change datatablebase functions from internal to public
This commit is contained in:
parent
5eb8353b79
commit
5ebbc7bcca
@ -282,7 +282,7 @@ namespace GameFramework.DataTable
|
||||
/// 设置资源管理器。
|
||||
/// </summary>
|
||||
/// <param name="resourceManager">资源管理器。</param>
|
||||
internal void SetResourceManager(IResourceManager resourceManager)
|
||||
public void SetResourceManager(IResourceManager resourceManager)
|
||||
{
|
||||
m_DataProvider.SetResourceManager(resourceManager);
|
||||
}
|
||||
@ -291,7 +291,7 @@ namespace GameFramework.DataTable
|
||||
/// 设置数据提供者辅助器。
|
||||
/// </summary>
|
||||
/// <param name="dataProviderHelper">数据提供者辅助器。</param>
|
||||
internal void SetDataProviderHelper(IDataProviderHelper<DataTableBase> dataProviderHelper)
|
||||
public void SetDataProviderHelper(IDataProviderHelper<DataTableBase> dataProviderHelper)
|
||||
{
|
||||
m_DataProvider.SetDataProviderHelper(dataProviderHelper);
|
||||
}
|
||||
@ -299,6 +299,6 @@ namespace GameFramework.DataTable
|
||||
/// <summary>
|
||||
/// 关闭并清理数据表。
|
||||
/// </summary>
|
||||
internal abstract void Shutdown();
|
||||
public abstract void Shutdown();
|
||||
}
|
||||
}
|
||||
|
||||
@ -495,7 +495,7 @@ namespace GameFramework.DataTable
|
||||
/// <summary>
|
||||
/// 关闭并清理数据表。
|
||||
/// </summary>
|
||||
internal override void Shutdown()
|
||||
public override void Shutdown()
|
||||
{
|
||||
m_DataSet.Clear();
|
||||
}
|
||||
|
||||
@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "com.bywaystudios.gameframework",
|
||||
"displayName": "GameFramework",
|
||||
"version": "0.1.4",
|
||||
"version": "0.1.5",
|
||||
"description": "Custom GameFramework code"
|
||||
}
|
||||
Loading…
Reference in New Issue
Block a user