// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改 // 配置类: PetAdWorkGift // 数据类: PetAdWorkGiftItem using UnityEngine; using Byway.Config; using Byway.Thrift.Data; using UnityGameFramework.Runtime; namespace CrazyMaple { /// /// PetAdWorkGift 数据行 /// public class DRPetAdWorkGift : DataRowBase { private PetAdWorkGiftItem _configData; /// /// 唯一标识 /// public override int Id { get { return _configData?.Id ?? 0; } } /// /// Reward /// public string Reward { get { return _configData?.Reward ?? ""; } } /// /// Price_New /// public float Price_New { get { return System.Convert.ToSingle(_configData?.Price_New ?? 0.0); } } /// /// Price_Old /// public float Price_Old { get { return System.Convert.ToSingle(_configData?.Price_Old ?? 0.0); } } /// /// Duration /// public int Duration { get { return _configData?.Duration ?? 0; } } /// /// Limit /// public int Limit { get { return _configData?.Limit ?? 0; } } /// /// Discount /// public float Discount { get { return System.Convert.ToSingle(_configData?.Discount ?? 0.0); } } /// /// ChargeId /// public int ChargeId { get { return _configData?.ChargeId ?? 0; } } /// /// 从配置加载数据 /// public void LoadFromConfig(int id) { var config = ConfigManager.Instance.GetConfig(); if (config?.Petadworkgifts != null) { config.Petadworkgifts.TryGetValue(id, out _configData); } } /// /// 解析数据行(兼容旧系统,实际使用 LoadFromConfig) /// public override bool ParseDataRow(string dataRowString, object userData) { int id = 0; if (int.TryParse(dataRowString, out id)) { LoadFromConfig(id); return _configData != null; } return false; } } }