/** * * Autogenerated by Thrift Compiler (0.22.0) * DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING * */ using System; using System.Collections; using System.Collections.Generic; using System.Text; using System.IO; using System.Linq; using System.Threading; using System.Threading.Tasks; using Thrift; using Thrift.Collections; using System.Runtime.Serialization; using Thrift.Protocol; using Thrift.Protocol.Entities; using Thrift.Protocol.Utilities; using Thrift.Transport; using Thrift.Transport.Client; #pragma warning disable IDE0079 // remove unnecessary pragmas #pragma warning disable IDE0017 // object init can be simplified #pragma warning disable IDE0028 // collection init can be simplified #pragma warning disable IDE0305 // collection init can be simplified #pragma warning disable IDE0034 // simplify default expression #pragma warning disable IDE0066 // use switch expression #pragma warning disable IDE0090 // simplify new expression #pragma warning disable IDE0290 // use primary CTOR #pragma warning disable IDE1006 // parts of the code use IDL spelling #pragma warning disable CA1822 // empty DeepCopy() methods still non-static #pragma warning disable IDE0083 // pattern matching "that is not SomeType" requires net5.0 but we still support earlier versions namespace Byway.Thrift.Data { [DataContract(Namespace="")] public partial class CollectionRoomRewardItem : TBase { private int _Id; private int _Rank; private string _ItemReward1; private string _ItemReward2; private string _ItemReward3; [DataMember(Order = 0)] public int Id { get { return _Id; } set { __isset.Id = true; this._Id = value; } } [DataMember(Order = 0)] public int Rank { get { return _Rank; } set { __isset.Rank = true; this._Rank = value; } } [DataMember(Order = 0)] public string ItemReward1 { get { return _ItemReward1; } set { __isset.ItemReward1 = true; this._ItemReward1 = value; } } [DataMember(Order = 0)] public string ItemReward2 { get { return _ItemReward2; } set { __isset.ItemReward2 = true; this._ItemReward2 = value; } } [DataMember(Order = 0)] public string ItemReward3 { get { return _ItemReward3; } set { __isset.ItemReward3 = true; this._ItemReward3 = value; } } [DataMember(Order = 1)] public Isset __isset; [DataContract] public struct Isset { [DataMember] public bool Id; [DataMember] public bool Rank; [DataMember] public bool ItemReward1; [DataMember] public bool ItemReward2; [DataMember] public bool ItemReward3; } #region XmlSerializer support public bool ShouldSerializeId() { return __isset.Id; } public bool ShouldSerializeRank() { return __isset.Rank; } public bool ShouldSerializeItemReward1() { return __isset.ItemReward1; } public bool ShouldSerializeItemReward2() { return __isset.ItemReward2; } public bool ShouldSerializeItemReward3() { return __isset.ItemReward3; } #endregion XmlSerializer support public CollectionRoomRewardItem() { } public CollectionRoomRewardItem DeepCopy() { var tmp0 = new CollectionRoomRewardItem(); if(__isset.Id) { tmp0.Id = this.Id; } tmp0.__isset.Id = this.__isset.Id; if(__isset.Rank) { tmp0.Rank = this.Rank; } tmp0.__isset.Rank = this.__isset.Rank; if((ItemReward1 != null) && __isset.ItemReward1) { tmp0.ItemReward1 = this.ItemReward1; } tmp0.__isset.ItemReward1 = this.__isset.ItemReward1; if((ItemReward2 != null) && __isset.ItemReward2) { tmp0.ItemReward2 = this.ItemReward2; } tmp0.__isset.ItemReward2 = this.__isset.ItemReward2; if((ItemReward3 != null) && __isset.ItemReward3) { tmp0.ItemReward3 = this.ItemReward3; } tmp0.__isset.ItemReward3 = this.__isset.ItemReward3; return tmp0; } public async global::System.Threading.Tasks.Task ReadAsync(TProtocol iprot, CancellationToken cancellationToken) { iprot.IncrementRecursionDepth(); try { TField field; await iprot.ReadStructBeginAsync(cancellationToken); while (true) { field = await iprot.ReadFieldBeginAsync(cancellationToken); if (field.Type == TType.Stop) { break; } switch (field.ID) { case 1: if (field.Type == TType.I32) { Id = await iprot.ReadI32Async(cancellationToken); } else { await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken); } break; case 2: if (field.Type == TType.I32) { Rank = await iprot.ReadI32Async(cancellationToken); } else { await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken); } break; case 3: if (field.Type == TType.String) { ItemReward1 = await iprot.ReadStringAsync(cancellationToken); } else { await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken); } break; case 4: if (field.Type == TType.String) { ItemReward2 = await iprot.ReadStringAsync(cancellationToken); } else { await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken); } break; case 5: if (field.Type == TType.String) { ItemReward3 = await iprot.ReadStringAsync(cancellationToken); } else { await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken); } break; default: await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken); break; } await iprot.ReadFieldEndAsync(cancellationToken); } await iprot.ReadStructEndAsync(cancellationToken); } finally { iprot.DecrementRecursionDepth(); } } public async global::System.Threading.Tasks.Task WriteAsync(TProtocol oprot, CancellationToken cancellationToken) { oprot.IncrementRecursionDepth(); try { var tmp1 = new TStruct("CollectionRoomRewardItem"); await oprot.WriteStructBeginAsync(tmp1, cancellationToken); var tmp2 = new TField(); if(__isset.Id) { tmp2.Name = "Id"; tmp2.Type = TType.I32; tmp2.ID = 1; await oprot.WriteFieldBeginAsync(tmp2, cancellationToken); await oprot.WriteI32Async(Id, cancellationToken); await oprot.WriteFieldEndAsync(cancellationToken); } if(__isset.Rank) { tmp2.Name = "Rank"; tmp2.Type = TType.I32; tmp2.ID = 2; await oprot.WriteFieldBeginAsync(tmp2, cancellationToken); await oprot.WriteI32Async(Rank, cancellationToken); await oprot.WriteFieldEndAsync(cancellationToken); } if((ItemReward1 != null) && __isset.ItemReward1) { tmp2.Name = "ItemReward1"; tmp2.Type = TType.String; tmp2.ID = 3; await oprot.WriteFieldBeginAsync(tmp2, cancellationToken); await oprot.WriteStringAsync(ItemReward1, cancellationToken); await oprot.WriteFieldEndAsync(cancellationToken); } if((ItemReward2 != null) && __isset.ItemReward2) { tmp2.Name = "ItemReward2"; tmp2.Type = TType.String; tmp2.ID = 4; await oprot.WriteFieldBeginAsync(tmp2, cancellationToken); await oprot.WriteStringAsync(ItemReward2, cancellationToken); await oprot.WriteFieldEndAsync(cancellationToken); } if((ItemReward3 != null) && __isset.ItemReward3) { tmp2.Name = "ItemReward3"; tmp2.Type = TType.String; tmp2.ID = 5; await oprot.WriteFieldBeginAsync(tmp2, cancellationToken); await oprot.WriteStringAsync(ItemReward3, cancellationToken); await oprot.WriteFieldEndAsync(cancellationToken); } await oprot.WriteFieldStopAsync(cancellationToken); await oprot.WriteStructEndAsync(cancellationToken); } finally { oprot.DecrementRecursionDepth(); } } public override bool Equals(object that) { if (!(that is CollectionRoomRewardItem other)) return false; if (ReferenceEquals(this, other)) return true; return ((__isset.Id == other.__isset.Id) && ((!__isset.Id) || (global::System.Object.Equals(Id, other.Id)))) && ((__isset.Rank == other.__isset.Rank) && ((!__isset.Rank) || (global::System.Object.Equals(Rank, other.Rank)))) && ((__isset.ItemReward1 == other.__isset.ItemReward1) && ((!__isset.ItemReward1) || (global::System.Object.Equals(ItemReward1, other.ItemReward1)))) && ((__isset.ItemReward2 == other.__isset.ItemReward2) && ((!__isset.ItemReward2) || (global::System.Object.Equals(ItemReward2, other.ItemReward2)))) && ((__isset.ItemReward3 == other.__isset.ItemReward3) && ((!__isset.ItemReward3) || (global::System.Object.Equals(ItemReward3, other.ItemReward3)))); } public override int GetHashCode() { int hashcode = 157; unchecked { if(__isset.Id) { hashcode = (hashcode * 397) + Id.GetHashCode(); } if(__isset.Rank) { hashcode = (hashcode * 397) + Rank.GetHashCode(); } if((ItemReward1 != null) && __isset.ItemReward1) { hashcode = (hashcode * 397) + ItemReward1.GetHashCode(); } if((ItemReward2 != null) && __isset.ItemReward2) { hashcode = (hashcode * 397) + ItemReward2.GetHashCode(); } if((ItemReward3 != null) && __isset.ItemReward3) { hashcode = (hashcode * 397) + ItemReward3.GetHashCode(); } } return hashcode; } public override string ToString() { var tmp3 = new StringBuilder("CollectionRoomRewardItem("); int tmp4 = 0; if(__isset.Id) { if(0 < tmp4++) { tmp3.Append(", "); } tmp3.Append("Id: "); Id.ToString(tmp3); } if(__isset.Rank) { if(0 < tmp4++) { tmp3.Append(", "); } tmp3.Append("Rank: "); Rank.ToString(tmp3); } if((ItemReward1 != null) && __isset.ItemReward1) { if(0 < tmp4++) { tmp3.Append(", "); } tmp3.Append("ItemReward1: "); ItemReward1.ToString(tmp3); } if((ItemReward2 != null) && __isset.ItemReward2) { if(0 < tmp4++) { tmp3.Append(", "); } tmp3.Append("ItemReward2: "); ItemReward2.ToString(tmp3); } if((ItemReward3 != null) && __isset.ItemReward3) { if(0 < tmp4++) { tmp3.Append(", "); } tmp3.Append("ItemReward3: "); ItemReward3.ToString(tmp3); } tmp3.Append(')'); return tmp3.ToString(); } } }