playroom修复bug

This commit is contained in:
hahwu 2025-02-10 10:09:44 +08:00
parent 25bbf06444
commit a1e0c487fe

View File

@ -164,7 +164,7 @@ func LimitedTimePlayroomTrigger_(p *Player, Id int) {
if Id == playroom.PHYSIOLOGY_TYPE_TOLIET && Num == 0 && CleanMood.Num > 50 {
CleanMood.Num = 50
} else {
PlayroomMod.AddMood(MType, MEffect*DiffValue)
PlayroomMod.AddMood(MType, -MEffect*DiffValue)
}
Physiology.Num = Num
p.PlayMod.save()