宝箱雨改版
This commit is contained in:
parent
ace4a53641
commit
662f61b437
@ -192,3 +192,11 @@ func GetReqTimes() int {
|
||||
}
|
||||
return gamedata.GetIntValue(data, "Value")
|
||||
}
|
||||
|
||||
func GetItemIdByCardId(CardId int) int {
|
||||
data, err := gamedata.GetDataByIntKey(CARD_DETAIL_CFG_NAME, CardId)
|
||||
if err != nil {
|
||||
log.Debug("GetItemIdByCardId data not found")
|
||||
}
|
||||
return gamedata.GetIntValue(data, "ItemId")
|
||||
}
|
||||
|
||||
@ -16,6 +16,7 @@ const (
|
||||
CFG_LIMITED_TIME_EVENT_SENCE_JACKPOT = "LimitedTimeEventSenceJackpot"
|
||||
CFG_LIMITED_TIME_EVENT_FAST = "LimitedTimeEventFast"
|
||||
CFG_LIMITED_TIME_EVENT_JACKPOT = "LimitedTimeEventJackpot"
|
||||
CFG_LIMITED_TIME_EVENT_CHEST_JACKPOT = "LimitedTimeEventChestJackpot"
|
||||
CFG_LIMITED_TIME_EVENT_CONST = "LimitedTimeEventConst"
|
||||
CFG_LIMITED_TIME_EVENT_BONUS = "LimitedTimeEventBonus"
|
||||
)
|
||||
@ -31,6 +32,7 @@ func init() {
|
||||
gamedata.InitCfg(CFG_LIMITED_TIME_EVENT_JACKPOT)
|
||||
gamedata.InitCfg(CFG_LIMITED_TIME_EVENT_CONST)
|
||||
gamedata.InitCfg(CFG_LIMITED_TIME_EVENT_BONUS)
|
||||
gamedata.InitCfg(CFG_LIMITED_TIME_EVENT_CHEST_JACKPOT)
|
||||
}
|
||||
|
||||
// 获取限时事件触发列表
|
||||
@ -49,20 +51,46 @@ func GetMeteorAdd(ChessLv int) int {
|
||||
}
|
||||
|
||||
// 获取宝箱雨奖励
|
||||
func GetChestReward(Star int) []*item.Item {
|
||||
func GetChestReward(Star int) ([]*item.Item, int, int) {
|
||||
data, err := gamedata.GetData(CFG_LIMITED_TIME_EVENT_CHEST)
|
||||
if err != nil {
|
||||
log.Debug("GetChestReward err:%v", err)
|
||||
return nil
|
||||
return nil, 0, 0
|
||||
}
|
||||
for _, v := range data {
|
||||
Grade := 0
|
||||
for k, v := range data {
|
||||
Min := gamedata.GetIntValue(v, "Min")
|
||||
Max := gamedata.GetIntValue(v, "Max")
|
||||
if Star >= Min && Star <= Max {
|
||||
return gamedata.GetItemList(v, "Items")
|
||||
Grade = GoUtil.Int(k)
|
||||
break
|
||||
}
|
||||
}
|
||||
return nil
|
||||
|
||||
data, err = gamedata.GetData(CFG_LIMITED_TIME_EVENT_CHEST_JACKPOT)
|
||||
if err != nil {
|
||||
log.Debug("GetChestReward err:%v", err)
|
||||
return nil, 0, 0
|
||||
}
|
||||
RandMap := make(map[int]int)
|
||||
for k, v := range data {
|
||||
Prob := gamedata.GetIntValue(v, "Prob")
|
||||
if Grade == gamedata.GetIntValue(v, "Grade") {
|
||||
Id := GoUtil.Int(k)
|
||||
RandMap[Id] = Prob
|
||||
}
|
||||
}
|
||||
Id := GoUtil.RandMap(RandMap)
|
||||
data, err = gamedata.GetDataByIntKey(CFG_LIMITED_TIME_EVENT_CHEST_JACKPOT, Id)
|
||||
if err != nil {
|
||||
log.Debug("GetChestReward err:%v", err)
|
||||
return nil, 0, 0
|
||||
}
|
||||
Items := gamedata.GetItemList(data, "Items")
|
||||
|
||||
CardLv := gamedata.GetIntValue(data, "CardLv")
|
||||
Lv := gamedata.GetIntValue(data, "Lv")
|
||||
return Items, CardLv, Lv
|
||||
}
|
||||
|
||||
// 获取超级订单奖励
|
||||
|
||||
@ -177,6 +177,7 @@ func ReqRewardOrder(args []interface{}) error {
|
||||
proto.Unmarshal(buf, req)
|
||||
OrderMod := player.PlayMod.getOrderMod()
|
||||
ChessMod := player.PlayMod.getChessMod()
|
||||
CardMod := player.PlayMod.getCardMod()
|
||||
LimitedTimeEventMod := player.PlayMod.getLimitedTimeEventMod()
|
||||
Item, mergeList, OrderType, Star, err := OrderMod.RewardOrder(int(req.OrderId))
|
||||
if OrderType == order.Trigger_type { // playroom触发式订单获取额外道具
|
||||
@ -195,15 +196,29 @@ func ReqRewardOrder(args []interface{}) error {
|
||||
Item = item.Merge(Item, AddItem)
|
||||
}
|
||||
if LimitedTimeEventMod.CheckExist(limitedTimeEvent.EVENT_TYPE_CHEST_RAIN) { //宝箱雨活动
|
||||
AddItem := LimitedTimeEventMod.GetChestReward(mergeList)
|
||||
Item = item.Merge(Item, AddItem)
|
||||
AddItem, CardLv, ProductLv := LimitedTimeEventMod.GetChestReward(mergeList)
|
||||
ChestRainItems := make([]*item.Item, 0)
|
||||
if len(AddItem) > 0 {
|
||||
ChestRainItems = AddItem
|
||||
}
|
||||
if CardLv > 0 {
|
||||
CardId := CardMod.RandCard(CardLv)
|
||||
ItemId := cardCfg.GetItemIdByCardId(CardId)
|
||||
ChestRainItems = []*item.Item{{Id: ItemId, Num: 1}}
|
||||
}
|
||||
if ProductLv > 0 {
|
||||
Color := order.RandChessColor(ChessMod.GetOrderEmit())
|
||||
ChessId := mergeDataCfg.GetChessIdByLvAndColor(ProductLv, Color)
|
||||
ChestRainItems = append(ChestRainItems, &item.Item{Id: ChessId, Num: 1})
|
||||
}
|
||||
Item = item.Merge(Item, ChestRainItems)
|
||||
if len(ChestRainItems) > 0 {
|
||||
player.PushClientRes(&msg.ResChessRainReward{
|
||||
Chest: int32(AddItem[0].Id),
|
||||
Items: item.ItemToMsg(ChestRainItems),
|
||||
})
|
||||
player.TeLog("time_limited_event_action", map[string]interface{}{
|
||||
"event_type": "chest_rain",
|
||||
"item_list": AddItem,
|
||||
"item_list": ChestRainItems,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
@ -2,6 +2,9 @@ package game
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
cardCfg "server/conf/card"
|
||||
mergeDataCfg "server/conf/mergeData"
|
||||
"server/game/mod/item"
|
||||
"server/game/mod/order"
|
||||
"server/game/mod/sevenLogin"
|
||||
"server/msg"
|
||||
@ -98,3 +101,27 @@ func UnitLimitProgress(p *Player) error {
|
||||
LimitedTimeEventMod.AddProgress(6)
|
||||
return nil
|
||||
}
|
||||
|
||||
func UnitLimitedTimeEvent(p *Player) error {
|
||||
LimitedTimeEventMod := p.PlayMod.getLimitedTimeEventMod()
|
||||
CardMod := p.PlayMod.getCardMod()
|
||||
ChessMod := p.PlayMod.getChessMod()
|
||||
mergeList := []int{1, 2, 30}
|
||||
AddItem, CardLv, ProductLv := LimitedTimeEventMod.GetChestReward(mergeList)
|
||||
ChestRainItems := make([]*item.Item, 0)
|
||||
if len(AddItem) > 0 {
|
||||
ChestRainItems = AddItem
|
||||
}
|
||||
if CardLv > 0 {
|
||||
CardId := CardMod.RandCard(CardLv)
|
||||
ItemId := cardCfg.GetItemIdByCardId(CardId)
|
||||
ChestRainItems = []*item.Item{{Id: ItemId, Num: 1}}
|
||||
}
|
||||
if ProductLv > 0 {
|
||||
Color := order.RandChessColor(ChessMod.GetOrderEmit())
|
||||
ChessId := mergeDataCfg.GetChessIdByLvAndColor(ProductLv, Color)
|
||||
ChestRainItems = append(ChestRainItems, &item.Item{Id: ChessId, Num: 1})
|
||||
}
|
||||
fmt.Print(ChestRainItems)
|
||||
return nil
|
||||
}
|
||||
|
||||
@ -535,3 +535,7 @@ func (c *CardMod) GetHandbookReward(CardId int) ([]*item.Item, error) {
|
||||
}
|
||||
return nil, fmt.Errorf("GetHandbookReward not find card")
|
||||
}
|
||||
|
||||
func (c *CardMod) RandCard(Star int) int {
|
||||
return randCard(c.Round, Star, 0)
|
||||
}
|
||||
|
||||
@ -29,6 +29,8 @@ const (
|
||||
ITEM_TYPE_DIAMOND = 3
|
||||
|
||||
// 物品类型
|
||||
ITEM_TYPE_CARD = 98 // 卡牌
|
||||
ITEM_TYPE_BAG = 99 // 背包
|
||||
ITEM_TYPE_CHESS = 100 // 棋子
|
||||
ITEM_TYPE_CARD_PACK = 101 // 卡包
|
||||
ITEM_TYPE_LIMIED_TIME_EVENT = 102 //限时事件
|
||||
|
||||
@ -192,12 +192,11 @@ func (l *LimitedTimeEventMod) GetMeteorReward(MergeList []int) []*item.Item {
|
||||
}
|
||||
|
||||
// 获取宝箱雨奖励
|
||||
func (l *LimitedTimeEventMod) GetChestReward(MergeList []int) []*item.Item {
|
||||
func (l *LimitedTimeEventMod) GetChestReward(MergeList []int) ([]*item.Item, int, int) {
|
||||
Star := 0
|
||||
for _, v := range MergeList {
|
||||
Star += mergeDataCfg.GetStarById(v)
|
||||
}
|
||||
|
||||
return limitedTimeEventCfg.GetChestReward(Star)
|
||||
}
|
||||
|
||||
|
||||
@ -166,6 +166,26 @@ func getRandChessColorList(o *OrderMod, Emit []int, EnergyMul int) map[string]in
|
||||
return r
|
||||
}
|
||||
|
||||
func RandChessColor(Emit []int) string {
|
||||
r := make(map[string]int)
|
||||
for _, v := range Emit {
|
||||
Produce := mergeDataCfg.GetEmitProduceType(v)
|
||||
if len(Produce) == 0 {
|
||||
continue
|
||||
}
|
||||
if len(Produce) == 1 {
|
||||
if Produce[0] == "" {
|
||||
continue
|
||||
}
|
||||
r[Produce[0]] = 100
|
||||
continue
|
||||
}
|
||||
r[Produce[0]] = 80
|
||||
r[Produce[1]] = 20
|
||||
}
|
||||
return GoUtil.RandStringMap(r)
|
||||
}
|
||||
|
||||
func checkA1High(ChessList []int, Emit int, EnergyMul int) bool {
|
||||
ChessMinLev, ChessMaxLev := getChesslvRange(Emit, EnergyMul)
|
||||
HighLv := ChessMinLev + ((ChessMaxLev-ChessMinLev)/3)*2
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user