115 lines
2.6 KiB
C#
115 lines
2.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using CrazyMaple;
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using GameFramework.DataTable;
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using UnityEngine;
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/// <summary>
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/// 配置管理器 - 按需加载模式
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/// 自动生成于: 2026-01-13 14:32:35
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/// </summary>
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public class ItemHelper
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{
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private static ItemHelper _instance;
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public static ItemHelper Instance
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{
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get
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{
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if (_instance == null)
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{
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_instance = new ItemHelper();
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}
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return _instance;
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}
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}
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public IDataTable<DRNetworkItemData> DtNetworkItemData;
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public IDataTable<DREmojiData> DtEmojiData;
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ItemHelper()
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{
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DtNetworkItemData = GameEntry.DataTable.GetDataTable<DRNetworkItemData>();
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DtEmojiData = GameEntry.DataTable.GetDataTable<DREmojiData>();
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}
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/// <summary>
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/// 判断是否是表情道具
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/// </summary>
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public bool IsEmojiItemId(int id)
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{
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if (DtNetworkItemData == null)
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{
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var _ = Instance; // 确保实例初始化
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}
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if (DtNetworkItemData == null)
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{
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return false;
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}
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var emojiItems = DtNetworkItemData.GetDataRows((x)=> {return x.IType == 109;});
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if (emojiItems == null)
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{
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return false;
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}
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foreach (var item in emojiItems)
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{
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if (item.Id == id)
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{
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return true;
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}
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}
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return false;
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}
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/// <summary>
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/// 判断是否是表情道具
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/// </summary>
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public bool IsEmojiItemId(string id)
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{
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if (!int.TryParse(id, out int itemId))
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{
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return false;
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}
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return IsEmojiItemId(itemId);
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}
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// public string GetItemEffect(int Id)
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// {
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// if (DtNetworkItemData == null)
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// {
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// var _ = Instance; // 确保实例初始化
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// }
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// DRNetworkItemData da = PlayerProfileData.DtNetworkItemData.GetDataRow(Id);
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// if (da == null)
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// {
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// return "";
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// }
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// return da.Effect;
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// }
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// public string GetEmojiIconPath(int id)
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// {
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// if(IsEmojiItemId(id))
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// {
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// int emojiId = int.Parse(GetItemEffect(id).Split(",")[0]);
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// return PlayerProfileData.GetEmojiAsset(emojiId);
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// }
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// else{
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// return "";
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// }
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// }
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// public string GetEmojiIconPath(string id)
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// {
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// if (!int.TryParse(id, out int itemId))
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// {
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// return "";
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// }
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// return GetEmojiIconPath(itemId);
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// }
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} |