/** * * Autogenerated by Thrift Compiler (0.22.0) * DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING * */ using System; using System.Collections; using System.Collections.Generic; using System.Text; using System.IO; using System.Linq; using System.Threading; using System.Threading.Tasks; using Thrift; using Thrift.Collections; using System.Runtime.Serialization; using Thrift.Protocol; using Thrift.Protocol.Entities; using Thrift.Protocol.Utilities; using Thrift.Transport; using Thrift.Transport.Client; #pragma warning disable IDE0079 // remove unnecessary pragmas #pragma warning disable IDE0017 // object init can be simplified #pragma warning disable IDE0028 // collection init can be simplified #pragma warning disable IDE0305 // collection init can be simplified #pragma warning disable IDE0034 // simplify default expression #pragma warning disable IDE0066 // use switch expression #pragma warning disable IDE0090 // simplify new expression #pragma warning disable IDE0290 // use primary CTOR #pragma warning disable IDE1006 // parts of the code use IDL spelling #pragma warning disable CA1822 // empty DeepCopy() methods still non-static #pragma warning disable IDE0083 // pattern matching "that is not SomeType" requires net5.0 but we still support earlier versions namespace Byway.Thrift.Data { [DataContract(Namespace="")] public partial class SceneDataItem : TBase { private int _Id; private int _SceneId; private int _AreaId; private string _Title; private string _Icon; private string _IconGray; [DataMember(Order = 0)] public int Id { get { return _Id; } set { __isset.Id = true; this._Id = value; } } [DataMember(Order = 0)] public int SceneId { get { return _SceneId; } set { __isset.SceneId = true; this._SceneId = value; } } [DataMember(Order = 0)] public int AreaId { get { return _AreaId; } set { __isset.AreaId = true; this._AreaId = value; } } [DataMember(Order = 0)] public string Title { get { return _Title; } set { __isset.Title = true; this._Title = value; } } [DataMember(Order = 0)] public string Icon { get { return _Icon; } set { __isset.Icon = true; this._Icon = value; } } [DataMember(Order = 0)] public string IconGray { get { return _IconGray; } set { __isset.IconGray = true; this._IconGray = value; } } [DataMember(Order = 1)] public Isset __isset; [DataContract] public struct Isset { [DataMember] public bool Id; [DataMember] public bool SceneId; [DataMember] public bool AreaId; [DataMember] public bool Title; [DataMember] public bool Icon; [DataMember] public bool IconGray; } #region XmlSerializer support public bool ShouldSerializeId() { return __isset.Id; } public bool ShouldSerializeSceneId() { return __isset.SceneId; } public bool ShouldSerializeAreaId() { return __isset.AreaId; } public bool ShouldSerializeTitle() { return __isset.Title; } public bool ShouldSerializeIcon() { return __isset.Icon; } public bool ShouldSerializeIconGray() { return __isset.IconGray; } #endregion XmlSerializer support public SceneDataItem() { } public SceneDataItem DeepCopy() { var tmp0 = new SceneDataItem(); if(__isset.Id) { tmp0.Id = this.Id; } tmp0.__isset.Id = this.__isset.Id; if(__isset.SceneId) { tmp0.SceneId = this.SceneId; } tmp0.__isset.SceneId = this.__isset.SceneId; if(__isset.AreaId) { tmp0.AreaId = this.AreaId; } tmp0.__isset.AreaId = this.__isset.AreaId; if((Title != null) && __isset.Title) { tmp0.Title = this.Title; } tmp0.__isset.Title = this.__isset.Title; if((Icon != null) && __isset.Icon) { tmp0.Icon = this.Icon; } tmp0.__isset.Icon = this.__isset.Icon; if((IconGray != null) && __isset.IconGray) { tmp0.IconGray = this.IconGray; } tmp0.__isset.IconGray = this.__isset.IconGray; return tmp0; } public async global::System.Threading.Tasks.Task ReadAsync(TProtocol iprot, CancellationToken cancellationToken) { iprot.IncrementRecursionDepth(); try { TField field; await iprot.ReadStructBeginAsync(cancellationToken); while (true) { field = await iprot.ReadFieldBeginAsync(cancellationToken); if (field.Type == TType.Stop) { break; } switch (field.ID) { case 1: if (field.Type == TType.I32) { Id = await iprot.ReadI32Async(cancellationToken); } else { await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken); } break; case 2: if (field.Type == TType.I32) { SceneId = await iprot.ReadI32Async(cancellationToken); } else { await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken); } break; case 3: if (field.Type == TType.I32) { AreaId = await iprot.ReadI32Async(cancellationToken); } else { await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken); } break; case 4: if (field.Type == TType.String) { Title = await iprot.ReadStringAsync(cancellationToken); } else { await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken); } break; case 5: if (field.Type == TType.String) { Icon = await iprot.ReadStringAsync(cancellationToken); } else { await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken); } break; case 6: if (field.Type == TType.String) { IconGray = await iprot.ReadStringAsync(cancellationToken); } else { await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken); } break; default: await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken); break; } await iprot.ReadFieldEndAsync(cancellationToken); } await iprot.ReadStructEndAsync(cancellationToken); } finally { iprot.DecrementRecursionDepth(); } } public async global::System.Threading.Tasks.Task WriteAsync(TProtocol oprot, CancellationToken cancellationToken) { oprot.IncrementRecursionDepth(); try { var tmp1 = new TStruct("SceneDataItem"); await oprot.WriteStructBeginAsync(tmp1, cancellationToken); var tmp2 = new TField(); if(__isset.Id) { tmp2.Name = "Id"; tmp2.Type = TType.I32; tmp2.ID = 1; await oprot.WriteFieldBeginAsync(tmp2, cancellationToken); await oprot.WriteI32Async(Id, cancellationToken); await oprot.WriteFieldEndAsync(cancellationToken); } if(__isset.SceneId) { tmp2.Name = "SceneId"; tmp2.Type = TType.I32; tmp2.ID = 2; await oprot.WriteFieldBeginAsync(tmp2, cancellationToken); await oprot.WriteI32Async(SceneId, cancellationToken); await oprot.WriteFieldEndAsync(cancellationToken); } if(__isset.AreaId) { tmp2.Name = "AreaId"; tmp2.Type = TType.I32; tmp2.ID = 3; await oprot.WriteFieldBeginAsync(tmp2, cancellationToken); await oprot.WriteI32Async(AreaId, cancellationToken); await oprot.WriteFieldEndAsync(cancellationToken); } if((Title != null) && __isset.Title) { tmp2.Name = "Title"; tmp2.Type = TType.String; tmp2.ID = 4; await oprot.WriteFieldBeginAsync(tmp2, cancellationToken); await oprot.WriteStringAsync(Title, cancellationToken); await oprot.WriteFieldEndAsync(cancellationToken); } if((Icon != null) && __isset.Icon) { tmp2.Name = "Icon"; tmp2.Type = TType.String; tmp2.ID = 5; await oprot.WriteFieldBeginAsync(tmp2, cancellationToken); await oprot.WriteStringAsync(Icon, cancellationToken); await oprot.WriteFieldEndAsync(cancellationToken); } if((IconGray != null) && __isset.IconGray) { tmp2.Name = "IconGray"; tmp2.Type = TType.String; tmp2.ID = 6; await oprot.WriteFieldBeginAsync(tmp2, cancellationToken); await oprot.WriteStringAsync(IconGray, cancellationToken); await oprot.WriteFieldEndAsync(cancellationToken); } await oprot.WriteFieldStopAsync(cancellationToken); await oprot.WriteStructEndAsync(cancellationToken); } finally { oprot.DecrementRecursionDepth(); } } public override bool Equals(object that) { if (!(that is SceneDataItem other)) return false; if (ReferenceEquals(this, other)) return true; return ((__isset.Id == other.__isset.Id) && ((!__isset.Id) || (global::System.Object.Equals(Id, other.Id)))) && ((__isset.SceneId == other.__isset.SceneId) && ((!__isset.SceneId) || (global::System.Object.Equals(SceneId, other.SceneId)))) && ((__isset.AreaId == other.__isset.AreaId) && ((!__isset.AreaId) || (global::System.Object.Equals(AreaId, other.AreaId)))) && ((__isset.Title == other.__isset.Title) && ((!__isset.Title) || (global::System.Object.Equals(Title, other.Title)))) && ((__isset.Icon == other.__isset.Icon) && ((!__isset.Icon) || (global::System.Object.Equals(Icon, other.Icon)))) && ((__isset.IconGray == other.__isset.IconGray) && ((!__isset.IconGray) || (global::System.Object.Equals(IconGray, other.IconGray)))); } public override int GetHashCode() { int hashcode = 157; unchecked { if(__isset.Id) { hashcode = (hashcode * 397) + Id.GetHashCode(); } if(__isset.SceneId) { hashcode = (hashcode * 397) + SceneId.GetHashCode(); } if(__isset.AreaId) { hashcode = (hashcode * 397) + AreaId.GetHashCode(); } if((Title != null) && __isset.Title) { hashcode = (hashcode * 397) + Title.GetHashCode(); } if((Icon != null) && __isset.Icon) { hashcode = (hashcode * 397) + Icon.GetHashCode(); } if((IconGray != null) && __isset.IconGray) { hashcode = (hashcode * 397) + IconGray.GetHashCode(); } } return hashcode; } public override string ToString() { var tmp3 = new StringBuilder("SceneDataItem("); int tmp4 = 0; if(__isset.Id) { if(0 < tmp4++) { tmp3.Append(", "); } tmp3.Append("Id: "); Id.ToString(tmp3); } if(__isset.SceneId) { if(0 < tmp4++) { tmp3.Append(", "); } tmp3.Append("SceneId: "); SceneId.ToString(tmp3); } if(__isset.AreaId) { if(0 < tmp4++) { tmp3.Append(", "); } tmp3.Append("AreaId: "); AreaId.ToString(tmp3); } if((Title != null) && __isset.Title) { if(0 < tmp4++) { tmp3.Append(", "); } tmp3.Append("Title: "); Title.ToString(tmp3); } if((Icon != null) && __isset.Icon) { if(0 < tmp4++) { tmp3.Append(", "); } tmp3.Append("Icon: "); Icon.ToString(tmp3); } if((IconGray != null) && __isset.IconGray) { if(0 < tmp4++) { tmp3.Append(", "); } tmp3.Append("IconGray: "); IconGray.ToString(tmp3); } tmp3.Append(')'); return tmp3.ToString(); } } }