被踢下线不断开socket

This commit is contained in:
hahwu 2026-04-14 20:44:22 +08:00
parent ea6eaa79a4
commit d525a43248

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@ -645,7 +645,6 @@ func (ad *GameLogic) ReplaceExistPlayerAndAgent(a gate.Agent, player *Player) er
if agent != nil && a != agent {
G_getGameLogic().PackResInfo(agent, "ForceKickOut", data)
internal.AsignPlayerToAgents(agent, ad.NotInitPlayer)
agent.Close()
log.Debug("player %d 被挤下线", player.M_DwUin)
}
internal.AsignPlayerToAgents(a, player)