367 lines
9.7 KiB
C#
367 lines
9.7 KiB
C#
/**
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* <auto-generated>
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* Autogenerated by Thrift Compiler (0.22.0)
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* DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING
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* </auto-generated>
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Text;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using Thrift;
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using Thrift.Collections;
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using System.Runtime.Serialization;
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using Thrift.Protocol;
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using Thrift.Protocol.Entities;
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using Thrift.Protocol.Utilities;
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using Thrift.Transport;
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using Thrift.Transport.Client;
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#pragma warning disable IDE0079 // remove unnecessary pragmas
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#pragma warning disable IDE0017 // object init can be simplified
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#pragma warning disable IDE0028 // collection init can be simplified
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#pragma warning disable IDE0305 // collection init can be simplified
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#pragma warning disable IDE0034 // simplify default expression
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#pragma warning disable IDE0066 // use switch expression
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#pragma warning disable IDE0090 // simplify new expression
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#pragma warning disable IDE0290 // use primary CTOR
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#pragma warning disable IDE1006 // parts of the code use IDL spelling
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#pragma warning disable CA1822 // empty DeepCopy() methods still non-static
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#pragma warning disable IDE0083 // pattern matching "that is not SomeType" requires net5.0 but we still support earlier versions
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namespace Byway.Thrift.Data
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{
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[DataContract(Namespace="")]
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public partial class GuessRewardItem : TBase
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{
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private int _Id;
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private int _Level;
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private string _Reward_1;
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private string _Reward_2;
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[DataMember(Order = 0)]
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public int Id
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{
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get
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{
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return _Id;
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}
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set
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{
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__isset.Id = true;
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this._Id = value;
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}
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}
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[DataMember(Order = 0)]
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public int Level
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{
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get
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{
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return _Level;
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}
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set
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{
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__isset.Level = true;
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this._Level = value;
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}
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}
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[DataMember(Order = 0)]
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public string Reward_1
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{
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get
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{
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return _Reward_1;
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}
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set
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{
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__isset.Reward_1 = true;
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this._Reward_1 = value;
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}
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}
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[DataMember(Order = 0)]
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public string Reward_2
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{
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get
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{
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return _Reward_2;
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}
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set
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{
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__isset.Reward_2 = true;
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this._Reward_2 = value;
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}
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}
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[DataMember(Order = 1)]
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public Isset __isset;
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[DataContract]
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public struct Isset
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{
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[DataMember]
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public bool Id;
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[DataMember]
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public bool Level;
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[DataMember]
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public bool Reward_1;
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[DataMember]
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public bool Reward_2;
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}
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#region XmlSerializer support
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public bool ShouldSerializeId()
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{
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return __isset.Id;
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}
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public bool ShouldSerializeLevel()
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{
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return __isset.Level;
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}
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public bool ShouldSerializeReward_1()
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{
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return __isset.Reward_1;
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}
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public bool ShouldSerializeReward_2()
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{
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return __isset.Reward_2;
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}
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#endregion XmlSerializer support
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public GuessRewardItem()
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{
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}
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public GuessRewardItem DeepCopy()
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{
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var tmp0 = new GuessRewardItem();
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if(__isset.Id)
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{
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tmp0.Id = this.Id;
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}
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tmp0.__isset.Id = this.__isset.Id;
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if(__isset.Level)
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{
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tmp0.Level = this.Level;
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}
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tmp0.__isset.Level = this.__isset.Level;
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if((Reward_1 != null) && __isset.Reward_1)
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{
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tmp0.Reward_1 = this.Reward_1;
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}
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tmp0.__isset.Reward_1 = this.__isset.Reward_1;
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if((Reward_2 != null) && __isset.Reward_2)
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{
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tmp0.Reward_2 = this.Reward_2;
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}
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tmp0.__isset.Reward_2 = this.__isset.Reward_2;
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return tmp0;
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}
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public async global::System.Threading.Tasks.Task ReadAsync(TProtocol iprot, CancellationToken cancellationToken)
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{
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iprot.IncrementRecursionDepth();
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try
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{
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TField field;
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await iprot.ReadStructBeginAsync(cancellationToken);
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while (true)
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{
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field = await iprot.ReadFieldBeginAsync(cancellationToken);
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if (field.Type == TType.Stop)
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{
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break;
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}
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switch (field.ID)
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{
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case 1:
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if (field.Type == TType.I32)
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{
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Id = await iprot.ReadI32Async(cancellationToken);
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}
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else
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{
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await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
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}
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break;
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case 2:
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if (field.Type == TType.I32)
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{
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Level = await iprot.ReadI32Async(cancellationToken);
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}
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else
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{
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await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
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}
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break;
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case 3:
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if (field.Type == TType.String)
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{
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Reward_1 = await iprot.ReadStringAsync(cancellationToken);
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}
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else
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{
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await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
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}
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break;
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case 4:
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if (field.Type == TType.String)
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{
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Reward_2 = await iprot.ReadStringAsync(cancellationToken);
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}
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else
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{
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await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
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}
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break;
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default:
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await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
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break;
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}
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await iprot.ReadFieldEndAsync(cancellationToken);
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}
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await iprot.ReadStructEndAsync(cancellationToken);
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}
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finally
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{
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iprot.DecrementRecursionDepth();
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}
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}
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public async global::System.Threading.Tasks.Task WriteAsync(TProtocol oprot, CancellationToken cancellationToken)
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{
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oprot.IncrementRecursionDepth();
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try
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{
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var tmp1 = new TStruct("GuessRewardItem");
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await oprot.WriteStructBeginAsync(tmp1, cancellationToken);
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var tmp2 = new TField();
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if(__isset.Id)
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{
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tmp2.Name = "Id";
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tmp2.Type = TType.I32;
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tmp2.ID = 1;
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await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
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await oprot.WriteI32Async(Id, cancellationToken);
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await oprot.WriteFieldEndAsync(cancellationToken);
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}
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if(__isset.Level)
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{
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tmp2.Name = "Level";
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tmp2.Type = TType.I32;
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tmp2.ID = 2;
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await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
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await oprot.WriteI32Async(Level, cancellationToken);
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await oprot.WriteFieldEndAsync(cancellationToken);
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}
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if((Reward_1 != null) && __isset.Reward_1)
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{
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tmp2.Name = "Reward_1";
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tmp2.Type = TType.String;
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tmp2.ID = 3;
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await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
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await oprot.WriteStringAsync(Reward_1, cancellationToken);
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await oprot.WriteFieldEndAsync(cancellationToken);
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}
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if((Reward_2 != null) && __isset.Reward_2)
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{
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tmp2.Name = "Reward_2";
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tmp2.Type = TType.String;
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tmp2.ID = 4;
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await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
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await oprot.WriteStringAsync(Reward_2, cancellationToken);
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await oprot.WriteFieldEndAsync(cancellationToken);
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}
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await oprot.WriteFieldStopAsync(cancellationToken);
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await oprot.WriteStructEndAsync(cancellationToken);
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}
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finally
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{
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oprot.DecrementRecursionDepth();
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}
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}
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public override bool Equals(object that)
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{
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if (!(that is GuessRewardItem other)) return false;
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if (ReferenceEquals(this, other)) return true;
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return ((__isset.Id == other.__isset.Id) && ((!__isset.Id) || (global::System.Object.Equals(Id, other.Id))))
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&& ((__isset.Level == other.__isset.Level) && ((!__isset.Level) || (global::System.Object.Equals(Level, other.Level))))
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&& ((__isset.Reward_1 == other.__isset.Reward_1) && ((!__isset.Reward_1) || (global::System.Object.Equals(Reward_1, other.Reward_1))))
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&& ((__isset.Reward_2 == other.__isset.Reward_2) && ((!__isset.Reward_2) || (global::System.Object.Equals(Reward_2, other.Reward_2))));
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}
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public override int GetHashCode() {
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int hashcode = 157;
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unchecked {
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if(__isset.Id)
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{
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hashcode = (hashcode * 397) + Id.GetHashCode();
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}
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if(__isset.Level)
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{
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hashcode = (hashcode * 397) + Level.GetHashCode();
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}
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if((Reward_1 != null) && __isset.Reward_1)
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{
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hashcode = (hashcode * 397) + Reward_1.GetHashCode();
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}
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if((Reward_2 != null) && __isset.Reward_2)
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{
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hashcode = (hashcode * 397) + Reward_2.GetHashCode();
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}
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}
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return hashcode;
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}
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public override string ToString()
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{
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var tmp3 = new StringBuilder("GuessRewardItem(");
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int tmp4 = 0;
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if(__isset.Id)
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{
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if(0 < tmp4++) { tmp3.Append(", "); }
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tmp3.Append("Id: ");
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Id.ToString(tmp3);
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}
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if(__isset.Level)
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{
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if(0 < tmp4++) { tmp3.Append(", "); }
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tmp3.Append("Level: ");
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Level.ToString(tmp3);
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}
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if((Reward_1 != null) && __isset.Reward_1)
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{
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if(0 < tmp4++) { tmp3.Append(", "); }
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tmp3.Append("Reward_1: ");
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Reward_1.ToString(tmp3);
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}
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if((Reward_2 != null) && __isset.Reward_2)
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{
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if(0 < tmp4++) { tmp3.Append(", "); }
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tmp3.Append("Reward_2: ");
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Reward_2.ToString(tmp3);
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}
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tmp3.Append(')');
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return tmp3.ToString();
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}
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}
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}
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