pet_home_server/src/server/game/req_func_fur.go
2026-02-28 18:36:29 +08:00

53 lines
1.1 KiB
Go

package game
import (
"server/msg"
"google.golang.org/protobuf/proto"
)
func ReqPetFur(player *Player, buf []byte) error {
FurMod := player.GetFurMod()
player.PushClientRes(FurMod.BackData())
return nil
}
func ReqPetFurBuy(player *Player, buf []byte) error {
var req msg.ReqPetFurBuy
err := proto.Unmarshal(buf, &req)
if err != nil {
return err
}
FurMod := player.GetFurMod()
costList, AddItem := FurMod.GetFurBuyCost(int(req.FurId))
// 扣除物品
err = player.HandleLoseItem(costList, msg.ITEM_POP_LABEL_PetFurShop.String())
if err != nil {
return err
}
// 增加物品
err = player.HandleItem(AddItem, msg.ITEM_POP_LABEL_PetFurShop.String())
if err != nil {
return err
}
player.PlayMod.save()
return nil
}
func ReqFurSet(player *Player, buf []byte) error {
var req msg.ReqFurSet
err := proto.Unmarshal(buf, &req)
if err != nil {
return err
}
FurMod := player.GetFurMod()
err = FurMod.SetFur(int(req.FurId))
if err != nil {
return err
}
player.UpdateUserInfo()
player.PlayMod.save()
player.PushClientRes(FurMod.BackData())
return nil
}