/**
 * <auto-generated>
 * Autogenerated by Thrift Compiler (0.22.0)
 * DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING
 * </auto-generated>
 */
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Thrift;
using Thrift.Collections;
using System.Runtime.Serialization;
using Thrift.Protocol;
using Thrift.Protocol.Entities;
using Thrift.Protocol.Utilities;
using Thrift.Transport;
using Thrift.Transport.Client;


#pragma warning disable IDE0079  // remove unnecessary pragmas
#pragma warning disable IDE0017  // object init can be simplified
#pragma warning disable IDE0028  // collection init can be simplified
#pragma warning disable IDE0305  // collection init can be simplified
#pragma warning disable IDE0034  // simplify default expression
#pragma warning disable IDE0066  // use switch expression
#pragma warning disable IDE0090  // simplify new expression
#pragma warning disable IDE0290  // use primary CTOR
#pragma warning disable IDE1006  // parts of the code use IDL spelling
#pragma warning disable CA1822   // empty DeepCopy() methods still non-static
#pragma warning disable IDE0083  // pattern matching "that is not SomeType" requires net5.0 but we still support earlier versions

namespace Byway.Thrift.Data
{

  [DataContract(Namespace="")]
  public partial class ChampshipJackpotItem : TBase
  {
    private int _Id;
    private int _Step;
    private int _Total;
    private int _Score;
    private string _Items;
    private string _StarReward;
    private int _RewardGroupType;

    [DataMember(Order = 0)]
    public int Id
    {
      get
      {
        return _Id;
      }
      set
      {
        __isset.Id = true;
        this._Id = value;
      }
    }

    [DataMember(Order = 0)]
    public int Step
    {
      get
      {
        return _Step;
      }
      set
      {
        __isset.Step = true;
        this._Step = value;
      }
    }

    [DataMember(Order = 0)]
    public int Total
    {
      get
      {
        return _Total;
      }
      set
      {
        __isset.Total = true;
        this._Total = value;
      }
    }

    [DataMember(Order = 0)]
    public int Score
    {
      get
      {
        return _Score;
      }
      set
      {
        __isset.Score = true;
        this._Score = value;
      }
    }

    [DataMember(Order = 0)]
    public string Items
    {
      get
      {
        return _Items;
      }
      set
      {
        __isset.Items = true;
        this._Items = value;
      }
    }

    [DataMember(Order = 0)]
    public string StarReward
    {
      get
      {
        return _StarReward;
      }
      set
      {
        __isset.StarReward = true;
        this._StarReward = value;
      }
    }

    [DataMember(Order = 0)]
    public int RewardGroupType
    {
      get
      {
        return _RewardGroupType;
      }
      set
      {
        __isset.RewardGroupType = true;
        this._RewardGroupType = value;
      }
    }


    [DataMember(Order = 1)]
    public Isset __isset;
    [DataContract]
    public struct Isset
    {
      [DataMember]
      public bool Id;
      [DataMember]
      public bool Step;
      [DataMember]
      public bool Total;
      [DataMember]
      public bool Score;
      [DataMember]
      public bool Items;
      [DataMember]
      public bool StarReward;
      [DataMember]
      public bool RewardGroupType;
    }

    #region XmlSerializer support

    public bool ShouldSerializeId()
    {
      return __isset.Id;
    }

    public bool ShouldSerializeStep()
    {
      return __isset.Step;
    }

    public bool ShouldSerializeTotal()
    {
      return __isset.Total;
    }

    public bool ShouldSerializeScore()
    {
      return __isset.Score;
    }

    public bool ShouldSerializeItems()
    {
      return __isset.Items;
    }

    public bool ShouldSerializeStarReward()
    {
      return __isset.StarReward;
    }

    public bool ShouldSerializeRewardGroupType()
    {
      return __isset.RewardGroupType;
    }

    #endregion XmlSerializer support

    public ChampshipJackpotItem()
    {
    }

    public ChampshipJackpotItem DeepCopy()
    {
      var tmp0 = new ChampshipJackpotItem();
      if(__isset.Id)
      {
        tmp0.Id = this.Id;
      }
      tmp0.__isset.Id = this.__isset.Id;
      if(__isset.Step)
      {
        tmp0.Step = this.Step;
      }
      tmp0.__isset.Step = this.__isset.Step;
      if(__isset.Total)
      {
        tmp0.Total = this.Total;
      }
      tmp0.__isset.Total = this.__isset.Total;
      if(__isset.Score)
      {
        tmp0.Score = this.Score;
      }
      tmp0.__isset.Score = this.__isset.Score;
      if((Items != null) && __isset.Items)
      {
        tmp0.Items = this.Items;
      }
      tmp0.__isset.Items = this.__isset.Items;
      if((StarReward != null) && __isset.StarReward)
      {
        tmp0.StarReward = this.StarReward;
      }
      tmp0.__isset.StarReward = this.__isset.StarReward;
      if(__isset.RewardGroupType)
      {
        tmp0.RewardGroupType = this.RewardGroupType;
      }
      tmp0.__isset.RewardGroupType = this.__isset.RewardGroupType;
      return tmp0;
    }

    public async global::System.Threading.Tasks.Task ReadAsync(TProtocol iprot, CancellationToken cancellationToken)
    {
      iprot.IncrementRecursionDepth();
      try
      {
        TField field;
        await iprot.ReadStructBeginAsync(cancellationToken);
        while (true)
        {
          field = await iprot.ReadFieldBeginAsync(cancellationToken);
          if (field.Type == TType.Stop)
          {
            break;
          }

          switch (field.ID)
          {
            case 1:
              if (field.Type == TType.I32)
              {
                Id = await iprot.ReadI32Async(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 2:
              if (field.Type == TType.I32)
              {
                Step = await iprot.ReadI32Async(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 3:
              if (field.Type == TType.I32)
              {
                Total = await iprot.ReadI32Async(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 4:
              if (field.Type == TType.I32)
              {
                Score = await iprot.ReadI32Async(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 5:
              if (field.Type == TType.String)
              {
                Items = await iprot.ReadStringAsync(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 6:
              if (field.Type == TType.String)
              {
                StarReward = await iprot.ReadStringAsync(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 7:
              if (field.Type == TType.I32)
              {
                RewardGroupType = await iprot.ReadI32Async(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            default: 
              await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              break;
          }

          await iprot.ReadFieldEndAsync(cancellationToken);
        }

        await iprot.ReadStructEndAsync(cancellationToken);
      }
      finally
      {
        iprot.DecrementRecursionDepth();
      }
    }

    public async global::System.Threading.Tasks.Task WriteAsync(TProtocol oprot, CancellationToken cancellationToken)
    {
      oprot.IncrementRecursionDepth();
      try
      {
        var tmp1 = new TStruct("ChampshipJackpotItem");
        await oprot.WriteStructBeginAsync(tmp1, cancellationToken);
        var tmp2 = new TField();
        if(__isset.Id)
        {
          tmp2.Name = "Id";
          tmp2.Type = TType.I32;
          tmp2.ID = 1;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteI32Async(Id, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if(__isset.Step)
        {
          tmp2.Name = "Step";
          tmp2.Type = TType.I32;
          tmp2.ID = 2;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteI32Async(Step, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if(__isset.Total)
        {
          tmp2.Name = "Total";
          tmp2.Type = TType.I32;
          tmp2.ID = 3;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteI32Async(Total, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if(__isset.Score)
        {
          tmp2.Name = "Score";
          tmp2.Type = TType.I32;
          tmp2.ID = 4;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteI32Async(Score, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if((Items != null) && __isset.Items)
        {
          tmp2.Name = "Items";
          tmp2.Type = TType.String;
          tmp2.ID = 5;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteStringAsync(Items, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if((StarReward != null) && __isset.StarReward)
        {
          tmp2.Name = "StarReward";
          tmp2.Type = TType.String;
          tmp2.ID = 6;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteStringAsync(StarReward, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if(__isset.RewardGroupType)
        {
          tmp2.Name = "RewardGroupType";
          tmp2.Type = TType.I32;
          tmp2.ID = 7;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteI32Async(RewardGroupType, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        await oprot.WriteFieldStopAsync(cancellationToken);
        await oprot.WriteStructEndAsync(cancellationToken);
      }
      finally
      {
        oprot.DecrementRecursionDepth();
      }
    }

    public override bool Equals(object that)
    {
      if (!(that is ChampshipJackpotItem other)) return false;
      if (ReferenceEquals(this, other)) return true;
      return ((__isset.Id == other.__isset.Id) && ((!__isset.Id) || (global::System.Object.Equals(Id, other.Id))))
        && ((__isset.Step == other.__isset.Step) && ((!__isset.Step) || (global::System.Object.Equals(Step, other.Step))))
        && ((__isset.Total == other.__isset.Total) && ((!__isset.Total) || (global::System.Object.Equals(Total, other.Total))))
        && ((__isset.Score == other.__isset.Score) && ((!__isset.Score) || (global::System.Object.Equals(Score, other.Score))))
        && ((__isset.Items == other.__isset.Items) && ((!__isset.Items) || (global::System.Object.Equals(Items, other.Items))))
        && ((__isset.StarReward == other.__isset.StarReward) && ((!__isset.StarReward) || (global::System.Object.Equals(StarReward, other.StarReward))))
        && ((__isset.RewardGroupType == other.__isset.RewardGroupType) && ((!__isset.RewardGroupType) || (global::System.Object.Equals(RewardGroupType, other.RewardGroupType))));
    }

    public override int GetHashCode() {
      int hashcode = 157;
      unchecked {
        if(__isset.Id)
        {
          hashcode = (hashcode * 397) + Id.GetHashCode();
        }
        if(__isset.Step)
        {
          hashcode = (hashcode * 397) + Step.GetHashCode();
        }
        if(__isset.Total)
        {
          hashcode = (hashcode * 397) + Total.GetHashCode();
        }
        if(__isset.Score)
        {
          hashcode = (hashcode * 397) + Score.GetHashCode();
        }
        if((Items != null) && __isset.Items)
        {
          hashcode = (hashcode * 397) + Items.GetHashCode();
        }
        if((StarReward != null) && __isset.StarReward)
        {
          hashcode = (hashcode * 397) + StarReward.GetHashCode();
        }
        if(__isset.RewardGroupType)
        {
          hashcode = (hashcode * 397) + RewardGroupType.GetHashCode();
        }
      }
      return hashcode;
    }

    public override string ToString()
    {
      var tmp3 = new StringBuilder("ChampshipJackpotItem(");
      int tmp4 = 0;
      if(__isset.Id)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("Id: ");
        Id.ToString(tmp3);
      }
      if(__isset.Step)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("Step: ");
        Step.ToString(tmp3);
      }
      if(__isset.Total)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("Total: ");
        Total.ToString(tmp3);
      }
      if(__isset.Score)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("Score: ");
        Score.ToString(tmp3);
      }
      if((Items != null) && __isset.Items)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("Items: ");
        Items.ToString(tmp3);
      }
      if((StarReward != null) && __isset.StarReward)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("StarReward: ");
        StarReward.ToString(tmp3);
      }
      if(__isset.RewardGroupType)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("RewardGroupType: ");
        RewardGroupType.ToString(tmp3);
      }
      tmp3.Append(')');
      return tmp3.ToString();
    }
  }

}
