时间线优化

This commit is contained in:
hahwu 2025-04-21 12:26:49 +08:00
parent ed0890f9d2
commit f659a1880f
2 changed files with 5 additions and 4 deletions

View File

@ -196,7 +196,8 @@ func handle(p *Player, m *msg.Msg) error {
case msg.HANDLE_TYPE_CHAMPSHIP_NOTIFY: // # 锦标赛排名变动通知
BackChampship(p)
case msg.HANDLE_TYPE_CHAMPSHIP_RESULT: // # 好友锦标赛结果
p.AddLog(m.From, friend.LOG_TYPE_PLAYROOM_CHAMPSHIP, fmt.Sprintf("%d", m.Extra.(int)))
Extra := m.Extra.([]int)
p.AddLog(m.From, friend.LOG_TYPE_PLAYROOM_CHAMPSHIP, fmt.Sprintf("%d,%d", Extra[0], Extra[1]))
case msg.HANDLE_TYPE_TREASURE_RESULT: // # 好友宝藏结果
p.AddLog(m.From, friend.LOG_TYPE_TREASURE, fmt.Sprintf("%d", m.Extra.(int)))
case msg.HANDLE_TYPE_MAIL: // 邮件操作
@ -1016,10 +1017,10 @@ func NotifyChampshipResult(Uid, Rank int) {
}
for _, v := range PlayerSimpleData.Friend {
Msg := &msg.Msg{
Type: msg.HANDLE_TYPE_CHAMPSHIP_NOTIFY,
Type: msg.HANDLE_TYPE_CHAMPSHIP_RESULT,
From: Uid,
To: v,
Extra: Rank,
Extra: []int{Rank, GoUtil.GetServerOpenDay()},
}
FriendMgrSend(Msg)
}

View File

@ -53,7 +53,7 @@ const (
LOG_TYPE_FRIEND_BECOME_NPC = 21 // npc成为好友
LOG_TYPE_PLAYROOM_UPVOTE = 22 // playroom点赞
LOG_TYPE_PLAYROOM_CHAMPSHIP = 23 // 竞标赛排名
LOG_TYPE_TREASURE = 24
LOG_TYPE_TREASURE = 24 // 好友宝藏
)
const (