200 lines
4.0 KiB
C#
200 lines
4.0 KiB
C#
// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
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// 配置类: PetPlayJoyItem
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// 数据类: PetPlayJoyItemItem
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using UnityEngine;
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using Byway.Config;
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using Byway.Thrift.Data;
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using UnityGameFramework.Runtime;
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namespace CrazyMaple
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{
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/// <summary>
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/// PetPlayJoyItem 数据行
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/// </summary>
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public class DRPetPlayJoyItem : DataRowBase
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{
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private PetPlayJoyItemItem _configData;
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/// <summary>
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/// 唯一标识
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/// </summary>
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public override int Id
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{
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get
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{
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return _configData?.Id ?? 0;
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}
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}
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/// <summary>
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/// GroupId
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/// </summary>
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public int GroupId
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{
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get
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{
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return _configData?.GroupId ?? 0;
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}
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}
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/// <summary>
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/// ItemId
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/// </summary>
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public int ItemId
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{
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get
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{
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return _configData?.ItemId ?? 0;
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}
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}
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/// <summary>
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/// Icon
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/// </summary>
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public string Icon
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{
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get
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{
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return _configData?.Icon ?? "";
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}
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}
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/// <summary>
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/// Model
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/// </summary>
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public string Model
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{
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get
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{
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return _configData?.Model ?? "";
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}
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}
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/// <summary>
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/// Scale
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/// </summary>
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public float Scale
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{
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get
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{
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return System.Convert.ToSingle(_configData?.Scale ?? 0.0);
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}
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}
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/// <summary>
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/// Angle
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/// </summary>
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public string Angle
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{
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get
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{
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return _configData?.Angle ?? "";
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}
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}
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/// <summary>
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/// GetFrom
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/// </summary>
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public string GetFrom
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{
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get
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{
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return _configData?.GetFrom ?? "";
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}
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}
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/// <summary>
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/// Price
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/// </summary>
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public int Price
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{
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get
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{
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return _configData?.Price ?? 0;
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}
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}
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/// <summary>
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/// ReqId
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/// </summary>
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public int ReqId
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{
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get
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{
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return _configData?.ReqId ?? 0;
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}
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}
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/// <summary>
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/// Exp
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/// </summary>
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public int Exp
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{
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get
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{
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return _configData?.Exp ?? 0;
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}
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}
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/// <summary>
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/// Sort
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/// </summary>
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public int Sort
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{
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get
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{
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return _configData?.Sort ?? 0;
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}
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}
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/// <summary>
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/// Tex2D
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/// </summary>
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public string Tex2D
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{
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get
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{
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return _configData?.Tex2D ?? "";
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}
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}
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/// <summary>
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/// Name
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/// </summary>
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public string Name
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{
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get
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{
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return _configData?.Name ?? "";
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}
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}
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/// <summary>
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/// 从配置加载数据
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/// </summary>
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public void LoadFromConfig(int id)
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{
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var config = ConfigManager.Instance.GetConfig<PetPlayJoyItem>();
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if (config?.Petplayjoyitems != null)
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{
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config.Petplayjoyitems.TryGetValue(id, out _configData);
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}
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}
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/// <summary>
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/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig)
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/// </summary>
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public override bool ParseDataRow(string dataRowString, object userData)
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{
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int id = 0;
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if (int.TryParse(dataRowString, out id))
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{
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LoadFromConfig(id);
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return _configData != null;
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}
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return false;
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}
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}
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}
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