虚拟体力打点
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820ae5bbfa
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@ -865,10 +865,11 @@ func (player *Player) TriggerOrder(lv int, Type string, Emit []int, EnergyMul in
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vType = orderType
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vType = orderType
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}
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}
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player.TeLog("preset_order_birth", map[string]interface{}{
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player.TeLog("preset_order_birth", map[string]interface{}{
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"order_id": v.Id,
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"order_id": v.Id,
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"order_item_id": v.MergeList,
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"order_item_id": v.MergeList,
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"preset_order_group": v.Group,
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"preset_order_group": v.Group,
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"preset_order_step": v.Step,
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"preset_order_step": v.Step,
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"order_virtual_energy": order.GetVirtualEnergy(v.MergeList, player.GetChessMod().GetStarEmitList()),
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})
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})
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if exists {
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if exists {
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orderInfo.Type = order.Fixed_type
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orderInfo.Type = order.Fixed_type
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@ -6,7 +6,6 @@ import (
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limitedTimeEventCfg "server/conf/limited_time_event"
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limitedTimeEventCfg "server/conf/limited_time_event"
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mergeDataCfg "server/conf/merge_data"
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mergeDataCfg "server/conf/merge_data"
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"server/game/mod/item"
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"server/game/mod/item"
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"server/game/mod/order"
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GoUtil "server/game_util"
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GoUtil "server/game_util"
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"server/msg"
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"server/msg"
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)
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)
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@ -257,16 +256,14 @@ func (l *LimitedTimeEventMod) ProgressBackData() *msg.ResLimitEventProgress {
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}
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}
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// 获取流星雨奖励
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// 获取流星雨奖励
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func (l *LimitedTimeEventMod) GetMeteorReward(mergeList, emitList []int) []*item.Item {
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func (l *LimitedTimeEventMod) GetMeteorReward(virtualEnergy int) []*item.Item {
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energy := order.GetVirtualEnergy(mergeList, emitList)
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newStar := int(max(math.Ceil(float64(virtualEnergy)/0.36*0.1), 1))
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newStar := int(max(math.Ceil(float64(energy)/0.36*0.1), 1))
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return []*item.Item{{Id: item.ITEM_STAR_ID, Num: newStar}}
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return []*item.Item{{Id: item.ITEM_STAR_ID, Num: newStar}}
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}
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}
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// 获取宝箱雨奖励
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// 获取宝箱雨奖励
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func (l *LimitedTimeEventMod) GetChestReward(mergeList, emitList []int) []*item.Item {
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func (l *LimitedTimeEventMod) GetChestReward(virtualEnergy int) []*item.Item {
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energy := order.GetVirtualEnergy(mergeList, emitList)
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star := math.Ceil(float64(virtualEnergy) / 10 / 2.5)
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star := math.Ceil(float64(energy) / 10 / 2.5)
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return []*item.Item{item.NewItem(item.ITEM_DIAMOND_ID, int(star))}
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return []*item.Item{item.NewItem(item.ITEM_DIAMOND_ID, int(star))}
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}
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}
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@ -277,8 +277,8 @@ func ReqRewardOrder(player *Player, buf []byte) error {
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if orderType == order.Pet_type {
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if orderType == order.Pet_type {
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items = player.FormatPetOrderItem(items)
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items = player.FormatPetOrderItem(items)
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}
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}
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virtualEnergy := order.GetVirtualEnergy(mergeList, ChessMod.GetStarEmitList())
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if orderType == order.Super_type {
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if orderType == order.Super_type {
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virtualEnergy := order.GetVirtualEnergy(mergeList, ChessMod.GetStarEmitList())
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superOrderItem := limitedTimeEventCfg.GetSuperOrderReward(virtualEnergy)
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superOrderItem := limitedTimeEventCfg.GetSuperOrderReward(virtualEnergy)
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items = item.Merge(items, superOrderItem)
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items = item.Merge(items, superOrderItem)
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}
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}
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@ -293,7 +293,7 @@ func ReqRewardOrder(player *Player, buf []byte) error {
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}
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}
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}
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}
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if LimitedTimeEventMod.CheckExist(limitedTimeEvent.EVENT_TYPE_METEOR_SHOW) { //流星雨活动
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if LimitedTimeEventMod.CheckExist(limitedTimeEvent.EVENT_TYPE_METEOR_SHOW) { //流星雨活动
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addItem := LimitedTimeEventMod.GetMeteorReward(mergeList, ChessMod.GetStarEmitList())
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addItem := LimitedTimeEventMod.GetMeteorReward(virtualEnergy)
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if len(addItem) > 0 {
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if len(addItem) > 0 {
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player.TeLog("time_limited_event_action", map[string]interface{}{
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player.TeLog("time_limited_event_action", map[string]interface{}{
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"event_type": limitedTimeEventCfg.GetEventName(limitedTimeEvent.EVENT_TYPE_METEOR_SHOW),
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"event_type": limitedTimeEventCfg.GetEventName(limitedTimeEvent.EVENT_TYPE_METEOR_SHOW),
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@ -341,7 +341,7 @@ func ReqRewardOrder(player *Player, buf []byte) error {
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}
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}
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if LimitedTimeEventMod.CheckExist(limitedTimeEvent.EVENT_TYPE_CHEST_RAIN) { //宝箱雨活动
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if LimitedTimeEventMod.CheckExist(limitedTimeEvent.EVENT_TYPE_CHEST_RAIN) { //宝箱雨活动
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chestRainItems := LimitedTimeEventMod.GetChestReward(mergeList, ChessMod.GetStarEmitList())
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chestRainItems := LimitedTimeEventMod.GetChestReward(virtualEnergy)
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player.args["ResItemPopId"] = req.OrderId
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player.args["ResItemPopId"] = req.OrderId
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err = player.HandleItem(chestRainItems, msg.ITEM_POP_LABEL_LimitEventChestRain.String())
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err = player.HandleItem(chestRainItems, msg.ITEM_POP_LABEL_LimitEventChestRain.String())
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if err != nil {
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if err != nil {
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@ -390,14 +390,15 @@ func ReqRewardOrder(player *Player, buf []byte) error {
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}
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}
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preset_order_group, preset_order_step := orderCfg.GetStartOrderInfo(int(req.OrderId))
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preset_order_group, preset_order_step := orderCfg.GetStartOrderInfo(int(req.OrderId))
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player.TeLog("order_finish", map[string]interface{}{
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player.TeLog("order_finish", map[string]interface{}{
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"order_id": int(req.OrderId),
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"order_id": int(req.OrderId),
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"order_item_id": mergeList,
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"order_item_id": mergeList,
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"order_type": orderType,
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"order_type": orderType,
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"order_star_reward": order_star_reward,
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"order_star_reward": order_star_reward,
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"order_item_reward": order_item_reward,
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"order_item_reward": order_item_reward,
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"order_star_value": star,
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"order_star_value": star,
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"preset_order_group": preset_order_group,
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"preset_order_group": preset_order_group,
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"preset_order_step": preset_order_step,
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"preset_order_step": preset_order_step,
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"order_virtual_energy": virtualEnergy,
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})
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})
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player.PetItemGetLog(items, nil, "Order")
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player.PetItemGetLog(items, nil, "Order")
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player.EmitRetireTrigger2()
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player.EmitRetireTrigger2()
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