/**
 * <auto-generated>
 * Autogenerated by Thrift Compiler (0.22.0)
 * DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING
 * </auto-generated>
 */
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Thrift;
using Thrift.Collections;
using System.Runtime.Serialization;
using Thrift.Protocol;
using Thrift.Protocol.Entities;
using Thrift.Protocol.Utilities;
using Thrift.Transport;
using Thrift.Transport.Client;


#pragma warning disable IDE0079  // remove unnecessary pragmas
#pragma warning disable IDE0017  // object init can be simplified
#pragma warning disable IDE0028  // collection init can be simplified
#pragma warning disable IDE0305  // collection init can be simplified
#pragma warning disable IDE0034  // simplify default expression
#pragma warning disable IDE0066  // use switch expression
#pragma warning disable IDE0090  // simplify new expression
#pragma warning disable IDE0290  // use primary CTOR
#pragma warning disable IDE1006  // parts of the code use IDL spelling
#pragma warning disable CA1822   // empty DeepCopy() methods still non-static
#pragma warning disable IDE0083  // pattern matching "that is not SomeType" requires net5.0 but we still support earlier versions

namespace Byway.Thrift.Data
{

  [DataContract(Namespace="")]
  public partial class ChampshipRankRewardItem : TBase
  {
    private int _Id;
    private int _Rank;
    private string _ItemReward;
    private double _People30;
    private double _People50;
    private double _People80;
    private double _People100;

    [DataMember(Order = 0)]
    public int Id
    {
      get
      {
        return _Id;
      }
      set
      {
        __isset.Id = true;
        this._Id = value;
      }
    }

    [DataMember(Order = 0)]
    public int Rank
    {
      get
      {
        return _Rank;
      }
      set
      {
        __isset.Rank = true;
        this._Rank = value;
      }
    }

    [DataMember(Order = 0)]
    public string ItemReward
    {
      get
      {
        return _ItemReward;
      }
      set
      {
        __isset.ItemReward = true;
        this._ItemReward = value;
      }
    }

    [DataMember(Order = 0)]
    public double People30
    {
      get
      {
        return _People30;
      }
      set
      {
        __isset.People30 = true;
        this._People30 = value;
      }
    }

    [DataMember(Order = 0)]
    public double People50
    {
      get
      {
        return _People50;
      }
      set
      {
        __isset.People50 = true;
        this._People50 = value;
      }
    }

    [DataMember(Order = 0)]
    public double People80
    {
      get
      {
        return _People80;
      }
      set
      {
        __isset.People80 = true;
        this._People80 = value;
      }
    }

    [DataMember(Order = 0)]
    public double People100
    {
      get
      {
        return _People100;
      }
      set
      {
        __isset.People100 = true;
        this._People100 = value;
      }
    }


    [DataMember(Order = 1)]
    public Isset __isset;
    [DataContract]
    public struct Isset
    {
      [DataMember]
      public bool Id;
      [DataMember]
      public bool Rank;
      [DataMember]
      public bool ItemReward;
      [DataMember]
      public bool People30;
      [DataMember]
      public bool People50;
      [DataMember]
      public bool People80;
      [DataMember]
      public bool People100;
    }

    #region XmlSerializer support

    public bool ShouldSerializeId()
    {
      return __isset.Id;
    }

    public bool ShouldSerializeRank()
    {
      return __isset.Rank;
    }

    public bool ShouldSerializeItemReward()
    {
      return __isset.ItemReward;
    }

    public bool ShouldSerializePeople30()
    {
      return __isset.People30;
    }

    public bool ShouldSerializePeople50()
    {
      return __isset.People50;
    }

    public bool ShouldSerializePeople80()
    {
      return __isset.People80;
    }

    public bool ShouldSerializePeople100()
    {
      return __isset.People100;
    }

    #endregion XmlSerializer support

    public ChampshipRankRewardItem()
    {
    }

    public ChampshipRankRewardItem DeepCopy()
    {
      var tmp0 = new ChampshipRankRewardItem();
      if(__isset.Id)
      {
        tmp0.Id = this.Id;
      }
      tmp0.__isset.Id = this.__isset.Id;
      if(__isset.Rank)
      {
        tmp0.Rank = this.Rank;
      }
      tmp0.__isset.Rank = this.__isset.Rank;
      if((ItemReward != null) && __isset.ItemReward)
      {
        tmp0.ItemReward = this.ItemReward;
      }
      tmp0.__isset.ItemReward = this.__isset.ItemReward;
      if(__isset.People30)
      {
        tmp0.People30 = this.People30;
      }
      tmp0.__isset.People30 = this.__isset.People30;
      if(__isset.People50)
      {
        tmp0.People50 = this.People50;
      }
      tmp0.__isset.People50 = this.__isset.People50;
      if(__isset.People80)
      {
        tmp0.People80 = this.People80;
      }
      tmp0.__isset.People80 = this.__isset.People80;
      if(__isset.People100)
      {
        tmp0.People100 = this.People100;
      }
      tmp0.__isset.People100 = this.__isset.People100;
      return tmp0;
    }

    public async global::System.Threading.Tasks.Task ReadAsync(TProtocol iprot, CancellationToken cancellationToken)
    {
      iprot.IncrementRecursionDepth();
      try
      {
        TField field;
        await iprot.ReadStructBeginAsync(cancellationToken);
        while (true)
        {
          field = await iprot.ReadFieldBeginAsync(cancellationToken);
          if (field.Type == TType.Stop)
          {
            break;
          }

          switch (field.ID)
          {
            case 1:
              if (field.Type == TType.I32)
              {
                Id = await iprot.ReadI32Async(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 2:
              if (field.Type == TType.I32)
              {
                Rank = await iprot.ReadI32Async(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 3:
              if (field.Type == TType.String)
              {
                ItemReward = await iprot.ReadStringAsync(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 4:
              if (field.Type == TType.Double)
              {
                People30 = await iprot.ReadDoubleAsync(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 5:
              if (field.Type == TType.Double)
              {
                People50 = await iprot.ReadDoubleAsync(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 6:
              if (field.Type == TType.Double)
              {
                People80 = await iprot.ReadDoubleAsync(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            case 7:
              if (field.Type == TType.Double)
              {
                People100 = await iprot.ReadDoubleAsync(cancellationToken);
              }
              else
              {
                await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              }
              break;
            default: 
              await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
              break;
          }

          await iprot.ReadFieldEndAsync(cancellationToken);
        }

        await iprot.ReadStructEndAsync(cancellationToken);
      }
      finally
      {
        iprot.DecrementRecursionDepth();
      }
    }

    public async global::System.Threading.Tasks.Task WriteAsync(TProtocol oprot, CancellationToken cancellationToken)
    {
      oprot.IncrementRecursionDepth();
      try
      {
        var tmp1 = new TStruct("ChampshipRankRewardItem");
        await oprot.WriteStructBeginAsync(tmp1, cancellationToken);
        var tmp2 = new TField();
        if(__isset.Id)
        {
          tmp2.Name = "Id";
          tmp2.Type = TType.I32;
          tmp2.ID = 1;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteI32Async(Id, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if(__isset.Rank)
        {
          tmp2.Name = "Rank";
          tmp2.Type = TType.I32;
          tmp2.ID = 2;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteI32Async(Rank, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if((ItemReward != null) && __isset.ItemReward)
        {
          tmp2.Name = "ItemReward";
          tmp2.Type = TType.String;
          tmp2.ID = 3;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteStringAsync(ItemReward, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if(__isset.People30)
        {
          tmp2.Name = "People30";
          tmp2.Type = TType.Double;
          tmp2.ID = 4;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteDoubleAsync(People30, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if(__isset.People50)
        {
          tmp2.Name = "People50";
          tmp2.Type = TType.Double;
          tmp2.ID = 5;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteDoubleAsync(People50, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if(__isset.People80)
        {
          tmp2.Name = "People80";
          tmp2.Type = TType.Double;
          tmp2.ID = 6;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteDoubleAsync(People80, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        if(__isset.People100)
        {
          tmp2.Name = "People100";
          tmp2.Type = TType.Double;
          tmp2.ID = 7;
          await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
          await oprot.WriteDoubleAsync(People100, cancellationToken);
          await oprot.WriteFieldEndAsync(cancellationToken);
        }
        await oprot.WriteFieldStopAsync(cancellationToken);
        await oprot.WriteStructEndAsync(cancellationToken);
      }
      finally
      {
        oprot.DecrementRecursionDepth();
      }
    }

    public override bool Equals(object that)
    {
      if (!(that is ChampshipRankRewardItem other)) return false;
      if (ReferenceEquals(this, other)) return true;
      return ((__isset.Id == other.__isset.Id) && ((!__isset.Id) || (global::System.Object.Equals(Id, other.Id))))
        && ((__isset.Rank == other.__isset.Rank) && ((!__isset.Rank) || (global::System.Object.Equals(Rank, other.Rank))))
        && ((__isset.ItemReward == other.__isset.ItemReward) && ((!__isset.ItemReward) || (global::System.Object.Equals(ItemReward, other.ItemReward))))
        && ((__isset.People30 == other.__isset.People30) && ((!__isset.People30) || (global::System.Object.Equals(People30, other.People30))))
        && ((__isset.People50 == other.__isset.People50) && ((!__isset.People50) || (global::System.Object.Equals(People50, other.People50))))
        && ((__isset.People80 == other.__isset.People80) && ((!__isset.People80) || (global::System.Object.Equals(People80, other.People80))))
        && ((__isset.People100 == other.__isset.People100) && ((!__isset.People100) || (global::System.Object.Equals(People100, other.People100))));
    }

    public override int GetHashCode() {
      int hashcode = 157;
      unchecked {
        if(__isset.Id)
        {
          hashcode = (hashcode * 397) + Id.GetHashCode();
        }
        if(__isset.Rank)
        {
          hashcode = (hashcode * 397) + Rank.GetHashCode();
        }
        if((ItemReward != null) && __isset.ItemReward)
        {
          hashcode = (hashcode * 397) + ItemReward.GetHashCode();
        }
        if(__isset.People30)
        {
          hashcode = (hashcode * 397) + People30.GetHashCode();
        }
        if(__isset.People50)
        {
          hashcode = (hashcode * 397) + People50.GetHashCode();
        }
        if(__isset.People80)
        {
          hashcode = (hashcode * 397) + People80.GetHashCode();
        }
        if(__isset.People100)
        {
          hashcode = (hashcode * 397) + People100.GetHashCode();
        }
      }
      return hashcode;
    }

    public override string ToString()
    {
      var tmp3 = new StringBuilder("ChampshipRankRewardItem(");
      int tmp4 = 0;
      if(__isset.Id)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("Id: ");
        Id.ToString(tmp3);
      }
      if(__isset.Rank)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("Rank: ");
        Rank.ToString(tmp3);
      }
      if((ItemReward != null) && __isset.ItemReward)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("ItemReward: ");
        ItemReward.ToString(tmp3);
      }
      if(__isset.People30)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("People30: ");
        People30.ToString(tmp3);
      }
      if(__isset.People50)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("People50: ");
        People50.ToString(tmp3);
      }
      if(__isset.People80)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("People80: ");
        People80.ToString(tmp3);
      }
      if(__isset.People100)
      {
        if(0 < tmp4++) { tmp3.Append(", "); }
        tmp3.Append("People100: ");
        People100.ToString(tmp3);
      }
      tmp3.Append(')');
      return tmp3.ToString();
    }
  }

}
