using System.Collections.Generic; namespace ArtResource { /// /// 图集配置数据 /// [System.Serializable] public class AtlasConfig { public List Atlases = new List(); } /// /// 单个图集的配置信息 /// [System.Serializable] public class AtlasData { /// /// 图集名称 /// public string Name; /// /// 包含的Sprite资源路径列表 /// public List SpritePaths = new List(); } }