/**
 * <auto-generated>
 * Autogenerated by Thrift Compiler (0.22.0)
 * DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING
 * </auto-generated>
 */
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Thrift;
using Thrift.Collections;
using System.Runtime.Serialization;
using Thrift.Protocol;
using Thrift.Protocol.Entities;
using Thrift.Protocol.Utilities;
using Thrift.Transport;
using Thrift.Transport.Client;


#pragma warning disable IDE0079  // remove unnecessary pragmas
#pragma warning disable IDE0017  // object init can be simplified
#pragma warning disable IDE0028  // collection init can be simplified
#pragma warning disable IDE0305  // collection init can be simplified
#pragma warning disable IDE0034  // simplify default expression
#pragma warning disable IDE0066  // use switch expression
#pragma warning disable IDE0090  // simplify new expression
#pragma warning disable IDE0290  // use primary CTOR
#pragma warning disable IDE1006  // parts of the code use IDL spelling
#pragma warning disable CA1822   // empty DeepCopy() methods still non-static
#pragma warning disable IDE0083  // pattern matching "that is not SomeType" requires net5.0 but we still support earlier versions

namespace Byway.Thrift.Data
{

  [DataContract(Namespace="")]
  public partial class SceneDataItem : TBase
  {
    private int _Id;
    private int _SceneId;
    private int _AreaId;
    private string _Title;
    private string _Icon;
    private string _IconGray;

    [DataMember(Order = 0)]
    public int Id
    {
      get
      {
        return _Id;
      }
      set
      {
        __isset.Id = true;
        this._Id = value;
      }
    }

    [DataMember(Order = 0)]
    public int SceneId
    {
      get
      {
        return _SceneId;
      }
      set
      {
        __isset.SceneId = true;
        this._SceneId = value;
      }
    }

    [DataMember(Order = 0)]
    public int AreaId
    {
      get
      {
        return _AreaId;
      }
      set
      {
        __isset.AreaId = true;
        this._AreaId = value;
      }
    }

    [DataMember(Order = 0)]
    public string Title
    {
      get
      {
        return _Title;
      }
      set
      {
        __isset.Title = true;
        this._Title = value;
      }
    }

    [DataMember(Order = 0)]
    public string Icon
    {
      get
      {
        return _Icon;
      }
      set
      {
        __isset.Icon = true;
        this._Icon = value;
      }
    }

    [DataMember(Order = 0)]
    public string IconGray
    {
      get
      {
        return _IconGray;
      }
      set
      {
        __isset.IconGray = true;
        this._IconGray = value;
      }
    }


    [DataMember(Order = 1)]
    public Isset __isset;
    [DataContract]
    public struct Isset
    {
      [DataMember]
      public bool Id;
      [DataMember]
      public bool SceneId;
      [DataMember]
      public bool AreaId;
      [DataMember]
      public bool Title;
      [DataMember]
      public bool Icon;
      [DataMember]
      public bool IconGray;
    }

    #region XmlSerializer support

    public bool ShouldSerializeId()
    {
      return __isset.Id;
    }

    public bool ShouldSerializeSceneId()
    {
      return __isset.SceneId;
    }

    public bool ShouldSerializeAreaId()
    {
      return __isset.AreaId;
    }

    public bool ShouldSerializeTitle()
    {
      return __isset.Title;
    }

    public bool ShouldSerializeIcon()
    {
      return __isset.Icon;
    }

    public bool ShouldSerializeIconGray()
    {
      return __isset.IconGray;
    }

    #endregion XmlSerializer support

    public SceneDataItem()
    {
    }

    public SceneDataItem DeepCopy()
    {
      var tmp0 = new SceneDataItem();
      if(__isset.Id)
      {
        tmp0.Id = this.Id;
      }
      tmp0.__isset.Id = this.__isset.Id;
      if(__isset.SceneId)
      {
        tmp0.SceneId = this.SceneId;
      }
      tmp0.__isset.SceneId = this.__isset.SceneId;
      if(__isset.AreaId)
      {
        tmp0.AreaId = this.AreaId;
      }
      tmp0.__isset.AreaId = this.__isset.AreaId;
      if((Title != null) && __isset.Title)
      {
        tmp0.Title = this.Title;
      }
      tmp0.__isset.Title = this.__isset.Title;
      if((Icon != null) && __isset.Icon)
      {
        tmp0.Icon = this.Icon;
      }
      tmp0.__isset.Icon = this.__isset.Icon;
      if((IconGray != null) && __isset.IconGray)
      {
        tmp0.IconGray = this.IconGray;
      }
      tmp0.__isset.IconGray = this.__isset.IconGray;
      return tmp0;
    }

    public async global::System.Threading.Tasks.Task ReadAsync(TProtocol iprot, CancellationToken cancellationToken)
    {
      iprot.IncrementRecursionDepth();
      try
      {
        TField field;
        await iprot.ReadStructBeginAsync(cancellationToken);
        while (true)
        {
          field = await iprot.ReadFieldBeginAsync(cancellationToken);
          if (field.Type == TType.Stop)
          {
            break;
          }

          switch (field.ID)
          {
            case 1:
              if (field.Type == TType.I32)
              {
                Id = await iprot.ReadI32Async(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 2:
              if (field.Type == TType.I32)
              {
                SceneId = await iprot.ReadI32Async(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 3:
              if (field.Type == TType.I32)
              {
                AreaId = await iprot.ReadI32Async(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 4:
              if (field.Type == TType.String)
              {
                Title = await iprot.ReadStringAsync(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 5:
              if (field.Type == TType.String)
              {
                Icon = await iprot.ReadStringAsync(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 6:
              if (field.Type == TType.String)
              {
                IconGray = await iprot.ReadStringAsync(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            default: 
              await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              break;
          }

          await iprot.ReadFieldEndAsync(cancellationToken);
        }

        await iprot.ReadStructEndAsync(cancellationToken);
      }
      finally
      {
        iprot.DecrementRecursionDepth();
      }
    }

    public async global::System.Threading.Tasks.Task WriteAsync(TProtocol oprot, CancellationToken cancellationToken)
    {
      oprot.IncrementRecursionDepth();
      try
      {
        var tmp1 = new TStruct("SceneDataItem");
        await oprot.WriteStructBeginAsync(tmp1, cancellationToken);
        var tmp2 = new TField();
        if(__isset.Id)
        {
          tmp2.Name = "Id";
          tmp2.Type = TType.I32;
          tmp2.ID = 1;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteI32Async(Id, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if(__isset.SceneId)
        {
          tmp2.Name = "SceneId";
          tmp2.Type = TType.I32;
          tmp2.ID = 2;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteI32Async(SceneId, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if(__isset.AreaId)
        {
          tmp2.Name = "AreaId";
          tmp2.Type = TType.I32;
          tmp2.ID = 3;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteI32Async(AreaId, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if((Title != null) && __isset.Title)
        {
          tmp2.Name = "Title";
          tmp2.Type = TType.String;
          tmp2.ID = 4;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteStringAsync(Title, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if((Icon != null) && __isset.Icon)
        {
          tmp2.Name = "Icon";
          tmp2.Type = TType.String;
          tmp2.ID = 5;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteStringAsync(Icon, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if((IconGray != null) && __isset.IconGray)
        {
          tmp2.Name = "IconGray";
          tmp2.Type = TType.String;
          tmp2.ID = 6;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteStringAsync(IconGray, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        await oprot.WriteFieldStopAsync(cancellationToken);
        await oprot.WriteStructEndAsync(cancellationToken);
      }
      finally
      {
        oprot.DecrementRecursionDepth();
      }
    }

    public override bool Equals(object that)
    {
      if (!(that is SceneDataItem other)) return false;
      if (ReferenceEquals(this, other)) return true;
      return ((__isset.Id == other.__isset.Id) && ((!__isset.Id) || (global::System.Object.Equals(Id, other.Id))))
        && ((__isset.SceneId == other.__isset.SceneId) && ((!__isset.SceneId) || (global::System.Object.Equals(SceneId, other.SceneId))))
        && ((__isset.AreaId == other.__isset.AreaId) && ((!__isset.AreaId) || (global::System.Object.Equals(AreaId, other.AreaId))))
        && ((__isset.Title == other.__isset.Title) && ((!__isset.Title) || (global::System.Object.Equals(Title, other.Title))))
        && ((__isset.Icon == other.__isset.Icon) && ((!__isset.Icon) || (global::System.Object.Equals(Icon, other.Icon))))
        && ((__isset.IconGray == other.__isset.IconGray) && ((!__isset.IconGray) || (global::System.Object.Equals(IconGray, other.IconGray))));
    }

    public override int GetHashCode() {
      int hashcode = 157;
      unchecked {
        if(__isset.Id)
        {
          hashcode = (hashcode * 397) + Id.GetHashCode();
        }
        if(__isset.SceneId)
        {
          hashcode = (hashcode * 397) + SceneId.GetHashCode();
        }
        if(__isset.AreaId)
        {
          hashcode = (hashcode * 397) + AreaId.GetHashCode();
        }
        if((Title != null) && __isset.Title)
        {
          hashcode = (hashcode * 397) + Title.GetHashCode();
        }
        if((Icon != null) && __isset.Icon)
        {
          hashcode = (hashcode * 397) + Icon.GetHashCode();
        }
        if((IconGray != null) && __isset.IconGray)
        {
          hashcode = (hashcode * 397) + IconGray.GetHashCode();
        }
      }
      return hashcode;
    }

    public override string ToString()
    {
      var tmp3 = new StringBuilder("SceneDataItem(");
      int tmp4 = 0;
      if(__isset.Id)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("Id: ");
        Id.ToString(tmp3);
      }
      if(__isset.SceneId)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("SceneId: ");
        SceneId.ToString(tmp3);
      }
      if(__isset.AreaId)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("AreaId: ");
        AreaId.ToString(tmp3);
      }
      if((Title != null) && __isset.Title)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("Title: ");
        Title.ToString(tmp3);
      }
      if((Icon != null) && __isset.Icon)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("Icon: ");
        Icon.ToString(tmp3);
      }
      if((IconGray != null) && __isset.IconGray)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("IconGray: ");
        IconGray.ToString(tmp3);
      }
      tmp3.Append(')');
      return tmp3.ToString();
    }
  }

}
