Design_SubModule/Scripts/DR_Generated/DRDecorateCost.cs
2026-01-19 20:24:21 +08:00

233 lines
4.7 KiB
C#
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

// 此文件由 ThriftIntegratedPipeline 自动生成,请勿手动修改
// 配置类: DecorateCost
// 数据类: DecorateCostItem
using UnityEngine;
using Byway.Config;
using Byway.Thrift.Data;
using UnityGameFramework.Runtime;
namespace CrazyMaple
{
/// <summary>
/// DecorateCost 数据行
/// </summary>
public class DRDecorateCost : DataRowBase
{
private DecorateCostItem _configData;
/// <summary>
/// 唯一标识
/// </summary>
public override int Id
{
get
{
return _configData?.Id ?? 0;
}
}
/// <summary>
/// AreaId
/// </summary>
public int AreaId
{
get
{
return _configData?.AreaId ?? 0;
}
}
/// <summary>
/// SortId
/// </summary>
public int SortId
{
get
{
return _configData?.SortId ?? 0;
}
}
/// <summary>
/// CostCount
/// </summary>
public int CostCount
{
get
{
return _configData?.CostCount ?? 0;
}
}
/// <summary>
/// Title
/// </summary>
public string Title
{
get
{
return _configData?.Title ?? "";
}
}
/// <summary>
/// Icon
/// </summary>
public string Icon
{
get
{
return _configData?.Icon ?? "";
}
}
/// <summary>
/// Pos
/// </summary>
public string Pos
{
get
{
return _configData?.Pos ?? "";
}
}
/// <summary>
/// Action
/// </summary>
public string Action
{
get
{
return _configData?.Action ?? "";
}
}
/// <summary>
/// Spine
/// </summary>
public string Spine
{
get
{
return _configData?.Spine ?? "";
}
}
/// <summary>
/// Button
/// </summary>
public string Button
{
get
{
return _configData?.Button ?? "";
}
}
/// <summary>
/// Build
/// </summary>
public string Build
{
get
{
return _configData?.Build ?? "";
}
}
/// <summary>
/// Shine
/// </summary>
public string Shine
{
get
{
return _configData?.Shine ?? "";
}
}
/// <summary>
/// Origin
/// </summary>
public string Origin
{
get
{
return _configData?.Origin ?? "";
}
}
/// <summary>
/// DecoratePos
/// </summary>
public string DecoratePos
{
get
{
return _configData?.DecoratePos ?? "";
}
}
/// <summary>
/// Skip
/// </summary>
public string Skip
{
get
{
return _configData?.Skip ?? "";
}
}
/// <summary>
/// MapPethomeId
/// </summary>
public string MapPethomeId
{
get
{
return _configData?.MapPethomeId ?? "";
}
}
/// <summary>
/// PetExp
/// </summary>
public string PetExp
{
get
{
return _configData?.PetExp ?? "";
}
}
/// <summary>
/// 从配置加载数据
/// </summary>
public void LoadFromConfig(int id)
{
var config = ConfigManager.Instance.GetConfig<DecorateCost>();
if (config?.Decoratecosts != null)
{
config.Decoratecosts.TryGetValue(id, out _configData);
}
}
/// <summary>
/// 解析数据行(兼容旧系统,实际使用 LoadFromConfig
/// </summary>
public override bool ParseDataRow(string dataRowString, object userData)
{
int id = 0;
if (int.TryParse(dataRowString, out id))
{
LoadFromConfig(id);
return _configData != null;
}
return false;
}
}
}