateChess{
int32 ChessId = 1; int32 ChessId = 1;
map<string, int32> mChessData = 2; map<string, int32> mChessData = 2;
@ -477,7 +495,7 @@ message ResSeparateChess{
string msg = 2; string msg = 2;
} }
// // 使
message ReqUpgradeChess{ message ReqUpgradeChess{
int32 ChessId = 1; int32 ChessId = 1;
map<string, int32> mChessData = 2; map<string, int32> mChessData = 2;
@ -506,6 +524,7 @@ enum CHESS_EX_TYPE {
CHESS_EX_QUICK_BUY = 3; // CHESS_EX_QUICK_BUY = 3; //
CHESS_EX_EVENT = 4; // CHESS_EX_EVENT = 4; //
CHESS_EX_EVENT_LITTLE_APPRENTICE = 5; // CHESS_EX_EVENT_LITTLE_APPRENTICE = 5; //
CHESS_EX_EMIT_ROLLBACK = 6; // 退
} }
// //
@ -585,6 +604,16 @@ message ResTakeChessOutBag{
string msg = 2; string msg = 2;
} }
//
message ReqTakeChessOutBagToHonor{
int32 BagId = 1;
}
message ResTakeChessOutBagToHonor{
RES_CODE code = 1;
string msg = 2;
}
// //
message ReqBuyChessBagGrid{ message ReqBuyChessBagGrid{
} }
@ -647,9 +676,9 @@ enum LANG_TYPE {
LANG_ES_LATAM = 3;// 西- LANG_ES_LATAM = 3;// 西-
} }
// //
message ReqLang{ message ReqLang{
LANG_TYPE Lang = 1; // 1 0 LANG_TYPE Lang = 1; // 0 1 2 3 西-
} }
message ResLang{ message ResLang{
@ -720,6 +749,7 @@ message ResGetEnergyByAD{
string Msg = 2; string Msg = 2;
} }
//
message ReqGetHandbookReward { message ReqGetHandbookReward {
int32 ChessId = 1; int32 ChessId = 1;
} }
@ -739,6 +769,7 @@ message Handbook {
repeated string Collect = 2;// repeated string Collect = 2;//
} }
//
message RegHandbookAllReward{ message RegHandbookAllReward{
string Type = 1; // "棋子系列 A B C" string Type = 1; // "棋子系列 A B C"
} }
@ -748,7 +779,7 @@ message ResHandbookAllReward{
string Msg = 2; string Msg = 2;
} }
//
message ReqRewardOrder{ message ReqRewardOrder{
int32 OrderId = 1; int32 OrderId = 1;
map<string, int32> mChessData = 2; map<string, int32> mChessData = 2;
@ -760,6 +791,7 @@ message ResRewardOrder{
string Msg = 2; string Msg = 2;
} }
//
message ReqCreatePetOrder{} message ReqCreatePetOrder{}
// //
@ -817,15 +849,14 @@ message ResDecorate{
} }
// //
message ReqDecorateAll{ message ReqDecorateAll{}
}
message ResDecorateAll{ message ResDecorateAll{
RES_CODE Code = 1; RES_CODE Code = 1;
string Msg = 2; string Msg = 2;
} }
//
message ReqAreaReward{ message ReqAreaReward{
int32 AreaId = 1; int32 AreaId = 1;
} }
@ -848,6 +879,7 @@ message Card {
int32 Count = 2; int32 Count = 2;
} }
//
message ReqCardInfo{} message ReqCardInfo{}
message ResCardInfo{ message ResCardInfo{
@ -875,6 +907,7 @@ message ResNotifyCardTimes{
int32 GoldTimes = 5; // int32 GoldTimes = 5; //
} }
//
message ReqCardSeasonFirstReward{} message ReqCardSeasonFirstReward{}
message ResCardSeasonFirstReward{ message ResCardSeasonFirstReward{
@ -927,9 +960,7 @@ message ResExStarReward{
} }
// //
message ReqAllCollectReward{ message ReqAllCollectReward{}
}
message ResAllCollectReward{ message ResAllCollectReward{
RES_CODE Code = 1; RES_CODE Code = 1;
@ -1016,6 +1047,7 @@ message ResAgreeCardExchange{
string Id = 3; string Id = 3;
int32 Emoji = 4; // Id int32 Emoji = 4; // Id
} }
// //
message ReqRefuseCardSelect{ message ReqRefuseCardSelect{
string Id = 1; string Id = 1;
@ -1025,6 +1057,7 @@ message ResRefuseCardSelect{
string Msg = 2; string Msg = 2;
string Id = 3; string Id = 3;
} }
// //
message ReqRefuseCardExchange{ message ReqRefuseCardExchange{
string Id = 1; string Id = 1;
@ -1055,7 +1088,6 @@ message ResGetGoldCard{
int32 Five = 2; // int32 Five = 2; //
} }
// //
message ReqGuideReward{ message ReqGuideReward{
int32 Id = 1; int32 Id = 1;
@ -1066,6 +1098,7 @@ message ResGuideReward{
string Msg = 2; string Msg = 2;
} }
// playroom引导接口
message ReqGuidePlayroom{ message ReqGuidePlayroom{
int32 Id = 1; int32 Id = 1;
} }
@ -1075,15 +1108,11 @@ message ResGuidePlayroom{
string Msg = 2; string Msg = 2;
} }
message ResGuildInfo{
map<int32, int32> Reward = 1;
}
message ResGuideInfo{ message ResGuideInfo{
map<int32, int32> Reward = 1; map<int32, int32> Reward = 1;
} }
// //
message ResItemPop{ message ResItemPop{
int32 Id = 1; int32 Id = 1;
repeated ItemInfo Items = 2; // repeated ItemInfo Items = 2; //
@ -1091,10 +1120,6 @@ message ResItemPop{
string Lable = 4; // string Lable = 4; //
} }
message ItemInfo{ message ItemInfo{
int32 Id = 1; int32 Id = 1;
int32 Num = 2; int32 Num = 2;
@ -1116,12 +1141,14 @@ message ResGuideTask{
int32 Active = 3; // int32 Active = 3; //
int32 UnlockTime = 4; // int32 UnlockTime = 4; //
} }
message GuideTask{ message GuideTask{
int32 Status = 1; // 0: 1 2 int32 Status = 1; // 0: 1 2
QuestProgress Progress = 2; // QuestProgress Progress = 2; //
int32 Id = 3; //id int32 Id = 3; //id
} }
//
message ReqGetGuideTaskReward{ message ReqGetGuideTaskReward{
int32 Id = 1;// id int32 Id = 1;// id
} }
@ -1132,6 +1159,7 @@ message ResGetGuideTaskReward{
int32 Id = 3;// id int32 Id = 3;// id
} }
//
message ReqGetGuideActiveReward{ message ReqGetGuideActiveReward{
int32 Id = 1;// id int32 Id = 1;// id
} }
@ -1151,8 +1179,6 @@ message ResDailyTask{
int32 WeekEnd = 5; // int32 WeekEnd = 5; //
} }
message DailyWeek{ message DailyWeek{
repeated ItemInfo Items = 1; // repeated ItemInfo Items = 1; //
bool Status = 2; // 0: 1: bool Status = 2; // 0: 1:
@ -1195,13 +1221,15 @@ message ResGetDailyWeekReward{
RES_CODE Code = 1; RES_CODE Code = 1;
string Msg = 2; string Msg = 2;
} }
//
message ReqDailyUnlock{} message ReqDailyUnlock{}
message ResDailyUnlock{ message ResDailyUnlock{
RES_CODE Code = 1; RES_CODE Code = 1;
string Msg = 2; string Msg = 2;
} }
//
//
message ResFaceInfo{ message ResFaceInfo{
repeated FaceInfo FaceList = 1; repeated FaceInfo FaceList = 1;
int32 SetId = 2; int32 SetId = 2;
@ -1212,6 +1240,7 @@ message FaceInfo{
int64 AddTime = 3; // int64 AddTime = 3; //
} }
//
message ReqSetFace{ message ReqSetFace{
int32 Face = 1; int32 Face = 1;
} }
@ -1222,7 +1251,6 @@ message ResSetFace{
} }
// //
message ResAvatarInfo{ message ResAvatarInfo{
repeated AvatarInfo AvatarList = 1; repeated AvatarInfo AvatarList = 1;
int32 SetId = 2; int32 SetId = 2;
@ -1233,6 +1261,8 @@ message AvatarInfo{
int64 EndTime = 2; // int64 EndTime = 2; //
int64 AddTime = 3; // int64 AddTime = 3; //
} }
//
message ReqSetAvatar{ message ReqSetAvatar{
int32 Avatar = 1; int32 Avatar = 1;
} }
@ -1276,6 +1306,7 @@ message SevenLoginReward{
int32 Id = 5; //id int32 Id = 5; //id
int32 NeedActive = 6; // int32 NeedActive = 6; //
} }
// //
message ReqGetSevenLoginReward{ message ReqGetSevenLoginReward{
int32 Id = 1; int32 Id = 1;
@ -1336,9 +1367,7 @@ message ResActivityReward{
} }
// //
message ReqAddGiftReward{ message ReqAddGiftReward{}
}
message ResAddGiftReward{ message ResAddGiftReward{
RES_CODE Code = 1; RES_CODE Code = 1;
@ -1357,7 +1386,9 @@ message ResLimitEventProgress{
int32 Progress = 2; // int32 Progress = 2; //
map<int32, int32> ProgressReward = 3; // Id = RewardId map<int32, int32> ProgressReward = 3; // Id = RewardId
} }
message ReqLimitEventReward{ //
//
message ReqLimitEventReward{
int32 Id = 1; int32 Id = 1;
} }
@ -1366,6 +1397,7 @@ message ResLimitEventReward{
string Msg = 2; string Msg = 2;
} }
//
message ReqSelectLimitEvent{ message ReqSelectLimitEvent{
int32 Id = 1; int32 Id = 1;
} }
@ -1401,6 +1433,7 @@ message LimitEventNotify {
int32 Cd = 4; //cd int32 Cd = 4; //cd
} }
//
message ReqLimitEventLuckyCat{ message ReqLimitEventLuckyCat{
int32 ChessId = 1; int32 ChessId = 1;
map<string, int32> mChessData = 2; map<string, int32> mChessData = 2;
@ -1411,7 +1444,7 @@ message ResLimitEventLuckyCat{
string Msg = 2; string Msg = 2;
} }
//
message ReqLimitSenceReward{} message ReqLimitSenceReward{}
message ResLimitSenceReward{ message ResLimitSenceReward{
@ -1424,6 +1457,7 @@ message ResChessRainReward{
int32 Id = 2; // id int32 Id = 2; // id
} }
//
message ReqFastProduceInfo{} message ReqFastProduceInfo{}
message ResFastProduceInfo{ message ResFastProduceInfo{
int32 Energy = 1; // int32 Energy = 1; //
@ -1443,6 +1477,7 @@ message ResFastProduceReward{
int32 Num = 4; int32 Num = 4;
} }
//
message ReqCatTrickReward{} message ReqCatTrickReward{}
message ResCatTrickReward{ message ResCatTrickReward{
@ -1464,9 +1499,11 @@ message ResSearchPlayer{
repeated ResPlayerSimple List = 2; repeated ResPlayerSimple List = 2;
} }
//
message ReqFriendPlayerSimple{ message ReqFriendPlayerSimple{
int64 Uid = 1; int64 Uid = 1;
} }
message ResFriendPlayerSimple{ message ResFriendPlayerSimple{
int64 Uid = 1; int64 Uid = 1;
string Name = 2; string Name = 2;
@ -1531,8 +1568,6 @@ enum ActLogType {
ACT_LOG_TYPE_LOST_USER_RETURN = 23; // ACT_LOG_TYPE_LOST_USER_RETURN = 23; //
} }
message ActLog { message ActLog {
int32 Type = 1; int32 Type = 1;
int64 Time = 2; int64 Time = 2;
@ -1593,6 +1628,7 @@ message ResFriendCard{
int32 Emoji = 12; // Id int32 Emoji = 12; // Id
} }
// kv
message ReqKv{ message ReqKv{
int32 key = 1; int32 key = 1;
string value = 2; string value = 2;
@ -1602,6 +1638,7 @@ message ResKv{
map<int32, string> kv = 1; map<int32, string> kv = 1;
} }
//
message ReqFriendByCode{ message ReqFriendByCode{
string Code = 1; // string Code = 1; //
} }
@ -1629,8 +1666,6 @@ message ResFriendIgnore{
string Msg = 2; string Msg = 2;
} }
// //
message ReqFriendList{} message ReqFriendList{}
message ResFriendList{ message ResFriendList{
@ -1640,33 +1675,41 @@ message ResFriendList{
int32 Sponsor = 4; // int32 Sponsor = 4; //
} }
// NPC好友
message ReqAddNpc{ message ReqAddNpc{
int32 NpcId = 1; int32 NpcId = 1;
} }
message ResAddNpc{ message ResAddNpc{
RES_CODE Code = 1; RES_CODE Code = 1;
string Msg = 2; string Msg = 2;
int32 NpcId = 3; int32 NpcId = 3;
} }
// //
message ReqFriendApply{ message ReqFriendApply{
int32 Type = 1; // x途径添加好友0.1. int32 Type = 1; // x途径添加好友0.1.
} }
message ResFriendApply{ message ResFriendApply{
repeated ResFriendApplyInfo ApplyList = 1; repeated ResFriendApplyInfo ApplyList = 1;
} }
message ResFriendApplyInfo{ message ResFriendApplyInfo{
ResPlayerSimple Player = 1; ResPlayerSimple Player = 1;
int32 Time = 2; int32 Time = 2;
} }
// //
message ReqFriendCardMsg{} message ReqFriendCardMsg{}
message ResFriendCardMsg{ message ResFriendCardMsg{
repeated ResFriendCard MsgList = 1; repeated ResFriendCard MsgList = 1;
} }
// //
message ReqWishApplyList{} message ReqWishApplyList{}
message ResWishApplyList{ message ResWishApplyList{
repeated ResFriendApplyInfo ApplyList = 1; repeated ResFriendApplyInfo ApplyList = 1;
} }
@ -1684,6 +1727,7 @@ message ResWishApply{
// 线 // 线
message ReqFriendTimeLine{} message ReqFriendTimeLine{}
message ResFriendTimeLine{ message ResFriendTimeLine{
repeated ResFriendLog Log = 1; repeated ResFriendLog Log = 1;
repeated ResFriendReply Reply = 2; repeated ResFriendReply Reply = 2;
@ -1845,9 +1889,11 @@ message ResRank{
// //
message ReqMailList{} message ReqMailList{}
message ResMailList{ message ResMailList{
map<int32, MailInfo> MailList = 1; map<int32, MailInfo> MailList = 1;
} }
message MailInfo{ message MailInfo{
int32 Id = 1; // id int32 Id = 1; // id
string Title = 2; // string Title = 2; //
@ -1867,9 +1913,11 @@ message MailInfo{
string SubTitleEsLa = 16; // 西 string SubTitleEsLa = 16; // 西
string ContentEsLa = 17;// 西 string ContentEsLa = 17;// 西
} }
message MailNotify { message MailNotify {
MailInfo Info = 1; MailInfo Info = 1;
} }
// //
message ReqReadMail{ message ReqReadMail{
int32 Id = 1; int32 Id = 1;
@ -1904,7 +1952,6 @@ message ResDeleteMail{
} }
// //
message ResCharge{ message ResCharge{
float Charge = 1; // float Charge = 1; //
int32 Total = 2; // int32 Total = 2; //
@ -1955,6 +2002,7 @@ message ResAddWish{
// //
message ReqGetWish{} message ReqGetWish{}
message ResGetWish{ message ResGetWish{
RES_CODE Code = 1; RES_CODE Code = 1;
string Msg = 2; string Msg = 2;
@ -2003,10 +2051,12 @@ message ReqBuyChessShop2{
int32 Id = 1; int32 Id = 1;
map<string, int32> mChessData = 2; map<string, int32> mChessData = 2;
} }
message ResBuyChessShop2{ message ResBuyChessShop2{
RES_CODE Code = 1; RES_CODE Code = 1;
string Msg = 2; string Msg = 2;
} }
// //
message ReqRefreshChessShop{} message ReqRefreshChessShop{}
@ -2015,6 +2065,7 @@ message ResRefreshChessShop{
string Msg = 2; string Msg = 2;
} }
//
message ReqEndless{} message ReqEndless{}
message ResEndless{ message ResEndless{
@ -2028,8 +2079,8 @@ message ResEndlessInfo{
repeated ItemInfo Items = 3; repeated ItemInfo Items = 3;
} }
message ReqEndlessReward{ //
} message ReqEndlessReward{}
message ResEndlessReward{ message ResEndlessReward{
RES_CODE Code = 1; RES_CODE Code = 1;
@ -2043,7 +2094,8 @@ message ResPiggyBank{
int32 EndTime = 4; // int32 EndTime = 4; //
} }
message ReqPiggyBankReward{} // //
message ReqPiggyBankReward{}
message ResPiggyBankReward{ message ResPiggyBankReward{
RES_CODE Code = 1; RES_CODE Code = 1;
@ -2060,6 +2112,7 @@ message ResChargeReceive{
string Msg = 2; string Msg = 2;
} }
//
message ReqCreateOrderSn{ message ReqCreateOrderSn{
int32 ChargeId = 1; int32 ChargeId = 1;
string PlatForm = 2; // test string PlatForm = 2; // test
@ -2072,6 +2125,7 @@ message ResCreateOrderSn{
string OrderSn = 1; // string OrderSn = 1; //
} }
//
message ReqShippingOrder{ message ReqShippingOrder{
string OrderSn = 1; // string OrderSn = 1; //
string ProduceId = 2; // Id string ProduceId = 2; // Id
@ -2084,6 +2138,7 @@ message ResShippingOrder{
string Msg = 2; string Msg = 2;
} }
//
message ReqChampship{} message ReqChampship{}
message ResChampship{ message ResChampship{
@ -2098,26 +2153,34 @@ message ResChampship{
int32 YesterdayActivityId = 9;// int32 YesterdayActivityId = 9;//
} }
//
message ReqChampshipReward{} message ReqChampshipReward{}
message ResChampshipReward{ message ResChampshipReward{
RES_CODE Code = 1; RES_CODE Code = 1;
string Msg = 2; string Msg = 2;
} }
//
message ReqChampshipRankReward{} message ReqChampshipRankReward{}
message ResChampshipRankReward{ message ResChampshipRankReward{
RES_CODE Code = 1; RES_CODE Code = 1;
string Msg = 2; string Msg = 2;
} }
//
message ReqChampshipRank{} message ReqChampshipRank{}
message ResChampshipRank{ message ResChampshipRank{
map<int32, ResPlayerRank> RankList = 1; // map<int32, ResPlayerRank> RankList = 1; //
int32 MyRank = 2; // int32 MyRank = 2; //
float MyScore = 3; // float MyScore = 3; //
} }
//
message ReqChampshipPreRank{} message ReqChampshipPreRank{}
message ResChampshipPreRank{ message ResChampshipPreRank{
map<int32, ResPlayerRank> RankList = 1; // map<int32, ResPlayerRank> RankList = 1; //
int32 MyRank = 2; // int32 MyRank = 2; //
@ -2131,6 +2194,7 @@ message ResNotifyCard{
map<int32, int32> Handbook = 4; // map<int32, int32> Handbook = 4; //
} }
// facebook链接
message ReqSetFacebookUrl{ message ReqSetFacebookUrl{
string Url = 1; string Url = 1;
} }
@ -2144,11 +2208,13 @@ message ResSetFacebookUrl{
message ReqInviteFriendData{ message ReqInviteFriendData{
int64 dwUin = 1; int64 dwUin = 1;
} }
message ResInviteFriendData{ message ResInviteFriendData{
repeated int32 IdLists = 1; repeated int32 IdLists = 1;
int32 GetIndex = 2; int32 GetIndex = 2;
} }
//
message ReqSelfInvited{ message ReqSelfInvited{
int64 InviterId = 1; int64 InviterId = 1;
} }
@ -2161,6 +2227,7 @@ message NotifyInvitedSuccess{
repeated int32 IdLists = 2; repeated int32 IdLists = 2;
} }
//
message ReqGetInviteReward{ message ReqGetInviteReward{
int32 GetIndex = 1; int32 GetIndex = 1;
} }
@ -2169,18 +2236,20 @@ message ResGetInviteReward{
int32 ResultCode = 1; int32 ResultCode = 1;
} }
///facebook好友 // facebook好友
message ReqAutoAddInviteFriend{ message ReqAutoAddInviteFriend{
int64 id = 1; // uid int64 id = 1; // uid
} }
message ResAutoAddInviteFriend{ message ResAutoAddInviteFriend{
int32 ResultCode = 1; int32 ResultCode = 1;
} }
// facebook好友
message ReqAutoAddInviteFriend2{ message ReqAutoAddInviteFriend2{
string id = 1; // facebook id string id = 1; // facebook id
} }
message ResAutoAddInviteFriend2{ message ResAutoAddInviteFriend2{
int32 ResultCode = 1; int32 ResultCode = 1;
} }
@ -2198,15 +2267,20 @@ message ResMining{
int32 Mining = 8; // int32 Mining = 8; //
map<int32 , ItemList> PassReward = 9 ;// map<int32 , ItemList> PassReward = 9 ;//
} }
//
message ReqMiningTake{ message ReqMiningTake{
map<int32, string> Map = 1; // map<int32, string> Map = 1; //
int32 Gem = 2; // int32 Gem = 2; //
} }
message ResMiningTake{ message ResMiningTake{
RES_CODE Code = 1; RES_CODE Code = 1;
string Msg = 2; string Msg = 2;
} }
//
message ReqMiningReward{} message ReqMiningReward{}
message ResMiningReward{ message ResMiningReward{
RES_CODE Code = 1; RES_CODE Code = 1;
string Msg = 2; string Msg = 2;
@ -2225,8 +2299,8 @@ message ResActPass{
bool HighPass = 9; // bool HighPass = 9; //
} }
message ReqActPassReward{ //
} message ReqActPassReward{}
message ResActPassReward{ message ResActPassReward{
RES_CODE Code = 1; RES_CODE Code = 1;
@ -2237,11 +2311,13 @@ message ResActPassReward{
message ResActRed{ message ResActRed{
map<int32, int32> Red = 1; // map<int32, int32> Red = 1; //
} }
// //
message NotifyActRed{ message NotifyActRed{
int32 Id = 1; int32 Id = 1;
int32 Red = 2; int32 Red = 2;
} }
// //
message ActivityNotify { message ActivityNotify {
ActivityInfo Info = 1; ActivityInfo Info = 1;
@ -2299,6 +2375,7 @@ message ResGuessColorReward{
string Msg = 2; string Msg = 2;
} }
//
message ReqRace{} message ReqRace{}
message ResRace{ message ResRace{
int32 Id = 1; // id int32 Id = 1; // id
@ -2321,7 +2398,7 @@ message raceopponent{
int32 Progress = 5; int32 Progress = 5;
} }
//
message ReqRaceStart{} message ReqRaceStart{}
message ResRaceStart{ message ResRaceStart{
RES_CODE Code = 1; RES_CODE Code = 1;
@ -2400,6 +2477,11 @@ message NotifyPlayroomTask{
repeated int32 DailyTaskReward = 2; // repeated int32 DailyTaskReward = 2; //
} }
// playroom小游戏破产通知
message NotifyPlayroomBroken{
ResPlayerSimple Player = 1;
}
// //
message ReqPlayroomTask{ message ReqPlayroomTask{
@ -2423,6 +2505,7 @@ message ResPlayroomTaskReward{
int32 Type = 4; // 1 2 int32 Type = 4; // 1 2
} }
//
message ReqPlayroomUnlock{ message ReqPlayroomUnlock{
int32 Id = 1; // id int32 Id = 1; // id
} }
@ -2433,6 +2516,7 @@ message ResPlayroomUnlock{
int32 Id = 3; // id int32 Id = 3; // id
} }
// playroom
message ReqPlayroomUpvote{ message ReqPlayroomUpvote{
int64 Id = 1; // id int64 Id = 1; // id
} }
@ -2468,6 +2552,7 @@ message PlayroomCollectInfo{
string Label = 4; // string Label = 4; //
} }
//
message ReqPlayroomDressSet{ message ReqPlayroomDressSet{
map<int32, int32> DressSet = 1; // = id map<int32, int32> DressSet = 1; // = id
} }
@ -2477,6 +2562,7 @@ message ResPlayroomDressSet{
string Msg = 2; string Msg = 2;
} }
//
message ReqPlayroomPetAirSet{ message ReqPlayroomPetAirSet{
int32 PetAirSet = 1; // int32 PetAirSet = 1; //
} }
@ -2486,7 +2572,8 @@ message ResPlayroomPetAirSet{
string Msg = 2; string Msg = 2;
} }
message ReqPlayroomWrokOutline{} // 线 // 线
message ReqPlayroomWrokOutline{}
message ResPlayroomWrokOutline{ message ResPlayroomWrokOutline{
RES_CODE Code = 1; RES_CODE Code = 1;
string Msg = 2; string Msg = 2;
@ -2569,7 +2656,9 @@ message ResPlayroomInfo{
map<int32, int32> DressSet = 16; // = id map<int32, int32> DressSet = 16; // = id
int32 Kiss = 17; // int32 Kiss = 17; //
int32 Fur = 18; // int32 Fur = 18; //
int32 Star = 19; //
} }
// //
message ReqPlayroomFlip{ message ReqPlayroomFlip{
int32 Id = 1; // int32 Id = 1; //
@ -2600,6 +2689,7 @@ message ReqPlayroomFlipReward{
message ResPlayroomFlipReward{ message ResPlayroomFlipReward{
RES_CODE Code = 1; RES_CODE Code = 1;
string Msg = 2; string Msg = 2;
bool Broken = 3;
} }
message ReqPlayroomGame{ message ReqPlayroomGame{
@ -2645,8 +2735,6 @@ message ResPlayroomSetRoom{
string Msg = 2; string Msg = 2;
} }
message ReqPlayroomSelectReward{ message ReqPlayroomSelectReward{
int32 Id = 1; // id int32 Id = 1; // id
int32 EmojiId = 2; // id int32 EmojiId = 2; // id
@ -2737,6 +2825,7 @@ message TreasureInfo{
string NickName = 7; // string NickName = 7; //
} }
//
message ReqFriendTreasureStart{ message ReqFriendTreasureStart{
repeated TreasureInfo List = 1; // repeated TreasureInfo List = 1; //
repeated int32 List2 = 2; repeated int32 List2 = 2;
@ -2747,14 +2836,15 @@ message ResFriendTreasureStart{
string Msg = 2; string Msg = 2;
} }
message ReqFriendTreasureEnd{ //
} message ReqFriendTreasureEnd{}
message ResFriendTreasureEnd{ message ResFriendTreasureEnd{
RES_CODE Code = 1; RES_CODE Code = 1;
string Msg = 2; string Msg = 2;
} }
//
message ReqFriendTreasureFilp{ message ReqFriendTreasureFilp{
int32 Pos = 1; int32 Pos = 1;
} }
@ -2785,6 +2875,7 @@ message CollectItem{
repeated ItemInfo Items = 2; // repeated ItemInfo Items = 2; //
} }
//
message ReqCollect{ message ReqCollect{
int32 Id = 1; // id int32 Id = 1; // id
} }
@ -3002,6 +3093,18 @@ message ResActivityCfgReload{
string Msg = 2; string Msg = 2;
} }
message ReqOrderShipping{
string OrderSn = 1; //
int32 Status = 2; // 1: 2:
string ChannelOrderSn = 3; //
}
message ResOrderShipping{
int32 Code = 1;
string Msg = 2;
}
service Backend { service Backend {
rpc ReloadActivity(ReqActivityCfgReload) returns (ResActivityCfgReload); rpc ReloadActivity(ReqActivityCfgReload) returns (ResActivityCfgReload);
rpc OrderShipping(ReqOrderShipping) returns (ResOrderShipping);
} }

View File

@ -130,18 +130,7 @@
"string" "string"
] ]
}, },
{
"in_file": "LimitedTimeEvent.xlsx",
"out_file": "CatTrickData.txt",
"sheet_name": "CatTrick",
"coloum_type": [
"int",
"int",
"int",
"int",
"int"
]
},
{ {
"in_file": "Champship.xlsx", "in_file": "Champship.xlsx",
"out_file": "ChampshipCfg.txt", "out_file": "ChampshipCfg.txt",
@ -1264,6 +1253,16 @@
"int", "int",
"string" "string"
] ]
},
{
"in_file": "LimitedTimeEvent.xlsx",
"out_file": "LimitedTimeEventConst.txt",
"sheet_name": "Const",
"coloum_type": [
"int",
"string",
"string"
]
} }
] ]
} }

View File

@ -390,13 +390,6 @@
"sheet_name" :"Const", "sheet_name" :"Const",
"fields" :["Value"] "fields" :["Value"]
}, },
{
"in_file": "LimitedTimeEvent.xlsx",
"out_file": "LimitedTimeEventCatTrick.json",
"key": "Type",
"sheet_name" :"CatTrick",
"fields" :["Duration","Diamond", "Energy"]
},
{ {
"in_file": "LimitedTimeEvent.xlsx", "in_file": "LimitedTimeEvent.xlsx",
"out_file": "LimitedTimeEventDecorateOff.json", "out_file": "LimitedTimeEventDecorateOff.json",