项目更新

This commit is contained in:
hahwu 2024-11-29 15:05:48 +08:00
parent f3d2f96181
commit 83f33f24ec
14 changed files with 1842 additions and 1510 deletions

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@ -133,3 +133,8 @@ func FullWeeksSince(timestamp int64) int {
return currentWeek - startWeek
}
func ZeroTime(timestamp int64) int64 {
t := time.Unix(timestamp, 0)
return time.Date(t.Year(), t.Month(), t.Day(), 0, 0, 0, 0, t.Location()).Unix()
}

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@ -1,6 +1,9 @@
package game
import "server/pkg/github.com/name5566/leaf/log"
import (
"server/game/mod/piggyBank"
"server/pkg/github.com/name5566/leaf/log"
)
func Charge(p *Player, ChargeId int) {
ChargeFire(p, ChargeId) // 充值
@ -18,6 +21,11 @@ func PiggyBankFire(p *Player, ChargeId int) {
LimitedTimePiggyBankTrigger(p)
p.PlayMod.save()
p.PushClientRes(PiggyBankMod.BackData())
p.TeLog("piggy_bank_open", map[string]interface{}{
"piggy_bank_type": piggyBank.PIGGY_BANK_TYPE_CHARGE,
"item_list": Item,
"open_cost": ChargeId,
})
}
// 处理玩家充值

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@ -923,21 +923,21 @@ func (ad *GameLogic) RegisterNetWorkFunc() {
RegisterMsgProcessFunc("ReqGetChessFromBuff", ReqGetChessFromBuff) // 从buff中获取棋子
RegisterMsgProcessFunc("ReqPutChessInBag", ReqPutChessInBag) // 把棋子放入背包
RegisterMsgProcessFunc("ReqTakeChessOutBag", ReqTakeChessOutBag) // 从背包中取出棋子
RegisterMsgProcessFunc("ReqBuyChessBagGrid", ReqBuyChessBagGrid) // 使用棋子技能
RegisterMsgProcessFunc("ReqBuyChessBagGrid", ReqBuyChessBagGrid) // 解锁背包格子
RegisterMsgProcessFunc("ReqBuyEnergy", ReqBuyEnergy) //购买能量
//领取图鉴奖励
RegisterMsgProcessFunc("ReqGetHandbookReward", ReqGetHandbookReward)
RegisterMsgProcessFunc("ReqGetHandbookReward", ReqGetHandbookReward) //领取图鉴奖励
//领取订单奖励
RegisterMsgProcessFunc("ReqRewardOrder", ReqRewardOrder)
RegisterMsgProcessFunc("ReqRewardOrder", ReqRewardOrder) // 领取订单奖励
//装饰
RegisterMsgProcessFunc("ReqDecorate", ReqDecorate)
RegisterMsgProcessFunc("ReqDecorateAll", ReqDecorateAll)
RegisterMsgProcessFunc("ReqDecorate", ReqDecorate) // 装饰
RegisterMsgProcessFunc("ReqDecorateAll", ReqDecorateAll) // 装饰全部
//Gm命令
RegisterMsgProcessFunc("ReqGmCommand", ReqGmCommand)
RegisterMsgProcessFunc("ReqGmCommand", ReqGmCommand) // Gm命令
//卡牌
RegisterMsgProcessFunc("ReqCardInfo", ReqCardInfo) // 请求卡牌信息
@ -960,16 +960,18 @@ func (ad *GameLogic) RegisterNetWorkFunc() {
// 日常任务
RegisterMsgProcessFunc("ReqGetDailyTaskReward", ReqGetDailyTaskReward) // 领取日常任务奖励
RegisterMsgProcessFunc("ReqGetDailyWeekReward", ReqGetDailyWeekReward) // 领取周活跃奖励
RegisterMsgProcessFunc("ReqDailyUnlock", ReqDailyUnlock) // 日常任务解锁
// 引导奖励
RegisterMsgProcessFunc("ReqGuideReward", ReqGuideReward)
RegisterMsgProcessFunc("ReqGuideReward", ReqGuideReward) // 领取引导奖励
// 头像
RegisterMsgProcessFunc("ReqSetFace", ReqSetFace)
RegisterMsgProcessFunc("ReqSetFace", ReqSetFace) // 设置头像
// 头像框
RegisterMsgProcessFunc("ReqSetAvatar", ReqSetAvatar)
RegisterMsgProcessFunc("ReqSetAvatar", ReqSetAvatar) // 设置头像框
// 领取七日签到奖励
RegisterMsgProcessFunc("ReqGetSevenLoginReward", ReqGetSevenLoginReward)
RegisterMsgProcessFunc("ReqGetMonthLoginReward", ReqGetMonthLoginReward)
RegisterMsgProcessFunc("ReqGetSevenLoginReward", ReqGetSevenLoginReward) // 领取七日签到奖励
RegisterMsgProcessFunc("ReqGetMonthLoginReward", ReqGetMonthLoginReward) // 领取月签到奖励
// 连击快手奖励
RegisterMsgProcessFunc("ReqLimitEvent", ReqLimitEvent)

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@ -102,6 +102,9 @@ func ReqGmCommand(args []interface{}) error {
G_GameLogicPtr.ChampshipMgrSend(&MsgMod.Msg{
Type: MsgMod.HANDLE_TYPE_CHAMPSHIP_ZERO,
})
case "debug":
OrderMod := player.PlayMod.getOrderMod()
OrderMod.EimtOrder = make(map[string]struct{})
}
player.PlayMod.save()
return nil

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@ -11,6 +11,7 @@ import (
"fmt"
"server/GoUtil"
"server/MergeConst"
cardCfg "server/conf/card"
itemCfg "server/conf/item"
mergeDataCfg "server/conf/mergeData"
"server/db"
@ -569,12 +570,35 @@ func (p *Player) HandleItem(itemList []*item.Item, Label string) error {
}
ResCard = append(ResCard, &msg.CardPack{Id: int32(v.Id), Card: GoUtil.SliceIntToInt32(NewCard)})
IsGold := false
IsRepeat := false
Sticker := 0
for _, v := range NewCard {
Gold := cardCfg.CheckCardIsGold(v)
if Gold {
IsGold = true
}
if CardMod.GetCardNum(v) > 1 {
IsRepeat = true
Sticker++
} else {
p.TeLog("get_new_card", map[string]interface{}{
"season_id": CardMod.EndTime,
"card_id": v,
"card_typenumbers": len(CardMod.CardList),
})
}
}
p.TeLog("card_pack_open", map[string]interface{}{
"season_id": CardMod.EndTime,
"card_pack_type": v.Id,
"card_number": len(NewCard),
"card_list": NewCard,
"income_from": Label,
"season_id": CardMod.EndTime,
"card_pack_type": v.Id,
"card_number": len(NewCard),
"card_list": NewCard,
"income_from": Label,
"is_goldcard": IsGold,
"is_repeat": IsRepeat,
"is_card_festival": CardMod.GetCardFestival(),
"sticker_number": Sticker,
})
}
case item.ITEM_TYPE_MASTER_CARD: // 万能卡
@ -614,12 +638,20 @@ func (p *Player) HandleItem(itemList []*item.Item, Label string) error {
Cd: int32(EffectList[1]),
})
LimitedTimeEventTrigger(p, EffectList[0])
p.TeLog("time_limited_event_enable", map[string]interface{}{
"event_type": EffectList[0],
"enable_type": Label,
})
case item.ITEM_TYPE_PIGGY_BANK: // 猪猪银行
PiggyBankMod := p.PlayMod.getPiggyBankMod()
Effect := itemCfg.GetItemEffect(v.Id)
PiggyBankMod.AddPiggyBank(Effect)
LimitedTimePiggyBankTrigger(p)
p.PushClientRes(PiggyBankMod.BackData())
p.TeLog("piggy_bank_income", map[string]interface{}{
"piggy_bank_id": Effect,
"income_from": Label,
})
case item.ITEM_TYPE_AVATAR:
Effect := itemCfg.GetItemEffectList(v.Id)
AvatarMod := p.PlayMod.getAvatarMod()

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@ -80,19 +80,22 @@ func handle(p *Player, m *msg.Msg) error {
msg := &msg.Msg{Type: msg.HANDLE_TYPE_REG_CARD_FINISH, From: v}
FriendMgrSend(msg)
}
p.AddLog(int(p.M_DwUin), friend.LOG_TYPE_CARD_ACCEPT_GIVE, fmt.Sprintf("%d", CardInfo.CardId))
// p.AddLog(int(p.M_DwUin), friend.LOG_TYPE_CARD_ACCEPT_GIVE, fmt.Sprintf("%d", CardInfo.CardId))
p.PlayMod.save()
p.PushClientRes(
&proto.NotifyFriendCard{
Info: GetCardInfoMsg(CardInfo),
},
)
p.PushClientRes(CardMod.NotifyTimes())
// p.PushClientRes(CardMod.NotifyCard())
case msg.HANDLE_TYPE_REG_CARD_REFUSE: // A收到B拒绝索要卡牌
CardInfo := m.Extra.(*card.CardInfo)
CardMod := p.PlayMod.getCardMod()
CardMod.DelRequestCard(CardInfo.BUid)
CardMod.AddReqTimes(CardInfo.Id, CardInfo.StartTime)
p.PlayMod.save()
p.PushClientRes(CardMod.NotifyTimes())
p.PushClientRes(CardMod.NotifyCard())
case msg.HANDLE_TYPE_EX_CARD: // B收到A置换卡牌
FriendMod := p.PlayMod.getFriendMod()
@ -108,7 +111,7 @@ func handle(p *Player, m *msg.Msg) error {
FriendMod := p.PlayMod.getFriendMod()
CardInfo := m.Extra.(*card.CardInfo)
FriendMod.SetCardInfo(CardInfo)
p.AddLog(int(p.M_DwUin), friend.LOG_TYPE_CARD_SELECT_GET, fmt.Sprintf("%d", CardInfo.CardId))
// p.AddLog(int(p.M_DwUin), friend.LOG_TYPE_CARD_SELECT_GET, fmt.Sprintf("%d", CardInfo.CardId))
p.PlayMod.save()
p.PushClientRes(
&proto.NotifyFriendCard{
@ -128,7 +131,7 @@ func handle(p *Player, m *msg.Msg) error {
case msg.HANDLE_TYPE_REFUSE_SELECT_CARD: // A收到B拒绝置换卡牌
CardMod := p.PlayMod.getCardMod()
CardInfo := m.Extra.(*card.CardInfo)
CardMod.AddExTimes()
CardMod.AddExTimes(CardInfo)
CardMod.AddCard(CardInfo.CardId)
CardMod.DelExCard(CardInfo)
p.PushClientRes(CardMod.NotifyCard())

View File

@ -15,6 +15,7 @@ import (
"server/game/mod/item"
"server/game/mod/limitedTimeEvent"
MsqMod "server/game/mod/msg"
"server/game/mod/piggyBank"
"server/msg"
"strconv"
@ -1729,6 +1730,12 @@ func ReqRewardOrder(args []interface{}) error {
if LimitedTimeEventMod.CheckExist(limitedTimeEvent.EVENT_TYPE_METEOR_SHOW) { //流星雨活动
AddItem := LimitedTimeEventMod.GetMeteorReward(mergeList)
if len(AddItem) > 0 {
player.TeLog("time_limited_event_action", map[string]interface{}{
"event_type": "meteor_show",
"item_list": AddItem,
})
}
Item = item.Merge(Item, AddItem)
}
if LimitedTimeEventMod.CheckExist(limitedTimeEvent.EVENT_TYPE_CHEST_RAIN) { //宝箱雨活动
@ -1738,6 +1745,10 @@ func ReqRewardOrder(args []interface{}) error {
player.PushClientRes(&msg.ResChessRainReward{
Chest: int32(AddItem[0].Id),
})
player.TeLog("time_limited_event_action", map[string]interface{}{
"event_type": "chest_rain",
"item_list": AddItem,
})
}
}
if !OrderMod.CheckSuperOrder() {
@ -1799,8 +1810,10 @@ func ReqRewardOrder(args []interface{}) error {
PiggyBankMod.Trigger()
// 锦标赛增加积分
ChampshipMod := player.PlayMod.getChampshipMod()
ChampshipMod.AddScore(mergeList)
if player.GetPlayerBaseMod().GetLevel() >= 6 {
ChampshipMod := player.PlayMod.getChampshipMod()
ChampshipMod.AddScore(mergeList)
}
// 限时事件增加进度
LimitedTimeEventMod.AddProgress(player.GetPlayerBaseMod().GetLevel())
@ -2099,6 +2112,10 @@ func ReqBuyChessBagGrid(args []interface{}) error {
player.PushClientRes(&msg.ResBuyChessBagGrid{
Code: msg.RES_CODE_SUCCESS,
})
player.TeLog("warehouse_unlock", map[string]interface{}{
"unlock_type": "diamond",
"unlock_cost": CostItem[0].Num,
})
return nil
}
@ -2189,6 +2206,11 @@ func ReqCardCollectReward(args []interface{}) error {
player.PushClientRes(&msg.ResCardCollectReward{
Code: msg.RES_CODE_SUCCESS,
})
player.TeLog("card_book", map[string]interface{}{
"season_id": CardMod.EndTime,
"card_book_id": int(req.Color),
"item_list": itemList,
})
return nil
}
@ -2350,6 +2372,20 @@ func ReqGetDailyWeekReward(args []interface{}) error {
return nil
}
func ReqDailyUnlock(args []interface{}) error {
_, player, buf := ParseArgs(args)
req := &msg.ReqDailyUnlock{}
proto.Unmarshal(buf, req)
DailyTaskMod := player.PlayMod.getDailyTaskMod()
DailyTaskMod.Unlock()
player.PlayMod.save()
player.PushClientRes(DailyTaskMod.BackData())
player.PushClientRes(&msg.ResDailyUnlock{
Code: msg.RES_CODE_SUCCESS,
})
return nil
}
// 头像框
func ReqSetAvatar(args []interface{}) error {
_, player, buf := ParseArgs(args)
@ -2792,6 +2828,10 @@ func ReqCardGive(args []interface{}) error {
player.PushClientRes(CardMod.NotifyCard())
player.PushClientRes(CardMod.NotifyTimes())
player.PlayMod.save()
player.TeLog("card_require", map[string]interface{}{
"card_id": CardId,
"player_id_target": req.Uid,
})
return nil
}
@ -2829,10 +2869,16 @@ func ReqAgreeCardGive(args []interface{}) error {
}
FriendMgrSend(m)
player.PushClientRes(CardMod.NotifyCard())
player.PushClientRes(CardMod.NotifyTimes())
player.PushClientRes(&msg.ResAgreeCardGive{
Code: msg.RES_CODE_SUCCESS,
Id: req.Id,
})
player.PlayMod.save()
player.TeLog("card_require_reply", map[string]interface{}{
"card_id": CardInfo.CardId,
"player_id_requirer": CardInfo.AUid,
})
return nil
}
@ -2854,6 +2900,7 @@ func ReqRefuseCardGive(args []interface{}) error {
player.PlayMod.save()
player.PushClientRes(&msg.ResRefuseCardGive{
Code: msg.RES_CODE_SUCCESS,
Id: req.Id,
})
m := &MsqMod.Msg{
Type: MsqMod.HANDLE_TYPE_REG_CARD_REFUSE,
@ -2933,6 +2980,11 @@ func ReqCardExchange(args []interface{}) error {
player.PlayMod.save()
player.PushClientRes(CardMod.NotifyTimes())
FriendMgrSend(m)
player.TeLog("card_exchange", map[string]interface{}{
"card_id": CardId,
"player_id_target": int(req.Uid),
"is_gift": 0,
})
return nil
}
@ -2984,6 +3036,11 @@ func ReqSelectCardExchange(args []interface{}) error {
Extra: CardInfo,
}
FriendMgrSend(m)
player.TeLog("card_exchange_reply", map[string]interface{}{
"palyer_id_giver": CardInfo.AUid,
"card_id_giver": CardInfo.CardId,
"card_id_reply": CardInfo.ExId,
})
return nil
}
@ -3013,6 +3070,7 @@ func ReqAgreeCardExchange(args []interface{}) error {
player.PushClientRes(CardMod.NotifyCard())
player.PushClientRes(&msg.ResAgreeCardExchange{
Code: msg.RES_CODE_SUCCESS,
Id: req.Id,
})
m := &MsqMod.Msg{
Type: MsqMod.HANDLE_TYPE_ARGREE_EX_CARD,
@ -3021,7 +3079,14 @@ func ReqAgreeCardExchange(args []interface{}) error {
Extra: CardInfo,
}
player.PushClientRes(CardMod.NotifyCard())
player.PushClientRes(CardMod.NotifyTimes())
FriendMgrSend(m)
player.TeLog("card_exchange_finish", map[string]interface{}{
"player_id_giver": CardInfo.AUid,
"card_id_giver": CardInfo.CardId,
"card_id_reply": CardInfo.ExId,
"player_id_reply": CardInfo.BUid,
})
return nil
}
@ -3049,6 +3114,7 @@ func ReqRefuseCardSelect(args []interface{}) error {
FriendMgrSend(m)
player.PushClientRes(&msg.ResRefuseCardSelect{
Code: msg.RES_CODE_SUCCESS,
Id: req.Id,
})
player.PlayMod.save()
return nil
@ -3073,11 +3139,12 @@ func ReqRefuseCardExchange(args []interface{}) error {
CardMod.AddCard(CardInfo.CardId)
CardMod.DelExCard(CardInfo)
CardMod.AddExTimes()
CardMod.AddExTimes(CardInfo)
player.PlayMod.save()
player.PushClientRes(CardMod.NotifyCard())
player.PushClientRes(&msg.ResRefuseCardExchange{
Code: msg.RES_CODE_SUCCESS,
Id: req.Id,
})
m := &MsqMod.Msg{
Type: MsqMod.HANDLE_TYPE_REFUSE_EX_CARD,
@ -3107,9 +3174,9 @@ func ReqGetFriendCard(args []interface{}) error {
}
FriendMod.DelCardInfo(req.Id)
CardMod.AddCard(CardInfo.CardId)
if CardInfo.ExId != 0 {
player.AddLog(CardInfo.BUid, friend.LOG_TYPE_CARD_EX_SUCCESS_2, fmt.Sprintf("%d_%d", CardInfo.ExId, CardInfo.CardId))
}
// if CardInfo.ExId != 0 {
// player.AddLog(CardInfo.BUid, friend.LOG_TYPE_CARD_EX_SUCCESS_2, fmt.Sprintf("%d_%d", CardInfo.ExId, CardInfo.CardId))
// }
player.PlayMod.save()
player.PushClientRes(&msg.ResGetFriendCard{
Code: msg.RES_CODE_SUCCESS,
@ -3410,6 +3477,10 @@ func ReqPiggyBankReward(args []interface{}) error {
player.PushClientRes(&msg.ResPiggyBankReward{
Code: msg.RES_CODE_SUCCESS,
})
player.TeLog("piggy_bank_open", map[string]interface{}{
"piggy_bank_type": piggyBank.PIGGY_BANK_TYPE_AD,
"item_list": itemList,
})
return nil
}
@ -3466,6 +3537,13 @@ func ReqChampshipReward(args []interface{}) error {
player.PushClientRes(&msg.ResChampshipReward{
Code: msg.RES_CODE_SUCCESS,
})
player.TeLog("championship_reward", map[string]interface{}{
"season_id": GoUtil.ZeroTimestamp(),
"champship_step_id": ChampshipMod.Reward,
"reward_type": "step",
"item_list": itemList,
"champship_score": ChampshipMod.Score,
})
return nil
}
@ -3594,6 +3672,13 @@ func ReqChampshipRankReward(args []interface{}) error {
player.PushClientRes(&msg.ResChampshipRankReward{
Code: msg.RES_CODE_SUCCESS,
})
player.TeLog("championship_reward", map[string]interface{}{
"season_id": GoUtil.ZeroTimestamp() - 86400,
"champship_step_id": MyLastRank,
"reward_type": "rank",
"item_list": itemList,
"champship_score": ChampshipMod.Score,
})
return nil
}
@ -3641,6 +3726,10 @@ func ReqMasterCard(args []interface{}) error {
CardId: req.CardId,
})
player.PushClientRes(CardMod.NotifyCard())
player.TeLog("master_card", map[string]interface{}{
"wild_card_type": req.Id,
"card_id": req.CardId,
})
return nil
}

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@ -249,10 +249,18 @@ func (c *CardMod) ResetCardFestival() {
c.CardLimit = false
}
func (c *CardMod) GetCardFestival() bool {
return c.CardLimit
}
func (c *CardMod) CreateCardFestival() {
c.CardLimit = true
}
func (c *CardMod) GetCardNum(Card int) int {
return c.CardList[Card]
}
func (c *CardMod) SubCard(id int) error {
count, ok := c.CardList[id]
if ok && count > 0 {
@ -296,9 +304,29 @@ func (c *CardMod) DelRequestCard(Uid int) ([]int, error) {
return r, nil
}
func (c *CardMod) AddExTimes() {
c.ExTimes++
c.ExTimes = min(cardCfg.GetExTimes(), c.ExTimes)
func (c *CardMod) AddReqTimes(Id string, Time int64) {
n := 0
for _, v := range c.ReqFriend {
if v.Id == Id {
n++
}
}
Zero := GoUtil.ZeroTime(Time)
ZeroTime := GoUtil.ZeroTimestamp()
if n == 0 && Zero == ZeroTime {
c.ReqTimes = min(cardCfg.GetReqTimes(), c.ReqTimes+1)
}
}
func (c *CardMod) AddExTimes(CardInfo *CardInfo) {
Zero := GoUtil.ZeroTime(CardInfo.StartTime)
ZeroTime := GoUtil.ZeroTimestamp()
if Zero == ZeroTime {
c.ExTimes++
c.ExTimes = min(cardCfg.GetExTimes(), c.ExTimes)
}
}
// 交换卡牌
@ -389,9 +417,19 @@ func (c *CardMod) NotifyCard() *msg.ResNotifyCard {
}
func (c *CardMod) NotifyTimes() *msg.ResNotifyCardTimes {
ReqUid := make([]int32, 0)
for _, v := range c.ReqFriend {
ReqUid = append(ReqUid, int32(v.BUid))
}
ExUid := make([]int32, 0)
for k := range c.ExCard {
ExUid = append(ExUid, int32(k))
}
m := &msg.ResNotifyCardTimes{
ExTimes: int32(c.ExTimes),
ReqTimes: int32(c.ReqTimes),
ExUid: ExUid,
ReqUid: ReqUid,
}
return m
}

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@ -39,6 +39,10 @@ func (c *ChampshipMod) GetRankReward(Rank int) ([]*item.Item, error) {
}
func (c *ChampshipMod) AddScore(Chess []int) {
Status := GoUtil.IfTrue(GoUtil.Now()-GoUtil.ZeroTimestamp() < 1800, 0, 1)
if Status.(int) == 0 {
return
}
score := 0
for _, v := range Chess {
Lv := mergeDataCfg.GetLvById(v)

View File

@ -228,38 +228,29 @@ func (cb *ChessBorad) GetEmitList() []int {
// 完成订单 移除棋子
func (cb *ChessBorad) FinishOrder(ChessId []int) error {
result := make([]int, 0, len(cb.ChessList))
bMap := make(map[int]int, len(cb.ChessList))
for _, v := range cb.ChessList {
if _, ok := bMap[v]; !ok {
bMap[v] = 1
} else {
bMap[v]++
}
}
for _, v := range ChessId {
if _, found := bMap[v]; !found {
return errors.New("次数不足")
} else {
bMap[v]--
if bMap[v] < 0 {
return errors.New("次数不足")
}
err := cb.FinishOrderChess(v)
if err != nil {
return err
}
}
for k, v := range bMap {
if v > 0 {
for i := 0; i < v; i++ {
result = append(result, k)
}
}
}
cb.ChessList = result
return nil
}
func (cb *ChessBorad) FinishOrderChess(Chess int) error {
for k, v := range cb.ChessList {
if v == Chess {
cb.ChessList = append(cb.ChessList[:k], cb.ChessList[k+1:]...)
return nil
}
}
for k, v := range cb.ChessBag.List {
if v.ChessId == Chess {
cb.ChessBag.List[k] = ChessBagGrid{}
return nil
}
}
return errors.New("order finish chess id not exist")
}
// 棋子转换
func (cb *ChessBorad) ExChess(OldChessId, NewChessId int) error {

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@ -16,6 +16,7 @@ type DailyTaskMod struct {
DayTask map[int]DailyTask
lastTask map[int]struct{}
Active int
Lock bool
}
type WeekReward struct {
@ -42,6 +43,11 @@ func (dt *DailyTaskMod) InitData() {
dt.lastTask = make(map[int]struct{})
}
}
func (dt *DailyTaskMod) Unlock() {
dt.Lock = true
}
func (dt *DailyTaskMod) LevUpTrigger(Lv, AreaId int) bool {
if len(dt.DayTask) != 0 {
return false

View File

@ -88,13 +88,13 @@ func (o *OrderMod) CreateOrder(lv int, Emit []int) error {
return nil
}
switch o.LastOrder.Type {
case Extra_type:
case Preheat_type:
ChessId := o.LastOrder.MergeId[0]
ChessLv := mergeDataCfg.GetLvById(ChessId)
ChessColor := mergeDataCfg.GetColorById(ChessId)
if ChessLv < 4 {
NewChessId := mergeDataCfg.GetChessIdByLvAndColor(ChessLv+1, ChessColor)
o.addOrder([]int{NewChessId}, diff_low, Extra_type)
o.addOrder([]int{NewChessId}, diff_low, Preheat_type)
}
default:
if o.Step < 12 {
@ -313,11 +313,11 @@ func (o *OrderMod) CreateExtraOrder(AddChess, AddNewEmit, ChessList []int) bool
OrderEmit := 0
MaxLvChess := make(map[int]int)
for _, v := range AddNewEmit {
ChessLv := mergeDataCfg.GetLvById(v)
Emit_Id := mergeDataCfg.GetEmitId(v)
_, ok := GetExtraEmitId[Emit_Id]
_, ok1 := o.EimtOrder[Emit_Id]
if ok && !ok1 && ChessLv >= 4 {
ChessColor := mergeDataCfg.GetEmitProduceType(v)
if ok && !ok1 && len(ChessColor) > 0 {
b1 = true
OrderEmit = v
o.EimtOrder[Emit_Id] = struct{}{}
@ -338,7 +338,7 @@ func (o *OrderMod) CreateExtraOrder(AddChess, AddNewEmit, ChessList []int) bool
//额外订单补充1CDEG发射器首次合成时生成其对应2及棋子订单完成后生成3及再完成生成4及的
if b1 {
ChessColor := mergeDataCfg.GetEmitProduceType(OrderEmit)
ChessId := mergeDataCfg.GetChessIdByLvAndColor(1, ChessColor[0])
ChessId := mergeDataCfg.GetChessIdByLvAndColor(2, ChessColor[0])
if ChessId != 0 {
o.addOrder([]int{ChessId}, diff_low, Preheat_type)
}

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@ -16,8 +16,7 @@ require (
require (
filippo.io/edwards25519 v1.1.0 // indirect
github.com/ThinkingDataAnalytics/go-sdk v1.7.0 // indirect
github.com/ThinkingDataAnalytics/go-sdk/v2 v2.0.3 // indirect
github.com/ThinkingDataAnalytics/go-sdk/v2 v2.0.3 //
github.com/cespare/xxhash/v2 v2.2.0 // indirect
github.com/dgryski/go-rendezvous v0.0.0-20200823014737-9f7001d12a5f // indirect
github.com/google/go-cmp v0.6.0 // indirect

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