修改bonus bug

This commit is contained in:
hahwu 2025-01-15 18:17:46 +08:00
parent 553fdef352
commit bcd7743073

View File

@ -235,7 +235,7 @@ func (l *LimitedTimeEventMod) AddProgress(Lv int) {
}
l.Progress++
if l.Progress == l.ProgressMax {
SelectNum := limitedTimeEventCfg.GetProgressSelectNum(l.Lv)
SelectNum := limitedTimeEventCfg.GetProgressSelectNum(Lv)
BonusLv := limitedTimeEventCfg.GetBonusLv(l.Lv)
RandMap := limitedTimeEventCfg.GetProgressRewardRand(BonusLv)
n := 0