/** * * Autogenerated by Thrift Compiler (0.22.0) * DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING * */ using System; using System.Collections; using System.Collections.Generic; using System.Text; using System.IO; using System.Linq; using System.Threading; using System.Threading.Tasks; using Thrift; using Thrift.Collections; using System.Runtime.Serialization; using Thrift.Protocol; using Thrift.Protocol.Entities; using Thrift.Protocol.Utilities; using Thrift.Transport; using Thrift.Transport.Client; #pragma warning disable IDE0079 // remove unnecessary pragmas #pragma warning disable IDE0017 // object init can be simplified #pragma warning disable IDE0028 // collection init can be simplified #pragma warning disable IDE0305 // collection init can be simplified #pragma warning disable IDE0034 // simplify default expression #pragma warning disable IDE0066 // use switch expression #pragma warning disable IDE0090 // simplify new expression #pragma warning disable IDE0290 // use primary CTOR #pragma warning disable IDE1006 // parts of the code use IDL spelling #pragma warning disable CA1822 // empty DeepCopy() methods still non-static #pragma warning disable IDE0083 // pattern matching "that is not SomeType" requires net5.0 but we still support earlier versions namespace Byway.Thrift.Data { [DataContract(Namespace="")] public partial class RaceRewardItem : TBase { private int _Id; private int _Level; private int _Way; private int _Score; private string _Reward; private string _LimitReward; [DataMember(Order = 0)] public int Id { get { return _Id; } set { __isset.Id = true; this._Id = value; } } [DataMember(Order = 0)] public int Level { get { return _Level; } set { __isset.Level = true; this._Level = value; } } [DataMember(Order = 0)] public int Way { get { return _Way; } set { __isset.Way = true; this._Way = value; } } [DataMember(Order = 0)] public int Score { get { return _Score; } set { __isset.Score = true; this._Score = value; } } [DataMember(Order = 0)] public string Reward { get { return _Reward; } set { __isset.Reward = true; this._Reward = value; } } [DataMember(Order = 0)] public string LimitReward { get { return _LimitReward; } set { __isset.LimitReward = true; this._LimitReward = value; } } [DataMember(Order = 1)] public Isset __isset; [DataContract] public struct Isset { [DataMember] public bool Id; [DataMember] public bool Level; [DataMember] public bool Way; [DataMember] public bool Score; [DataMember] public bool Reward; [DataMember] public bool LimitReward; } #region XmlSerializer support public bool ShouldSerializeId() { return __isset.Id; } public bool ShouldSerializeLevel() { return __isset.Level; } public bool ShouldSerializeWay() { return __isset.Way; } public bool ShouldSerializeScore() { return __isset.Score; } public bool ShouldSerializeReward() { return __isset.Reward; } public bool ShouldSerializeLimitReward() { return __isset.LimitReward; } #endregion XmlSerializer support public RaceRewardItem() { } public RaceRewardItem DeepCopy() { var tmp0 = new RaceRewardItem(); if(__isset.Id) { tmp0.Id = this.Id; } tmp0.__isset.Id = this.__isset.Id; if(__isset.Level) { tmp0.Level = this.Level; } tmp0.__isset.Level = this.__isset.Level; if(__isset.Way) { tmp0.Way = this.Way; } tmp0.__isset.Way = this.__isset.Way; if(__isset.Score) { tmp0.Score = this.Score; } tmp0.__isset.Score = this.__isset.Score; if((Reward != null) && __isset.Reward) { tmp0.Reward = this.Reward; } tmp0.__isset.Reward = this.__isset.Reward; if((LimitReward != null) && __isset.LimitReward) { tmp0.LimitReward = this.LimitReward; } tmp0.__isset.LimitReward = this.__isset.LimitReward; return tmp0; } public async global::System.Threading.Tasks.Task ReadAsync(TProtocol iprot, CancellationToken cancellationToken) { iprot.IncrementRecursionDepth(); try { TField field; await iprot.ReadStructBeginAsync(cancellationToken); while (true) { field = await iprot.ReadFieldBeginAsync(cancellationToken); if (field.Type == TType.Stop) { break; } switch (field.ID) { case 1: if (field.Type == TType.I32) { Id = await iprot.ReadI32Async(cancellationToken); } else { await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken); } break; case 2: if (field.Type == TType.I32) { Level = await iprot.ReadI32Async(cancellationToken); } else { await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken); } break; case 3: if (field.Type == TType.I32) { Way = await iprot.ReadI32Async(cancellationToken); } else { await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken); } break; case 4: if (field.Type == TType.I32) { Score = await iprot.ReadI32Async(cancellationToken); } else { await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken); } break; case 5: if (field.Type == TType.String) { Reward = await iprot.ReadStringAsync(cancellationToken); } else { await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken); } break; case 6: if (field.Type == TType.String) { LimitReward = await iprot.ReadStringAsync(cancellationToken); } else { await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken); } break; default: await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken); break; } await iprot.ReadFieldEndAsync(cancellationToken); } await iprot.ReadStructEndAsync(cancellationToken); } finally { iprot.DecrementRecursionDepth(); } } public async global::System.Threading.Tasks.Task WriteAsync(TProtocol oprot, CancellationToken cancellationToken) { oprot.IncrementRecursionDepth(); try { var tmp1 = new TStruct("RaceRewardItem"); await oprot.WriteStructBeginAsync(tmp1, cancellationToken); var tmp2 = new TField(); if(__isset.Id) { tmp2.Name = "Id"; tmp2.Type = TType.I32; tmp2.ID = 1; await oprot.WriteFieldBeginAsync(tmp2, cancellationToken); await oprot.WriteI32Async(Id, cancellationToken); await oprot.WriteFieldEndAsync(cancellationToken); } if(__isset.Level) { tmp2.Name = "Level"; tmp2.Type = TType.I32; tmp2.ID = 2; await oprot.WriteFieldBeginAsync(tmp2, cancellationToken); await oprot.WriteI32Async(Level, cancellationToken); await oprot.WriteFieldEndAsync(cancellationToken); } if(__isset.Way) { tmp2.Name = "Way"; tmp2.Type = TType.I32; tmp2.ID = 3; await oprot.WriteFieldBeginAsync(tmp2, cancellationToken); await oprot.WriteI32Async(Way, cancellationToken); await oprot.WriteFieldEndAsync(cancellationToken); } if(__isset.Score) { tmp2.Name = "Score"; tmp2.Type = TType.I32; tmp2.ID = 4; await oprot.WriteFieldBeginAsync(tmp2, cancellationToken); await oprot.WriteI32Async(Score, cancellationToken); await oprot.WriteFieldEndAsync(cancellationToken); } if((Reward != null) && __isset.Reward) { tmp2.Name = "Reward"; tmp2.Type = TType.String; tmp2.ID = 5; await oprot.WriteFieldBeginAsync(tmp2, cancellationToken); await oprot.WriteStringAsync(Reward, cancellationToken); await oprot.WriteFieldEndAsync(cancellationToken); } if((LimitReward != null) && __isset.LimitReward) { tmp2.Name = "LimitReward"; tmp2.Type = TType.String; tmp2.ID = 6; await oprot.WriteFieldBeginAsync(tmp2, cancellationToken); await oprot.WriteStringAsync(LimitReward, cancellationToken); await oprot.WriteFieldEndAsync(cancellationToken); } await oprot.WriteFieldStopAsync(cancellationToken); await oprot.WriteStructEndAsync(cancellationToken); } finally { oprot.DecrementRecursionDepth(); } } public override bool Equals(object that) { if (!(that is RaceRewardItem other)) return false; if (ReferenceEquals(this, other)) return true; return ((__isset.Id == other.__isset.Id) && ((!__isset.Id) || (global::System.Object.Equals(Id, other.Id)))) && ((__isset.Level == other.__isset.Level) && ((!__isset.Level) || (global::System.Object.Equals(Level, other.Level)))) && ((__isset.Way == other.__isset.Way) && ((!__isset.Way) || (global::System.Object.Equals(Way, other.Way)))) && ((__isset.Score == other.__isset.Score) && ((!__isset.Score) || (global::System.Object.Equals(Score, other.Score)))) && ((__isset.Reward == other.__isset.Reward) && ((!__isset.Reward) || (global::System.Object.Equals(Reward, other.Reward)))) && ((__isset.LimitReward == other.__isset.LimitReward) && ((!__isset.LimitReward) || (global::System.Object.Equals(LimitReward, other.LimitReward)))); } public override int GetHashCode() { int hashcode = 157; unchecked { if(__isset.Id) { hashcode = (hashcode * 397) + Id.GetHashCode(); } if(__isset.Level) { hashcode = (hashcode * 397) + Level.GetHashCode(); } if(__isset.Way) { hashcode = (hashcode * 397) + Way.GetHashCode(); } if(__isset.Score) { hashcode = (hashcode * 397) + Score.GetHashCode(); } if((Reward != null) && __isset.Reward) { hashcode = (hashcode * 397) + Reward.GetHashCode(); } if((LimitReward != null) && __isset.LimitReward) { hashcode = (hashcode * 397) + LimitReward.GetHashCode(); } } return hashcode; } public override string ToString() { var tmp3 = new StringBuilder("RaceRewardItem("); int tmp4 = 0; if(__isset.Id) { if(0 < tmp4++) { tmp3.Append(", "); } tmp3.Append("Id: "); Id.ToString(tmp3); } if(__isset.Level) { if(0 < tmp4++) { tmp3.Append(", "); } tmp3.Append("Level: "); Level.ToString(tmp3); } if(__isset.Way) { if(0 < tmp4++) { tmp3.Append(", "); } tmp3.Append("Way: "); Way.ToString(tmp3); } if(__isset.Score) { if(0 < tmp4++) { tmp3.Append(", "); } tmp3.Append("Score: "); Score.ToString(tmp3); } if((Reward != null) && __isset.Reward) { if(0 < tmp4++) { tmp3.Append(", "); } tmp3.Append("Reward: "); Reward.ToString(tmp3); } if((LimitReward != null) && __isset.LimitReward) { if(0 < tmp4++) { tmp3.Append(", "); } tmp3.Append("LimitReward: "); LimitReward.ToString(tmp3); } tmp3.Append(')'); return tmp3.ToString(); } } }