using System;
using System.Reflection;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
namespace MeowmentDebugTool
{
///
/// 自定义按钮模块 - 通过反射加载标记为DebugButton的方法
///
public class CustomButtonsModule : IDebugModule
{
#region 字段
private GameObject customButtonsPage;
private RectTransform buttonContainer;
private GameObject buttonPrefab;
private ScrollRect buttonsScrollRect;
// 自定义按钮回调
private Action