Design_SubModule/Scripts/thrift/gen-netstd/Byway/Thrift/Data/SceneDataItem.cs
2026-01-19 20:24:21 +08:00

481 lines
13 KiB
C#

/**
* <auto-generated>
* Autogenerated by Thrift Compiler (0.22.0)
* DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING
* </auto-generated>
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Thrift;
using Thrift.Collections;
using System.Runtime.Serialization;
using Thrift.Protocol;
using Thrift.Protocol.Entities;
using Thrift.Protocol.Utilities;
using Thrift.Transport;
using Thrift.Transport.Client;
#pragma warning disable IDE0079 // remove unnecessary pragmas
#pragma warning disable IDE0017 // object init can be simplified
#pragma warning disable IDE0028 // collection init can be simplified
#pragma warning disable IDE0305 // collection init can be simplified
#pragma warning disable IDE0034 // simplify default expression
#pragma warning disable IDE0066 // use switch expression
#pragma warning disable IDE0090 // simplify new expression
#pragma warning disable IDE0290 // use primary CTOR
#pragma warning disable IDE1006 // parts of the code use IDL spelling
#pragma warning disable CA1822 // empty DeepCopy() methods still non-static
#pragma warning disable IDE0083 // pattern matching "that is not SomeType" requires net5.0 but we still support earlier versions
namespace Byway.Thrift.Data
{
[DataContract(Namespace="")]
public partial class SceneDataItem : TBase
{
private int _Id;
private int _SceneId;
private int _AreaId;
private string _Title;
private string _Icon;
private string _IconGray;
[DataMember(Order = 0)]
public int Id
{
get
{
return _Id;
}
set
{
__isset.Id = true;
this._Id = value;
}
}
[DataMember(Order = 0)]
public int SceneId
{
get
{
return _SceneId;
}
set
{
__isset.SceneId = true;
this._SceneId = value;
}
}
[DataMember(Order = 0)]
public int AreaId
{
get
{
return _AreaId;
}
set
{
__isset.AreaId = true;
this._AreaId = value;
}
}
[DataMember(Order = 0)]
public string Title
{
get
{
return _Title;
}
set
{
__isset.Title = true;
this._Title = value;
}
}
[DataMember(Order = 0)]
public string Icon
{
get
{
return _Icon;
}
set
{
__isset.Icon = true;
this._Icon = value;
}
}
[DataMember(Order = 0)]
public string IconGray
{
get
{
return _IconGray;
}
set
{
__isset.IconGray = true;
this._IconGray = value;
}
}
[DataMember(Order = 1)]
public Isset __isset;
[DataContract]
public struct Isset
{
[DataMember]
public bool Id;
[DataMember]
public bool SceneId;
[DataMember]
public bool AreaId;
[DataMember]
public bool Title;
[DataMember]
public bool Icon;
[DataMember]
public bool IconGray;
}
#region XmlSerializer support
public bool ShouldSerializeId()
{
return __isset.Id;
}
public bool ShouldSerializeSceneId()
{
return __isset.SceneId;
}
public bool ShouldSerializeAreaId()
{
return __isset.AreaId;
}
public bool ShouldSerializeTitle()
{
return __isset.Title;
}
public bool ShouldSerializeIcon()
{
return __isset.Icon;
}
public bool ShouldSerializeIconGray()
{
return __isset.IconGray;
}
#endregion XmlSerializer support
public SceneDataItem()
{
}
public SceneDataItem DeepCopy()
{
var tmp0 = new SceneDataItem();
if(__isset.Id)
{
tmp0.Id = this.Id;
}
tmp0.__isset.Id = this.__isset.Id;
if(__isset.SceneId)
{
tmp0.SceneId = this.SceneId;
}
tmp0.__isset.SceneId = this.__isset.SceneId;
if(__isset.AreaId)
{
tmp0.AreaId = this.AreaId;
}
tmp0.__isset.AreaId = this.__isset.AreaId;
if((Title != null) && __isset.Title)
{
tmp0.Title = this.Title;
}
tmp0.__isset.Title = this.__isset.Title;
if((Icon != null) && __isset.Icon)
{
tmp0.Icon = this.Icon;
}
tmp0.__isset.Icon = this.__isset.Icon;
if((IconGray != null) && __isset.IconGray)
{
tmp0.IconGray = this.IconGray;
}
tmp0.__isset.IconGray = this.__isset.IconGray;
return tmp0;
}
public async global::System.Threading.Tasks.Task ReadAsync(TProtocol iprot, CancellationToken cancellationToken)
{
iprot.IncrementRecursionDepth();
try
{
TField field;
await iprot.ReadStructBeginAsync(cancellationToken);
while (true)
{
field = await iprot.ReadFieldBeginAsync(cancellationToken);
if (field.Type == TType.Stop)
{
break;
}
switch (field.ID)
{
case 1:
if (field.Type == TType.I32)
{
Id = await iprot.ReadI32Async(cancellationToken);
}
else
{
await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
}
break;
case 2:
if (field.Type == TType.I32)
{
SceneId = await iprot.ReadI32Async(cancellationToken);
}
else
{
await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
}
break;
case 3:
if (field.Type == TType.I32)
{
AreaId = await iprot.ReadI32Async(cancellationToken);
}
else
{
await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
}
break;
case 4:
if (field.Type == TType.String)
{
Title = await iprot.ReadStringAsync(cancellationToken);
}
else
{
await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
}
break;
case 5:
if (field.Type == TType.String)
{
Icon = await iprot.ReadStringAsync(cancellationToken);
}
else
{
await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
}
break;
case 6:
if (field.Type == TType.String)
{
IconGray = await iprot.ReadStringAsync(cancellationToken);
}
else
{
await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
}
break;
default:
await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
break;
}
await iprot.ReadFieldEndAsync(cancellationToken);
}
await iprot.ReadStructEndAsync(cancellationToken);
}
finally
{
iprot.DecrementRecursionDepth();
}
}
public async global::System.Threading.Tasks.Task WriteAsync(TProtocol oprot, CancellationToken cancellationToken)
{
oprot.IncrementRecursionDepth();
try
{
var tmp1 = new TStruct("SceneDataItem");
await oprot.WriteStructBeginAsync(tmp1, cancellationToken);
var tmp2 = new TField();
if(__isset.Id)
{
tmp2.Name = "Id";
tmp2.Type = TType.I32;
tmp2.ID = 1;
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
await oprot.WriteI32Async(Id, cancellationToken);
await oprot.WriteFieldEndAsync(cancellationToken);
}
if(__isset.SceneId)
{
tmp2.Name = "SceneId";
tmp2.Type = TType.I32;
tmp2.ID = 2;
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
await oprot.WriteI32Async(SceneId, cancellationToken);
await oprot.WriteFieldEndAsync(cancellationToken);
}
if(__isset.AreaId)
{
tmp2.Name = "AreaId";
tmp2.Type = TType.I32;
tmp2.ID = 3;
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
await oprot.WriteI32Async(AreaId, cancellationToken);
await oprot.WriteFieldEndAsync(cancellationToken);
}
if((Title != null) && __isset.Title)
{
tmp2.Name = "Title";
tmp2.Type = TType.String;
tmp2.ID = 4;
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
await oprot.WriteStringAsync(Title, cancellationToken);
await oprot.WriteFieldEndAsync(cancellationToken);
}
if((Icon != null) && __isset.Icon)
{
tmp2.Name = "Icon";
tmp2.Type = TType.String;
tmp2.ID = 5;
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
await oprot.WriteStringAsync(Icon, cancellationToken);
await oprot.WriteFieldEndAsync(cancellationToken);
}
if((IconGray != null) && __isset.IconGray)
{
tmp2.Name = "IconGray";
tmp2.Type = TType.String;
tmp2.ID = 6;
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
await oprot.WriteStringAsync(IconGray, cancellationToken);
await oprot.WriteFieldEndAsync(cancellationToken);
}
await oprot.WriteFieldStopAsync(cancellationToken);
await oprot.WriteStructEndAsync(cancellationToken);
}
finally
{
oprot.DecrementRecursionDepth();
}
}
public override bool Equals(object that)
{
if (!(that is SceneDataItem other)) return false;
if (ReferenceEquals(this, other)) return true;
return ((__isset.Id == other.__isset.Id) && ((!__isset.Id) || (global::System.Object.Equals(Id, other.Id))))
&& ((__isset.SceneId == other.__isset.SceneId) && ((!__isset.SceneId) || (global::System.Object.Equals(SceneId, other.SceneId))))
&& ((__isset.AreaId == other.__isset.AreaId) && ((!__isset.AreaId) || (global::System.Object.Equals(AreaId, other.AreaId))))
&& ((__isset.Title == other.__isset.Title) && ((!__isset.Title) || (global::System.Object.Equals(Title, other.Title))))
&& ((__isset.Icon == other.__isset.Icon) && ((!__isset.Icon) || (global::System.Object.Equals(Icon, other.Icon))))
&& ((__isset.IconGray == other.__isset.IconGray) && ((!__isset.IconGray) || (global::System.Object.Equals(IconGray, other.IconGray))));
}
public override int GetHashCode() {
int hashcode = 157;
unchecked {
if(__isset.Id)
{
hashcode = (hashcode * 397) + Id.GetHashCode();
}
if(__isset.SceneId)
{
hashcode = (hashcode * 397) + SceneId.GetHashCode();
}
if(__isset.AreaId)
{
hashcode = (hashcode * 397) + AreaId.GetHashCode();
}
if((Title != null) && __isset.Title)
{
hashcode = (hashcode * 397) + Title.GetHashCode();
}
if((Icon != null) && __isset.Icon)
{
hashcode = (hashcode * 397) + Icon.GetHashCode();
}
if((IconGray != null) && __isset.IconGray)
{
hashcode = (hashcode * 397) + IconGray.GetHashCode();
}
}
return hashcode;
}
public override string ToString()
{
var tmp3 = new StringBuilder("SceneDataItem(");
int tmp4 = 0;
if(__isset.Id)
{
if(0 < tmp4++) { tmp3.Append(", "); }
tmp3.Append("Id: ");
Id.ToString(tmp3);
}
if(__isset.SceneId)
{
if(0 < tmp4++) { tmp3.Append(", "); }
tmp3.Append("SceneId: ");
SceneId.ToString(tmp3);
}
if(__isset.AreaId)
{
if(0 < tmp4++) { tmp3.Append(", "); }
tmp3.Append("AreaId: ");
AreaId.ToString(tmp3);
}
if((Title != null) && __isset.Title)
{
if(0 < tmp4++) { tmp3.Append(", "); }
tmp3.Append("Title: ");
Title.ToString(tmp3);
}
if((Icon != null) && __isset.Icon)
{
if(0 < tmp4++) { tmp3.Append(", "); }
tmp3.Append("Icon: ");
Icon.ToString(tmp3);
}
if((IconGray != null) && __isset.IconGray)
{
if(0 < tmp4++) { tmp3.Append(", "); }
tmp3.Append("IconGray: ");
IconGray.ToString(tmp3);
}
tmp3.Append(')');
return tmp3.ToString();
}
}
}