修改bonus bug
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553fdef352
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bcd7743073
@ -235,7 +235,7 @@ func (l *LimitedTimeEventMod) AddProgress(Lv int) {
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}
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l.Progress++
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if l.Progress == l.ProgressMax {
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SelectNum := limitedTimeEventCfg.GetProgressSelectNum(l.Lv)
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SelectNum := limitedTimeEventCfg.GetProgressSelectNum(Lv)
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BonusLv := limitedTimeEventCfg.GetBonusLv(l.Lv)
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RandMap := limitedTimeEventCfg.GetProgressRewardRand(BonusLv)
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n := 0
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