修复优化bug

This commit is contained in:
hahwu 2026-03-16 16:58:17 +08:00
parent 4caadbf837
commit a2997b3be5

View File

@ -510,14 +510,6 @@ func (ad *GameLogic) SendServerVersion(a gate.Agent) {
}
func (ad *GameLogic) ClearData(args []interface{}) {
G_GameLogicPtr.M_Players.Range(func(k, v interface{}) bool {
v.(*Player).PushAndSendClienRes(&msg.ForceKickOut{})
v.(*Player).ClearData()
v = nil
log.Debug("palyer %d 断开连接 写入数据", k)
return true
})
return
player := args[0].(*Player)
if player != nil && player.M_DwUin != 0 {
player.agent = nil