Design_SubModule/Scripts/thrift/gen-netstd/Byway/Thrift/Data/ChampshipJackpotItem.cs
WIN-IEQ8U88PPRB\Administrator e5be2a98e4 OrderScene
2026-03-10 15:48:44 +08:00

538 lines
14 KiB
C#

/**
* <auto-generated>
* Autogenerated by Thrift Compiler (0.22.0)
* DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING
* </auto-generated>
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Thrift;
using Thrift.Collections;
using System.Runtime.Serialization;
using Thrift.Protocol;
using Thrift.Protocol.Entities;
using Thrift.Protocol.Utilities;
using Thrift.Transport;
using Thrift.Transport.Client;
#pragma warning disable IDE0079 // remove unnecessary pragmas
#pragma warning disable IDE0017 // object init can be simplified
#pragma warning disable IDE0028 // collection init can be simplified
#pragma warning disable IDE0305 // collection init can be simplified
#pragma warning disable IDE0034 // simplify default expression
#pragma warning disable IDE0066 // use switch expression
#pragma warning disable IDE0090 // simplify new expression
#pragma warning disable IDE0290 // use primary CTOR
#pragma warning disable IDE1006 // parts of the code use IDL spelling
#pragma warning disable CA1822 // empty DeepCopy() methods still non-static
#pragma warning disable IDE0083 // pattern matching "that is not SomeType" requires net5.0 but we still support earlier versions
namespace Byway.Thrift.Data
{
[DataContract(Namespace="")]
public partial class ChampshipJackpotItem : TBase
{
private int _Id;
private int _Step;
private int _Total;
private int _Score;
private string _Items;
private string _StarReward;
private int _RewardGroupType;
[DataMember(Order = 0)]
public int Id
{
get
{
return _Id;
}
set
{
__isset.Id = true;
this._Id = value;
}
}
[DataMember(Order = 0)]
public int Step
{
get
{
return _Step;
}
set
{
__isset.Step = true;
this._Step = value;
}
}
[DataMember(Order = 0)]
public int Total
{
get
{
return _Total;
}
set
{
__isset.Total = true;
this._Total = value;
}
}
[DataMember(Order = 0)]
public int Score
{
get
{
return _Score;
}
set
{
__isset.Score = true;
this._Score = value;
}
}
[DataMember(Order = 0)]
public string Items
{
get
{
return _Items;
}
set
{
__isset.Items = true;
this._Items = value;
}
}
[DataMember(Order = 0)]
public string StarReward
{
get
{
return _StarReward;
}
set
{
__isset.StarReward = true;
this._StarReward = value;
}
}
[DataMember(Order = 0)]
public int RewardGroupType
{
get
{
return _RewardGroupType;
}
set
{
__isset.RewardGroupType = true;
this._RewardGroupType = value;
}
}
[DataMember(Order = 1)]
public Isset __isset;
[DataContract]
public struct Isset
{
[DataMember]
public bool Id;
[DataMember]
public bool Step;
[DataMember]
public bool Total;
[DataMember]
public bool Score;
[DataMember]
public bool Items;
[DataMember]
public bool StarReward;
[DataMember]
public bool RewardGroupType;
}
#region XmlSerializer support
public bool ShouldSerializeId()
{
return __isset.Id;
}
public bool ShouldSerializeStep()
{
return __isset.Step;
}
public bool ShouldSerializeTotal()
{
return __isset.Total;
}
public bool ShouldSerializeScore()
{
return __isset.Score;
}
public bool ShouldSerializeItems()
{
return __isset.Items;
}
public bool ShouldSerializeStarReward()
{
return __isset.StarReward;
}
public bool ShouldSerializeRewardGroupType()
{
return __isset.RewardGroupType;
}
#endregion XmlSerializer support
public ChampshipJackpotItem()
{
}
public ChampshipJackpotItem DeepCopy()
{
var tmp0 = new ChampshipJackpotItem();
if(__isset.Id)
{
tmp0.Id = this.Id;
}
tmp0.__isset.Id = this.__isset.Id;
if(__isset.Step)
{
tmp0.Step = this.Step;
}
tmp0.__isset.Step = this.__isset.Step;
if(__isset.Total)
{
tmp0.Total = this.Total;
}
tmp0.__isset.Total = this.__isset.Total;
if(__isset.Score)
{
tmp0.Score = this.Score;
}
tmp0.__isset.Score = this.__isset.Score;
if((Items != null) && __isset.Items)
{
tmp0.Items = this.Items;
}
tmp0.__isset.Items = this.__isset.Items;
if((StarReward != null) && __isset.StarReward)
{
tmp0.StarReward = this.StarReward;
}
tmp0.__isset.StarReward = this.__isset.StarReward;
if(__isset.RewardGroupType)
{
tmp0.RewardGroupType = this.RewardGroupType;
}
tmp0.__isset.RewardGroupType = this.__isset.RewardGroupType;
return tmp0;
}
public async global::System.Threading.Tasks.Task ReadAsync(TProtocol iprot, CancellationToken cancellationToken)
{
iprot.IncrementRecursionDepth();
try
{
TField field;
await iprot.ReadStructBeginAsync(cancellationToken);
while (true)
{
field = await iprot.ReadFieldBeginAsync(cancellationToken);
if (field.Type == TType.Stop)
{
break;
}
switch (field.ID)
{
case 1:
if (field.Type == TType.I32)
{
Id = await iprot.ReadI32Async(cancellationToken);
}
else
{
await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
}
break;
case 2:
if (field.Type == TType.I32)
{
Step = await iprot.ReadI32Async(cancellationToken);
}
else
{
await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
}
break;
case 3:
if (field.Type == TType.I32)
{
Total = await iprot.ReadI32Async(cancellationToken);
}
else
{
await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
}
break;
case 4:
if (field.Type == TType.I32)
{
Score = await iprot.ReadI32Async(cancellationToken);
}
else
{
await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
}
break;
case 5:
if (field.Type == TType.String)
{
Items = await iprot.ReadStringAsync(cancellationToken);
}
else
{
await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
}
break;
case 6:
if (field.Type == TType.String)
{
StarReward = await iprot.ReadStringAsync(cancellationToken);
}
else
{
await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
}
break;
case 7:
if (field.Type == TType.I32)
{
RewardGroupType = await iprot.ReadI32Async(cancellationToken);
}
else
{
await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
}
break;
default:
await TProtocolUtil.SkipAsync(iprot, field.Type, cancellationToken);
break;
}
await iprot.ReadFieldEndAsync(cancellationToken);
}
await iprot.ReadStructEndAsync(cancellationToken);
}
finally
{
iprot.DecrementRecursionDepth();
}
}
public async global::System.Threading.Tasks.Task WriteAsync(TProtocol oprot, CancellationToken cancellationToken)
{
oprot.IncrementRecursionDepth();
try
{
var tmp1 = new TStruct("ChampshipJackpotItem");
await oprot.WriteStructBeginAsync(tmp1, cancellationToken);
var tmp2 = new TField();
if(__isset.Id)
{
tmp2.Name = "Id";
tmp2.Type = TType.I32;
tmp2.ID = 1;
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
await oprot.WriteI32Async(Id, cancellationToken);
await oprot.WriteFieldEndAsync(cancellationToken);
}
if(__isset.Step)
{
tmp2.Name = "Step";
tmp2.Type = TType.I32;
tmp2.ID = 2;
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
await oprot.WriteI32Async(Step, cancellationToken);
await oprot.WriteFieldEndAsync(cancellationToken);
}
if(__isset.Total)
{
tmp2.Name = "Total";
tmp2.Type = TType.I32;
tmp2.ID = 3;
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
await oprot.WriteI32Async(Total, cancellationToken);
await oprot.WriteFieldEndAsync(cancellationToken);
}
if(__isset.Score)
{
tmp2.Name = "Score";
tmp2.Type = TType.I32;
tmp2.ID = 4;
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
await oprot.WriteI32Async(Score, cancellationToken);
await oprot.WriteFieldEndAsync(cancellationToken);
}
if((Items != null) && __isset.Items)
{
tmp2.Name = "Items";
tmp2.Type = TType.String;
tmp2.ID = 5;
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
await oprot.WriteStringAsync(Items, cancellationToken);
await oprot.WriteFieldEndAsync(cancellationToken);
}
if((StarReward != null) && __isset.StarReward)
{
tmp2.Name = "StarReward";
tmp2.Type = TType.String;
tmp2.ID = 6;
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
await oprot.WriteStringAsync(StarReward, cancellationToken);
await oprot.WriteFieldEndAsync(cancellationToken);
}
if(__isset.RewardGroupType)
{
tmp2.Name = "RewardGroupType";
tmp2.Type = TType.I32;
tmp2.ID = 7;
await oprot.WriteFieldBeginAsync(tmp2, cancellationToken);
await oprot.WriteI32Async(RewardGroupType, cancellationToken);
await oprot.WriteFieldEndAsync(cancellationToken);
}
await oprot.WriteFieldStopAsync(cancellationToken);
await oprot.WriteStructEndAsync(cancellationToken);
}
finally
{
oprot.DecrementRecursionDepth();
}
}
public override bool Equals(object that)
{
if (!(that is ChampshipJackpotItem other)) return false;
if (ReferenceEquals(this, other)) return true;
return ((__isset.Id == other.__isset.Id) && ((!__isset.Id) || (global::System.Object.Equals(Id, other.Id))))
&& ((__isset.Step == other.__isset.Step) && ((!__isset.Step) || (global::System.Object.Equals(Step, other.Step))))
&& ((__isset.Total == other.__isset.Total) && ((!__isset.Total) || (global::System.Object.Equals(Total, other.Total))))
&& ((__isset.Score == other.__isset.Score) && ((!__isset.Score) || (global::System.Object.Equals(Score, other.Score))))
&& ((__isset.Items == other.__isset.Items) && ((!__isset.Items) || (global::System.Object.Equals(Items, other.Items))))
&& ((__isset.StarReward == other.__isset.StarReward) && ((!__isset.StarReward) || (global::System.Object.Equals(StarReward, other.StarReward))))
&& ((__isset.RewardGroupType == other.__isset.RewardGroupType) && ((!__isset.RewardGroupType) || (global::System.Object.Equals(RewardGroupType, other.RewardGroupType))));
}
public override int GetHashCode() {
int hashcode = 157;
unchecked {
if(__isset.Id)
{
hashcode = (hashcode * 397) + Id.GetHashCode();
}
if(__isset.Step)
{
hashcode = (hashcode * 397) + Step.GetHashCode();
}
if(__isset.Total)
{
hashcode = (hashcode * 397) + Total.GetHashCode();
}
if(__isset.Score)
{
hashcode = (hashcode * 397) + Score.GetHashCode();
}
if((Items != null) && __isset.Items)
{
hashcode = (hashcode * 397) + Items.GetHashCode();
}
if((StarReward != null) && __isset.StarReward)
{
hashcode = (hashcode * 397) + StarReward.GetHashCode();
}
if(__isset.RewardGroupType)
{
hashcode = (hashcode * 397) + RewardGroupType.GetHashCode();
}
}
return hashcode;
}
public override string ToString()
{
var tmp3 = new StringBuilder("ChampshipJackpotItem(");
int tmp4 = 0;
if(__isset.Id)
{
if(0 < tmp4++) { tmp3.Append(", "); }
tmp3.Append("Id: ");
Id.ToString(tmp3);
}
if(__isset.Step)
{
if(0 < tmp4++) { tmp3.Append(", "); }
tmp3.Append("Step: ");
Step.ToString(tmp3);
}
if(__isset.Total)
{
if(0 < tmp4++) { tmp3.Append(", "); }
tmp3.Append("Total: ");
Total.ToString(tmp3);
}
if(__isset.Score)
{
if(0 < tmp4++) { tmp3.Append(", "); }
tmp3.Append("Score: ");
Score.ToString(tmp3);
}
if((Items != null) && __isset.Items)
{
if(0 < tmp4++) { tmp3.Append(", "); }
tmp3.Append("Items: ");
Items.ToString(tmp3);
}
if((StarReward != null) && __isset.StarReward)
{
if(0 < tmp4++) { tmp3.Append(", "); }
tmp3.Append("StarReward: ");
StarReward.ToString(tmp3);
}
if(__isset.RewardGroupType)
{
if(0 < tmp4++) { tmp3.Append(", "); }
tmp3.Append("RewardGroupType: ");
RewardGroupType.ToString(tmp3);
}
tmp3.Append(')');
return tmp3.ToString();
}
}
}