Merge branch 'main' of gitea.bywaystudios.com:zhanghongbo/Design_SubModule
# Conflicts: # README.md.meta
This commit is contained in:
commit
9928997895
8
ConfigData.meta
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ConfigData.meta
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ConfigData/AllConfigs.bytes
Normal file
BIN
ConfigData/AllConfigs.bytes
Normal file
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7
ConfigData/AllConfigs.bytes.meta
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7
ConfigData/AllConfigs.bytes.meta
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8
Scripts.meta
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Scripts.meta
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89
Scripts/DR_Generated/DRAdGiftData.cs
Normal file
89
Scripts/DR_Generated/DRAdGiftData.cs
Normal file
@ -0,0 +1,89 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: AdGiftData
|
||||
// 数据类: AdGiftDataItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// AdGiftData 数据行
|
||||
/// </summary>
|
||||
public class DRAdGiftData : DataRowBase
|
||||
{
|
||||
private AdGiftDataItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// SortId
|
||||
/// </summary>
|
||||
public int SortId
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.SortId ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// NeedScore
|
||||
/// </summary>
|
||||
public int NeedScore
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.NeedScore ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ItemReward
|
||||
/// </summary>
|
||||
public string ItemReward
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.ItemReward ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<AdGiftData>();
|
||||
if (config?.Adgiftdatas != null)
|
||||
{
|
||||
config.Adgiftdatas.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRAdGiftData.cs.meta
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Normal file
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|
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|
||||
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|
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|
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|
||||
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|
||||
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89
Scripts/DR_Generated/DRBagItemConfig.cs
Normal file
89
Scripts/DR_Generated/DRBagItemConfig.cs
Normal file
@ -0,0 +1,89 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: BagItemConfig
|
||||
// 数据类: BagItemConfigItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// BagItemConfig 数据行
|
||||
/// </summary>
|
||||
public class DRBagItemConfig : DataRowBase
|
||||
{
|
||||
private BagItemConfigItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ItemId
|
||||
/// </summary>
|
||||
public int ItemId
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.ItemId ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Icon
|
||||
/// </summary>
|
||||
public string Icon
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Icon ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// TrueId
|
||||
/// </summary>
|
||||
public int TrueId
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.TrueId ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<BagItemConfig>();
|
||||
if (config?.Bagitemconfigs != null)
|
||||
{
|
||||
config.Bagitemconfigs.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRBagItemConfig.cs.meta
Normal file
11
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Normal file
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
111
Scripts/DR_Generated/DRBonusValue.cs
Normal file
111
Scripts/DR_Generated/DRBonusValue.cs
Normal file
@ -0,0 +1,111 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: BonusValue
|
||||
// 数据类: BonusValueItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// BonusValue 数据行
|
||||
/// </summary>
|
||||
public class DRBonusValue : DataRowBase
|
||||
{
|
||||
private BonusValueItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Type
|
||||
/// </summary>
|
||||
public string Type
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Type ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// SortId
|
||||
/// </summary>
|
||||
public int SortId
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.SortId ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Price
|
||||
/// </summary>
|
||||
public float Price
|
||||
{
|
||||
get
|
||||
{
|
||||
return System.Convert.ToSingle(_configData?.Price ?? 0.0);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reward
|
||||
/// </summary>
|
||||
public string Reward
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Reward ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OldPrice
|
||||
/// </summary>
|
||||
public float OldPrice
|
||||
{
|
||||
get
|
||||
{
|
||||
return System.Convert.ToSingle(_configData?.OldPrice ?? 0.0);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<BonusValue>();
|
||||
if (config?.Bonusvalues != null)
|
||||
{
|
||||
config.Bonusvalues.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRBonusValue.cs.meta
Normal file
11
Scripts/DR_Generated/DRBonusValue.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
userData:
|
||||
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|
||||
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||||
144
Scripts/DR_Generated/DRCardDetailCfg.cs
Normal file
144
Scripts/DR_Generated/DRCardDetailCfg.cs
Normal file
@ -0,0 +1,144 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: CardDetailCfg
|
||||
// 数据类: CardDetailCfgItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// CardDetailCfg 数据行
|
||||
/// </summary>
|
||||
public class DRCardDetailCfg : DataRowBase
|
||||
{
|
||||
private CardDetailCfgItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// PictureAlbum
|
||||
/// </summary>
|
||||
public int PictureAlbum
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.PictureAlbum ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Icon
|
||||
/// </summary>
|
||||
public string Icon
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Icon ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Color
|
||||
/// </summary>
|
||||
public int Color
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Color ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Star
|
||||
/// </summary>
|
||||
public int Star
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Star ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ImageRes
|
||||
/// </summary>
|
||||
public string ImageRes
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.ImageRes ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// IsGold
|
||||
/// </summary>
|
||||
public int IsGold
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.IsGold ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Name
|
||||
/// </summary>
|
||||
public string Name
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Name ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Round
|
||||
/// </summary>
|
||||
public int Round
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Round ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<CardDetailCfg>();
|
||||
if (config?.Carddetailcfgs != null)
|
||||
{
|
||||
config.Carddetailcfgs.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRCardDetailCfg.cs.meta
Normal file
11
Scripts/DR_Generated/DRCardDetailCfg.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
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|
||||
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|
||||
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|
||||
serializedVersion: 2
|
||||
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|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
111
Scripts/DR_Generated/DRCardPackCfg.cs
Normal file
111
Scripts/DR_Generated/DRCardPackCfg.cs
Normal file
@ -0,0 +1,111 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: CardPackCfg
|
||||
// 数据类: CardPackCfgItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// CardPackCfg 数据行
|
||||
/// </summary>
|
||||
public class DRCardPackCfg : DataRowBase
|
||||
{
|
||||
private CardPackCfgItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Icon
|
||||
/// </summary>
|
||||
public string Icon
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Icon ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Color
|
||||
/// </summary>
|
||||
public int Color
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Color ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Name
|
||||
/// </summary>
|
||||
public string Name
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Name ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// RewardCnt
|
||||
/// </summary>
|
||||
public int RewardCnt
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.RewardCnt ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// GoldRate
|
||||
/// </summary>
|
||||
public int GoldRate
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.GoldRate ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<CardPackCfg>();
|
||||
if (config?.Cardpackcfgs != null)
|
||||
{
|
||||
config.Cardpackcfgs.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRCardPackCfg.cs.meta
Normal file
11
Scripts/DR_Generated/DRCardPackCfg.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e617e4528b5f9014fa1c4f825db36f2e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
100
Scripts/DR_Generated/DRCardStickerExchangeCfg.cs
Normal file
100
Scripts/DR_Generated/DRCardStickerExchangeCfg.cs
Normal file
@ -0,0 +1,100 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: CardStickerExchangeCfg
|
||||
// 数据类: CardStickerExchangeCfgItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// CardStickerExchangeCfg 数据行
|
||||
/// </summary>
|
||||
public class DRCardStickerExchangeCfg : DataRowBase
|
||||
{
|
||||
private CardStickerExchangeCfgItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Icon
|
||||
/// </summary>
|
||||
public string Icon
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Icon ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Cost
|
||||
/// </summary>
|
||||
public int Cost
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Cost ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// RewardId
|
||||
/// </summary>
|
||||
public string RewardId
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.RewardId ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// RewardCnt
|
||||
/// </summary>
|
||||
public string RewardCnt
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.RewardCnt ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<CardStickerExchangeCfg>();
|
||||
if (config?.Cardstickerexchangecfgs != null)
|
||||
{
|
||||
config.Cardstickerexchangecfgs.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRCardStickerExchangeCfg.cs.meta
Normal file
11
Scripts/DR_Generated/DRCardStickerExchangeCfg.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6b3fefa48d619984a9cdc8d792df0764
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
100
Scripts/DR_Generated/DRCatTrickData.cs
Normal file
100
Scripts/DR_Generated/DRCatTrickData.cs
Normal file
@ -0,0 +1,100 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: CatTrickData
|
||||
// 数据类: CatTrickDataItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// CatTrickData 数据行
|
||||
/// </summary>
|
||||
public class DRCatTrickData : DataRowBase
|
||||
{
|
||||
private CatTrickDataItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Type
|
||||
/// </summary>
|
||||
public int Type
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Type ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Duration
|
||||
/// </summary>
|
||||
public int Duration
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Duration ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Diamond
|
||||
/// </summary>
|
||||
public int Diamond
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Diamond ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Energy
|
||||
/// </summary>
|
||||
public int Energy
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Energy ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<CatTrickData>();
|
||||
if (config?.Cattrickdatas != null)
|
||||
{
|
||||
config.Cattrickdatas.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRCatTrickData.cs.meta
Normal file
11
Scripts/DR_Generated/DRCatTrickData.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6d6fb3b9bc1ff3a49a61333a99873edb
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
89
Scripts/DR_Generated/DRCatsGardenMultiplyData.cs
Normal file
89
Scripts/DR_Generated/DRCatsGardenMultiplyData.cs
Normal file
@ -0,0 +1,89 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: CatsGardenMultiplyData
|
||||
// 数据类: CatsGardenMultiplyDataItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// CatsGardenMultiplyData 数据行
|
||||
/// </summary>
|
||||
public class DRCatsGardenMultiplyData : DataRowBase
|
||||
{
|
||||
private CatsGardenMultiplyDataItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Low
|
||||
/// </summary>
|
||||
public int Low
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Low ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Mid
|
||||
/// </summary>
|
||||
public int Mid
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Mid ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// High
|
||||
/// </summary>
|
||||
public int High
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.High ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<CatsGardenMultiplyData>();
|
||||
if (config?.Catsgardenmultiplydatas != null)
|
||||
{
|
||||
config.Catsgardenmultiplydatas.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRCatsGardenMultiplyData.cs.meta
Normal file
11
Scripts/DR_Generated/DRCatsGardenMultiplyData.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e6ff328696a4ea94c8b7cb9e6ac7c87f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
89
Scripts/DR_Generated/DRCatsGardenProgressData.cs
Normal file
89
Scripts/DR_Generated/DRCatsGardenProgressData.cs
Normal file
@ -0,0 +1,89 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: CatsGardenProgressData
|
||||
// 数据类: CatsGardenProgressDataItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// CatsGardenProgressData 数据行
|
||||
/// </summary>
|
||||
public class DRCatsGardenProgressData : DataRowBase
|
||||
{
|
||||
private CatsGardenProgressDataItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Template
|
||||
/// </summary>
|
||||
public int Template
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Template ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Need
|
||||
/// </summary>
|
||||
public int Need
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Need ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Items
|
||||
/// </summary>
|
||||
public string Items
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Items ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<CatsGardenProgressData>();
|
||||
if (config?.Catsgardenprogressdatas != null)
|
||||
{
|
||||
config.Catsgardenprogressdatas.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRCatsGardenProgressData.cs.meta
Normal file
11
Scripts/DR_Generated/DRCatsGardenProgressData.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f96414b48fe95014bbeaf3574e2911f1
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
100
Scripts/DR_Generated/DRCatsGardenSlotData.cs
Normal file
100
Scripts/DR_Generated/DRCatsGardenSlotData.cs
Normal file
@ -0,0 +1,100 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: CatsGardenSlotData
|
||||
// 数据类: CatsGardenSlotDataItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// CatsGardenSlotData 数据行
|
||||
/// </summary>
|
||||
public class DRCatsGardenSlotData : DataRowBase
|
||||
{
|
||||
private CatsGardenSlotDataItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Items
|
||||
/// </summary>
|
||||
public string Items
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Items ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// FriendItems
|
||||
/// </summary>
|
||||
public string FriendItems
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.FriendItems ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Type
|
||||
/// </summary>
|
||||
public int Type
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Type ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Growth
|
||||
/// </summary>
|
||||
public int Growth
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Growth ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<CatsGardenSlotData>();
|
||||
if (config?.Catsgardenslotdatas != null)
|
||||
{
|
||||
config.Catsgardenslotdatas.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRCatsGardenSlotData.cs.meta
Normal file
11
Scripts/DR_Generated/DRCatsGardenSlotData.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3140937dbe1484e4bbd2892e6ec0ce84
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
111
Scripts/DR_Generated/DRCatsGardenTempleteData.cs
Normal file
111
Scripts/DR_Generated/DRCatsGardenTempleteData.cs
Normal file
@ -0,0 +1,111 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: CatsGardenTempleteData
|
||||
// 数据类: CatsGardenTempleteDataItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// CatsGardenTempleteData 数据行
|
||||
/// </summary>
|
||||
public class DRCatsGardenTempleteData : DataRowBase
|
||||
{
|
||||
private CatsGardenTempleteDataItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Template
|
||||
/// </summary>
|
||||
public int Template
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Template ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// PassNum
|
||||
/// </summary>
|
||||
public int PassNum
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.PassNum ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ItemCost
|
||||
/// </summary>
|
||||
public string ItemCost
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.ItemCost ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ItemId
|
||||
/// </summary>
|
||||
public int ItemId
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.ItemId ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reward
|
||||
/// </summary>
|
||||
public string Reward
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Reward ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<CatsGardenTempleteData>();
|
||||
if (config?.Catsgardentempletedatas != null)
|
||||
{
|
||||
config.Catsgardentempletedatas.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRCatsGardenTempleteData.cs.meta
Normal file
11
Scripts/DR_Generated/DRCatsGardenTempleteData.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 93a124d47d9fc374fba6c632cdd5a404
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
100
Scripts/DR_Generated/DRChampshipCfg.cs
Normal file
100
Scripts/DR_Generated/DRChampshipCfg.cs
Normal file
@ -0,0 +1,100 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: ChampshipCfg
|
||||
// 数据类: ChampshipCfgItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// ChampshipCfg 数据行
|
||||
/// </summary>
|
||||
public class DRChampshipCfg : DataRowBase
|
||||
{
|
||||
private ChampshipCfgItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Icon
|
||||
/// </summary>
|
||||
public string Icon
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Icon ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Bg
|
||||
/// </summary>
|
||||
public string Bg
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Bg ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// NameKey
|
||||
/// </summary>
|
||||
public string NameKey
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.NameKey ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Button
|
||||
/// </summary>
|
||||
public string Button
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Button ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<ChampshipCfg>();
|
||||
if (config?.Champshipcfgs != null)
|
||||
{
|
||||
config.Champshipcfgs.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRChampshipCfg.cs.meta
Normal file
11
Scripts/DR_Generated/DRChampshipCfg.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7395347d68e388344a76795716fb34e2
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
122
Scripts/DR_Generated/DRChampshipRankReward.cs
Normal file
122
Scripts/DR_Generated/DRChampshipRankReward.cs
Normal file
@ -0,0 +1,122 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: ChampshipRankReward
|
||||
// 数据类: ChampshipRankRewardItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// ChampshipRankReward 数据行
|
||||
/// </summary>
|
||||
public class DRChampshipRankReward : DataRowBase
|
||||
{
|
||||
private ChampshipRankRewardItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Rank
|
||||
/// </summary>
|
||||
public int Rank
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Rank ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ItemReward
|
||||
/// </summary>
|
||||
public string ItemReward
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.ItemReward ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// People30
|
||||
/// </summary>
|
||||
public float People30
|
||||
{
|
||||
get
|
||||
{
|
||||
return System.Convert.ToSingle(_configData?.People30 ?? 0.0);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// People50
|
||||
/// </summary>
|
||||
public float People50
|
||||
{
|
||||
get
|
||||
{
|
||||
return System.Convert.ToSingle(_configData?.People50 ?? 0.0);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// People80
|
||||
/// </summary>
|
||||
public float People80
|
||||
{
|
||||
get
|
||||
{
|
||||
return System.Convert.ToSingle(_configData?.People80 ?? 0.0);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// People100
|
||||
/// </summary>
|
||||
public float People100
|
||||
{
|
||||
get
|
||||
{
|
||||
return System.Convert.ToSingle(_configData?.People100 ?? 0.0);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<ChampshipRankReward>();
|
||||
if (config?.Champshiprankrewards != null)
|
||||
{
|
||||
config.Champshiprankrewards.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRChampshipRankReward.cs.meta
Normal file
11
Scripts/DR_Generated/DRChampshipRankReward.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a4d2f789eeb70f3408ab2012a8ea13e5
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
89
Scripts/DR_Generated/DRChampshipScoreReward.cs
Normal file
89
Scripts/DR_Generated/DRChampshipScoreReward.cs
Normal file
@ -0,0 +1,89 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: ChampshipScoreReward
|
||||
// 数据类: ChampshipScoreRewardItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// ChampshipScoreReward 数据行
|
||||
/// </summary>
|
||||
public class DRChampshipScoreReward : DataRowBase
|
||||
{
|
||||
private ChampshipScoreRewardItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ScoreNeed
|
||||
/// </summary>
|
||||
public int ScoreNeed
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.ScoreNeed ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ItemReward
|
||||
/// </summary>
|
||||
public string ItemReward
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.ItemReward ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// SortId
|
||||
/// </summary>
|
||||
public int SortId
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.SortId ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<ChampshipScoreReward>();
|
||||
if (config?.Champshipscorerewards != null)
|
||||
{
|
||||
config.Champshipscorerewards.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRChampshipScoreReward.cs.meta
Normal file
11
Scripts/DR_Generated/DRChampshipScoreReward.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: af87087cef5c4b545a1c41e550363c67
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
78
Scripts/DR_Generated/DRChineseResMap.cs
Normal file
78
Scripts/DR_Generated/DRChineseResMap.cs
Normal file
@ -0,0 +1,78 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: ChineseResMap
|
||||
// 数据类: ChineseResMapItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// ChineseResMap 数据行
|
||||
/// </summary>
|
||||
public class DRChineseResMap : DataRowBase
|
||||
{
|
||||
private ChineseResMapItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// TargetStr
|
||||
/// </summary>
|
||||
public string TargetStr
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.TargetStr ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Chinese
|
||||
/// </summary>
|
||||
public string Chinese
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Chinese ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<ChineseResMap>();
|
||||
if (config?.Chineseresmaps != null)
|
||||
{
|
||||
config.Chineseresmaps.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRChineseResMap.cs.meta
Normal file
11
Scripts/DR_Generated/DRChineseResMap.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f09c6bae19dfc1a43802f3975ea67ea6
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
100
Scripts/DR_Generated/DRCollectionRoomReward.cs
Normal file
100
Scripts/DR_Generated/DRCollectionRoomReward.cs
Normal file
@ -0,0 +1,100 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: CollectionRoomReward
|
||||
// 数据类: CollectionRoomRewardItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// CollectionRoomReward 数据行
|
||||
/// </summary>
|
||||
public class DRCollectionRoomReward : DataRowBase
|
||||
{
|
||||
private CollectionRoomRewardItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Rank
|
||||
/// </summary>
|
||||
public int Rank
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Rank ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ItemReward1
|
||||
/// </summary>
|
||||
public string ItemReward1
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.ItemReward1 ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ItemReward2
|
||||
/// </summary>
|
||||
public string ItemReward2
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.ItemReward2 ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ItemReward3
|
||||
/// </summary>
|
||||
public string ItemReward3
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.ItemReward3 ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<CollectionRoomReward>();
|
||||
if (config?.Collectionroomrewards != null)
|
||||
{
|
||||
config.Collectionroomrewards.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRCollectionRoomReward.cs.meta
Normal file
11
Scripts/DR_Generated/DRCollectionRoomReward.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f31378d3579d6a347ad311791dfc2fd0
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
100
Scripts/DR_Generated/DRCollectionsRewardsData.cs
Normal file
100
Scripts/DR_Generated/DRCollectionsRewardsData.cs
Normal file
@ -0,0 +1,100 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: CollectionsRewardsData
|
||||
// 数据类: CollectionsRewardsDataItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// CollectionsRewardsData 数据行
|
||||
/// </summary>
|
||||
public class DRCollectionsRewardsData : DataRowBase
|
||||
{
|
||||
private CollectionsRewardsDataItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Index
|
||||
/// </summary>
|
||||
public int Index
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Index ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Type
|
||||
/// </summary>
|
||||
public int Type
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Type ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Need
|
||||
/// </summary>
|
||||
public int Need
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Need ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ClientNeed
|
||||
/// </summary>
|
||||
public int ClientNeed
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.ClientNeed ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<CollectionsRewardsData>();
|
||||
if (config?.Collectionsrewardsdatas != null)
|
||||
{
|
||||
config.Collectionsrewardsdatas.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRCollectionsRewardsData.cs.meta
Normal file
11
Scripts/DR_Generated/DRCollectionsRewardsData.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 685c07b9dce14324d97ac9da135b9571
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
89
Scripts/DR_Generated/DRComboGift.cs
Normal file
89
Scripts/DR_Generated/DRComboGift.cs
Normal file
@ -0,0 +1,89 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: ComboGift
|
||||
// 数据类: ComboGiftItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// ComboGift 数据行
|
||||
/// </summary>
|
||||
public class DRComboGift : DataRowBase
|
||||
{
|
||||
private ComboGiftItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Ratio
|
||||
/// </summary>
|
||||
public string Ratio
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Ratio ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Price
|
||||
/// </summary>
|
||||
public float Price
|
||||
{
|
||||
get
|
||||
{
|
||||
return System.Convert.ToSingle(_configData?.Price ?? 0.0);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ItemReward
|
||||
/// </summary>
|
||||
public string ItemReward
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.ItemReward ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<ComboGift>();
|
||||
if (config?.Combogifts != null)
|
||||
{
|
||||
config.Combogifts.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRComboGift.cs.meta
Normal file
11
Scripts/DR_Generated/DRComboGift.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9f4b427ff284d4243866128548decc11
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
78
Scripts/DR_Generated/DRComboGiftTwo.cs
Normal file
78
Scripts/DR_Generated/DRComboGiftTwo.cs
Normal file
@ -0,0 +1,78 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: ComboGiftTwo
|
||||
// 数据类: ComboGiftTwoItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// ComboGiftTwo 数据行
|
||||
/// </summary>
|
||||
public class DRComboGiftTwo : DataRowBase
|
||||
{
|
||||
private ComboGiftTwoItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Price
|
||||
/// </summary>
|
||||
public float Price
|
||||
{
|
||||
get
|
||||
{
|
||||
return System.Convert.ToSingle(_configData?.Price ?? 0.0);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ItemReward
|
||||
/// </summary>
|
||||
public string ItemReward
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.ItemReward ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<ComboGiftTwo>();
|
||||
if (config?.Combogifttwos != null)
|
||||
{
|
||||
config.Combogifttwos.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRComboGiftTwo.cs.meta
Normal file
11
Scripts/DR_Generated/DRComboGiftTwo.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8130af2efa42aff4f872c9a5d7daac7c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
89
Scripts/DR_Generated/DRDailyTaskActiveCfg.cs
Normal file
89
Scripts/DR_Generated/DRDailyTaskActiveCfg.cs
Normal file
@ -0,0 +1,89 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: DailyTaskActiveCfg
|
||||
// 数据类: DailyTaskActiveCfgItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// DailyTaskActiveCfg 数据行
|
||||
/// </summary>
|
||||
public class DRDailyTaskActiveCfg : DataRowBase
|
||||
{
|
||||
private DailyTaskActiveCfgItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// RewardID
|
||||
/// </summary>
|
||||
public string RewardID
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.RewardID ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// RewardCnt
|
||||
/// </summary>
|
||||
public string RewardCnt
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.RewardCnt ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Active
|
||||
/// </summary>
|
||||
public int Active
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Active ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<DailyTaskActiveCfg>();
|
||||
if (config?.Dailytaskactivecfgs != null)
|
||||
{
|
||||
config.Dailytaskactivecfgs.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRDailyTaskActiveCfg.cs.meta
Normal file
11
Scripts/DR_Generated/DRDailyTaskActiveCfg.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b5d397c4a4de3e341a0a8c0e28161e2c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
144
Scripts/DR_Generated/DRDailyTaskConfig.cs
Normal file
144
Scripts/DR_Generated/DRDailyTaskConfig.cs
Normal file
@ -0,0 +1,144 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: DailyTaskConfig
|
||||
// 数据类: DailyTaskConfigItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// DailyTaskConfig 数据行
|
||||
/// </summary>
|
||||
public class DRDailyTaskConfig : DataRowBase
|
||||
{
|
||||
private DailyTaskConfigItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// TaskPoolId
|
||||
/// </summary>
|
||||
public int TaskPoolId
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.TaskPoolId ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OpenCondition
|
||||
/// </summary>
|
||||
public string OpenCondition
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.OpenCondition ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// TaskType
|
||||
/// </summary>
|
||||
public int TaskType
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.TaskType ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Describe
|
||||
/// </summary>
|
||||
public string Describe
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Describe ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// TaskNum
|
||||
/// </summary>
|
||||
public int TaskNum
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.TaskNum ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// RewardID
|
||||
/// </summary>
|
||||
public string RewardID
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.RewardID ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// RewardCnt
|
||||
/// </summary>
|
||||
public string RewardCnt
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.RewardCnt ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Active
|
||||
/// </summary>
|
||||
public int Active
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Active ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<DailyTaskConfig>();
|
||||
if (config?.Dailytaskconfigs != null)
|
||||
{
|
||||
config.Dailytaskconfigs.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRDailyTaskConfig.cs.meta
Normal file
11
Scripts/DR_Generated/DRDailyTaskConfig.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 14006aac83ebf9043b377b52ae06947c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
100
Scripts/DR_Generated/DRDailyTaskDetail.cs
Normal file
100
Scripts/DR_Generated/DRDailyTaskDetail.cs
Normal file
@ -0,0 +1,100 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: DailyTaskDetail
|
||||
// 数据类: DailyTaskDetailItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// DailyTaskDetail 数据行
|
||||
/// </summary>
|
||||
public class DRDailyTaskDetail : DataRowBase
|
||||
{
|
||||
private DailyTaskDetailItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// SortId
|
||||
/// </summary>
|
||||
public int SortId
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.SortId ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Task
|
||||
/// </summary>
|
||||
public string Task
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Task ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Type
|
||||
/// </summary>
|
||||
public string Type
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Type ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Title
|
||||
/// </summary>
|
||||
public string Title
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Title ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<DailyTaskDetail>();
|
||||
if (config?.Dailytaskdetails != null)
|
||||
{
|
||||
config.Dailytaskdetails.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRDailyTaskDetail.cs.meta
Normal file
11
Scripts/DR_Generated/DRDailyTaskDetail.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 86027635cad98f043bd10e86c8697615
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
89
Scripts/DR_Generated/DRDailyTaskReward.cs
Normal file
89
Scripts/DR_Generated/DRDailyTaskReward.cs
Normal file
@ -0,0 +1,89 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: DailyTaskReward
|
||||
// 数据类: DailyTaskRewardItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// DailyTaskReward 数据行
|
||||
/// </summary>
|
||||
public class DRDailyTaskReward : DataRowBase
|
||||
{
|
||||
private DailyTaskRewardItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// SortId
|
||||
/// </summary>
|
||||
public int SortId
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.SortId ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ItemReward
|
||||
/// </summary>
|
||||
public string ItemReward
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.ItemReward ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ScoreReward
|
||||
/// </summary>
|
||||
public int ScoreReward
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.ScoreReward ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<DailyTaskReward>();
|
||||
if (config?.Dailytaskrewards != null)
|
||||
{
|
||||
config.Dailytaskrewards.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRDailyTaskReward.cs.meta
Normal file
11
Scripts/DR_Generated/DRDailyTaskReward.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 69ada7bebe7f4d443951011e7f6b2354
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
232
Scripts/DR_Generated/DRDecorateCost.cs
Normal file
232
Scripts/DR_Generated/DRDecorateCost.cs
Normal file
@ -0,0 +1,232 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: DecorateCost
|
||||
// 数据类: DecorateCostItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// DecorateCost 数据行
|
||||
/// </summary>
|
||||
public class DRDecorateCost : DataRowBase
|
||||
{
|
||||
private DecorateCostItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// AreaId
|
||||
/// </summary>
|
||||
public int AreaId
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.AreaId ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// SortId
|
||||
/// </summary>
|
||||
public int SortId
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.SortId ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// CostCount
|
||||
/// </summary>
|
||||
public int CostCount
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.CostCount ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Title
|
||||
/// </summary>
|
||||
public string Title
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Title ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Icon
|
||||
/// </summary>
|
||||
public string Icon
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Icon ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Pos
|
||||
/// </summary>
|
||||
public string Pos
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Pos ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Action
|
||||
/// </summary>
|
||||
public string Action
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Action ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Spine
|
||||
/// </summary>
|
||||
public string Spine
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Spine ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Button
|
||||
/// </summary>
|
||||
public string Button
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Button ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Build
|
||||
/// </summary>
|
||||
public string Build
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Build ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Shine
|
||||
/// </summary>
|
||||
public string Shine
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Shine ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Origin
|
||||
/// </summary>
|
||||
public string Origin
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Origin ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// DecoratePos
|
||||
/// </summary>
|
||||
public string DecoratePos
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.DecoratePos ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Skip
|
||||
/// </summary>
|
||||
public string Skip
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Skip ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// MapPethomeId
|
||||
/// </summary>
|
||||
public string MapPethomeId
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.MapPethomeId ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// PetExp
|
||||
/// </summary>
|
||||
public string PetExp
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.PetExp ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<DecorateCost>();
|
||||
if (config?.Decoratecosts != null)
|
||||
{
|
||||
config.Decoratecosts.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRDecorateCost.cs.meta
Normal file
11
Scripts/DR_Generated/DRDecorateCost.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 355054e459fa69b4ab82571380edd781
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
177
Scripts/DR_Generated/DRDialogData.cs
Normal file
177
Scripts/DR_Generated/DRDialogData.cs
Normal file
@ -0,0 +1,177 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: DialogData
|
||||
// 数据类: DialogDataItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// DialogData 数据行
|
||||
/// </summary>
|
||||
public class DRDialogData : DataRowBase
|
||||
{
|
||||
private DialogDataItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// PlotNode
|
||||
/// </summary>
|
||||
public string PlotNode
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.PlotNode ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// SceneId
|
||||
/// </summary>
|
||||
public int SceneId
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.SceneId ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Group
|
||||
/// </summary>
|
||||
public string Group
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Group ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// SortId
|
||||
/// </summary>
|
||||
public int SortId
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.SortId ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Direct
|
||||
/// </summary>
|
||||
public string Direct
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Direct ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Icon
|
||||
/// </summary>
|
||||
public string Icon
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Icon ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Title
|
||||
/// </summary>
|
||||
public string Title
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Title ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Content
|
||||
/// </summary>
|
||||
public string Content
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Content ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// BubbleType
|
||||
/// </summary>
|
||||
public string BubbleType
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.BubbleType ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Phone
|
||||
/// </summary>
|
||||
public string Phone
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Phone ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Status
|
||||
/// </summary>
|
||||
public string Status
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Status ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<DialogData>();
|
||||
if (config?.Dialogdatas != null)
|
||||
{
|
||||
config.Dialogdatas.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRDialogData.cs.meta
Normal file
11
Scripts/DR_Generated/DRDialogData.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a5966620bc49f2f4694797df2fc2b3b2
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
100
Scripts/DR_Generated/DREmiterRetreatData.cs
Normal file
100
Scripts/DR_Generated/DREmiterRetreatData.cs
Normal file
@ -0,0 +1,100 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: EmiterRetreatData
|
||||
// 数据类: EmiterRetreatDataItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// EmiterRetreatData 数据行
|
||||
/// </summary>
|
||||
public class DREmiterRetreatData : DataRowBase
|
||||
{
|
||||
private EmiterRetreatDataItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// SortId
|
||||
/// </summary>
|
||||
public int SortId
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.SortId ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Emit_ID
|
||||
/// </summary>
|
||||
public string Emit_ID
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Emit_ID ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Color
|
||||
/// </summary>
|
||||
public string Color
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Color ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retreat_Emit_ID
|
||||
/// </summary>
|
||||
public string Retreat_Emit_ID
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Retreat_Emit_ID ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<EmiterRetreatData>();
|
||||
if (config?.Emiterretreatdatas != null)
|
||||
{
|
||||
config.Emiterretreatdatas.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DREmiterRetreatData.cs.meta
Normal file
11
Scripts/DR_Generated/DREmiterRetreatData.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fe51c41f0f684dd43b711286546e0fb7
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
100
Scripts/DR_Generated/DREmojiData.cs
Normal file
100
Scripts/DR_Generated/DREmojiData.cs
Normal file
@ -0,0 +1,100 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: EmojiData
|
||||
// 数据类: EmojiDataItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// EmojiData 数据行
|
||||
/// </summary>
|
||||
public class DREmojiData : DataRowBase
|
||||
{
|
||||
private EmojiDataItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// NameKey
|
||||
/// </summary>
|
||||
public string NameKey
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.NameKey ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Init
|
||||
/// </summary>
|
||||
public int Init
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Init ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Icon
|
||||
/// </summary>
|
||||
public string Icon
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Icon ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Spine
|
||||
/// </summary>
|
||||
public string Spine
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Spine ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<EmojiData>();
|
||||
if (config?.Emojidatas != null)
|
||||
{
|
||||
config.Emojidatas.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DREmojiData.cs.meta
Normal file
11
Scripts/DR_Generated/DREmojiData.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4aa577e32e8e8424a9d2102c96374fa0
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
89
Scripts/DR_Generated/DREndlessGift.cs
Normal file
89
Scripts/DR_Generated/DREndlessGift.cs
Normal file
@ -0,0 +1,89 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: EndlessGift
|
||||
// 数据类: EndlessGiftItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// EndlessGift 数据行
|
||||
/// </summary>
|
||||
public class DREndlessGift : DataRowBase
|
||||
{
|
||||
private EndlessGiftItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Content
|
||||
/// </summary>
|
||||
public string Content
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Content ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// SellType
|
||||
/// </summary>
|
||||
public string SellType
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.SellType ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// SellPrice
|
||||
/// </summary>
|
||||
public float SellPrice
|
||||
{
|
||||
get
|
||||
{
|
||||
return System.Convert.ToSingle(_configData?.SellPrice ?? 0.0);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<EndlessGift>();
|
||||
if (config?.Endlessgifts != null)
|
||||
{
|
||||
config.Endlessgifts.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DREndlessGift.cs.meta
Normal file
11
Scripts/DR_Generated/DREndlessGift.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 630def0a224036d40bf549221336749d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
78
Scripts/DR_Generated/DREnergyLimitGift.cs
Normal file
78
Scripts/DR_Generated/DREnergyLimitGift.cs
Normal file
@ -0,0 +1,78 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: EnergyLimitGift
|
||||
// 数据类: EnergyLimitGiftItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// EnergyLimitGift 数据行
|
||||
/// </summary>
|
||||
public class DREnergyLimitGift : DataRowBase
|
||||
{
|
||||
private EnergyLimitGiftItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ItemReward
|
||||
/// </summary>
|
||||
public string ItemReward
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.ItemReward ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// PayPrice
|
||||
/// </summary>
|
||||
public float PayPrice
|
||||
{
|
||||
get
|
||||
{
|
||||
return System.Convert.ToSingle(_configData?.PayPrice ?? 0.0);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<EnergyLimitGift>();
|
||||
if (config?.Energylimitgifts != null)
|
||||
{
|
||||
config.Energylimitgifts.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DREnergyLimitGift.cs.meta
Normal file
11
Scripts/DR_Generated/DREnergyLimitGift.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 08368b0fa4ce2a941943c98b8ca6c264
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
122
Scripts/DR_Generated/DRFrameData.cs
Normal file
122
Scripts/DR_Generated/DRFrameData.cs
Normal file
@ -0,0 +1,122 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: FrameData
|
||||
// 数据类: FrameDataItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// FrameData 数据行
|
||||
/// </summary>
|
||||
public class DRFrameData : DataRowBase
|
||||
{
|
||||
private FrameDataItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// NameKey
|
||||
/// </summary>
|
||||
public string NameKey
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.NameKey ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Init
|
||||
/// </summary>
|
||||
public int Init
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Init ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Icon
|
||||
/// </summary>
|
||||
public string Icon
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Icon ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// SpineFile
|
||||
/// </summary>
|
||||
public string SpineFile
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.SpineFile ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// AnimName
|
||||
/// </summary>
|
||||
public string AnimName
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.AnimName ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// FrameImageScale
|
||||
/// </summary>
|
||||
public string FrameImageScale
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.FrameImageScale ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<FrameData>();
|
||||
if (config?.Framedatas != null)
|
||||
{
|
||||
config.Framedatas.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRFrameData.cs.meta
Normal file
11
Scripts/DR_Generated/DRFrameData.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7bab1e3bed7dff84faf909c428886e9b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
122
Scripts/DR_Generated/DRGrowthFund.cs
Normal file
122
Scripts/DR_Generated/DRGrowthFund.cs
Normal file
@ -0,0 +1,122 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: GrowthFund
|
||||
// 数据类: GrowthFundItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// GrowthFund 数据行
|
||||
/// </summary>
|
||||
public class DRGrowthFund : DataRowBase
|
||||
{
|
||||
private GrowthFundItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Level
|
||||
/// </summary>
|
||||
public int Level
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Level ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// RewardIds
|
||||
/// </summary>
|
||||
public string RewardIds
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.RewardIds ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// RewardCnt
|
||||
/// </summary>
|
||||
public string RewardCnt
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.RewardCnt ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Price
|
||||
/// </summary>
|
||||
public float Price
|
||||
{
|
||||
get
|
||||
{
|
||||
return System.Convert.ToSingle(_configData?.Price ?? 0.0);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OriginPrice
|
||||
/// </summary>
|
||||
public float OriginPrice
|
||||
{
|
||||
get
|
||||
{
|
||||
return System.Convert.ToSingle(_configData?.OriginPrice ?? 0.0);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Describe
|
||||
/// </summary>
|
||||
public string Describe
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Describe ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<GrowthFund>();
|
||||
if (config?.Growthfunds != null)
|
||||
{
|
||||
config.Growthfunds.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRGrowthFund.cs.meta
Normal file
11
Scripts/DR_Generated/DRGrowthFund.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4dcdf0f26eefbd94fb65fb65804db9f1
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
89
Scripts/DR_Generated/DRGuessReward.cs
Normal file
89
Scripts/DR_Generated/DRGuessReward.cs
Normal file
@ -0,0 +1,89 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: GuessReward
|
||||
// 数据类: GuessRewardItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// GuessReward 数据行
|
||||
/// </summary>
|
||||
public class DRGuessReward : DataRowBase
|
||||
{
|
||||
private GuessRewardItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Level
|
||||
/// </summary>
|
||||
public int Level
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Level ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reward_1
|
||||
/// </summary>
|
||||
public string Reward_1
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Reward_1 ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reward_2
|
||||
/// </summary>
|
||||
public string Reward_2
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Reward_2 ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<GuessReward>();
|
||||
if (config?.Guessrewards != null)
|
||||
{
|
||||
config.Guessrewards.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRGuessReward.cs.meta
Normal file
11
Scripts/DR_Generated/DRGuessReward.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e0ee43498c819e44ca839694fd9f74cb
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
144
Scripts/DR_Generated/DRGuideData.cs
Normal file
144
Scripts/DR_Generated/DRGuideData.cs
Normal file
@ -0,0 +1,144 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: GuideData
|
||||
// 数据类: GuideDataItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// GuideData 数据行
|
||||
/// </summary>
|
||||
public class DRGuideData : DataRowBase
|
||||
{
|
||||
private GuideDataItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// TargetStr
|
||||
/// </summary>
|
||||
public string TargetStr
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.TargetStr ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// FingerType
|
||||
/// </summary>
|
||||
public int FingerType
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.FingerType ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Title
|
||||
/// </summary>
|
||||
public string Title
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Title ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// TitlePos
|
||||
/// </summary>
|
||||
public string TitlePos
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.TitlePos ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Expression
|
||||
/// </summary>
|
||||
public string Expression
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Expression ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Other
|
||||
/// </summary>
|
||||
public string Other
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Other ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Disappear
|
||||
/// </summary>
|
||||
public string Disappear
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Disappear ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Remark
|
||||
/// </summary>
|
||||
public string Remark
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Remark ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<GuideData>();
|
||||
if (config?.Guidedatas != null)
|
||||
{
|
||||
config.Guidedatas.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRGuideData.cs.meta
Normal file
11
Scripts/DR_Generated/DRGuideData.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b9f8c6f7f0236054587a49811557e191
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
78
Scripts/DR_Generated/DRHandbookReward.cs
Normal file
78
Scripts/DR_Generated/DRHandbookReward.cs
Normal file
@ -0,0 +1,78 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: HandbookReward
|
||||
// 数据类: HandbookRewardItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// HandbookReward 数据行
|
||||
/// </summary>
|
||||
public class DRHandbookReward : DataRowBase
|
||||
{
|
||||
private HandbookRewardItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Type
|
||||
/// </summary>
|
||||
public string Type
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Type ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reward
|
||||
/// </summary>
|
||||
public string Reward
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Reward ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<HandbookReward>();
|
||||
if (config?.Handbookrewards != null)
|
||||
{
|
||||
config.Handbookrewards.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRHandbookReward.cs.meta
Normal file
11
Scripts/DR_Generated/DRHandbookReward.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5253eb338883a0b4487483a759bfdf8a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
89
Scripts/DR_Generated/DRHeadData.cs
Normal file
89
Scripts/DR_Generated/DRHeadData.cs
Normal file
@ -0,0 +1,89 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: HeadData
|
||||
// 数据类: HeadDataItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// HeadData 数据行
|
||||
/// </summary>
|
||||
public class DRHeadData : DataRowBase
|
||||
{
|
||||
private HeadDataItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// NameKey
|
||||
/// </summary>
|
||||
public string NameKey
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.NameKey ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Init
|
||||
/// </summary>
|
||||
public int Init
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Init ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Icon
|
||||
/// </summary>
|
||||
public string Icon
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Icon ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<HeadData>();
|
||||
if (config?.Headdatas != null)
|
||||
{
|
||||
config.Headdatas.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRHeadData.cs.meta
Normal file
11
Scripts/DR_Generated/DRHeadData.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 83370d30b9acf194a98f6153e88404c5
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
78
Scripts/DR_Generated/DRHowToPlay.cs
Normal file
78
Scripts/DR_Generated/DRHowToPlay.cs
Normal file
@ -0,0 +1,78 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: HowToPlay
|
||||
// 数据类: HowToPlayItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// HowToPlay 数据行
|
||||
/// </summary>
|
||||
public class DRHowToPlay : DataRowBase
|
||||
{
|
||||
private HowToPlayItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Icon
|
||||
/// </summary>
|
||||
public string Icon
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Icon ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tip
|
||||
/// </summary>
|
||||
public string Tip
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Tip ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<HowToPlay>();
|
||||
if (config?.Howtoplays != null)
|
||||
{
|
||||
config.Howtoplays.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRHowToPlay.cs.meta
Normal file
11
Scripts/DR_Generated/DRHowToPlay.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b0931226b8065cf4faa0ffa1e26e3e2b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
144
Scripts/DR_Generated/DRIndoorProgress.cs
Normal file
144
Scripts/DR_Generated/DRIndoorProgress.cs
Normal file
@ -0,0 +1,144 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: IndoorProgress
|
||||
// 数据类: IndoorProgressItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// IndoorProgress 数据行
|
||||
/// </summary>
|
||||
public class DRIndoorProgress : DataRowBase
|
||||
{
|
||||
private IndoorProgressItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Scene
|
||||
/// </summary>
|
||||
public int Scene
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Scene ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Lv
|
||||
/// </summary>
|
||||
public int Lv
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Lv ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Item
|
||||
/// </summary>
|
||||
public string Item
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Item ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Emit
|
||||
/// </summary>
|
||||
public string Emit
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Emit ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reward
|
||||
/// </summary>
|
||||
public string Reward
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Reward ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// BigReward
|
||||
/// </summary>
|
||||
public string BigReward
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.BigReward ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// AreaReward
|
||||
/// </summary>
|
||||
public string AreaReward
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.AreaReward ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Part
|
||||
/// </summary>
|
||||
public int Part
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Part ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<IndoorProgress>();
|
||||
if (config?.Indoorprogresss != null)
|
||||
{
|
||||
config.Indoorprogresss.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRIndoorProgress.cs.meta
Normal file
11
Scripts/DR_Generated/DRIndoorProgress.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1c7c67e5ca641474b99de36ce7775519
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
100
Scripts/DR_Generated/DRLanguageData.cs
Normal file
100
Scripts/DR_Generated/DRLanguageData.cs
Normal file
@ -0,0 +1,100 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: LanguageData
|
||||
// 数据类: LanguageDataItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// LanguageData 数据行
|
||||
/// </summary>
|
||||
public class DRLanguageData : DataRowBase
|
||||
{
|
||||
private LanguageDataItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Key
|
||||
/// </summary>
|
||||
public string Key
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Key ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// En_US
|
||||
/// </summary>
|
||||
public string En_US
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.En_US ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Zh_CN
|
||||
/// </summary>
|
||||
public string Zh_CN
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Zh_CN ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Pt_BR
|
||||
/// </summary>
|
||||
public string Pt_BR
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Pt_BR ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<LanguageData>();
|
||||
if (config?.Languagedatas != null)
|
||||
{
|
||||
config.Languagedatas.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRLanguageData.cs.meta
Normal file
11
Scripts/DR_Generated/DRLanguageData.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 02f399a5ea2d43f4baed26f59a9ad959
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
122
Scripts/DR_Generated/DRLevelData.cs
Normal file
122
Scripts/DR_Generated/DRLevelData.cs
Normal file
@ -0,0 +1,122 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: LevelData
|
||||
// 数据类: LevelDataItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// LevelData 数据行
|
||||
/// </summary>
|
||||
public class DRLevelData : DataRowBase
|
||||
{
|
||||
private LevelDataItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Lv
|
||||
/// </summary>
|
||||
public int Lv
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Lv ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// StoryExp
|
||||
/// </summary>
|
||||
public int StoryExp
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.StoryExp ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// PetExp
|
||||
/// </summary>
|
||||
public int PetExp
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.PetExp ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// StoryReward
|
||||
/// </summary>
|
||||
public string StoryReward
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.StoryReward ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// PetReward
|
||||
/// </summary>
|
||||
public string PetReward
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.PetReward ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// RetireEmit
|
||||
/// </summary>
|
||||
public string RetireEmit
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.RetireEmit ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<LevelData>();
|
||||
if (config?.Leveldatas != null)
|
||||
{
|
||||
config.Leveldatas.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRLevelData.cs.meta
Normal file
11
Scripts/DR_Generated/DRLevelData.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 434d491936f38534882ad2b36ba80d3e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
89
Scripts/DR_Generated/DRLevelLauncherData.cs
Normal file
89
Scripts/DR_Generated/DRLevelLauncherData.cs
Normal file
@ -0,0 +1,89 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: LevelLauncherData
|
||||
// 数据类: LevelLauncherDataItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// LevelLauncherData 数据行
|
||||
/// </summary>
|
||||
public class DRLevelLauncherData : DataRowBase
|
||||
{
|
||||
private LevelLauncherDataItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Lv
|
||||
/// </summary>
|
||||
public int Lv
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Lv ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// LanguageKey
|
||||
/// </summary>
|
||||
public string LanguageKey
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.LanguageKey ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Picture
|
||||
/// </summary>
|
||||
public string Picture
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Picture ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<LevelLauncherData>();
|
||||
if (config?.Levellauncherdatas != null)
|
||||
{
|
||||
config.Levellauncherdatas.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRLevelLauncherData.cs.meta
Normal file
11
Scripts/DR_Generated/DRLevelLauncherData.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c38c6d13ca9699042a4c61075f618dc4
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
78
Scripts/DR_Generated/DRLuckyCatData.cs
Normal file
78
Scripts/DR_Generated/DRLuckyCatData.cs
Normal file
@ -0,0 +1,78 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: LuckyCatData
|
||||
// 数据类: LuckyCatDataItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// LuckyCatData 数据行
|
||||
/// </summary>
|
||||
public class DRLuckyCatData : DataRowBase
|
||||
{
|
||||
private LuckyCatDataItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Time
|
||||
/// </summary>
|
||||
public int Time
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Time ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Earn
|
||||
/// </summary>
|
||||
public int Earn
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Earn ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<LuckyCatData>();
|
||||
if (config?.Luckycatdatas != null)
|
||||
{
|
||||
config.Luckycatdatas.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRLuckyCatData.cs.meta
Normal file
11
Scripts/DR_Generated/DRLuckyCatData.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8de0527818f1de141981111cc7c0e96d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
100
Scripts/DR_Generated/DRLuckyCatProbability.cs
Normal file
100
Scripts/DR_Generated/DRLuckyCatProbability.cs
Normal file
@ -0,0 +1,100 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: LuckyCatProbability
|
||||
// 数据类: LuckyCatProbabilityItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// LuckyCatProbability 数据行
|
||||
/// </summary>
|
||||
public class DRLuckyCatProbability : DataRowBase
|
||||
{
|
||||
private LuckyCatProbabilityItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// BaseProbability
|
||||
/// </summary>
|
||||
public int BaseProbability
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.BaseProbability ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ProbabilityBonus
|
||||
/// </summary>
|
||||
public int ProbabilityBonus
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.ProbabilityBonus ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ProbabilityCap
|
||||
/// </summary>
|
||||
public int ProbabilityCap
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.ProbabilityCap ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// EnergyEfficiencyValue
|
||||
/// </summary>
|
||||
public int EnergyEfficiencyValue
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.EnergyEfficiencyValue ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<LuckyCatProbability>();
|
||||
if (config?.Luckycatprobabilitys != null)
|
||||
{
|
||||
config.Luckycatprobabilitys.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRLuckyCatProbability.cs.meta
Normal file
11
Scripts/DR_Generated/DRLuckyCatProbability.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 730c766711ef23445b9d0c93d5bc40bc
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
122
Scripts/DR_Generated/DRMainCardCollect.cs
Normal file
122
Scripts/DR_Generated/DRMainCardCollect.cs
Normal file
@ -0,0 +1,122 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: MainCardCollect
|
||||
// 数据类: MainCardCollectItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// MainCardCollect 数据行
|
||||
/// </summary>
|
||||
public class DRMainCardCollect : DataRowBase
|
||||
{
|
||||
private MainCardCollectItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Icon
|
||||
/// </summary>
|
||||
public string Icon
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Icon ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Color
|
||||
/// </summary>
|
||||
public int Color
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Color ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Name
|
||||
/// </summary>
|
||||
public string Name
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Name ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// RewardId
|
||||
/// </summary>
|
||||
public string RewardId
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.RewardId ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// RewardCnt
|
||||
/// </summary>
|
||||
public string RewardCnt
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.RewardCnt ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Round
|
||||
/// </summary>
|
||||
public int Round
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Round ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<MainCardCollect>();
|
||||
if (config?.Maincardcollects != null)
|
||||
{
|
||||
config.Maincardcollects.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRMainCardCollect.cs.meta
Normal file
11
Scripts/DR_Generated/DRMainCardCollect.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: eea465361d0fb604cab1ca1eee3232e4
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
342
Scripts/DR_Generated/DRMergeData.cs
Normal file
342
Scripts/DR_Generated/DRMergeData.cs
Normal file
@ -0,0 +1,342 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: MergeData
|
||||
// 数据类: MergeDataItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// MergeData 数据行
|
||||
/// </summary>
|
||||
public class DRMergeData : DataRowBase
|
||||
{
|
||||
private MergeDataItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Lv
|
||||
/// </summary>
|
||||
public int Lv
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Lv ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// MaxLv
|
||||
/// </summary>
|
||||
public int MaxLv
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.MaxLv ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Icon
|
||||
/// </summary>
|
||||
public string Icon
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Icon ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Color
|
||||
/// </summary>
|
||||
public string Color
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Color ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Title
|
||||
/// </summary>
|
||||
public string Title
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Title ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Content
|
||||
/// </summary>
|
||||
public string Content
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Content ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// SellType
|
||||
/// </summary>
|
||||
public string SellType
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.SellType ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// SellNum
|
||||
/// </summary>
|
||||
public int SellNum
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.SellNum ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Star
|
||||
/// </summary>
|
||||
public int Star
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Star ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Origin
|
||||
/// </summary>
|
||||
public string Origin
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Origin ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Capacity
|
||||
/// </summary>
|
||||
public int Capacity
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Capacity ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// CoolTime
|
||||
/// </summary>
|
||||
public int CoolTime
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.CoolTime ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// CoolNum
|
||||
/// </summary>
|
||||
public int CoolNum
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.CoolNum ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Emit_List
|
||||
/// </summary>
|
||||
public string Emit_List
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Emit_List ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// SellDiamond
|
||||
/// </summary>
|
||||
public int SellDiamond
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.SellDiamond ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Relative
|
||||
/// </summary>
|
||||
public string Relative
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Relative ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Type
|
||||
/// </summary>
|
||||
public string Type
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Type ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Emit_ID
|
||||
/// </summary>
|
||||
public string Emit_ID
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Emit_ID ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Emit_Type
|
||||
/// </summary>
|
||||
public string Emit_Type
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Emit_Type ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Product_Type
|
||||
/// </summary>
|
||||
public string Product_Type
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Product_Type ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Order_Score
|
||||
/// </summary>
|
||||
public int Order_Score
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Order_Score ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Emit_Product
|
||||
/// </summary>
|
||||
public string Emit_Product
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Emit_Product ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Dynamic
|
||||
/// </summary>
|
||||
public string Dynamic
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Dynamic ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Dynamic1
|
||||
/// </summary>
|
||||
public string Dynamic1
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Dynamic1 ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Dynamic2
|
||||
/// </summary>
|
||||
public string Dynamic2
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Dynamic2 ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Dynamic3
|
||||
/// </summary>
|
||||
public string Dynamic3
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Dynamic3 ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<MergeData>();
|
||||
if (config?.Mergedatas != null)
|
||||
{
|
||||
config.Mergedatas.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRMergeData.cs.meta
Normal file
11
Scripts/DR_Generated/DRMergeData.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6fe7d9e2339bd4c43aff27748f2c358a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
122
Scripts/DR_Generated/DRMileStoneDetail.cs
Normal file
122
Scripts/DR_Generated/DRMileStoneDetail.cs
Normal file
@ -0,0 +1,122 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: MileStoneDetail
|
||||
// 数据类: MileStoneDetailItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// MileStoneDetail 数据行
|
||||
/// </summary>
|
||||
public class DRMileStoneDetail : DataRowBase
|
||||
{
|
||||
private MileStoneDetailItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// SortId
|
||||
/// </summary>
|
||||
public int SortId
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.SortId ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Action
|
||||
/// </summary>
|
||||
public string Action
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Action ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Score
|
||||
/// </summary>
|
||||
public int Score
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Score ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ScoreExtra
|
||||
/// </summary>
|
||||
public string ScoreExtra
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.ScoreExtra ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Title
|
||||
/// </summary>
|
||||
public string Title
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Title ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Icon
|
||||
/// </summary>
|
||||
public string Icon
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Icon ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<MileStoneDetail>();
|
||||
if (config?.Milestonedetails != null)
|
||||
{
|
||||
config.Milestonedetails.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRMileStoneDetail.cs.meta
Normal file
11
Scripts/DR_Generated/DRMileStoneDetail.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d7de65db0efd3ea4b9e2e3df3aac319c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
89
Scripts/DR_Generated/DRMileStoneReward.cs
Normal file
89
Scripts/DR_Generated/DRMileStoneReward.cs
Normal file
@ -0,0 +1,89 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: MileStoneReward
|
||||
// 数据类: MileStoneRewardItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// MileStoneReward 数据行
|
||||
/// </summary>
|
||||
public class DRMileStoneReward : DataRowBase
|
||||
{
|
||||
private MileStoneRewardItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ScoreNeed
|
||||
/// </summary>
|
||||
public int ScoreNeed
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.ScoreNeed ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reward
|
||||
/// </summary>
|
||||
public string Reward
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Reward ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ScoreTotal
|
||||
/// </summary>
|
||||
public int ScoreTotal
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.ScoreTotal ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<MileStoneReward>();
|
||||
if (config?.Milestonerewards != null)
|
||||
{
|
||||
config.Milestonerewards.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRMileStoneReward.cs.meta
Normal file
11
Scripts/DR_Generated/DRMileStoneReward.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 45f9f5e045250d549b0300c3afd2f81b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
100
Scripts/DR_Generated/DRMiningReward.cs
Normal file
100
Scripts/DR_Generated/DRMiningReward.cs
Normal file
@ -0,0 +1,100 @@
|
||||
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
|
||||
// 配置类: MiningReward
|
||||
// 数据类: MiningRewardItem
|
||||
|
||||
using UnityEngine;
|
||||
using Byway.Config;
|
||||
using Byway.Thrift.Data;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace CrazyMaple
|
||||
{
|
||||
/// <summary>
|
||||
/// MiningReward 数据行
|
||||
/// </summary>
|
||||
public class DRMiningReward : DataRowBase
|
||||
{
|
||||
private MiningRewardItem _configData;
|
||||
|
||||
/// <summary>
|
||||
/// 唯一标识
|
||||
/// </summary>
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Id ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Level
|
||||
/// </summary>
|
||||
public int Level
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Level ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gem
|
||||
/// </summary>
|
||||
public string Gem
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Gem ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Size
|
||||
/// </summary>
|
||||
public string Size
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Size ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reward
|
||||
/// </summary>
|
||||
public string Reward
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configData?.Reward ?? "";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从配置加载数据
|
||||
/// </summary>
|
||||
public void LoadFromConfig(int id)
|
||||
{
|
||||
var config = ConfigManager.Instance.GetConfig<MiningReward>();
|
||||
if (config?.Miningrewards != null)
|
||||
{
|
||||
config.Miningrewards.TryGetValue(id, out _configData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
|
||||
/// </summary>
|
||||
public override bool ParseDataRow(string dataRowString, object userData)
|
||||
{
|
||||
int id = 0;
|
||||
if (int.TryParse(dataRowString, out id))
|
||||
{
|
||||
LoadFromConfig(id);
|
||||
return _configData != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Scripts/DR_Generated/DRMiningReward.cs.meta
Normal file
11
Scripts/DR_Generated/DRMiningReward.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d97d0d9be838c1647aaf543891d642ba
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user