playroom优化
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5e6e29cca9
commit
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@ -666,7 +666,7 @@ func PlayroomVisit(p *Player, Uid int) {
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r.Defense = Work
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r.Defense = Work
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r.Emoji = GoUtil.MapIntToInt32(PlayerData.Emoji)
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r.Emoji = GoUtil.MapIntToInt32(PlayerData.Emoji)
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r.Chip = int32(PlayerData.Chip)
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r.Chip = int32(PlayerData.Chip)
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r.PetName = p.PlayMod.getBaseMod().GetPetName()
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r.PetName = PlayerData.PetName
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Items := make(map[int32]*proto.ItemInfo, 0)
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Items := make(map[int32]*proto.ItemInfo, 0)
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for k, v := range PlayroomMod.GameReward {
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for k, v := range PlayroomMod.GameReward {
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Items[int32(k)] = &proto.ItemInfo{
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Items[int32(k)] = &proto.ItemInfo{
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@ -2556,7 +2556,7 @@ func ReqSetPetName(player *Player, buf []byte) error {
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req := &msg.ReqSetPetName{}
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req := &msg.ReqSetPetName{}
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proto.Unmarshal(buf, req)
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proto.Unmarshal(buf, req)
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BaseMod := player.PlayMod.getBaseMod()
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BaseMod := player.PlayMod.getBaseMod()
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BaseMod.SetNickName(req.Name)
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BaseMod.SetPetName(req.Name)
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player.PushClientRes(&msg.ResSetPetName{
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player.PushClientRes(&msg.ResSetPetName{
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ResultCode: msg.RES_CODE_SUCCESS,
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ResultCode: msg.RES_CODE_SUCCESS,
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})
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})
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@ -396,9 +396,9 @@ func (p *PlayroomMod) GetVisitorInfo(Id int) (int, int64) {
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return v.Times, v.Time
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return v.Times, v.Time
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}
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}
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func (p *PlayroomMod) Draw() (int, []*item.Item, error) {
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func (p *PlayroomMod) Draw() (int, []*item.Item, error) {
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if p.AllMood < 100 {
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// if p.AllMood < 100 {
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return 0, nil, fmt.Errorf("Draw AllMood < 100")
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// return 0, nil, fmt.Errorf("Draw AllMood < 100")
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}
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// }
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if p.JackpotNum == 0 {
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if p.JackpotNum == 0 {
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return 0, nil, fmt.Errorf("Draw JackpotNum is 0")
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return 0, nil, fmt.Errorf("Draw JackpotNum is 0")
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}
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}
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