using System.Collections.Generic;
namespace ArtResource
{
///
/// 图集配置数据
///
[System.Serializable]
public class AtlasConfig
{
public List Atlases = new List();
}
///
/// 单个图集的配置信息
///
[System.Serializable]
public class AtlasData
{
///
/// 图集名称
///
public string Name;
///
/// 包含的Sprite资源路径列表
///
public List SpritePaths = new List();
}
}