日志优化

This commit is contained in:
hahwu 2026-01-14 10:09:36 +08:00
parent bf3194b401
commit 1b0199dc15
2 changed files with 3 additions and 3 deletions

View File

@ -150,7 +150,7 @@ func CallServerMsg(m *msg.Msg, serverId int) (*msg.Msg, error) {
if backm == nil {
return nil, fmt.Errorf("server %d not response", serverId)
}
log.Debug("CallServerMsg reply %v", backm)
// log.Debug("CallServerMsg reply %v", backm)
return backm, nil
case <-timeout:
return nil, fmt.Errorf("timeout waiting for server %d response", serverId)

View File

@ -339,7 +339,7 @@ func PlayerReplyMsgHandler(data *msg.Msg) (interface{}, error) {
mergeCluster.GetCallbackChanMu().RUnlock()
if ok {
log.Debug("reply message ")
// log.Debug("reply message ")
chanel <- data
}
}
@ -414,7 +414,7 @@ func (m *MessageMgr) MessageHandleAsync(message *msg.Msg) error {
// 兼容旧版本的函数
func MessageHandle(m *msg.Msg) error {
log.Debug("RecvMessage m %v", m)
// log.Debug("RecvMessage m %v", m)
// 这里可以调用 MessageMgr 的处理方法
G_GameLogicPtr.MessageMgr.MessageHandleAsync(m)
return nil