/** * * Autogenerated by Thrift Compiler (0.22.0) * DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING * */ using System; using System.Collections; using System.Collections.Generic; using System.Text; using System.IO; using System.Linq; using System.Threading; using System.Threading.Tasks; using Thrift; using Thrift.Collections; using System.Runtime.Serialization; using Thrift.Protocol; using Thrift.Protocol.Entities; using Thrift.Protocol.Utilities; using Thrift.Transport; using Thrift.Transport.Client; #pragma warning disable IDE0079 // remove unnecessary pragmas #pragma warning disable IDE0017 // object init can be simplified #pragma warning disable IDE0028 // collection init can be simplified #pragma warning disable IDE0305 // collection init can be simplified #pragma warning disable IDE0034 // simplify default expression #pragma warning disable IDE0066 // use switch expression #pragma warning disable IDE0090 // simplify new expression #pragma warning disable IDE0290 // use primary CTOR #pragma warning disable IDE1006 // parts of the code use IDL spelling #pragma warning disable CA1822 // empty DeepCopy() methods still non-static #pragma warning disable IDE0083 // pattern matching "that is not SomeType" requires net5.0 but we still support earlier versions namespace Byway.Thrift.Data { [DataContract(Namespace="")] public partial class SoundItem : TBase { private int _Id; private string _AssetName; private int _Priority; private bool _Loop; private double _Volume; private double _SpatialBlend; private double _MaxDistance; [DataMember(Order = 0)] public int Id { get { return _Id; } set { __isset.Id = true; this._Id = value; } } [DataMember(Order = 0)] public string AssetName { get { return _AssetName; } set { __isset.AssetName = true; this._AssetName = value; } } [DataMember(Order = 0)] public int Priority { get { return _Priority; } set { __isset.Priority = true; this._Priority = value; } } [DataMember(Order = 0)] public bool Loop { get { return _Loop; } set { __isset.Loop = true; this._Loop = value; } } [DataMember(Order = 0)] public double Volume { get { return _Volume; } set { __isset.Volume = true; this._Volume = value; } } [DataMember(Order = 0)] public double SpatialBlend { get { return _SpatialBlend; } set { __isset.SpatialBlend = true; this._SpatialBlend = value; } } [DataMember(Order = 0)] public double MaxDistance { get { return _MaxDistance; } set { __isset.MaxDistance = true; this._MaxDistance = value; } } [DataMember(Order = 1)] public Isset __isset; [DataContract] public struct Isset { [DataMember] public bool Id; [DataMember] public bool AssetName; [DataMember] public bool Priority; [DataMember] public bool Loop; [DataMember] public bool Volume; [DataMember] public bool SpatialBlend; [DataMember] public bool MaxDistance; } #region XmlSerializer support public bool ShouldSerializeId() { return __isset.Id; } public bool ShouldSerializeAssetName() { return __isset.AssetName; } public bool ShouldSerializePriority() { return __isset.Priority; } public bool ShouldSerializeLoop() { return __isset.Loop; } public bool ShouldSerializeVolume() { return __isset.Volume; } public bool ShouldSerializeSpatialBlend() { return __isset.SpatialBlend; } public bool ShouldSerializeMaxDistance() { return __isset.MaxDistance; } #endregion XmlSerializer support public SoundItem() { } public SoundItem DeepCopy() { var tmp0 = new SoundItem(); if(__isset.Id) { tmp0.Id = this.Id; } tmp0.__isset.Id = this.__isset.Id; if((AssetName != null) && __isset.AssetName) { tmp0.AssetName = this.AssetName; } tmp0.__isset.AssetName = this.__isset.AssetName; if(__isset.Priority) { tmp0.Priority = this.Priority; } tmp0.__isset.Priority = this.__isset.Priority; if(__isset.Loop) { tmp0.Loop = this.Loop; } tmp0.__isset.Loop = this.__isset.Loop; if(__isset.Volume) { tmp0.Volume = this.Volume; } tmp0.__isset.Volume = this.__isset.Volume; if(__isset.SpatialBlend) { tmp0.SpatialBlend = this.SpatialBlend; } tmp0.__isset.SpatialBlend = this.__isset.SpatialBlend; if(__isset.MaxDistance) { tmp0.MaxDistance = this.MaxDistance; } tmp0.__isset.MaxDistance = this.__isset.MaxDistance; return tmp0; } public async global::System.Threading.Tasks.Task ReadAsync(TProtocol iprot, CancellationToken cancellationToken) { iprot.IncrementRecursionDepth(); try { TField field; await iprot.ReadStructBeginAsync(cancellationToken); while (true) { field = await iprot.ReadFieldBeginAsync(cancellationToken); if (field.Type == TType.Stop) { break; } switch (field.ID) { case 1: if (field.Type == TType.I32) { Id = await iprot.ReadI32Async(cancellationToken); } else { await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken); } break; case 2: if (field.Type == TType.String) { AssetName = await iprot.ReadStringAsync(cancellationToken); } else { await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken); } break; case 3: if (field.Type == TType.I32) { Priority = await iprot.ReadI32Async(cancellationToken); } else { await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken); } break; case 4: if (field.Type == TType.Bool) { Loop = await iprot.ReadBoolAsync(cancellationToken); } else { await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken); } break; case 5: if (field.Type == TType.Double) { Volume = await iprot.ReadDoubleAsync(cancellationToken); } else { await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken); } break; case 6: if (field.Type == TType.Double) { SpatialBlend = await iprot.ReadDoubleAsync(cancellationToken); } else { await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken); } break; case 7: if (field.Type == TType.Double) { MaxDistance = await iprot.ReadDoubleAsync(cancellationToken); } else { await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken); } break; default: await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken); break; } await iprot.ReadFieldEndAsync(cancellationToken); } await iprot.ReadStructEndAsync(cancellationToken); } finally { iprot.DecrementRecursionDepth(); } } public async global::System.Threading.Tasks.Task WriteAsync(TProtocol oprot, CancellationToken cancellationToken) { oprot.IncrementRecursionDepth(); try { var tmp1 = new TStruct("SoundItem"); await oprot.WriteStructBeginAsync(tmp1, cancellationToken); var tmp2 = new TField(); if(__isset.Id) { tmp2.Name = "Id"; tmp2.Type = TType.I32; tmp2.ID = 1; await oprot.WriteFieldBeginAsync(tmp2, cancellationToken); await oprot.WriteI32Async(Id, cancellationToken); await oprot.WriteFieldEndAsync(cancellationToken); } if((AssetName != null) && __isset.AssetName) { tmp2.Name = "AssetName"; tmp2.Type = TType.String; tmp2.ID = 2; await oprot.WriteFieldBeginAsync(tmp2, cancellationToken); await oprot.WriteStringAsync(AssetName, cancellationToken); await oprot.WriteFieldEndAsync(cancellationToken); } if(__isset.Priority) { tmp2.Name = "Priority"; tmp2.Type = TType.I32; tmp2.ID = 3; await oprot.WriteFieldBeginAsync(tmp2, cancellationToken); await oprot.WriteI32Async(Priority, cancellationToken); await oprot.WriteFieldEndAsync(cancellationToken); } if(__isset.Loop) { tmp2.Name = "Loop"; tmp2.Type = TType.Bool; tmp2.ID = 4; await oprot.WriteFieldBeginAsync(tmp2, cancellationToken); await oprot.WriteBoolAsync(Loop, cancellationToken); await oprot.WriteFieldEndAsync(cancellationToken); } if(__isset.Volume) { tmp2.Name = "Volume"; tmp2.Type = TType.Double; tmp2.ID = 5; await oprot.WriteFieldBeginAsync(tmp2, cancellationToken); await oprot.WriteDoubleAsync(Volume, cancellationToken); await oprot.WriteFieldEndAsync(cancellationToken); } if(__isset.SpatialBlend) { tmp2.Name = "SpatialBlend"; tmp2.Type = TType.Double; tmp2.ID = 6; await oprot.WriteFieldBeginAsync(tmp2, cancellationToken); await oprot.WriteDoubleAsync(SpatialBlend, cancellationToken); await oprot.WriteFieldEndAsync(cancellationToken); } if(__isset.MaxDistance) { tmp2.Name = "MaxDistance"; tmp2.Type = TType.Double; tmp2.ID = 7; await oprot.WriteFieldBeginAsync(tmp2, cancellationToken); await oprot.WriteDoubleAsync(MaxDistance, cancellationToken); await oprot.WriteFieldEndAsync(cancellationToken); } await oprot.WriteFieldStopAsync(cancellationToken); await oprot.WriteStructEndAsync(cancellationToken); } finally { oprot.DecrementRecursionDepth(); } } public override bool Equals(object that) { if (!(that is SoundItem other)) return false; if (ReferenceEquals(this, other)) return true; return ((__isset.Id == other.__isset.Id) && ((!__isset.Id) || (global::System.Object.Equals(Id, other.Id)))) && ((__isset.AssetName == other.__isset.AssetName) && ((!__isset.AssetName) || (global::System.Object.Equals(AssetName, other.AssetName)))) && ((__isset.Priority == other.__isset.Priority) && ((!__isset.Priority) || (global::System.Object.Equals(Priority, other.Priority)))) && ((__isset.Loop == other.__isset.Loop) && ((!__isset.Loop) || (global::System.Object.Equals(Loop, other.Loop)))) && ((__isset.Volume == other.__isset.Volume) && ((!__isset.Volume) || (global::System.Object.Equals(Volume, other.Volume)))) && ((__isset.SpatialBlend == other.__isset.SpatialBlend) && ((!__isset.SpatialBlend) || (global::System.Object.Equals(SpatialBlend, other.SpatialBlend)))) && ((__isset.MaxDistance == other.__isset.MaxDistance) && ((!__isset.MaxDistance) || (global::System.Object.Equals(MaxDistance, other.MaxDistance)))); } public override int GetHashCode() { int hashcode = 157; unchecked { if(__isset.Id) { hashcode = (hashcode * 397) + Id.GetHashCode(); } if((AssetName != null) && __isset.AssetName) { hashcode = (hashcode * 397) + AssetName.GetHashCode(); } if(__isset.Priority) { hashcode = (hashcode * 397) + Priority.GetHashCode(); } if(__isset.Loop) { hashcode = (hashcode * 397) + Loop.GetHashCode(); } if(__isset.Volume) { hashcode = (hashcode * 397) + Volume.GetHashCode(); } if(__isset.SpatialBlend) { hashcode = (hashcode * 397) + SpatialBlend.GetHashCode(); } if(__isset.MaxDistance) { hashcode = (hashcode * 397) + MaxDistance.GetHashCode(); } } return hashcode; } public override string ToString() { var tmp3 = new StringBuilder("SoundItem("); int tmp4 = 0; if(__isset.Id) { if(0 < tmp4++) { tmp3.Append(", "); } tmp3.Append("Id: "); Id.ToString(tmp3); } if((AssetName != null) && __isset.AssetName) { if(0 < tmp4++) { tmp3.Append(", "); } tmp3.Append("AssetName: "); AssetName.ToString(tmp3); } if(__isset.Priority) { if(0 < tmp4++) { tmp3.Append(", "); } tmp3.Append("Priority: "); Priority.ToString(tmp3); } if(__isset.Loop) { if(0 < tmp4++) { tmp3.Append(", "); } tmp3.Append("Loop: "); Loop.ToString(tmp3); } if(__isset.Volume) { if(0 < tmp4++) { tmp3.Append(", "); } tmp3.Append("Volume: "); Volume.ToString(tmp3); } if(__isset.SpatialBlend) { if(0 < tmp4++) { tmp3.Append(", "); } tmp3.Append("SpatialBlend: "); SpatialBlend.ToString(tmp3); } if(__isset.MaxDistance) { if(0 < tmp4++) { tmp3.Append(", "); } tmp3.Append("MaxDistance: "); MaxDistance.ToString(tmp3); } tmp3.Append(')'); return tmp3.ToString(); } } }