823 lines
23 KiB
C#
823 lines
23 KiB
C#
/**
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* <auto-generated>
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* Autogenerated by Thrift Compiler (0.22.0)
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* DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING
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* </auto-generated>
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Text;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using Thrift;
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using Thrift.Collections;
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using System.Runtime.Serialization;
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using Thrift.Protocol;
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using Thrift.Protocol.Entities;
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using Thrift.Protocol.Utilities;
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using Thrift.Transport;
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using Thrift.Transport.Client;
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#pragma warning disable IDE0079 // remove unnecessary pragmas
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#pragma warning disable IDE0017 // object init can be simplified
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#pragma warning disable IDE0028 // collection init can be simplified
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#pragma warning disable IDE0305 // collection init can be simplified
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#pragma warning disable IDE0034 // simplify default expression
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#pragma warning disable IDE0066 // use switch expression
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#pragma warning disable IDE0090 // simplify new expression
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#pragma warning disable IDE0290 // use primary CTOR
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#pragma warning disable IDE1006 // parts of the code use IDL spelling
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#pragma warning disable CA1822 // empty DeepCopy() methods still non-static
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#pragma warning disable IDE0083 // pattern matching "that is not SomeType" requires net5.0 but we still support earlier versions
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namespace Byway.Thrift.Data
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{
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[DataContract(Namespace="")]
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public partial class MapBuildingItem : TBase
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{
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private int _Id;
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private int _Area;
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private int _Building;
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private int _BuildingUnlockLv;
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private int _BuildNum;
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private int _BuildLv;
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private int _EXPReward;
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private string _ProducerReward;
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private int _Parts;
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private string _PetCoins;
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private string _FogCover;
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private string _BuildingIcon;
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[DataMember(Order = 0)]
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public int Id
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{
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get
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{
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return _Id;
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}
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set
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{
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__isset.Id = true;
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this._Id = value;
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}
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}
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[DataMember(Order = 0)]
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public int Area
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{
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get
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{
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return _Area;
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}
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set
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{
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__isset.Area = true;
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this._Area = value;
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}
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}
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[DataMember(Order = 0)]
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public int Building
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{
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get
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{
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return _Building;
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}
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set
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{
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__isset.Building = true;
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this._Building = value;
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}
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}
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[DataMember(Order = 0)]
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public int BuildingUnlockLv
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{
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get
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{
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return _BuildingUnlockLv;
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}
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set
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{
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__isset.BuildingUnlockLv = true;
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this._BuildingUnlockLv = value;
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}
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}
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[DataMember(Order = 0)]
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public int BuildNum
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{
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get
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{
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return _BuildNum;
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}
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set
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{
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__isset.BuildNum = true;
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this._BuildNum = value;
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}
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}
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[DataMember(Order = 0)]
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public int BuildLv
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{
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get
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{
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return _BuildLv;
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}
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set
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{
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__isset.BuildLv = true;
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this._BuildLv = value;
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}
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}
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[DataMember(Order = 0)]
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public int EXPReward
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{
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get
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{
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return _EXPReward;
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}
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set
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{
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__isset.EXPReward = true;
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this._EXPReward = value;
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}
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}
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[DataMember(Order = 0)]
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public string ProducerReward
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{
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get
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{
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return _ProducerReward;
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}
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set
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{
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__isset.ProducerReward = true;
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this._ProducerReward = value;
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}
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}
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[DataMember(Order = 0)]
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public int Parts
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{
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get
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{
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return _Parts;
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}
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set
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{
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__isset.Parts = true;
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this._Parts = value;
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}
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}
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[DataMember(Order = 0)]
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public string PetCoins
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{
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get
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{
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return _PetCoins;
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}
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set
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{
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__isset.PetCoins = true;
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this._PetCoins = value;
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}
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}
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[DataMember(Order = 0)]
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public string FogCover
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{
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get
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{
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return _FogCover;
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}
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set
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{
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__isset.FogCover = true;
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this._FogCover = value;
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}
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}
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[DataMember(Order = 0)]
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public string BuildingIcon
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{
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get
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{
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return _BuildingIcon;
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}
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set
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{
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__isset.BuildingIcon = true;
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this._BuildingIcon = value;
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}
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}
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[DataMember(Order = 1)]
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public Isset __isset;
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[DataContract]
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public struct Isset
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{
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[DataMember]
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public bool Id;
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[DataMember]
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public bool Area;
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[DataMember]
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public bool Building;
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[DataMember]
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public bool BuildingUnlockLv;
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[DataMember]
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public bool BuildNum;
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[DataMember]
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public bool BuildLv;
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[DataMember]
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public bool EXPReward;
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[DataMember]
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public bool ProducerReward;
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[DataMember]
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public bool Parts;
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[DataMember]
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public bool PetCoins;
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[DataMember]
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public bool FogCover;
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[DataMember]
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public bool BuildingIcon;
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}
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#region XmlSerializer support
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public bool ShouldSerializeId()
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{
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return __isset.Id;
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}
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public bool ShouldSerializeArea()
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{
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return __isset.Area;
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}
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public bool ShouldSerializeBuilding()
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{
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return __isset.Building;
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}
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public bool ShouldSerializeBuildingUnlockLv()
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{
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return __isset.BuildingUnlockLv;
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}
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public bool ShouldSerializeBuildNum()
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{
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return __isset.BuildNum;
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}
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public bool ShouldSerializeBuildLv()
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{
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return __isset.BuildLv;
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}
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public bool ShouldSerializeEXPReward()
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{
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return __isset.EXPReward;
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}
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public bool ShouldSerializeProducerReward()
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{
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return __isset.ProducerReward;
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}
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public bool ShouldSerializeParts()
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{
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return __isset.Parts;
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}
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public bool ShouldSerializePetCoins()
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{
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return __isset.PetCoins;
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}
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public bool ShouldSerializeFogCover()
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{
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return __isset.FogCover;
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}
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public bool ShouldSerializeBuildingIcon()
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{
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return __isset.BuildingIcon;
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}
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#endregion XmlSerializer support
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public MapBuildingItem()
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{
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}
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public MapBuildingItem DeepCopy()
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{
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var tmp0 = new MapBuildingItem();
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if(__isset.Id)
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{
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tmp0.Id = this.Id;
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}
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tmp0.__isset.Id = this.__isset.Id;
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if(__isset.Area)
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{
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tmp0.Area = this.Area;
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}
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tmp0.__isset.Area = this.__isset.Area;
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if(__isset.Building)
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{
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tmp0.Building = this.Building;
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}
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tmp0.__isset.Building = this.__isset.Building;
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if(__isset.BuildingUnlockLv)
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{
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tmp0.BuildingUnlockLv = this.BuildingUnlockLv;
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}
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tmp0.__isset.BuildingUnlockLv = this.__isset.BuildingUnlockLv;
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if(__isset.BuildNum)
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{
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tmp0.BuildNum = this.BuildNum;
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}
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tmp0.__isset.BuildNum = this.__isset.BuildNum;
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if(__isset.BuildLv)
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{
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tmp0.BuildLv = this.BuildLv;
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}
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tmp0.__isset.BuildLv = this.__isset.BuildLv;
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if(__isset.EXPReward)
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{
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tmp0.EXPReward = this.EXPReward;
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}
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tmp0.__isset.EXPReward = this.__isset.EXPReward;
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if((ProducerReward != null) && __isset.ProducerReward)
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{
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tmp0.ProducerReward = this.ProducerReward;
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}
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tmp0.__isset.ProducerReward = this.__isset.ProducerReward;
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if(__isset.Parts)
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{
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tmp0.Parts = this.Parts;
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}
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tmp0.__isset.Parts = this.__isset.Parts;
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if((PetCoins != null) && __isset.PetCoins)
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{
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tmp0.PetCoins = this.PetCoins;
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}
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tmp0.__isset.PetCoins = this.__isset.PetCoins;
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if((FogCover != null) && __isset.FogCover)
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{
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tmp0.FogCover = this.FogCover;
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}
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tmp0.__isset.FogCover = this.__isset.FogCover;
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if((BuildingIcon != null) && __isset.BuildingIcon)
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{
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tmp0.BuildingIcon = this.BuildingIcon;
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}
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tmp0.__isset.BuildingIcon = this.__isset.BuildingIcon;
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return tmp0;
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}
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public async global::System.Threading.Tasks.Task ReadAsync(TProtocol iprot, CancellationToken cancellationToken)
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{
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iprot.IncrementRecursionDepth();
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try
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{
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TField field;
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await iprot.ReadStructBeginAsync(cancellationToken);
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while (true)
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{
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field = await iprot.ReadFieldBeginAsync(cancellationToken);
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if (field.Type == TType.Stop)
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{
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break;
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}
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switch (field.ID)
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{
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case 1:
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if (field.Type == TType.I32)
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{
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Id = await iprot.ReadI32Async(cancellationToken);
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}
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else
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{
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await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
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}
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break;
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case 2:
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if (field.Type == TType.I32)
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{
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Area = await iprot.ReadI32Async(cancellationToken);
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}
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else
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{
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await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
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}
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break;
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case 3:
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if (field.Type == TType.I32)
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{
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Building = await iprot.ReadI32Async(cancellationToken);
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}
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else
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{
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await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
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}
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break;
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case 4:
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if (field.Type == TType.I32)
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{
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BuildingUnlockLv = await iprot.ReadI32Async(cancellationToken);
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}
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else
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{
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await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
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}
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break;
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case 5:
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if (field.Type == TType.I32)
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{
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BuildNum = await iprot.ReadI32Async(cancellationToken);
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}
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else
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{
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await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
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}
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break;
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case 6:
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if (field.Type == TType.I32)
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{
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BuildLv = await iprot.ReadI32Async(cancellationToken);
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}
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else
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{
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await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
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}
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break;
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case 7:
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if (field.Type == TType.I32)
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{
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EXPReward = await iprot.ReadI32Async(cancellationToken);
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}
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else
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{
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await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
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}
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break;
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case 8:
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if (field.Type == TType.String)
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{
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ProducerReward = await iprot.ReadStringAsync(cancellationToken);
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}
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else
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{
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await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
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}
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break;
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case 9:
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if (field.Type == TType.I32)
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{
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Parts = await iprot.ReadI32Async(cancellationToken);
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}
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else
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{
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await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
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}
|
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break;
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case 10:
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if (field.Type == TType.String)
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{
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PetCoins = await iprot.ReadStringAsync(cancellationToken);
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}
|
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else
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{
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await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
|
|
}
|
|
break;
|
|
case 11:
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if (field.Type == TType.String)
|
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{
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FogCover = await iprot.ReadStringAsync(cancellationToken);
|
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}
|
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else
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{
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await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
|
|
}
|
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break;
|
|
case 12:
|
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if (field.Type == TType.String)
|
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{
|
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BuildingIcon = await iprot.ReadStringAsync(cancellationToken);
|
|
}
|
|
else
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|
{
|
|
await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
|
|
}
|
|
break;
|
|
default:
|
|
await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
|
|
break;
|
|
}
|
|
|
|
await iprot.ReadFieldEndAsync(cancellationToken);
|
|
}
|
|
|
|
await iprot.ReadStructEndAsync(cancellationToken);
|
|
}
|
|
finally
|
|
{
|
|
iprot.DecrementRecursionDepth();
|
|
}
|
|
}
|
|
|
|
public async global::System.Threading.Tasks.Task WriteAsync(TProtocol oprot, CancellationToken cancellationToken)
|
|
{
|
|
oprot.IncrementRecursionDepth();
|
|
try
|
|
{
|
|
var tmp1 = new TStruct("MapBuildingItem");
|
|
await oprot.WriteStructBeginAsync(tmp1, cancellationToken);
|
|
var tmp2 = new TField();
|
|
if(__isset.Id)
|
|
{
|
|
tmp2.Name = "Id";
|
|
tmp2.Type = TType.I32;
|
|
tmp2.ID = 1;
|
|
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
|
|
await oprot.WriteI32Async(Id, cancellationToken);
|
|
await oprot.WriteFieldEndAsync(cancellationToken);
|
|
}
|
|
if(__isset.Area)
|
|
{
|
|
tmp2.Name = "Area";
|
|
tmp2.Type = TType.I32;
|
|
tmp2.ID = 2;
|
|
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
|
|
await oprot.WriteI32Async(Area, cancellationToken);
|
|
await oprot.WriteFieldEndAsync(cancellationToken);
|
|
}
|
|
if(__isset.Building)
|
|
{
|
|
tmp2.Name = "Building";
|
|
tmp2.Type = TType.I32;
|
|
tmp2.ID = 3;
|
|
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
|
|
await oprot.WriteI32Async(Building, cancellationToken);
|
|
await oprot.WriteFieldEndAsync(cancellationToken);
|
|
}
|
|
if(__isset.BuildingUnlockLv)
|
|
{
|
|
tmp2.Name = "BuildingUnlockLv";
|
|
tmp2.Type = TType.I32;
|
|
tmp2.ID = 4;
|
|
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
|
|
await oprot.WriteI32Async(BuildingUnlockLv, cancellationToken);
|
|
await oprot.WriteFieldEndAsync(cancellationToken);
|
|
}
|
|
if(__isset.BuildNum)
|
|
{
|
|
tmp2.Name = "BuildNum";
|
|
tmp2.Type = TType.I32;
|
|
tmp2.ID = 5;
|
|
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
|
|
await oprot.WriteI32Async(BuildNum, cancellationToken);
|
|
await oprot.WriteFieldEndAsync(cancellationToken);
|
|
}
|
|
if(__isset.BuildLv)
|
|
{
|
|
tmp2.Name = "BuildLv";
|
|
tmp2.Type = TType.I32;
|
|
tmp2.ID = 6;
|
|
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
|
|
await oprot.WriteI32Async(BuildLv, cancellationToken);
|
|
await oprot.WriteFieldEndAsync(cancellationToken);
|
|
}
|
|
if(__isset.EXPReward)
|
|
{
|
|
tmp2.Name = "EXPReward";
|
|
tmp2.Type = TType.I32;
|
|
tmp2.ID = 7;
|
|
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
|
|
await oprot.WriteI32Async(EXPReward, cancellationToken);
|
|
await oprot.WriteFieldEndAsync(cancellationToken);
|
|
}
|
|
if((ProducerReward != null) && __isset.ProducerReward)
|
|
{
|
|
tmp2.Name = "ProducerReward";
|
|
tmp2.Type = TType.String;
|
|
tmp2.ID = 8;
|
|
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
|
|
await oprot.WriteStringAsync(ProducerReward, cancellationToken);
|
|
await oprot.WriteFieldEndAsync(cancellationToken);
|
|
}
|
|
if(__isset.Parts)
|
|
{
|
|
tmp2.Name = "Parts";
|
|
tmp2.Type = TType.I32;
|
|
tmp2.ID = 9;
|
|
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
|
|
await oprot.WriteI32Async(Parts, cancellationToken);
|
|
await oprot.WriteFieldEndAsync(cancellationToken);
|
|
}
|
|
if((PetCoins != null) && __isset.PetCoins)
|
|
{
|
|
tmp2.Name = "PetCoins";
|
|
tmp2.Type = TType.String;
|
|
tmp2.ID = 10;
|
|
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
|
|
await oprot.WriteStringAsync(PetCoins, cancellationToken);
|
|
await oprot.WriteFieldEndAsync(cancellationToken);
|
|
}
|
|
if((FogCover != null) && __isset.FogCover)
|
|
{
|
|
tmp2.Name = "FogCover";
|
|
tmp2.Type = TType.String;
|
|
tmp2.ID = 11;
|
|
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
|
|
await oprot.WriteStringAsync(FogCover, cancellationToken);
|
|
await oprot.WriteFieldEndAsync(cancellationToken);
|
|
}
|
|
if((BuildingIcon != null) && __isset.BuildingIcon)
|
|
{
|
|
tmp2.Name = "BuildingIcon";
|
|
tmp2.Type = TType.String;
|
|
tmp2.ID = 12;
|
|
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
|
|
await oprot.WriteStringAsync(BuildingIcon, cancellationToken);
|
|
await oprot.WriteFieldEndAsync(cancellationToken);
|
|
}
|
|
await oprot.WriteFieldStopAsync(cancellationToken);
|
|
await oprot.WriteStructEndAsync(cancellationToken);
|
|
}
|
|
finally
|
|
{
|
|
oprot.DecrementRecursionDepth();
|
|
}
|
|
}
|
|
|
|
public override bool Equals(object that)
|
|
{
|
|
if (!(that is MapBuildingItem other)) return false;
|
|
if (ReferenceEquals(this, other)) return true;
|
|
return ((__isset.Id == other.__isset.Id) && ((!__isset.Id) || (global::System.Object.Equals(Id, other.Id))))
|
|
&& ((__isset.Area == other.__isset.Area) && ((!__isset.Area) || (global::System.Object.Equals(Area, other.Area))))
|
|
&& ((__isset.Building == other.__isset.Building) && ((!__isset.Building) || (global::System.Object.Equals(Building, other.Building))))
|
|
&& ((__isset.BuildingUnlockLv == other.__isset.BuildingUnlockLv) && ((!__isset.BuildingUnlockLv) || (global::System.Object.Equals(BuildingUnlockLv, other.BuildingUnlockLv))))
|
|
&& ((__isset.BuildNum == other.__isset.BuildNum) && ((!__isset.BuildNum) || (global::System.Object.Equals(BuildNum, other.BuildNum))))
|
|
&& ((__isset.BuildLv == other.__isset.BuildLv) && ((!__isset.BuildLv) || (global::System.Object.Equals(BuildLv, other.BuildLv))))
|
|
&& ((__isset.EXPReward == other.__isset.EXPReward) && ((!__isset.EXPReward) || (global::System.Object.Equals(EXPReward, other.EXPReward))))
|
|
&& ((__isset.ProducerReward == other.__isset.ProducerReward) && ((!__isset.ProducerReward) || (global::System.Object.Equals(ProducerReward, other.ProducerReward))))
|
|
&& ((__isset.Parts == other.__isset.Parts) && ((!__isset.Parts) || (global::System.Object.Equals(Parts, other.Parts))))
|
|
&& ((__isset.PetCoins == other.__isset.PetCoins) && ((!__isset.PetCoins) || (global::System.Object.Equals(PetCoins, other.PetCoins))))
|
|
&& ((__isset.FogCover == other.__isset.FogCover) && ((!__isset.FogCover) || (global::System.Object.Equals(FogCover, other.FogCover))))
|
|
&& ((__isset.BuildingIcon == other.__isset.BuildingIcon) && ((!__isset.BuildingIcon) || (global::System.Object.Equals(BuildingIcon, other.BuildingIcon))));
|
|
}
|
|
|
|
public override int GetHashCode() {
|
|
int hashcode = 157;
|
|
unchecked {
|
|
if(__isset.Id)
|
|
{
|
|
hashcode = (hashcode * 397) + Id.GetHashCode();
|
|
}
|
|
if(__isset.Area)
|
|
{
|
|
hashcode = (hashcode * 397) + Area.GetHashCode();
|
|
}
|
|
if(__isset.Building)
|
|
{
|
|
hashcode = (hashcode * 397) + Building.GetHashCode();
|
|
}
|
|
if(__isset.BuildingUnlockLv)
|
|
{
|
|
hashcode = (hashcode * 397) + BuildingUnlockLv.GetHashCode();
|
|
}
|
|
if(__isset.BuildNum)
|
|
{
|
|
hashcode = (hashcode * 397) + BuildNum.GetHashCode();
|
|
}
|
|
if(__isset.BuildLv)
|
|
{
|
|
hashcode = (hashcode * 397) + BuildLv.GetHashCode();
|
|
}
|
|
if(__isset.EXPReward)
|
|
{
|
|
hashcode = (hashcode * 397) + EXPReward.GetHashCode();
|
|
}
|
|
if((ProducerReward != null) && __isset.ProducerReward)
|
|
{
|
|
hashcode = (hashcode * 397) + ProducerReward.GetHashCode();
|
|
}
|
|
if(__isset.Parts)
|
|
{
|
|
hashcode = (hashcode * 397) + Parts.GetHashCode();
|
|
}
|
|
if((PetCoins != null) && __isset.PetCoins)
|
|
{
|
|
hashcode = (hashcode * 397) + PetCoins.GetHashCode();
|
|
}
|
|
if((FogCover != null) && __isset.FogCover)
|
|
{
|
|
hashcode = (hashcode * 397) + FogCover.GetHashCode();
|
|
}
|
|
if((BuildingIcon != null) && __isset.BuildingIcon)
|
|
{
|
|
hashcode = (hashcode * 397) + BuildingIcon.GetHashCode();
|
|
}
|
|
}
|
|
return hashcode;
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
var tmp3 = new StringBuilder("MapBuildingItem(");
|
|
int tmp4 = 0;
|
|
if(__isset.Id)
|
|
{
|
|
if(0 < tmp4++) { tmp3.Append(", "); }
|
|
tmp3.Append("Id: ");
|
|
Id.ToString(tmp3);
|
|
}
|
|
if(__isset.Area)
|
|
{
|
|
if(0 < tmp4++) { tmp3.Append(", "); }
|
|
tmp3.Append("Area: ");
|
|
Area.ToString(tmp3);
|
|
}
|
|
if(__isset.Building)
|
|
{
|
|
if(0 < tmp4++) { tmp3.Append(", "); }
|
|
tmp3.Append("Building: ");
|
|
Building.ToString(tmp3);
|
|
}
|
|
if(__isset.BuildingUnlockLv)
|
|
{
|
|
if(0 < tmp4++) { tmp3.Append(", "); }
|
|
tmp3.Append("BuildingUnlockLv: ");
|
|
BuildingUnlockLv.ToString(tmp3);
|
|
}
|
|
if(__isset.BuildNum)
|
|
{
|
|
if(0 < tmp4++) { tmp3.Append(", "); }
|
|
tmp3.Append("BuildNum: ");
|
|
BuildNum.ToString(tmp3);
|
|
}
|
|
if(__isset.BuildLv)
|
|
{
|
|
if(0 < tmp4++) { tmp3.Append(", "); }
|
|
tmp3.Append("BuildLv: ");
|
|
BuildLv.ToString(tmp3);
|
|
}
|
|
if(__isset.EXPReward)
|
|
{
|
|
if(0 < tmp4++) { tmp3.Append(", "); }
|
|
tmp3.Append("EXPReward: ");
|
|
EXPReward.ToString(tmp3);
|
|
}
|
|
if((ProducerReward != null) && __isset.ProducerReward)
|
|
{
|
|
if(0 < tmp4++) { tmp3.Append(", "); }
|
|
tmp3.Append("ProducerReward: ");
|
|
ProducerReward.ToString(tmp3);
|
|
}
|
|
if(__isset.Parts)
|
|
{
|
|
if(0 < tmp4++) { tmp3.Append(", "); }
|
|
tmp3.Append("Parts: ");
|
|
Parts.ToString(tmp3);
|
|
}
|
|
if((PetCoins != null) && __isset.PetCoins)
|
|
{
|
|
if(0 < tmp4++) { tmp3.Append(", "); }
|
|
tmp3.Append("PetCoins: ");
|
|
PetCoins.ToString(tmp3);
|
|
}
|
|
if((FogCover != null) && __isset.FogCover)
|
|
{
|
|
if(0 < tmp4++) { tmp3.Append(", "); }
|
|
tmp3.Append("FogCover: ");
|
|
FogCover.ToString(tmp3);
|
|
}
|
|
if((BuildingIcon != null) && __isset.BuildingIcon)
|
|
{
|
|
if(0 < tmp4++) { tmp3.Append(", "); }
|
|
tmp3.Append("BuildingIcon: ");
|
|
BuildingIcon.ToString(tmp3);
|
|
}
|
|
tmp3.Append(')');
|
|
return tmp3.ToString();
|
|
}
|
|
}
|
|
|
|
}
|