Design_SubModule/Scripts/thrift/gen-netstd/Byway/Thrift/Data/NetAssetDataItem.cs
2026-01-19 20:24:21 +08:00

709 lines
19 KiB
C#

/**
* <auto-generated>
* Autogenerated by Thrift Compiler (0.22.0)
* DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING
* </auto-generated>
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Thrift;
using Thrift.Collections;
using System.Runtime.Serialization;
using Thrift.Protocol;
using Thrift.Protocol.Entities;
using Thrift.Protocol.Utilities;
using Thrift.Transport;
using Thrift.Transport.Client;
#pragma warning disable IDE0079 // remove unnecessary pragmas
#pragma warning disable IDE0017 // object init can be simplified
#pragma warning disable IDE0028 // collection init can be simplified
#pragma warning disable IDE0305 // collection init can be simplified
#pragma warning disable IDE0034 // simplify default expression
#pragma warning disable IDE0066 // use switch expression
#pragma warning disable IDE0090 // simplify new expression
#pragma warning disable IDE0290 // use primary CTOR
#pragma warning disable IDE1006 // parts of the code use IDL spelling
#pragma warning disable CA1822 // empty DeepCopy() methods still non-static
#pragma warning disable IDE0083 // pattern matching "that is not SomeType" requires net5.0 but we still support earlier versions
namespace Byway.Thrift.Data
{
[DataContract(Namespace="")]
public partial class NetAssetDataItem : TBase
{
private int _Id;
private int _Lv;
private int _Exp;
private string _Reward;
private string _Unlock_1;
private string _Next_1;
private string _Remark_1;
private string _Unlock_2;
private string _Next_2;
private string _Remark_2;
[DataMember(Order = 0)]
public int Id
{
get
{
return _Id;
}
set
{
__isset.Id = true;
this._Id = value;
}
}
[DataMember(Order = 0)]
public int Lv
{
get
{
return _Lv;
}
set
{
__isset.Lv = true;
this._Lv = value;
}
}
[DataMember(Order = 0)]
public int Exp
{
get
{
return _Exp;
}
set
{
__isset.Exp = true;
this._Exp = value;
}
}
[DataMember(Order = 0)]
public string Reward
{
get
{
return _Reward;
}
set
{
__isset.Reward = true;
this._Reward = value;
}
}
[DataMember(Order = 0)]
public string Unlock_1
{
get
{
return _Unlock_1;
}
set
{
__isset.Unlock_1 = true;
this._Unlock_1 = value;
}
}
[DataMember(Order = 0)]
public string Next_1
{
get
{
return _Next_1;
}
set
{
__isset.Next_1 = true;
this._Next_1 = value;
}
}
[DataMember(Order = 0)]
public string Remark_1
{
get
{
return _Remark_1;
}
set
{
__isset.Remark_1 = true;
this._Remark_1 = value;
}
}
[DataMember(Order = 0)]
public string Unlock_2
{
get
{
return _Unlock_2;
}
set
{
__isset.Unlock_2 = true;
this._Unlock_2 = value;
}
}
[DataMember(Order = 0)]
public string Next_2
{
get
{
return _Next_2;
}
set
{
__isset.Next_2 = true;
this._Next_2 = value;
}
}
[DataMember(Order = 0)]
public string Remark_2
{
get
{
return _Remark_2;
}
set
{
__isset.Remark_2 = true;
this._Remark_2 = value;
}
}
[DataMember(Order = 1)]
public Isset __isset;
[DataContract]
public struct Isset
{
[DataMember]
public bool Id;
[DataMember]
public bool Lv;
[DataMember]
public bool Exp;
[DataMember]
public bool Reward;
[DataMember]
public bool Unlock_1;
[DataMember]
public bool Next_1;
[DataMember]
public bool Remark_1;
[DataMember]
public bool Unlock_2;
[DataMember]
public bool Next_2;
[DataMember]
public bool Remark_2;
}
#region XmlSerializer support
public bool ShouldSerializeId()
{
return __isset.Id;
}
public bool ShouldSerializeLv()
{
return __isset.Lv;
}
public bool ShouldSerializeExp()
{
return __isset.Exp;
}
public bool ShouldSerializeReward()
{
return __isset.Reward;
}
public bool ShouldSerializeUnlock_1()
{
return __isset.Unlock_1;
}
public bool ShouldSerializeNext_1()
{
return __isset.Next_1;
}
public bool ShouldSerializeRemark_1()
{
return __isset.Remark_1;
}
public bool ShouldSerializeUnlock_2()
{
return __isset.Unlock_2;
}
public bool ShouldSerializeNext_2()
{
return __isset.Next_2;
}
public bool ShouldSerializeRemark_2()
{
return __isset.Remark_2;
}
#endregion XmlSerializer support
public NetAssetDataItem()
{
}
public NetAssetDataItem DeepCopy()
{
var tmp0 = new NetAssetDataItem();
if(__isset.Id)
{
tmp0.Id = this.Id;
}
tmp0.__isset.Id = this.__isset.Id;
if(__isset.Lv)
{
tmp0.Lv = this.Lv;
}
tmp0.__isset.Lv = this.__isset.Lv;
if(__isset.Exp)
{
tmp0.Exp = this.Exp;
}
tmp0.__isset.Exp = this.__isset.Exp;
if((Reward != null) && __isset.Reward)
{
tmp0.Reward = this.Reward;
}
tmp0.__isset.Reward = this.__isset.Reward;
if((Unlock_1 != null) && __isset.Unlock_1)
{
tmp0.Unlock_1 = this.Unlock_1;
}
tmp0.__isset.Unlock_1 = this.__isset.Unlock_1;
if((Next_1 != null) && __isset.Next_1)
{
tmp0.Next_1 = this.Next_1;
}
tmp0.__isset.Next_1 = this.__isset.Next_1;
if((Remark_1 != null) && __isset.Remark_1)
{
tmp0.Remark_1 = this.Remark_1;
}
tmp0.__isset.Remark_1 = this.__isset.Remark_1;
if((Unlock_2 != null) && __isset.Unlock_2)
{
tmp0.Unlock_2 = this.Unlock_2;
}
tmp0.__isset.Unlock_2 = this.__isset.Unlock_2;
if((Next_2 != null) && __isset.Next_2)
{
tmp0.Next_2 = this.Next_2;
}
tmp0.__isset.Next_2 = this.__isset.Next_2;
if((Remark_2 != null) && __isset.Remark_2)
{
tmp0.Remark_2 = this.Remark_2;
}
tmp0.__isset.Remark_2 = this.__isset.Remark_2;
return tmp0;
}
public async global::System.Threading.Tasks.Task ReadAsync(TProtocol iprot, CancellationToken cancellationToken)
{
iprot.IncrementRecursionDepth();
try
{
TField field;
await iprot.ReadStructBeginAsync(cancellationToken);
while (true)
{
field = await iprot.ReadFieldBeginAsync(cancellationToken);
if (field.Type == TType.Stop)
{
break;
}
switch (field.ID)
{
case 1:
if (field.Type == TType.I32)
{
Id = await iprot.ReadI32Async(cancellationToken);
}
else
{
await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
}
break;
case 2:
if (field.Type == TType.I32)
{
Lv = await iprot.ReadI32Async(cancellationToken);
}
else
{
await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
}
break;
case 3:
if (field.Type == TType.I32)
{
Exp = await iprot.ReadI32Async(cancellationToken);
}
else
{
await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
}
break;
case 4:
if (field.Type == TType.String)
{
Reward = await iprot.ReadStringAsync(cancellationToken);
}
else
{
await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
}
break;
case 5:
if (field.Type == TType.String)
{
Unlock_1 = await iprot.ReadStringAsync(cancellationToken);
}
else
{
await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
}
break;
case 6:
if (field.Type == TType.String)
{
Next_1 = await iprot.ReadStringAsync(cancellationToken);
}
else
{
await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
}
break;
case 7:
if (field.Type == TType.String)
{
Remark_1 = await iprot.ReadStringAsync(cancellationToken);
}
else
{
await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
}
break;
case 8:
if (field.Type == TType.String)
{
Unlock_2 = await iprot.ReadStringAsync(cancellationToken);
}
else
{
await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
}
break;
case 9:
if (field.Type == TType.String)
{
Next_2 = await iprot.ReadStringAsync(cancellationToken);
}
else
{
await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
}
break;
case 10:
if (field.Type == TType.String)
{
Remark_2 = await iprot.ReadStringAsync(cancellationToken);
}
else
{
await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
}
break;
default:
await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
break;
}
await iprot.ReadFieldEndAsync(cancellationToken);
}
await iprot.ReadStructEndAsync(cancellationToken);
}
finally
{
iprot.DecrementRecursionDepth();
}
}
public async global::System.Threading.Tasks.Task WriteAsync(TProtocol oprot, CancellationToken cancellationToken)
{
oprot.IncrementRecursionDepth();
try
{
var tmp1 = new TStruct("NetAssetDataItem");
await oprot.WriteStructBeginAsync(tmp1, cancellationToken);
var tmp2 = new TField();
if(__isset.Id)
{
tmp2.Name = "Id";
tmp2.Type = TType.I32;
tmp2.ID = 1;
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
await oprot.WriteI32Async(Id, cancellationToken);
await oprot.WriteFieldEndAsync(cancellationToken);
}
if(__isset.Lv)
{
tmp2.Name = "Lv";
tmp2.Type = TType.I32;
tmp2.ID = 2;
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
await oprot.WriteI32Async(Lv, cancellationToken);
await oprot.WriteFieldEndAsync(cancellationToken);
}
if(__isset.Exp)
{
tmp2.Name = "Exp";
tmp2.Type = TType.I32;
tmp2.ID = 3;
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
await oprot.WriteI32Async(Exp, cancellationToken);
await oprot.WriteFieldEndAsync(cancellationToken);
}
if((Reward != null) && __isset.Reward)
{
tmp2.Name = "Reward";
tmp2.Type = TType.String;
tmp2.ID = 4;
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
await oprot.WriteStringAsync(Reward, cancellationToken);
await oprot.WriteFieldEndAsync(cancellationToken);
}
if((Unlock_1 != null) && __isset.Unlock_1)
{
tmp2.Name = "Unlock_1";
tmp2.Type = TType.String;
tmp2.ID = 5;
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
await oprot.WriteStringAsync(Unlock_1, cancellationToken);
await oprot.WriteFieldEndAsync(cancellationToken);
}
if((Next_1 != null) && __isset.Next_1)
{
tmp2.Name = "Next_1";
tmp2.Type = TType.String;
tmp2.ID = 6;
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
await oprot.WriteStringAsync(Next_1, cancellationToken);
await oprot.WriteFieldEndAsync(cancellationToken);
}
if((Remark_1 != null) && __isset.Remark_1)
{
tmp2.Name = "Remark_1";
tmp2.Type = TType.String;
tmp2.ID = 7;
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
await oprot.WriteStringAsync(Remark_1, cancellationToken);
await oprot.WriteFieldEndAsync(cancellationToken);
}
if((Unlock_2 != null) && __isset.Unlock_2)
{
tmp2.Name = "Unlock_2";
tmp2.Type = TType.String;
tmp2.ID = 8;
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
await oprot.WriteStringAsync(Unlock_2, cancellationToken);
await oprot.WriteFieldEndAsync(cancellationToken);
}
if((Next_2 != null) && __isset.Next_2)
{
tmp2.Name = "Next_2";
tmp2.Type = TType.String;
tmp2.ID = 9;
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
await oprot.WriteStringAsync(Next_2, cancellationToken);
await oprot.WriteFieldEndAsync(cancellationToken);
}
if((Remark_2 != null) && __isset.Remark_2)
{
tmp2.Name = "Remark_2";
tmp2.Type = TType.String;
tmp2.ID = 10;
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
await oprot.WriteStringAsync(Remark_2, cancellationToken);
await oprot.WriteFieldEndAsync(cancellationToken);
}
await oprot.WriteFieldStopAsync(cancellationToken);
await oprot.WriteStructEndAsync(cancellationToken);
}
finally
{
oprot.DecrementRecursionDepth();
}
}
public override bool Equals(object that)
{
if (!(that is NetAssetDataItem other)) return false;
if (ReferenceEquals(this, other)) return true;
return ((__isset.Id == other.__isset.Id) && ((!__isset.Id) || (global::System.Object.Equals(Id, other.Id))))
&& ((__isset.Lv == other.__isset.Lv) && ((!__isset.Lv) || (global::System.Object.Equals(Lv, other.Lv))))
&& ((__isset.Exp == other.__isset.Exp) && ((!__isset.Exp) || (global::System.Object.Equals(Exp, other.Exp))))
&& ((__isset.Reward == other.__isset.Reward) && ((!__isset.Reward) || (global::System.Object.Equals(Reward, other.Reward))))
&& ((__isset.Unlock_1 == other.__isset.Unlock_1) && ((!__isset.Unlock_1) || (global::System.Object.Equals(Unlock_1, other.Unlock_1))))
&& ((__isset.Next_1 == other.__isset.Next_1) && ((!__isset.Next_1) || (global::System.Object.Equals(Next_1, other.Next_1))))
&& ((__isset.Remark_1 == other.__isset.Remark_1) && ((!__isset.Remark_1) || (global::System.Object.Equals(Remark_1, other.Remark_1))))
&& ((__isset.Unlock_2 == other.__isset.Unlock_2) && ((!__isset.Unlock_2) || (global::System.Object.Equals(Unlock_2, other.Unlock_2))))
&& ((__isset.Next_2 == other.__isset.Next_2) && ((!__isset.Next_2) || (global::System.Object.Equals(Next_2, other.Next_2))))
&& ((__isset.Remark_2 == other.__isset.Remark_2) && ((!__isset.Remark_2) || (global::System.Object.Equals(Remark_2, other.Remark_2))));
}
public override int GetHashCode() {
int hashcode = 157;
unchecked {
if(__isset.Id)
{
hashcode = (hashcode * 397) + Id.GetHashCode();
}
if(__isset.Lv)
{
hashcode = (hashcode * 397) + Lv.GetHashCode();
}
if(__isset.Exp)
{
hashcode = (hashcode * 397) + Exp.GetHashCode();
}
if((Reward != null) && __isset.Reward)
{
hashcode = (hashcode * 397) + Reward.GetHashCode();
}
if((Unlock_1 != null) && __isset.Unlock_1)
{
hashcode = (hashcode * 397) + Unlock_1.GetHashCode();
}
if((Next_1 != null) && __isset.Next_1)
{
hashcode = (hashcode * 397) + Next_1.GetHashCode();
}
if((Remark_1 != null) && __isset.Remark_1)
{
hashcode = (hashcode * 397) + Remark_1.GetHashCode();
}
if((Unlock_2 != null) && __isset.Unlock_2)
{
hashcode = (hashcode * 397) + Unlock_2.GetHashCode();
}
if((Next_2 != null) && __isset.Next_2)
{
hashcode = (hashcode * 397) + Next_2.GetHashCode();
}
if((Remark_2 != null) && __isset.Remark_2)
{
hashcode = (hashcode * 397) + Remark_2.GetHashCode();
}
}
return hashcode;
}
public override string ToString()
{
var tmp3 = new StringBuilder("NetAssetDataItem(");
int tmp4 = 0;
if(__isset.Id)
{
if(0 < tmp4++) { tmp3.Append(", "); }
tmp3.Append("Id: ");
Id.ToString(tmp3);
}
if(__isset.Lv)
{
if(0 < tmp4++) { tmp3.Append(", "); }
tmp3.Append("Lv: ");
Lv.ToString(tmp3);
}
if(__isset.Exp)
{
if(0 < tmp4++) { tmp3.Append(", "); }
tmp3.Append("Exp: ");
Exp.ToString(tmp3);
}
if((Reward != null) && __isset.Reward)
{
if(0 < tmp4++) { tmp3.Append(", "); }
tmp3.Append("Reward: ");
Reward.ToString(tmp3);
}
if((Unlock_1 != null) && __isset.Unlock_1)
{
if(0 < tmp4++) { tmp3.Append(", "); }
tmp3.Append("Unlock_1: ");
Unlock_1.ToString(tmp3);
}
if((Next_1 != null) && __isset.Next_1)
{
if(0 < tmp4++) { tmp3.Append(", "); }
tmp3.Append("Next_1: ");
Next_1.ToString(tmp3);
}
if((Remark_1 != null) && __isset.Remark_1)
{
if(0 < tmp4++) { tmp3.Append(", "); }
tmp3.Append("Remark_1: ");
Remark_1.ToString(tmp3);
}
if((Unlock_2 != null) && __isset.Unlock_2)
{
if(0 < tmp4++) { tmp3.Append(", "); }
tmp3.Append("Unlock_2: ");
Unlock_2.ToString(tmp3);
}
if((Next_2 != null) && __isset.Next_2)
{
if(0 < tmp4++) { tmp3.Append(", "); }
tmp3.Append("Next_2: ");
Next_2.ToString(tmp3);
}
if((Remark_2 != null) && __isset.Remark_2)
{
if(0 < tmp4++) { tmp3.Append(", "); }
tmp3.Append("Remark_2: ");
Remark_2.ToString(tmp3);
}
tmp3.Append(')');
return tmp3.ToString();
}
}
}